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Neighbours From Hell 2: On Vacation

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Title Screen

Neighbours From Hell 2: On Vacation

Also known as: Mónǐ línjū 2: Bōzhé bùduàn de xiūxián zhī lǚ (CN), Böse Nachbarn 2: Urlaub mit Hindernissen (DE), Un Vecino Infernal 2: De Vacaciones (ES), Un voisin d'enfer 2: En Vacances (FR), Pokoli Szomszédok 2: Vakáción (HU), Sąsiedzi z piekła rodem 2: Na wakacjach (PL), Kak dostat` soseda 2: Adskie kanikuly` (RU)
Developer: JoWooD Vienna
Publishers: JoWooD Productions (EU), Cinemaware Inc. (US)
Platform: Windows
Released in US: May 7, 2006
Released in EU: May 5, 2004


GraphicsIcon.png This game has unused graphics.
DebugIcon.png This game has debugging material.


Neighbours from Hell 2: On Vacation is the followup reality show game where you get to mess with your neighbor once again. Except this time he's travelling with his mom all around the world in an attempt to get away from Woody.

Debug Options

The gameoptions.xml file found in the save directory has a couple debugging options that can be toggled under the <screen />, <sfx /> and <system /> tags.

showfps

Displays the version, build, framerate and hardware usage in the top right corner.
NFH2OV-FIN showfps.png

showobjrgn

Renders a red region overlay around all the game objects.
NFH2-FIN showobjrgn.png

showfloorrgn

Renders a green overlay over all the floors.
NFH2OV-FIN showfloorrgn-1.png NFH2OV-FIN showfloorrgn-2.png

showwallrgn

Renders a blue region overlay over all the game walls.
NFH2OV-FIN showwallrgn.png

logsound

Drops a Sound.log file by the executable at runtime. The box below shows what's dumped by starting and exitting the game.



<<New Session>>
reset(44100)
startup Try to Enter threadId=19412
startup Entered threadId=19412
startup(44100)
freeStreams Try to Enter threadId=19412
freeStreams Entered threadId=19412
freeStream Left threadId=19412
startup Left threadId=19412
CStream::setVolume: ThreadId=19412 ,RealMode: 1, Slot: 0, File: '', Playing: 0, Paused: 0, Stopped: 1,  FadeType: NONE Stream: 0 Volume: 1.000000
CStream::setVolume: ThreadId=19412 ,RealMode: 1, Slot: 1, File: '', Playing: 0, Paused: 0, Stopped: 1,  FadeType: NONE Stream: 0 Volume: 1.000000
CStream::setVolume: ThreadId=19412 ,RealMode: 1, Slot: 2, File: '', Playing: 0, Paused: 0, Stopped: 1,  FadeType: NONE Stream: 0 Volume: 1.000000
stopMusic Try to Enter threadId=19412
stopMusic Entered threadId=19412
----- Stream Dump 'stopMusic(2) before' start ----- 
: ThreadId=19412 ,RealMode: 1, Slot: 0, File: '', Playing: 0, Paused: 0, Stopped: 1,  FadeType: NONE Stream: 0 Volume: 1.000000
: ThreadId=19412 ,RealMode: 1, Slot: 1, File: '', Playing: 0, Paused: 0, Stopped: 1,  FadeType: NONE Stream: 0 Volume: 1.000000
: ThreadId=19412 ,RealMode: 1, Slot: 2, File: '', Playing: 0, Paused: 0, Stopped: 1,  FadeType: NONE Stream: 0 Volume: 1.000000
----- Stream Dump 'stopMusic(2) before' end ----- 
CStream::stop before: ThreadId=19412 ,RealMode: 1, Slot: 2, File: '', Playing: 0, Paused: 0, Stopped: 1,  FadeType: NONE Stream: 0 Volume: 1.000000
CStream::stop after: ThreadId=19412 ,RealMode: 1, Slot: 2, File: '', Playing: 0, Paused: 0, Stopped: 1,  FadeType: NONE Stream: 0 Volume: 1.000000
----- Stream Dump 'stopMusic(2) after' start ----- 
: ThreadId=19412 ,RealMode: 1, Slot: 0, File: '', Playing: 0, Paused: 0, Stopped: 1,  FadeType: NONE Stream: 0 Volume: 1.000000
: ThreadId=19412 ,RealMode: 1, Slot: 1, File: '', Playing: 0, Paused: 0, Stopped: 1,  FadeType: NONE Stream: 0 Volume: 1.000000
: ThreadId=19412 ,RealMode: 1, Slot: 2, File: '', Playing: 0, Paused: 0, Stopped: 1,  FadeType: NONE Stream: 0 Volume: 1.000000
----- Stream Dump 'stopMusic(2) after' end ----- 
stopMusic Left threadId=19412
crossfade Try to Enter threadId=19412
crossfade Entered threadId=19412
file='music/titel.mp3', fadeout=500, fadeint=500, samplepos=500, loopCount=0
playMusic Try to Enter threadId=19412
playMusic Entered threadId=19412
CStream::stop before: ThreadId=19412 ,RealMode: 1, Slot: 0, File: '', Playing: 0, Paused: 0, Stopped: 1,  FadeType: NONE Stream: 0 Volume: 1.000000
CStream::stop after: ThreadId=19412 ,RealMode: 1, Slot: 0, File: '', Playing: 0, Paused: 0, Stopped: 1,  FadeType: NONE Stream: 0 Volume: 1.000000
CStream::init: ThreadId=19412 ,RealMode: 1, Slot: 0, File: 'music/titel.mp3', Playing: 0, Paused: 0, Stopped: 1,  FadeType: NONE Stream: a60ef68 Volume: 1.000000
CStream::setVolume: ThreadId=19412 ,RealMode: 1, Slot: 0, File: 'music/titel.mp3', Playing: 0, Paused: 0, Stopped: 1,  FadeType: NONE Stream: a60ef68 Volume: 1.000000
CStream::start: ThreadId=19412 ,RealMode: 1, Slot: 0, File: 'music/titel.mp3', Playing: 1, Paused: 0, Stopped: 0,  FadeType: NONE Stream: a60ef68 Volume: 1.000000
----- Stream Dump 'playMusic' start ----- 
: ThreadId=19412 ,RealMode: 1, Slot: 0, File: 'music/titel.mp3', Playing: 1, Paused: 0, Stopped: 0,  FadeType: NONE Stream: a60ef68 Volume: 1.000000
: ThreadId=19412 ,RealMode: 1, Slot: 1, File: '', Playing: 0, Paused: 0, Stopped: 1,  FadeType: NONE Stream: 0 Volume: 1.000000
: ThreadId=19412 ,RealMode: 1, Slot: 2, File: '', Playing: 0, Paused: 0, Stopped: 1,  FadeType: NONE Stream: 0 Volume: 1.000000
----- Stream Dump 'playMusic' end ----- 
playMusic Left threadId=19412
crossfade Left threadId=19412
shutdown Try to Enter threadId=19412
shutdown Entered threadId=19412
freeStreams Try to Enter threadId=19412
freeStreams Entered threadId=19412
CStream::stop before: ThreadId=19412 ,RealMode: 1, Slot: 0, File: 'music/titel.mp3', Playing: 1, Paused: 0, Stopped: 0,  FadeType: NONE Stream: a60ef68 Volume: 1.000000
CStream::stop after: ThreadId=19412 ,RealMode: 1, Slot: 0, File: '', Playing: 0, Paused: 0, Stopped: 1,  FadeType: NONE Stream: 0 Volume: 1.000000
CStream::stop before: ThreadId=19412 ,RealMode: 1, Slot: 1, File: '', Playing: 0, Paused: 0, Stopped: 1,  FadeType: NONE Stream: 0 Volume: 1.000000
CStream::stop after: ThreadId=19412 ,RealMode: 1, Slot: 1, File: '', Playing: 0, Paused: 0, Stopped: 1,  FadeType: NONE Stream: 0 Volume: 1.000000
CStream::stop before: ThreadId=19412 ,RealMode: 1, Slot: 2, File: '', Playing: 0, Paused: 0, Stopped: 1,  FadeType: NONE Stream: 0 Volume: 1.000000
CStream::stop after: ThreadId=19412 ,RealMode: 1, Slot: 2, File: '', Playing: 0, Paused: 0, Stopped: 1,  FadeType: NONE Stream: 0 Volume: 1.000000
freeStream Left threadId=19412
stopAllSounds
shutdown Left threadId=19412

loggamelogic

Drops a GameLogicLog##.xml file in the save directory, where ## is an incremental number. It lists a whole bunch of information about what the game accesses and whatnot. The box below is what's dumped by starting the 1st ship level.

<?xml version="1.0"?>

<level value="ship1" seed="303582406"/>
<time value="0"/>
<CreateGLObjMsg name="mother" flag="1"/>
<AddHotSpotMsg name="bubble" offset="-50/-200"/>
<AddHotSpotMsg name="neighbor" offset="0/30"/>
<AddActionMsg actor="mother" actoranim="call" actornextanim="wait" name="callneighbor" time="19" noise="0"/>
<AddActionMsg actor="mother" actoranim="order" actornextanim="wait" name="order" time="16" noise="0"/>
<AddActionMsg actor="mother" actoranim="order_left" actornextanim="wait" name="order_left" time="16" noise="0"/>
<SetSpeedMsg animation="mg0" noise="0" speed="3" start="0"/>
<SetSpeedMsg animation="mg1" noise="0" speed="8" start="8"/>
<SetSpeedMsg animation="mg2" noise="0" speed="3" start="0"/>
<SetSpeedMsg animation="mg3" noise="0" speed="8" start="10"/>
<SetSpeedMsg animation="mr0" noise="0" speed="9" start="0"/>
<SetSpeedMsg animation="mr1" noise="0" speed="18" start="8"/>
<SetSpeedMsg animation="mr2" noise="0" speed="9" start="0"/>
<SetSpeedMsg animation="mr3" noise="0" speed="18" start="10"/>
<SetFlagMsg mask="32768" value="true"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="olga" flag="1"/>
<SetSpeedMsg animation="mg0" noise="0" speed="3" start="0"/>
<SetSpeedMsg animation="mg1" noise="0" speed="8" start="8"/>
<SetSpeedMsg animation="mg2" noise="0" speed="3" start="0"/>
<SetSpeedMsg animation="mg3" noise="0" speed="8" start="10"/>
<SetSpeedMsg animation="mr0" noise="0" speed="9" start="0"/>
<SetSpeedMsg animation="mr1" noise="0" speed="18" start="8"/>
<SetSpeedMsg animation="mr2" noise="0" speed="9" start="0"/>
<SetSpeedMsg animation="mr3" noise="0" speed="18" start="10"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="neighbor" flag="1"/>
<AddHotSpotMsg name="bubble" offset="-50/-200"/>
<AddHotSpotMsg name="olga" offset="25/-25"/>
<AddHotSpotMsg name="mother" offset="0/-25"/>
<AddActionMsg actor="olga" actoranim="fight_neighbor" actornextanim="ms0" name="fight" objanim="inv" objnextanim="ms2" time="41" noise="0"/>
<AddActionMsg actor="mother" actoranim="fight_neighbor" actornextanim="ms0" name="fight" objanim="inv" objnextanim="ms2" time="38" noise="0"/>
<AddActionMsg actor="neighbor" actoranim="search" actornextanim="ms2" name="search" time="24" noise="0"/>
<AddActionMsg actor="neighbor" actoranim="shout2" actornextanim="ms2" name="shout2_light" time="25" noise="0"/>
<AddActionMsg actor="neighbor" actoranim="shout2" actornextanim="ms2" name="shout2" time="25" noise="0"/>
<AddActionMsg actor="neighbor" actoranim="shout2_high" actornextanim="ms2" name="shout2_high" time="25" noise="0"/>
<AddActionMsg actor="neighbor" actoranim="shout2_hard" actornextanim="ms3" name="shout2_hard" time="84" noise="0"/>
<AddActionMsg actor="neighbor" actoranim="freakout1" actornextanim="ms2" name="freakout1" time="36" noise="0"/>
<AddActionMsg actor="neighbor" actoranim="freakout2" actornextanim="ms2" name="freakout2" time="37" noise="0"/>
<AddActionMsg actor="neighbor" actoranim="freakout3" actornextanim="ms2" name="freakout3" time="62" noise="0"/>
<AddActionMsg actor="neighbor" actoranim="hurt" actornextanim="ms2" name="hurt" time="24" noise="0"/>
<AddActionMsg actor="neighbor" actoranim="hurt_low" actornextanim="ms2" name="hurt_low" time="34" noise="0"/>
<AddActionMsg actor="neighbor" actoranim="wheeze" actornextanim="wheeze" name="wheeze" time="29" noise="0"/>
<AddActionMsg actor="neighbor" actoranim="lookaround" actornextanim="ms2" name="lookaround" time="42" noise="0"/>
<SetSpeedMsg animation="mg0" noise="0" speed="3" start="0"/>
<SetSpeedMsg animation="mg1" noise="0" speed="8" start="8"/>
<SetSpeedMsg animation="mg2" noise="0" speed="3" start="0"/>
<SetSpeedMsg animation="mg3" noise="0" speed="8" start="10"/>
<SetSpeedMsg animation="mr0" noise="0" speed="9" start="0"/>
<SetSpeedMsg animation="mr1" noise="0" speed="18" start="8"/>
<SetSpeedMsg animation="mr2" noise="0" speed="9" start="0"/>
<SetSpeedMsg animation="mr3" noise="0" speed="18" start="10"/>
<SetSpeedMsg animation="stair0" noise="0" speed="5" start="0"/>
<SetSpeedMsg animation="stair1" noise="0" speed="8" start="8"/>
<SetSpeedMsg animation="stair2" noise="0" speed="5" start="0"/>
<SetSpeedMsg animation="stair3" noise="0" speed="8" start="10"/>
<SetSpeedMsg animation="mg0_fifi" noise="0" speed="3" start="0"/>
<SetSpeedMsg animation="mg1_fifi" noise="0" speed="8" start="8"/>
<SetSpeedMsg animation="mg2_fifi" noise="0" speed="3" start="0"/>
<SetSpeedMsg animation="mg3_fifi" noise="0" speed="8" start="10"/>
<SetFlagMsg mask="32768" value="true"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="woody" flag="1"/>
<AddHotSpotMsg name="minigame" offset="0/-150"/>
<AddHotSpotMsg name="mother" offset="0/15"/>
<AddHotSpotMsg name="neighbor" offset="0/15"/>
<AddActionMsg actor="woody" actoranim="lose" actornextanim="ms2" name="surprise" time="13" noise="0"/>
<AddActionMsg actor="woody" actoranim="ms2" name="lookat" time="120" noise="0"/>
<AddActionMsg actor="woody" actoranim="fear1" actornextanim="fear1_loop" name="fear1" time="5" noise="0"/>
<AddActionMsg actor="woody" actoranim="fear3" actornextanim="fear3_loop" name="fear3" time="5" noise="0"/>
<AddActionMsg actor="neighbor" actoranim="fight_woody" actornextanim="ms2" name="fight" objanim="fly_away_neighbor" objnextanim="inv" time="43" noise="0"/>
<AddActionMsg actor="mother" actoranim="fight_woody" actornextanim="ms2" name="fight" objanim="fly_away_mother" objnextanim="inv" time="49" noise="0"/>
<AddActionMsg actor="woody" actoranim="respawn" actornextanim="ms2" name="respawn" time="37" noise="0"/>
<AddActionMsg actor="woody" actoranim="decline" actornextanim="ms2" name="decline" time="13" noise="0"/>
<AddActionMsg actor="woody" actoranim="decline" actornextanim="ms2" name="declinetext" time="120" noise="0"/>
<AddActionMsg actor="woody" actoranim="ms2" name="laydown" time="0" noise="0"/>
<AddActionMsg actor="woody" actoranim="start" actornextanim="ms2" name="start" time="8" noise="0"/>
<AddActionMsg actor="woody" actoranim="triumph" name="triumph" time="22" noise="0"/>
<SetSpeedMsg animation="mg0" noise="1" speed="6" start="0"/>
<SetSpeedMsg animation="mg1" noise="1" speed="17" start="8"/>
<SetSpeedMsg animation="mg2" noise="1" speed="6" start="0"/>
<SetSpeedMsg animation="mg3" noise="1" speed="17" start="8"/>
<SetSpeedMsg animation="sn0" noise="0" speed="2" start="0"/>
<SetSpeedMsg animation="sn1" noise="0" speed="5" start="2"/>
<SetSpeedMsg animation="sn2" noise="0" speed="2" start="0"/>
<SetSpeedMsg animation="sn3" noise="0" speed="5" start="2"/>
<SetSpeedMsg animation="stair0" noise="0" speed="6" start="0"/>
<SetSpeedMsg animation="stair1" noise="0" speed="17" start="8"/>
<SetSpeedMsg animation="stair2" noise="0" speed="6" start="0"/>
<SetSpeedMsg animation="stair3" noise="0" speed="17" start="8"/>
<EndGLObjMsg/>
<AddIconMsg name="m_hurt_n" gfx="icons/m_hurt_n.tga"/>
<AddIconMsg name="mother" gfx="icons/mother.tga"/>
<AddIconMsg name="neighbor" gfx="icons/neighbor.tga"/>
<AddIconMsg name="fifi" gfx="icons/fifi.tga"/>
<AddIconMsg name="alarm" gfx="icons/alarm.tga"/>
<AddIconMsg name="hit_woody" gfx="icons/hit_woody.tga"/>
<AddIconMsg name="o_hurt_n" gfx="icons/o_hurt_n.tga"/>
<AddIconMsg name="search_wo" gfx="icons/search_wo.tga"/>
<CreateInvObjMsg name="hairpin"/>
<AddInvObjImgMsg name="std" gfx="inventory/hairpin_std.tga"/>
<AddInvObjImgMsg name="hover" gfx="inventory/hairpin_hovered.tga"/>
<AddInvObjImgMsg name="down" gfx="inventory/hairpin_down.tga"/>
<EndInvObjMsg/>
<CreateInvObjMsg name="knife"/>
<AddInvObjImgMsg name="std" gfx="inventory/knife_std.tga"/>
<AddInvObjImgMsg name="hover" gfx="inventory/knife_hovered.tga"/>
<AddInvObjImgMsg name="down" gfx="inventory/knife_down.tga"/>
<EndInvObjMsg/>
<CreateInvObjMsg name="pipetongs"/>
<AddInvObjImgMsg name="std" gfx="inventory/pipetongs_std.tga"/>
<AddInvObjImgMsg name="hover" gfx="inventory/pipetongs_hovered.tga"/>
<AddInvObjImgMsg name="down" gfx="inventory/pipetongs_down.tga"/>
<EndInvObjMsg/>
<CreateInvObjMsg name="spaghetti"/>
<AddInvObjImgMsg name="std" gfx="inventory/spaghetti_std.tga"/>
<AddInvObjImgMsg name="hover" gfx="inventory/spaghetti_hovered.tga"/>
<AddInvObjImgMsg name="down" gfx="inventory/spaghetti_down.tga"/>
<EndInvObjMsg/>
<CreateInvObjMsg name="soap"/>
<AddInvObjImgMsg name="std" gfx="inventory/soap_std.tga"/>
<AddInvObjImgMsg name="hover" gfx="inventory/soap_hovered.tga"/>
<AddInvObjImgMsg name="down" gfx="inventory/soap_down.tga"/>
<EndInvObjMsg/>
<CreateGLObjMsg name="aux" flag="1"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="virtual_hideout" flag="0"/>
<SetFlagMsg mask="64" value="true"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="bottomleft/beautycase" flag="0"/>
<SetStdActionMsg name="open"/>
<AddHotSpotMsg name="woody" offset="447/500"/>
<AddHotSpotMsg name="marker" offset="445/300"/>
<AddContentMsg name="hairpin" count="1"/>
<AddActionMsg actor="woody" actoranim="ms0" actornextanim="ms0" name="open" objanim="open" time="0" noise="0"/>
<AddActionMsg actor="woody" actoranim="ms0" actornextanim="ms0" name="close" objanim="ms" time="0" noise="0"/>
<AddActionMsg actor="woody" actoranim="take0" actornextanim="ms0" name="take" objanim="open" objnextanim="ms" time="14" noise="0"/>
<SetFlagMsg mask="16" value="true"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="bottomleft/beautycase_closed" flag="0"/>
<SetStdActionMsg name="look"/>
<AddHotSpotMsg name="woody" offset="470/500"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="bottomleft/soapchest_closed" flag="0"/>
<SetStdActionMsg name="look"/>
<AddHotSpotMsg name="woody" offset="480/450"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="bottomleft/soapchest" flag="0"/>
<SetStdActionMsg name="open"/>
<AddHotSpotMsg name="woody" offset="480/450"/>
<AddHotSpotMsg name="marker" offset="450/300"/>
<AddContentMsg name="soap" count="999"/>
<AddActionMsg actor="woody" actoranim="ms0" actornextanim="ms0" name="open" objanim="ms" objnextanim="ms" time="0" noise="0"/>
<AddActionMsg actor="woody" actoranim="ms0" actornextanim="ms0" name="close" objanim="ms" objnextanim="ms" time="0" noise="0"/>
<AddActionMsg actor="woody" actoranim="take0" actornextanim="ms0" name="take" objanim="ms" objnextanim="ms" time="14" noise="0"/>
<SetFlagMsg mask="16" value="true"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="bottomright/toolbox" flag="0"/>
<SetStdActionMsg name="look"/>
<AddHotSpotMsg name="woody" offset="475/435"/>
<AddHotSpotMsg name="marker" offset="450/240"/>
<AddActionMsg actor="woody" actoranim="use_hairpin" actornextanim="ms0" name="hairpin" time="270" noise="0"/>
<AddActionMsg actor="woody" actoranim="game_failed" actornextanim="ms2" name="failed" time="8" noise="0"/>
<SetFlagMsg mask="131072" value="true"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="bottomright/toolbox_open" flag="0"/>
<SetStdActionMsg name="examine"/>
<AddHotSpotMsg name="woody" offset="475/435"/>
<AddContentMsg name="pipetongs" count="1"/>
<AddContentMsg name="knife" count="1"/>
<AddActionMsg actor="woody" actoranim="ms0" actornextanim="ms0" name="open" objanim="ms" time="0" noise="0"/>
<AddActionMsg actor="woody" actoranim="ms0" actornextanim="ms0" name="close" objanim="ms" time="0" noise="0"/>
<AddActionMsg actor="woody" actoranim="take0" actornextanim="ms0" name="take" objanim="ms" objnextanim="empty" time="14" noise="0"/>
<SetFlagMsg mask="16384" value="true"/>
<SetFlagMsg mask="16" value="true"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="topright/reling" flag="0"/>
<SetStdActionMsg name="look"/>
<AddHotSpotMsg name="woody" offset="1250/380"/>
<AddHotSpotMsg name="marker" offset="1280/250"/>
<AddHotSpotMsg name="neighbor" offset="1250/380"/>
<AddActionMsg actor="woody" actoranim="usemid" actornextanim="ms0" name="pipetongs" objnextanim="inv" time="11" noise="0"/>
<AddActionMsg actor="neighbor" actoranim="lookright" actornextanim="ms1" name="look" objanim="ms" time="47" noise="0"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="topright/reling_open" flag="0"/>
<SetStdActionMsg name="look"/>
<AddHotSpotMsg name="woody" offset="1250/380"/>
<AddHotSpotMsg name="neighbor" offset="1250/380"/>
<AddActionMsg actor="neighbor" actoranim="uselow0" actornextanim="ms1" name="repair" time="18" noise="0"/>
<AddActionMsg actor="neighbor" actoranim="lookright" actornextanim="ms1" name="look" objanim="ms" time="47" noise="0"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="house" flag="0"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="ov_rel1" flag="0"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="ov_rel2" flag="0"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="entry" flag="0"/>
<AddHotSpotMsg name="neighbor_entry" offset="-150/330"/>
<AddHotSpotMsg name="neighbor_shout" offset="240/330"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="topleft/spaghetticar" flag="0"/>
<SetStdActionMsg name="examine"/>
<AddHotSpotMsg name="woody" offset="470/470"/>
<AddContentMsg name="spaghetti" count="999"/>
<AddActionMsg actor="woody" actoranim="ms0" actornextanim="ms0" name="open" objanim="ms" time="0" noise="0"/>
<AddActionMsg actor="woody" actoranim="ms0" actornextanim="ms0" name="close" objanim="ms" time="0" noise="0"/>
<AddActionMsg actor="woody" actoranim="take0" actornextanim="ms0" name="take" objanim="ms" objnextanim="ms" time="14" noise="0"/>
<SetFlagMsg mask="16" value="true"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="topleft/spaghetticar_closed" flag="0"/>
<SetStdActionMsg name="look"/>
<AddHotSpotMsg name="woody" offset="470/470"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="topleft/hook" flag="0"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="topleft/captncap" flag="0"/>
<SetStdActionMsg name="look"/>
<AddHotSpotMsg name="neighbor" offset="475/430"/>
<AddHotSpotMsg name="woody" offset="500/410"/>
<AddActionMsg actor="neighbor" actoranim="inv" actornextanim="ms0" name="use" objanim="try_cap" objnextanim="ms" time="72" noise="0"/>
<AddActionMsg actor="woody" actoranim="usemid" actornextanim="smile" name="spaghetti" time="11" noise="0"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="topleft/captncap_manip" flag="0"/>
<SetStdActionMsg name="look"/>
<AddHotSpotMsg name="neighbor" offset="475/430"/>
<AddHotSpotMsg name="woody" offset="500/410"/>
<AddActionMsg actor="neighbor" actoranim="inv" actornextanim="ms0" name="use" objanim="slobber" objnextanim="ms" time="53" noise="0"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="topleft/buffet" flag="0"/>
<SetStdActionMsg name="look"/>
<AddHotSpotMsg name="neighbor" offset="355/430"/>
<AddHotSpotMsg name="olga" offset="600/430"/>
<AddHotSpotMsg name="marker" offset="460/300"/>
<AddHotSpotMsg name="woody" offset="380/450"/>
<AddActionMsg actor="neighbor" actoranim="inv" actornextanim="ms2" name="flirt" objanim="buffet_flirt" objnextanim="ms" time="58" noise="0"/>
<AddActionMsg actor="woody" actoranim="uselow" actornextanim="smile" name="knife" time="11" noise="0"/>
<AddActionMsg actor="olga" actoranim="buffet_eat" name="eat" time="47" noise="0"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="topleft/buffet_damaged" flag="0"/>
<SetStdActionMsg name="look"/>
<AddHotSpotMsg name="neighbor" offset="355/430"/>
<AddHotSpotMsg name="olga" offset="600/430"/>
<AddHotSpotMsg name="woody" offset="450/450"/>
<AddActionMsg actor="neighbor" name="flirt" time="0" noise="0"/>
<AddActionMsg actor="neighbor" actoranim="inv" actornextanim="fear" name="crash" objanim="buffet_crash" objnextanim="damaged" time="43" noise="0"/>
<AddActionMsg actor="neighbor" actoranim="uselow0" actornextanim="ms2" name="repair" time="18" noise="0"/>
<AddActionMsg actor="olga" actoranim="buffet_crash" actornextanim="ms2" name="crash" time="29" noise="0"/>
<AddActionMsg actor="olga" actoranim="buffet_eat" name="eat" time="47" noise="0"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="topright/soappuddle" flag="0"/>
<SetStdActionMsg name="look"/>
<AddHotSpotMsg name="woody" offset="530/460"/>
<AddHotSpotMsg name="neighbor" offset="470/430"/>
<AddActionMsg actor="neighbor" actoranim="inv" actornextanim="ms2" name="crash_short" objanim="crash_short" objnextanim="nosoap" time="40" noise="0"/>
<AddActionMsg actor="neighbor" actoranim="inv" actornextanim="inv" name="crash_long" objanim="crash_long" objnextanim="nosoap" time="74" noise="0"/>
<AddActionMsg actor="neighbor" actoranim="uselow0" actornextanim="ms2" name="repair" time="18" noise="0"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="topright/waterpuddle" flag="0"/>
<SetStdActionMsg name="look"/>
<AddHotSpotMsg name="woody" offset="530/460"/>
<AddHotSpotMsg name="marker" offset="505/250"/>
<AddHotSpotMsg name="neighbor" offset="470/430"/>
<AddHotSpotMsg name="neighborleft" offset="580/430"/>
<AddActionMsg actor="woody" actoranim="givelow0" actornextanim="smile" name="soap" time="12" noise="0"/>
<AddActionMsg actor="neighbor" actoranim="inv" actornextanim="mg1" name="slip" objanim="slip" objnextanim="ms" time="10" noise="0"/>
<AddActionMsg actor="neighbor" actoranim="inv" actornextanim="mg3" name="slipleft" objanim="slipleft" objnextanim="ms" time="10" noise="0"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="topright/waterpuddle_closed" flag="0"/>
<SetStdActionMsg name="look"/>
<AddHotSpotMsg name="woody" offset="530/460"/>
<AddHotSpotMsg name="marker" offset="490/250"/>
<AddHotSpotMsg name="neighbor" offset="470/430"/>
<AddHotSpotMsg name="neighborleft" offset="580/430"/>
<AddActionMsg actor="neighbor" actoranim="inv" actornextanim="mg1" name="slip" objanim="slip" objnextanim="ms" time="10" noise="0"/>
<AddActionMsg actor="neighbor" actoranim="inv" actornextanim="mg3" name="slipleft" objanim="slipleft" objnextanim="ms" time="10" noise="0"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="waypoint1" flag="0"/>
<AddHotSpotMsg name="woody" offset="0/0"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="waypoint2" flag="0"/>
<AddHotSpotMsg name="woody" offset="0/0"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="waypoint3" flag="0"/>
<AddHotSpotMsg name="woody" offset="0/0"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="waypoint4" flag="0"/>
<AddHotSpotMsg name="woody" offset="0/0"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="bottomleft/bottomright" flag="2"/>
<SetStdActionMsg name="goto"/>
<AddHotSpotMsg name="woody" offset="700/680"/>
<AddHotSpotMsg name="woody_in" offset="700/730"/>
<AddHotSpotMsg name="woody_out" offset="650/730"/>
<AddHotSpotMsg name="neighbor" offset="700/680"/>
<AddHotSpotMsg name="neighbor_in" offset="700/730"/>
<AddHotSpotMsg name="neighbor_out" offset="650/730"/>
<SetFlagMsg mask="4096" value="true"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="bottomright/bottomleft" flag="2"/>
<SetStdActionMsg name="goto"/>
<AddHotSpotMsg name="woody" offset="870/680"/>
<AddHotSpotMsg name="woody_in" offset="870/730"/>
<AddHotSpotMsg name="woody_out" offset="920/730"/>
<AddHotSpotMsg name="neighbor" offset="870/680"/>
<AddHotSpotMsg name="neighbor_in" offset="870/730"/>
<AddHotSpotMsg name="neighbor_out" offset="920/730"/>
<SetFlagMsg mask="2048" value="true"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="bottomleft/topleft" flag="2"/>
<SetStdActionMsg name="goto"/>
<AddHotSpotMsg name="woody" offset="210/650"/>
<AddHotSpotMsg name="woody_in" offset="210/630"/>
<AddHotSpotMsg name="woody_out" offset="210/630"/>
<AddHotSpotMsg name="neighbor" offset="210/650"/>
<AddHotSpotMsg name="neighbor_in" offset="210/630"/>
<AddHotSpotMsg name="neighbor_out" offset="210/630"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="topleft/bottomleft" flag="2"/>
<SetStdActionMsg name="goto"/>
<AddHotSpotMsg name="woody" offset="210/330"/>
<AddHotSpotMsg name="woody_in" offset="210/350"/>
<AddHotSpotMsg name="woody_out" offset="210/350"/>
<AddHotSpotMsg name="neighbor" offset="210/330"/>
<AddHotSpotMsg name="neighbor_in" offset="210/350"/>
<AddHotSpotMsg name="neighbor_out" offset="210/350"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="bottomright/topright" flag="2"/>
<SetStdActionMsg name="goto"/>
<AddHotSpotMsg name="woody" offset="1200/650"/>
<AddHotSpotMsg name="woody_in" offset="1200/630"/>
<AddHotSpotMsg name="woody_out" offset="1200/630"/>
<AddHotSpotMsg name="neighbor" offset="1200/650"/>
<AddHotSpotMsg name="neighbor_in" offset="1200/630"/>
<AddHotSpotMsg name="neighbor_out" offset="1200/630"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="topright/bottomright" flag="2"/>
<SetStdActionMsg name="goto"/>
<AddHotSpotMsg name="woody" offset="1200/330"/>
<AddHotSpotMsg name="woody_in" offset="1200/350"/>
<AddHotSpotMsg name="woody_out" offset="1200/350"/>
<AddHotSpotMsg name="neighbor" offset="1200/330"/>
<AddHotSpotMsg name="neighbor_in" offset="1200/350"/>
<AddHotSpotMsg name="neighbor_out" offset="1200/350"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="topleft/topright" flag="2"/>
<SetStdActionMsg name="goto"/>
<AddHotSpotMsg name="woody" offset="600/330"/>
<AddHotSpotMsg name="woody_in" offset="600/390"/>
<AddHotSpotMsg name="woody_out" offset="550/390"/>
<AddHotSpotMsg name="neighbor" offset="600/330"/>
<AddHotSpotMsg name="neighbor_in" offset="600/390"/>
<AddHotSpotMsg name="neighbor_out" offset="550/390"/>
<SetFlagMsg mask="4096" value="true"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="topright/topleft" flag="2"/>
<SetStdActionMsg name="goto"/>
<AddHotSpotMsg name="woody" offset="810/330"/>
<AddHotSpotMsg name="woody_in" offset="810/390"/>
<AddHotSpotMsg name="woody_out" offset="860/390"/>
<AddHotSpotMsg name="neighbor" offset="810/330"/>
<AddHotSpotMsg name="neighbor_in" offset="810/390"/>
<AddHotSpotMsg name="neighbor_out" offset="860/390"/>
<SetFlagMsg mask="2048" value="true"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="bridge/topleft" flag="2"/>
<AddHotSpotMsg name="neighbor" offset="-50/330"/>
<AddHotSpotMsg name="neighbor_in" offset="-50/330"/>
<AddHotSpotMsg name="neighbor_out" offset="50/330"/>
<SetFlagMsg mask="4096" value="true"/>
<EndGLObjMsg/>
<CreateGLObjMsg name="topleft/bridge" flag="2"/>
<AddHotSpotMsg name="neighbor" offset="50/330"/>
<AddHotSpotMsg name="neighbor_in" offset="50/330"/>
<AddHotSpotMsg name="neighbor_out" offset="-50/330"/>
<SetFlagMsg mask="2048" value="true"/>
<EndGLObjMsg/>
<AddIconMsg name="olga" gfx="icons/olga.tga"/>
<AddIconMsg name="captncap" gfx="icons/captncap.tga"/>
<AddIconMsg name="reling" gfx="icons/reling.tga"/>
<CreateCombinationMsg name="topleft/buffet_damaged" layer="3" trick="true" wrong="false" id="0"/>
<AddIngredientMsg name="topleft/buffet" remove="true"/>
<AddIngredientMsg name="knife" remove="true"/>
<EndCombinationMsg/>
<CreateCombinationMsg name="topleft/captncap_manip" layer="1" trick="true" wrong="false" id="1"/>
<AddIngredientMsg name="topleft/captncap" remove="true"/>
<AddIngredientMsg name="spaghetti" remove="true"/>
<EndCombinationMsg/>
<CreateCombinationMsg name="bottomright/toolbox_open" layer="1" trick="false" wrong="false" id="2"/>
<AddIngredientMsg name="bottomright/toolbox" remove="true"/>
<AddIngredientMsg name="hairpin" remove="true"/>
<EndCombinationMsg/>
<CreateCombinationMsg name="topright/reling_open" layer="1" trick="false" wrong="false" id="3"/>
<AddIngredientMsg name="topright/reling" remove="true"/>
<AddIngredientMsg name="pipetongs" remove="true"/>
<EndCombinationMsg/>
<CreateCombinationMsg name="topright/soappuddle" layer="2" trick="true" wrong="false" id="4"/>
<AddIngredientMsg name="topright/waterpuddle" remove="true"/>
<AddIngredientMsg name="soap" remove="true"/>
<EndCombinationMsg/>
<CreateCombinationMsg name="soap/waterpuddle_closed" layer="1" trick="false" wrong="true" id="5"/>
<AddIngredientMsg name="topright/waterpuddle_closed" remove="false"/>
<AddIngredientMsg name="soap" remove="true"/>
<EndCombinationMsg/>
<AddObjectTriggerMsg object="woody" actor="neighbor" behavior="fight" flag="8193" actionactor="neighbor"/>
<AddObjectTriggerMsg object="woody" actor="mother" behavior="fight" flag="8193" actionactor="mother"/>
<AddObjectTriggerMsg object="neighbor" actor="woody" behavior="die" flag="8193" actionactor="woody"/>
<AddObjectTriggerMsg object="mother" actor="woody" behavior="die" flag="8193" actionactor="woody"/>
<SetLevelSizeMsg angrytime="0" size="1402/930"/>
<AddObjectMsg object="house" layer="0" offset="0/0" visible="true"/>
<ActivateAnimMsg object="house" animation="ms" frame="0"/>
<AddObjectMsg object="aux" layer="0" offset="0/0" visible="true"/>
<ActivateAnimMsg object="aux" animation="ms2" frame="0"/>
<CreateRoomMsg name="bridge" offset="0/0" path1="-150/330" path2="-50/330"/>
<AddNeighborMsg neighbor="topleft" doorin="bridge/topleft" doorout="topleft/bridge" costs="500"/>
<AddObjectMsg object="neighbor" layer="3" offset="-150/330" visible="true"/>
<ActivateAnimMsg object="neighbor" animation="ms2" frame="0"/>
<AddObjectMsg object="bridge/topleft" layer="1" offset="0/0" visible="true"/>
<ActivateAnimMsg object="bridge/topleft" animation="ms" frame="0"/>
<EndRoomMsg/>
<CreateRoomMsg name="bottomleft" offset="0/0" path1="90/680" path2="700/680"/>
<AddNeighborMsg neighbor="bottomright" doorin="bottomleft/bottomright" doorout="bottomright/bottomleft" costs="500"/>
<AddNeighborMsg neighbor="topleft" doorin="bottomleft/topleft" doorout="topleft/bottomleft" costs="500"/>
<AddObjectMsg object="bottomleft/beautycase" layer="1" offset="153/161" visible="false"/>
<ActivateAnimMsg object="bottomleft/beautycase" animation="ms" frame="0"/>
<AddObjectMsg object="bottomleft/beautycase_closed" layer="1" offset="153/161" visible="true"/>
<ActivateAnimMsg object="bottomleft/beautycase_closed" animation="ms" frame="0"/>
<AddObjectMsg object="bottomright/toolbox" layer="1" offset="-74/190" visible="true"/>
<ActivateAnimMsg object="bottomright/toolbox" animation="ms" frame="0"/>
<AddObjectMsg object="bottomright/toolbox_open" layer="1" offset="-74/190" visible="false"/>
<ActivateAnimMsg object="bottomright/toolbox_open" animation="ms" frame="0"/>
<AddObjectMsg object="woody" layer="3" offset="300/680" visible="true"/>
<ActivateAnimMsg object="woody" animation="ms2" frame="0"/>
<AddObjectMsg object="ov_rel2" layer="5" offset="0/-50" visible="true"/>
<ActivateAnimMsg object="ov_rel2" animation="ms" frame="0"/>
<AddObjectMsg object="waypoint1" layer="2" offset="450/680" visible="false"/>
<ActivateAnimMsg object="waypoint1" animation="ms" frame="0"/>
<AddObjectMsg object="waypoint4" layer="2" offset="430/680" visible="false"/>
<ActivateAnimMsg object="waypoint4" animation="ms" frame="0"/>
<AddObjectMsg object="bottomleft/bottomright" layer="1" offset="0/0" visible="true"/>
<ActivateAnimMsg object="bottomleft/bottomright" animation="ms" frame="0"/>
<AddObjectMsg object="bottomleft/topleft" layer="1" offset="0/0" visible="true"/>
<ActivateAnimMsg object="bottomleft/topleft" animation="ms" frame="0"/>
<EndRoomMsg/>
<CreateRoomMsg name="bottomright" offset="0/0" path1="870/680" path2="1310/680"/>
<AddNeighborMsg neighbor="bottomleft" doorin="bottomright/bottomleft" doorout="bottomleft/bottomright" costs="500"/>
<AddNeighborMsg neighbor="topright" doorin="bottomright/topright" doorout="topright/bottomright" costs="500"/>
<AddObjectMsg object="bottomleft/soapchest" layer="1" offset="560/200" visible="false"/>
<ActivateAnimMsg object="bottomleft/soapchest" animation="close" frame="0"/>
<AddObjectMsg object="bottomleft/soapchest_closed" layer="1" offset="560/200" visible="true"/>
<ActivateAnimMsg object="bottomleft/soapchest_closed" animation="close" frame="0"/>
<AddObjectMsg object="waypoint2" layer="2" offset="1000/680" visible="false"/>
<ActivateAnimMsg object="waypoint2" animation="ms" frame="0"/>
<AddObjectMsg object="waypoint3" layer="2" offset="1200/680" visible="false"/>
<ActivateAnimMsg object="waypoint3" animation="ms" frame="0"/>
<AddObjectMsg object="bottomright/bottomleft" layer="1" offset="0/0" visible="true"/>
<ActivateAnimMsg object="bottomright/bottomleft" animation="ms" frame="0"/>
<AddObjectMsg object="bottomright/topright" layer="1" offset="0/0" visible="true"/>
<ActivateAnimMsg object="bottomright/topright" animation="ms" frame="0"/>
<EndRoomMsg/>
<CreateRoomMsg name="topleft" offset="0/0" path1="200/330" path2="600/330"/>
<AddObjectMsg object="entry" layer="1" offset="0/0" visible="false"/>
<ActivateAnimMsg object="entry" animation="ms" frame="0"/>
<AddObjectMsg object="virtual_hideout" layer="0" offset="0/0" visible="true"/>
<ActivateAnimMsg object="virtual_hideout" animation="ms" frame="0"/>
<AddNeighborMsg neighbor="bottomleft" doorin="topleft/bottomleft" doorout="bottomleft/topleft" costs="500"/>
<AddNeighborMsg neighbor="topright" doorin="topleft/topright" doorout="topright/topleft" costs="500"/>
<AddObjectMsg object="topleft/buffet" layer="2" offset="-15/-135" visible="true"/>
<ActivateAnimMsg object="topleft/buffet" animation="ms" frame="0"/>
<AddObjectMsg object="topleft/spaghetticar" layer="2" offset="-260/-148" visible="false"/>
<ActivateAnimMsg object="topleft/spaghetticar" animation="ms" frame="0"/>
<AddObjectMsg object="topleft/spaghetticar_closed" layer="2" offset="-260/-148" visible="true"/>
<ActivateAnimMsg object="topleft/spaghetticar_closed" animation="ms" frame="0"/>
<AddObjectMsg object="topleft/hook" layer="1" offset="-202/-119" visible="true"/>
<ActivateAnimMsg object="topleft/hook" animation="ms" frame="0"/>
<AddObjectMsg object="topleft/captncap" layer="2" offset="-202/-119" visible="true"/>
<ActivateAnimMsg object="topleft/captncap" animation="ms" frame="0"/>
<AddObjectMsg object="topleft/captncap_manip" layer="2" offset="-202/-119" visible="false"/>
<ActivateAnimMsg object="topleft/captncap_manip" animation="ms" frame="0"/>
<AddObjectMsg object="topleft/buffet_damaged" layer="2" offset="-15/-135" visible="false"/>
<ActivateAnimMsg object="topleft/buffet_damaged" animation="ms" frame="0"/>
<AddObjectMsg object="olga" layer="3" offset="633/343" visible="true"/>
<ActivateAnimMsg object="olga" animation="ms0" frame="0"/>
<AddObjectMsg object="ov_rel1" layer="5" offset="0/-50" visible="true"/>
<ActivateAnimMsg object="ov_rel1" animation="ms" frame="0"/>
<AddObjectMsg object="topleft/bridge" layer="1" offset="0/0" visible="true"/>
<ActivateAnimMsg object="topleft/bridge" animation="ms" frame="0"/>
<AddObjectMsg object="topleft/bottomleft" layer="1" offset="0/0" visible="true"/>
<ActivateAnimMsg object="topleft/bottomleft" animation="ms" frame="0"/>
<AddObjectMsg object="topleft/topright" layer="1" offset="0/0" visible="true"/>
<ActivateAnimMsg object="topleft/topright" animation="ms" frame="0"/>
<EndRoomMsg/>
<CreateRoomMsg name="topright" offset="0/0" path1="810/330" path2="1230/330"/>
<AddNeighborMsg neighbor="bottomright" doorin="topright/bottomright" doorout="bottomright/topright" costs="500"/>
<AddNeighborMsg neighbor="topleft" doorin="topright/topleft" doorout="topleft/topright" costs="500"/>
<AddObjectMsg object="topright/soappuddle" layer="2" offset="550/-100" visible="false"/>
<ActivateAnimMsg object="topright/soappuddle" animation="ms" frame="0"/>
<AddObjectMsg object="topright/waterpuddle" layer="2" offset="550/-100" visible="false"/>
<ActivateAnimMsg object="topright/waterpuddle" animation="ms" frame="0"/>
<AddObjectMsg object="topright/waterpuddle_closed" layer="2" offset="550/-100" visible="true"/>
<ActivateAnimMsg object="topright/waterpuddle_closed" animation="ms" frame="0"/>
<AddObjectMsg object="topright/reling" layer="1" offset="0/-50" visible="true"/>
<ActivateAnimMsg object="topright/reling" animation="ms" frame="0"/>
<AddObjectMsg object="topright/reling_open" layer="1" offset="0/-50" visible="false"/>
<ActivateAnimMsg object="topright/reling_open" animation="ms" frame="0"/>
<AddObjectMsg object="topright/bottomright" layer="1" offset="0/0" visible="true"/>
<ActivateAnimMsg object="topright/bottomright" animation="ms" frame="0"/>
<AddObjectMsg object="topright/topleft" layer="1" offset="0/0" visible="true"/>
<ActivateAnimMsg object="topright/topleft" animation="ms" frame="0"/>
<EndRoomMsg/>
<time value="1"/>
<time value="2"/>
<time value="3"/>
<time value="4"/>
<time value="5"/>
<time value="6"/>
<time value="7"/>
<time value="8"/>
<time value="9"/>
<time value="10"/>
<time value="11"/>
<time value="12"/>
<time value="13"/>
<time value="14"/>
<StartLevelMsg/>
<StartLevelMsg/>
<time value="15"/>
<time value="16"/>
<time value="17"/>
<time value="18"/>
<time value="19"/>
<time value="20"/>

logpaintserver

Drops a Call.log file by the executable at runtime. The box below shows what's dumped by starting and exitting the game.



<<New Session>>
Call to video::software::createDirectDraw1Context (
  hwnd = 00851956
  dimension.width = 800
  dimension.height = 600
  SurfaceFormat: = 0
  SurfaceFormat: = Unknown SurfaceFormat
  BackbufferCount = 0
  )
Call to LoadLibrary.ddraw.dll (
  DDrawLibrary = 77bb0000
  )
Call to GetProcAddress.DirectDrawCreate (
  DirectDrawCreate = 7460c7e0
  )
Call to DirectDrawCreate ( NULL, &DDraw, NULL ) (
  #Return = DD_OK
  )
Call to DDraw->SetCooperativeLevel ( Window, DDSCL_NORMAL ) (
  #Return = DD_OK
  )
Call to Window: DDraw->CreateSurface ( &ddsd, &Primary, NULL ) (
  #Return = DD_OK
  )
Call to Window: Primary->GetSurfaceDesc ( &ddsd ) (
  #Return = DD_OK
  )
Call to Window: DDraw->CreateSurface ( &ddsd, &Back, NULL ) (
  #Return = DD_OK
  )
Call to DirectDraw1Context::querySurfaceFormat (
  RGBBitCount = 32
  SurfaceFormat = 1
  SurfaceFormat: = SurfaceFormat_A8R8G8B8
  )
Call to DDraw->CreateClipper ( 0, &Clipper, NULL ) (
  #Return = DD_OK
  )
Call to Clipper->SetHWnd ( 0, Window ) (
  #Return = DD_OK
  )
Call to Primary->SetClipper ( Clipper ) (
  #Return = DD_OK
  )
Call to BackBuffer and PresentFunction (
  Backbuffer.isNotNull = 1
  SurfaceFormat = 3
  SurfaceFormat: = SurfaceFormat_X8R8G8B8
  PresentFunction: = presentWindow_8_16_32_MMX
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 6
  SurfaceFormat: = SurfaceFormat_R5G6B5
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 6
  SourceFormat: = SurfaceFormat_R5G6B5
  DestFormat: = 3
  DestFormat: = SurfaceFormat_X8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 6
  SurfaceFormat: = SurfaceFormat_R5G6B5
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 6
  SourceFormat: = SurfaceFormat_R5G6B5
  DestFormat: = 3
  DestFormat: = SurfaceFormat_X8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createColorPaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  )
Call to Context::createColorPaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  )
Call to Context::createColorPaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  )
Call to Context::createColorPaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  )
Call to Context::createColorPaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  )
Call to Context::createColorPaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 6
  SurfaceFormat: = SurfaceFormat_R5G6B5
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 6
  SourceFormat: = SurfaceFormat_R5G6B5
  DestFormat: = 3
  DestFormat: = SurfaceFormat_X8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 6
  SurfaceFormat: = SurfaceFormat_R5G6B5
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 6
  SourceFormat: = SurfaceFormat_R5G6B5
  DestFormat: = 3
  DestFormat: = SurfaceFormat_X8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createColorPaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  )
Call to Context::createColorPaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  )
Call to Context::createColorPaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  )
Call to Context::createColorPaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  )
Call to Context::createColorPaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  )
Call to Context::createColorPaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  )
Call to Context::createColorPaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createImagePaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  SurfaceFormat: = 9
  SurfaceFormat: = SurfaceFormat_A4R4G4B4
  Beautiness: = 0
  Beautiness: = Texure based
  )
Call to convert (
  source.isNotNull (): = 1
  SourceFormat: = 9
  SourceFormat: = SurfaceFormat_A4R4G4B4
  DestFormat: = 1
  DestFormat: = SurfaceFormat_A8R8G8B8
  ConvertFct: = 1
  )
Call to Context::createColorPaintServer (
  painter.isNotNull (): = 1
  ServerType: = MMX
  ContextFormat: = 3
  ContextFormat: = SurfaceFormat_X8R8G8B8
  )
Call to Back->Release () (
  #Return = DD_OK
  )
Call to Clipper->Release () (
  #Return = DD_OK
  )
Call to Primary->Release () (
  #Return = DD_OK
  )
Call to DDraw->Release () (
  #Return = DD_OK
  )
Call to FreeLibrary.ddraw.dll (
  )

forcepaintserver & advancedpainter

forcepaintserver on its own doesn't seem to have any function, however advancedpainter has slightly different outcomes when forcepaintserver is either on or off.

advancedpainter only seems to work if Fullscreen mode is enabled, and seems to just reduce the bit depth to 8bpp, along with some slight HUD corruption. This is where forcepaintserver comes into play to fix the broken HUD.

Normal Gameplay advancedpainter advancedpainter & forcepaintserver
NFH2-FIN normalGameplay-1.png NFH2-FIN advancedpainter-1.png NFH2-FIN advancedpainter-forcepaintserver-1.png
NFH2-FIN normalGameplay-2.png NFH2-FIN advancedpainter-2.png NFH2-FIN advancedpainter-forcepaintserver-2.png

Early Sketches

gfxdata.bnd\gui\illus\ has a series of sketches showcasing early versions of the characters. Some of these sketches are also shown during the credits, and are also found in the 1st game. illu_dog_01.tga and illu_evolution_05.tga, oddly, are not used in this game's credits, but they still exist in the files.

Dog

NeighborsFromHell illu dog 01.pngNeighborsFromHell illu dog 02.png