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Notes:EarthBound Beginnings
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This page contains notes for the game EarthBound Beginnings.
Item IDs
The information below is an expanded version of the table found on the Mother item ID page of a Japanese website called Hakuda2. The table has been updated to include the item names found in Beginnings.
# | JP Name | Translation | EN Name | Use | Notes |
---|---|---|---|---|---|
01 | でかぶくろ | Big Bag | Big Bag | Able to fit 30 magic herbs. | The Big Bag is the first item in the list. But, if that means it was the first item created, why does it come before the Magic Herb? |
02 | テレホンカード | Telephone Card | Phone Card | Allows you to make 50 phone calls. | The first time I played, I managed to beat the game without knowing this existed. |
03 | パンくず | Breadcrumbs | Crumbs | Allows you to return to the place you used the Bread item. | A useful item for glitching. Don't try it at home, kids. |
04 | [Blank] | Repel Ring | 04~09 are empty. In the remake, 04 is used for the Repel Ring, while 06 is used for the Memory Chip. | ||
* | まよけのゆびわ | Amulet Ring | Repel Ring | Prevents weak enemies from being encountered. | This item is exclusive to the remake. It's what you might call Holy Protection or a Repel. |
05 | [Blank] | ButterKnife | |||
06 | [Blank] | ButterKnife | |||
* | メモリーチップ | Memory Chip | Warps to EVE's location. | This item is exclusive to the remake. You can obtain it after EVE is destroyed. | |
07 | [Blank] | ButterKnife | |||
08 | [Blank] | ButterKnife | |||
09 | [Blank] | ButterKnife | |||
0A | ナイフ | Knife | ButterKnife | Teddy's weapons. | The knife was deleted from Teddy's graphics in the overseas version. |
0B | サバイバルナイフ | Survival Knife | Surv.Knife | Let's be sure to use this knife for its intended purpose. Like peeling fruit... | |
0C | アシガルソード | Ashigaru Sword | Sword | Ashigaru: the lowest rank of samurai. | |
0D | KATANA | Katana | Katana | わい いずんと じす あいてむず ねいむ りてん いん ひらがな? | |
0E | ショックガン | Shock Gun | Stun Gun | Lloyd's weapons. | Apparently a weapon that shocks your opponents, stunning them. |
0F | エアガン | Air Gun | Air Gun | Lloyd will probably be using his Beam items more often than he Fights with the Air Gun. Same Japanese name as EarthBound's Toy Air Gun weapon. | |
10 | ボロのバット | Worn-Out Bat | Plastic Bat | Ninten's weapons. | Is it a bat that looks like it could break at any time? Who wore it out, anyway? Was it Dad? (And moreover, what kind of store sells pre-worn-out baseball bats? Is this some kind of "distressed jeans"-type deal?) Same Japanese name as EarthBound's Cracked Bat weapon. |
11 | ふつうのバット | Ordinary Bat | Wooden Bat | If they say this bat is completely ordinary, that actually means it's extremely unique. Same Japanese name as EarthBound's Tee Ball Bat weapon. | |
12 | いいバット | Good Bat | AluminumBat | Even though there's a Good Bat, there's no Bad Bat. Same Japanese name as EarthBound's Sand Lot Bat weapon. | |
13 | さいこうのバット | Supreme Bat | Hank's Bat | If they call it supreme, you should be able to hit a home run if you swing it. Same Japanese name as EarthBound's Hall of Fame Bat weapon. | |
14 | フライパン | Frying Pan | Frying Pan | Ana's weapons. | Let's be sure to use this frying pan for cooking. |
15 | いいフライパン | Good Frying Pan | NonstickPan | This frying pan's superior quality gives us all the more reason to use it for cooking. Same Japanese name as EarthBound's Deluxe Fry Pan weapon. | |
16 | とびきりのフライパン | Superior Frying Pan | IronSkillet | Let's be sure to use this superior frying pan to cook up some superior dishes. | |
17 | スリングショット | Slingshot | Slingshot | Weapons everyone can equip. | A slingshot can also be called Pachinko. It also seems to wield considerable power in the real world. |
18 | ブーメラン | Boomerang | Boomerang | A slingshot and a boomerang? I feel like I've used these items in another game... | |
19 | さっちゅうスプレー | Insecticide Spray | Insecticide | Defeats insect enemies in one shot. Insecticide has a 1/8 chance to break after each use, while the Super Spray can be used an unlimited number of times. | Be mindful that real bug spray doesn't kill insects outside of the type it's marketed for. Spiders can't be killed with cockroach spray, for example. |
1A | スーパースプレー | Super Spray | Super Spray | ||
1B | ノミとシラミ | Fleas & Lice | Flea Bag | Greatly reduces enemy Offense and Defense. | We owe a thank you to this item for enabling so many exploits. Strangely effective against robots, too. |
1C | あいのことば | Words of Love | WordsO'Love | Says "I love you". (Useless) | No matter how many times you say it to enemies, they never understand your feelings. |
1D | のろいのことば | Cursed Words | Swear Words | Says "I hate you". (Useless) | A useless item, really only good for using up turns. |
1E | ねばねばマシン | Sticky Machine | StkyMachine | Paralyzes all enemies. Has a 1/8 chance to break after each use. | This is the only invention item you can actually use, and it appears before the others in the list. Perhaps the other, useless inventions were created later on. Same Japanese name as EarthBound's Slime Generator item. |
1F | やみのライト | Shadow Light | Flashdark | Blinds all enemies. | This item's existence is paradoxical at the most basic level. |
20 | いしのもと | Cause of Stone | StoneOrigin | Used by enemies. Petrifies the target. | An enemy-exclusive item that the player can't obtain. Targets a single enemy of the player's choice if used. It can't be sold. |
21 | どくばり | Stinger | PoisnNeedle | Used by enemies. Poisons the target. | |
22 | かえんほうしゃき | Flamethrower | Fl Thrower | Damages all enemies. Has a 1/8 chance to break after each use. | Handle with care! Lloyd's primary weapon in the endgame. |
23 | ボム | Bomb | Bomb | Damages all enemies. Single-use. | A popular weapon that also appears in MOTHER 2. |
24 | スーパーボム | Super Bomb | Super Bomb | Eradicates your enemies, but also damages your allies. Single-use. | The side-effect of friendly fire was removed in MOTHER 2. |
25 | レーザービーム | Laser Beam | Laser Beam | Damages all enemies. Has a 1/8 chance to break after each use. | This item is also in MOTHER 2 as one of Jeff's gun weapons. EarthBound translates the name as "Laser Gun". |
26 | デスビーム | Death Beam | Plasma Beam | This item is also in MOTHER 2 as one of Jeff's gun weapons. EarthBound translates the name as "Death Ray". | |
27 | ITEM39 | ITEM39 | Rope | Unused item. Can't be used. | Maybe they wanted to add an effect later... If so, they probably would have changed the name. 27 is 39 in decimal notation. If it were used, it might have been an in-battle item. |
28 | ロープ | Rope | Rope | Binds all enemies and slows them down. | Can even bind ghosts and insects. The heroes have got some nimble fingers. |
29 | [Blank] | Peace Coin | 29~2C are empty. If there were more battle items, perhaps this is where they would have gone. | ||
2A | [Blank] | Peace Coin | |||
2B | [Blank] | Peace Coin | |||
2C | [Blank] | Peace Coin | |||
2D | やすらぎのコイン | Coin of Silence | Peace Coin | Armor everyone can equip. | This protective item also appears in MOTHER 2. Same Japanese name as EarthBound's Coin of Slumber. |
2E | まもりのコイン | Coin of Protection | ProtectCoin | Nice that you can use a coin for armor. Same Japanese name as EarthBound's Coin of Defense. | |
2F | まふうじのコイン | Magic-Sealing Coin | Magic Coin | Be careful not to carelessly stash it in your wallet and never remember to use it. Same Japanese name as EarthBound's Talisman Coin. | |
30 | ようせいのうでわ | Fairy Bracelet | Brass Ring | In MOTHER 2, it's placed fairly high among the Bracelet items. Same Japanese name as EarthBound's Pixie's Bracelet. | |
31 | てんしのうでわ | Angel Bracelet | Silver Ring | Also appears in MOTHER 2. It's not for sale and is obtainable towards the end of the story. Same Japanese name as EarthBound's Cherub's Band. | |
32 | めがみのうでわ | Goddess Bracelet | Gold Ring | The strongest ring in both MOTHER 1 and 2. Same Japanese name as EarthBound's Goddess Band. | |
33 | しずくのペンダント | Tear Pendant | H2o Pendant | These pendants also appear in MOTHER 2. In 2, there's also a Night Pendant, but the Flashdark has disappeared, probably due to the existence of PK Flash. The Sea Pendant is the strongest in 1, while the Star Pendant is the strongest in 2. These items have the same Japanese names as EarthBound's Rain, Flame, Earth, and Sea Pendants, respectively. | |
34 | ほのおのペンダント | Flame Pendant | FirePendant | ||
35 | だいちのペンダント | Earth Pendant | EarthPendnt | ||
36 | うみのペンダント | Sea Pendant | Sea Pendant | ||
37 | [Blank] | OrangeJuice | 37~3B are empty. If there were more equippable items, perhaps this is where they would have gone. | ||
38 | [Blank] | OrangeJuice | |||
39 | [Blank] | OrangeJuice | |||
3A | [Blank] | OrangeJuice | |||
3B | [Blank] | OrangeJuice | |||
3C | オレンジジュース | Orange Juice | OrangeJuice | Restores HP. | I feel like there's something a bit off about walking around with this item. Same Japanese name as EarthBound's Can of Fruit Juice item. |
3D | フライドポテト | Fried Potato | FrenchFries | Take care to avoid eating too many of these. Same Japanese name as EarthBound's Bag of Fries item. | |
3E | マジックハーブ | Magic Herb | Magic Herb | The Magic Herb item appears quite far down in the list from the Big Bag. | |
3F | ハンバーガー | Hamburger | Hamburger | Take special care to avoid eating too many of these. | |
40 | スポーツドリンク | Sports Drink | SportsDrink | Pocari Sweat, maybe, or Aquarius. | |
41 | きずぐすり | Potion | LifeUpCream | Although it's a pretty low-level recovery item in Pokemon, it will fully heal you in MOTHER. | |
42 | ぜんそくスプレー | Inhaler | AsthmaSpray | Stops asthma attacks. | An excellent spray that immediately stops asthma attacks. |
43 | どくけし | Antidote | Antidote | Cures poison status. | This is a major item in Pokémon, but it's not exactly the star of the show in MOTHER. |
44 | うがいぐすり | Mouthwash | Mouthwash | Cures cold status. | It's extremely hard to cure a cold just by gargling, so in 2 it was replaced with Cold Medicine. |
45 | いちごとうふ | Strawberry Tofu | Berry Tofu | Restores 15 HP. | The amount of HP recovered is low for something so expensive. In 2, it appears as a key item. Same Japanese name as EarthBound's Trout Yogurt. |
46 | ITEM70 | ITEM70 | Bread | Unset item. Can't be used. | An unset item. It was probably meant to be a recovery good. |
47 | パン | Bread | Bread | Restores HP. Turns into Bread Crumbs when used. | Exploits aside, this item is also useful in the regular game. |
48 | エンジェルシード | Angel Seed | Noble Seed | Removes the Wicked Seed's curse. | An unremarkable item. |
49 | サイパワーストーン | PSI Power Stone | PSI Stone | Restores PP. Has a 1/8 chance to break after each use. | The only way to recover PP on the field. |
4A | [Blank] | MagicRibbon | 4A is empty. Perhaps this would have been used if there were another PP-replenishing item, or a personal stat-boosting item for Ninten? | ||
4B | ふしぎなリボン | Mysterious Ribbon | MagicRibbon | Raises Ana's force. | A consumable item that can't be equipped. ...which means... |
4C | ふしぎなキャンディ | Mysterious Candy | Magic Candy | Raises Lloyd's fight. | Also appears in MOTHER 2 as an item that can be used for glitching. Same Japanese name as EarthBound's Rock Candy item. |
4D | ITEM77 | ITEM77 | QuickCapsul | Unset item. Can't be used. | There's another one here. Unlike the blank items, I feel like they meant for this to do something. Might have been a personal stat-boosting item for Teddy? |
4E | スピードカプセル | Speed Capsule | QuickCapsul | Increases your speed. | Make sure to take capsule-type medicines with plenty of water. |
4F | ウィズダムカプセル | Wisdom Capsule | Wisdom Caps | Increases your wisdom. | Don't even think about opening the capsule and extracting the drugs contained within. |
50 | フィジカルカプセル | Physical Capsule | PhysicalCap | Increases your physical. | Don't drink medicine that's been dissolved in water. |
51 | フォースカプセル | Force Capsule | ForceCapsul | Increases your force. | Better not let Lloyd take this. |
52 | ファイトカプセル | Fight Capsule | FightCapsul | Increases your fight. | What on earth is in this, anyway? |
53 | [Blank] | BasementKey | 53 and 54 are empty. If there were more capsule items, perhaps this is where they would have gone. Offense, Defense, HP, and PP are all unaccounted for in terms of booster capsules, so maybe that's what would've gone here? | ||
54 | [Blank] | BasementKey | |||
55 | ちかしつのカギ | Basement Key | BasementKey | A key to the house basement. | Time for the key items. |
56 | どうぶつえんのカギ | Zoo Key | Zoo Key | A key to the Choucream Zoo. | You can't progress without it, as is typical for a key item. |
57 | ゆうれいやしきのカギ | Haunted House Key | Ghost Key | A key to the haunted house. | It was a haunted house built for Rosemary's elder sister... |
58 | そうそふのにっき | Great Grandpa's Diary | GGF's Diary | A key to Magicant. | What is "the god's tail" anyway...? |
59 | つうこうきょかしょう | Pass | Pass | A key to the Duncan Factory. | An item for causing heartbreak. |
5A | ライブのチケット | Live Ticket | Ticket | A key to the Live House. | Hope you don't buy this from the old guy who's scalping tickets. |
5F | カナリアのこども | Canary Chick | CanaryChick | Lola the singer's child. | How'd it get lost, anyway? |
60 | ITEM96 | ITEM96 | BottlRocket | Unset item. Can't be used. | Perhaps this item was removed, or simply left unfinished by the developers. |
61 | ペンシルロケット | Pencil Rocket | BottlRocket | Battle and event item. | Naturally, this item exists in the real world, too. |
62 | ぼうし | Hat | Hat | Event item. | Don't call the lady wearing the hat cute. |
63 | いれば | False Teeth | Dentures | E're's a 'imi'ar e'en' in 'e Po'é'on 'a'es. (There's a similar event in the Pokémon games.) | |
64 | チケットのはんけん | Ticket Stub | Ticket Stub | Collect 10 to ride the tank. | Who issues tickets in the middle of the desert...? |
65 | ICチップ | IC Chip | IC-chip | Cut item. There's no way to acquire this. | It seems like this item was intended to be one of Eve's components. |
66 | きぼうのオカリナ | Ocarina of Hope | Ocarina | Play melodies you've learned. | In other words, the Sound Stone, but you don't need it to beat the game. |
67 | ITEM103 | ITEM103 | FranklnBdge | Unset item. Can't be used. | Perhaps this was intended to be a key item. |
68 | フランクリンバッヂ | Franklin Badge | FranklnBdge | Bounces back PK Beam γ. | An extremely useful item. In 2, it bounces back Thunder instead. |
69 | ゆうじょうのゆびわ | Friendship Ring | FrndshpRing | Useless item. | Seriously, who needs this? |
6A | ITEM106 | ITEM106 | Onyx Hook | Useless item. Can't be used. | Perhaps this was going to be an item that you could obtain in Magicant? |
6B | めのうのつりばり | Agate Fish Hook | Onyx Hook | Warp to Magicant. | Use it when all hope seems lost to avoid being wiped out for the time being. |
6C | さいしゅうへいき | Ultimate Weapon | Last Weapon | Useless item. | It won't solve anything, even if you cut the power. |
6D | ものさし | Ruler | Ruler | For some reason, this item is seen again in MOTHER 2. | |
6E | キャッシュカード | Cash Card | Cash Card | Allows you to withdraw cash. | Theoretically, you could beat the game without using this item, but it's essentially required. Same Japanese name as EarthBound's ATM Card item. |
6F | あかいくさ | Red Grass | Red Weed | Can be transformed into a Magic Herb at Queen Mary's Fountain. | Since you get the Big Bag in Magicant, this item tends to be rarely used. |
70 | ふしぎなメガホン | Mysterious Megaphone | Bullhorn | Can be used in battle for a 50/50 chance to either decrease the target's Fight, or increase their Offense. | What do you communicate with it that's so persuasive, anyway? |
71 | ちず | Map | Map | Allows you to view the map. | It sounds like this item was removed in later releases, since those let you view the map anytime. |
72 | [Blank] | Debug | 72~7E are empty. This marks the end of the normal items, so the remaining entries are probably just unused space. | ||
73 | [Blank] | Debug | |||
74 | [Blank] | Debug | |||
75 | [Blank] | Debug | |||
76 | [Blank] | Debug | |||
77 | [Blank] | Debug | |||
78 | [Blank] | Debug | |||
79 | [Blank] | Debug | |||
7A | [Blank] | Debug | |||
7B | [Blank] | Debug | |||
7C | [Blank] | Debug | |||
7D | [Blank] | Debug | |||
7E | [Blank] | Debug | |||
7F | ざひょう | Coordinates | Debug | A debug item? A variety of things happen when you use it. Mostly, it just freezes the game. | |
80 | マイホーム | My Home | MyHome | Starting from here are items named after towns. These are probably the options when using Telportation. You can't use these items, equip them, or sell them. Which makes sense... | |
81 | マザーズデイ | Mother's Day | Podunk | ||
82 | サンクスギビング | Thanksgiving | Merrysville | ||
83 | レインディア | Reindeer | Reindeer | ||
84 | ハロウィーン | Halloween | Spookane | ||
85 | スノーマン | Snowman | Snowman | ||
86 | イースター | Easter | Youngtown | ||
87 | バレンタイン | Valentines | Ellay | ||
88 | [Blank] | 88~8F are empty. Possibly just unused space. | |||
89 | [Blank] | ||||
8A | [Blank] | ||||
8B | [Blank] | ||||
8C | [Blank] | ||||
8D | [Blank] | ||||
8E | [Blank] | ||||
8F | [Blank] | ||||
90 | レインディア | Reindeer | Reindeer | Starting here are items named Reindeer, Halloween, Snowman, and three named Santa Claus. These are probably the names of the train stations. They can be used, but not equipped. Some of them can't be thrown away, but others can. | |
91 | ハロウィーン | Halloween | Spookane | ||
92 | スノーマン | Snowman | Snowman | ||
93 | サンタクロース | Santa Claus | Union | ||
94 | サンタクロース | Santa Claus | Union | ||
95 | サンタクロース | Santa Claus | Union | ||
96 | ハロウィーン | Halloween | Spookane | ||
97 | スノーマン | Snowman | Snowman | ||
98 | レインディア | Raindeer | Reindeer | ||
99 | スノーマン | Snowman | Snowman | ||
9A | レインディア | Raindeer | Reindeer | ||
9B | ハロウィーン | Halloween | Spookane | ||
9C | Aコース | A Course | FlightplanA | Items used for the Advent Desert sightseeing flight, and items used for the Game Assistant girl in Halloween. | |
9D | Bコース | B Course | FlightplanB | ||
9E | Cコース | C Course | FlightplanC | ||
9F | ヒント1 | Hint 1 | Hint 1 | ||
A0 | ヒント2 | Hint 2 | Hint 2 | ||
A1 | ヒント3 | Hint 3 | Hint 3 | ||
A2 | どくけし | Antidote | Real Rocket | There are four Antidote items here. ...But they don't do anything when used, so you can hardly call them Antidotes at all! | |
A3 | どくけし | Antidote | Real Rocket | ||
A4 | どくけし | Antidote | Real Rocket | ||
A5 | どくけし | Antidote | Real Rocket | ||
A6 | ロケット(ほんもの) | Rocket (Real One) | Real Rocket | Useless invention. | Items... or should I say, just more entries in the list. If they're this far down, does that mean they created these entries much later...? |
A7 | タイムマシン | Time Machine | TimeMachine | ||
A8 | [Blank] | A8~B7 are empty. The empty, unused entries continue on for a bit. | |||
A9 | [Blank] | ||||
AA | [Blank] | ||||
AB | [Blank] | ||||
AC | [Blank] | ||||
AD | [Blank] | ||||
AE | [Blank] | ||||
AF | [Blank] | ||||
B0 | [Blank] | ||||
B1 | [Blank] | ||||
B2 | [Blank] | ||||
B3 | [Blank] | ||||
B4 | [Blank] | ||||
B5 | [Blank] | ||||
B6 | [Blank] | ||||
B7 | [Blank] | ||||
B8 | (???) | [???] | [???] | This item's name changes depending on your position. It might be called M, or H, for example. | |
B9 | [Blank] | B9~C0 are empty. There's nothing displayed in the item column, either, so you can't select these with your cursor. | |||
BA | [Blank] | ||||
BB | [Blank] | ||||
BC | [Blank] | ||||
BD | [Blank] | ||||
BE | [Blank] | x | |||
BF | [Blank] | x | |||
C0 | [Blank] | ||||
C1 | テレパシー | Telepathy | Telepathy | Starting here are PSI items. You learn Telepathy first, then Teleportation some time later. | |
C2 | テレポーテーション | Teleportation | Teleport | ||
C3 | [Blank] | LifeUp α | C3~C7 are empty. Given where these PSI powers are placed, they might have been special powers like Telepathy. | ||
C4 | [Blank] | LifeUp α | |||
C5 | [Blank] | LifeUp α | |||
C6 | [Blank] | LifeUp α | |||
C7 | [Blank] | LifeUp α | |||
C8 | ライフアップα | Life Up α | LifeUp α | The five different kinds of Life Up. Perhaps Life Up was one of the first PSI powers made. | |
C9 | ライフアップβ | Life Up β | LifeUp β | ||
CA | ライフアップγ | Life Up γ | LifeUp γ | ||
CB | ライフアップπ | Life Up π | LifeUp π | ||
CC | ライフアップΩ | Life Up Ω | LifeUp Ω | ||
CD | [Blank] | Healing α | CD~CF are empty. Might have been left blank because they couldn't think of anything better than the Life Up that fully recovers all party members. | ||
CE | [Blank] | Healing α | |||
CF | [Blank] | Healing α | |||
D0 | ヒーリングα | Healing α | Healing α | After those blanks, we have Healing items. It was good of them to name it Super Healing instead of Healing Ω。 | |
D1 | ヒーリングβ | Healing β | Healing β | ||
D2 | ヒーリングγ | Healing γ | Healing γ | ||
D3 | ヒーリングπ | Healing π | Healing π | ||
D4 | スーパーヒーリング | Super Healing | SuprHealing | ||
D5 | サイコシールドα | Psycho Shield α | PSIShield α | And from here, the PSIs continue to the end of the list. They seem to be in the proper order, but there are no blank entries. Maybe they came up with the PSI first and then put them in the data? ...You'd think that, but on a closer look, you'll see there are two entries for "Hypnosis" (DA and E7). It's a similar phenomenon to how Pokémon has two entries for PP Up, one of which is unavailable to the player. Maybe one of the Hypnosises is an imposter... MOTHER 2 has a Hypnosis Ω that affects all enemies at once, so maybe they planned to have two different kinds of Hypnosis. There doesn't seem to be any kind of scrapped PSI either, as far as I can see. I was kind of excited to see if there were any, but there just don't seem to be. Judging by the order, the last PSI they worked on might have been PK Thunder. | |
D6 | サイコシールドβ | Psycho Shield β | PSIShield β | ||
D7 | パワーシールド | Power Shield | PowerShield | ||
D8 | ブレインショック | Brain Shock | Brainshock | ||
D9 | ブレインサイクロン | Brain Cyclone | BrainCyclon | ||
DA | さいみんじゅつ | Hypnosis | Hypnosis | ||
DB | パラライシス | Paralysis | Paralysis | ||
DC | ダークネス | Darkness | Darkness | ||
DD | サイマグネット | PSI Magnet | PSI-Magnet | ||
DE | シールドオフ | Shield Off | Shield-Off | ||
DF | サイコブロック | Psycho Block | PSI-Block | ||
E0 | オフェンスアップ | Offense Up | OffenseUp | ||
E1 | ディフェンスアップα | Defense Up α | DefenseUp α | ||
E2 | ディフェンスアップβ | Defense Up β | DefenseUp β | ||
E3 | クイックアップ | Quick Up | QuickUp | ||
E4 | ディフェンスダウンα | Defense Down α | Def.Down α | ||
E5 | ディフェンスダウンβ | Defense Down β | Def.Down β | ||
E6 | じげんスリップ | Dimension Slip | 4th-D Slip | ||
E7 | さいみんじゅつ | Hypnosis | Hypnosis | ||
E8 | PKフリーズα | PK Freeze α | PK Freeze α | ||
E9 | PKフリーズβ | PK Freeze β | PK Freeze β | ||
EA | PKフリーズγ | PK Freeze γ | PK Freeze γ | ||
EB | PKフリーズΩ | PK Freeze Ω | PK Freeze Ω | ||
EC | PKファイアーα | PK Fire α | PK Fire α | ||
ED | PKファイアーβ | PK Fire β | PK Fire β | ||
EE | PKファイアーγ | PK Fire γ | PK Fire γ | ||
EF | PKファイアーΩ | PK Fire Ω | PK Fire Ω | ||
F0 | PKビームα | PK Beam α | PK Beam α | ||
F1 | PKビームβ | PK Beam β | PK Beam β | ||
F2 | PKビームγ | PK Beam γ | PK Beam γ | ||
F3 | PKビームΩ | PK Beam Ω | PK Beam Ω | ||
F4 | PKサンダーα | PK Thunder α | PK Thunder α | ||
F5 | PKサンダーβ | PK Thunder β | PK Thunder β | ||
F6 | PKサンダーγ | PK Thunder γ | PK Thunder γ | ||
F7 | [Blank] | Faintd | F7 - FF are empty. There are a lot of non-Goods items, most of which the above investigation has covered. | ||
F8 | [Blank] | Faintd | |||
F9 | [Blank] | Faintd | |||
FA | [Blank] | Faintd | |||
FB | [Blank] | Faintd | |||
FC | [Blank] | Faintd | |||
FD | [Blank] | Faintd | |||
FE | [Blank] | Faintd | |||
FF | [Blank] | Faintd |