Notes:Paper Mario
This page contains notes for the game Paper Mario.
Contents
Item/Badge List
Japan | US | Europe | |
---|---|---|---|
Badges | 8110F602 ???? | 8110F442 ???? | 8110DF42 ???? |
Normal Items | 8110F616 ???? | 8110F456 ???? | 8110DF56 ???? |
Key Items | 8110F502 ???? | 8110F342 ???? | 8110DE42 ???? |
Below is the list of items in Paper Mario. These can be activated using one of the GameShark codes in the table above, along with the item/badge's ID number (which will replace the ????). The correct region is required for the code to work, however, the correct type of code isn't, meaning badges can be inserted as items and vice-versa, up to a certain extent.
Any item/badge gets added once you pause the game, however normal items can also get added when pressing C-Left. Badges are added permanently and will get "linked" with badges of the same ID number, provided if the code is used multiple times. Items and Key Items are added temporarily and will disappear once you load another item/key item using the same code.
Some unknown items need to be investigated further.
Unknown/Equipment
0000 Nothing 0001 Jump 0002 Spin Jump 0003 Tornado Jump 0004 Hammer 0005 Super Hammer 0006 Ultra Hammer
Key Items
0007 Lucky Star 0008 Map (unused) 0009 Big Map (unused) 000A First-Degree Card 000B Second-Degree Card 000C Third-Degree Card 000D Fourth-Degree Card 000E Diploma 000F Ultra Stone 0010 Fortress Key 0011 Ruins Key 0012 Pulse Stone 0013 Castle Key (Tubba Blubba's Castle) 0014 Palace Key 0015 Lunar Stone 0016 Pyramid Stone 0017 Diamond Stone 0018 Golden Jar (unused) 0019 Kooper's Shell 001A Castle Key (Bowser's Castle) 001B Forest Pass (unused) 001C Weight 001D Boo's Portrait 001E Crystal Berry 001F Mystical Key 0020 Storeroom Key 0021 Toy Train 0022 Record 0023 Frying Pan 0024 Dictionary 0025 Mystery Note 0026 Suspicious Note (unused) 0027 Crystal Ball 0028 Screwdriver (unused) 0029 Cookbook 002A Jade Raven 002B Magical Seed 002C Magical Seed 002D Magical Seed 002E Magical Seed 002F Toad Doll (unused) 0030 Calculator 0031 Bucket 0032 Scarf 0033 Red Key 0034 Blue Key 0035 Letter to Tenba (unused) 0036 Letter (to Merlon) 0037 Letter (to Goompa) 0038 Letter (to Mort T.) 0039 Letter (to Russ T.) 003A Letter (to Mayor Penguin) 003B Letter (to Merlow) 003C Letter (to Fice T.) 003D Letter (to the traveling Nomadimouse) 003E Letter (to Minh T.) 003F Letter to Yukiguni (unused) 0040 Letter (to Goompapa) 0041 Letter (to Igor in Boo's Shop) 0042 Letter to Rajio (unused) 0043 Letter to Lyricist (unused) 0044 Letter to Traveler 2 (unused) 0045 Letter (to Franky in Boo's Shop) 0046 Letter (to Muss T.) 0047 Letter (to Koover) 0048 Letter (to Fishmael) 0049 Letter (to Koover) 004A Letter (to Mr. E. in Dry Dry Outpost) 004B Letter (to Miss T.) 004C Letter (to Little Mouser in Dry Dry Outpost) 004D Letter to Boo 3 (unused) 004E Letter (to Dane T.) 004F Letter (to Red Yoshi Kid) 0050 Letter (to Dane T.) 0051 Letter (to Frost T.) 0052 Letter (to Goompapa) 0053 Artifact 0054 Letter (to Kolorado) 0055 Letter to Tenba (unused) 0056 Dolly 0057 Water Stone 0058 Magical Bean 0059 Fertile Soil 005A Miracle Water 005B Volcano Vase 005C Tape 005D Sugar (used in the Princess Peach scenes) 005E Salt (used in the Princess Peach scenes) 005F Egg (used in the Princess Peach scenes) 0060 Cream (used in the Princess Peach scenes) 0061 Strawberry (used in the Princess Peach scenes) 0062 Butter (used in the Princess Peach scenes) 0063 Cleanser (used in the Princess Peach scenes) 0064 Water (used in the Princess Peach scenes) 0065 Flour (used in the Princess Peach scenes) 0066 Milk (used in the Princess Peach scenes) 0067 Lyrics 0068 Melody 0069 Mailbag 006A Castle Key (Princess Peach's Castle) 006B Odd Key 006C Star Stone 006D Sneaky Parasol (used in the Princess Peach scenes) 006E Koopa Legends 006F Autograph (Luigi's) 0070 Empty Wallet 0071 Autograph (Merluvlee's) 0072 Koopa Koot's shell 0073 Old Photo 0074 Glasses 0075 Photograph 0076 Package 0077 Red Jar 0078 Castle Key (Princess Peach's Castle) (used in the Princess Peach scenes) 0079 Warehouse Key 007A Prison Key 007B Silver Credit 007C Gold Credit 007D Prison Key 007E Prison Key 007F Prison Key
There are a few items that are used in the Princess Peach scenes, although only the Sneaky Parasol is an actual Key Item. The rest of the items are part of the cooking scene after Chapter 4, along with the unknown items at 015E.
Normal Items
0080 Fire Flower 0081 Snowman Doll 0082 Thunder Rage 0083 Shooting Star 0084 Thunder Bolt 0085 Pebble 0086 Dusty Hammer 0087 Insecticide Grass (unused) 0088 Stone Cap 0089 Tasty Tonic 008A Mushroom 008B Volt Shroom 008C Super Shroom 008D Dried Shroom 008E Ultra Shroom 008F Sleepy Sheep 0090 POW Block 0091 Hustle Drink (unused) 0092 Stop Watch 0093 Whacka's Bump 0094 Apple 0095 Life Shroom 0096 Mystery? 0097 Repel Gel 0098 Fright Jar 0099 Please Come Back (unused) 009A Dizzy Dial 009B Super Soda 009C Lemon 009D Lime 009E Blue Berry 009F Red Berry 00A0 Yellow Berry 00A1 Bubble Berry 00A2 Jammin' Jelly 00A3 Maple Syrup 00A4 Honey Syrup 00A5 Goomnut 00A6 Koopa Leaf 00A7 Dried Pasta 00A8 Dried Fruit 00A9 Strange Leaf 00AA Cake Mix 00AB Egg 00AC Coconut 00AD Melon 00AE Stinky Herb 00AF Iced Potato 00B0 Spicy Soup 00B1 Apple Pie 00B2 Honey Ultra 00B3 Maple Ultra 00B4 Jelly Ultra 00B5 Koopasta 00B6 Fried Shroom 00B7 Shroom Cake 00B8 Shroom Steak 00B9 Hot Shroom 00BA Sweet Shroom 00BB Yummy Meal 00BC Healthy Juice 00BD Bland Meal 00BE Deluxe Feast 00BF Special Shake 00C0 Big Cookie 00C1 Cake 00C2 Mistake 00C3 Koopa Tea 00C4 Honey Super 00C5 Maple Super 00C6 Jelly Super 00C7 Spaghetti 00C8 Egg Missile 00C9 Fried Egg 00CA Honey Shroom 00CB Honey Candy 00CC Electro Pop 00CD Fire Pop 00CE Lime Candy 00CF Coco Pop 00D0 Lemon Candy 00D1 Jelly Pop 00D2 Strange Cake 00D3 Kooky Cookie 00D4 Frozen Fries 00D5 Potato Salad 00D6 Nutty Cake 00D7 Maple Shroom 00D8 Boiled Egg 00D9 Yoshi Cookie 00DA Jelly Shroom 00DB Jelly Shroom (unused) 00DC Jelly Shroom (unused) 00DD Jelly Shroom (unused) 00DE Jelly Shroom (unused) 00DF Jelly Shroom (unused)
Badges
00E0 Spin Smash 00E1 Multibounce 00E2 Power Plus 00E3 Dodge Master 00E4 Power Bounce 00E5 Spike Shield 00E6 First Attack 00E7 HP Plus 00E8 Quake Hammer 00E9 Double Dip 00EA Mysteerious Scroll (unused) 00EB Sleep Stomp 00EC Fire Shield 00ED Quick Change 00EE D-Down Pound 00EF Dizzy Stomp 00F0 Hammer Charge 0 (unused) 00F1 Pretty Lucky 00F2 Feeling Fine 00F3 Attack FX A 00F4 All Or Nothing 00F5 HP Drain 00F6 Jump Charge 0 (unused) 00F7 Slow Go 00F8 FP Plus 00F9 Mega Rush 00FA Ice Power 00FB Defend Plus 00FC Pay-Off 00FD Money Money 00FE Chill Out 00FF Happy Heart 0100 Zap Tap 0101 Anger's Power (unused) 0102 Right On! (unused) 0103 Runaway Pay 0104 Refund 0105 Flower Saver 0106 Triple Dip 0107 Hammer Throw 0108 Mega Quake 0109 Smash Charge 010A Jump Charge 010B S. Smash Chg. 010C S. Jump Chg. 010D Power Rush 010E Perfect Step (unused) 010F Perfect Strike (unused) 0110 Happy Happy Heart (unused) 0111 Last Stand 0112 Close Call 0113 P-Up, D-Down 0114 Lucky Day 0115 Super Get (unused) 0116 P-Down, D-Up 0117 Power Quake 0118 Multibounce (unused) 0119 Total Economizing (unused) 011A Heart Finder 011B Flower Finder 011C Spin Attack 011D Dizzy Attack 011E I Spy 011F Speedy Spin 0120 Bump Attack 0121 Power Jump 0122 Bagon Jump (unused) 0123 Mega Jump 0124 Power Smash 0125 Bagon Strike (unused) 0126 Mega Smash 0127 Power Smash 0128 Power Smash 0129 Deep Focus 012A Super Focus (unused) 012B Shrink Smash (unused) 012C Shell Crack (unused) 012D Kaiden (unused) 012E D-Down Jump 012F Shrink Stomp 0130 Damage Dodge 0131 Earthquake Jump (unused) 0132 Deep Focus 0133 Deep Focus 0134 HP Plus 0135 FP Plus 0136 Happy Heart 0137 Happy Heart (unused) 0138 Flower Saver 0139 Flower Saver (unused) 013A Damage Dodge 013B Damage Dodge (unused) 013C Power Plus 013D Power Plus (unused) 013E Defend Plus (unused) 013F Defend Plus (unused) 0140 Happy Flower 0141 Happy Flower 0142 Happy Flower (unused) 0143 Group Focus 0144 Peekaboo 0145 Attack FX D 0146 Attack FX B 0147 Attack FX E 0148 Attack FX C 0149 Attack FX F 014A HP Plus 014B HP Plus (unused) 014C HP Plus (unused) 014D FP Plus 014E FP Plus (unused) 014F FP Plus (unused) 0150 Healthy Healthy (unused) 0151 Attack FX F (unused) 0152 Attack FX F (unused) 0153 Attack FX F (unused) 0154 Attack FX F (unused)
Unknown/HUD
0155 Default Menu Icon (no name) 0156 Heart Icon (Recovery Heart, Japanese name) 0157 Coins (name from the Japanese version) 0158 Heart Container (name from the Japanese version) (unused?) 0159 Star Points (name from the Japanese version) 015A Dropped Heart Icon (Full Recovery Heart, Japanese name) 015B Dropped Flower Icon (Recovery Flower, Japanese name) 015C Star Piece (named in all versions) 015D Null - Present Icon 015E Cake Icon 015F Unfinished Cake Icon 0160 Cake Baker Icon 0161 Half-Full Cake Icon 0162 Cake Bowl Icon 0163 Cake Bowl Icon 0164 Cake Icon 0165 Cake w/ Strawberry Icon 0166 Hammer (unused?) 0167 Super Hammer (unused?) 0168 Ultra Hammer (unused?) 0169 Boots (unused?) 016A Super Boots (unused?) 016B Ultra Boots (unused?) 016C Fire Flower (probably just a glitch)
After this point, the game crashes.
Music
To do: There are a few more variants that I can't seem to find. Is song 4D unused? Video. |
The code 802488BB 00?? (for the American version of the game) will change the music played at the Toad Town central plaza area to the one chosen in the list below and 802488BF 00?? will change the variation of the song used. By default, it is set to 00. If there isn't any data for the currently selected variant, it'll play the default one.
The song only changes while loading the room, not while in it. It doesn't seem to work in any other areas currently.
You'll see most songs have something weird like "(unused variant at byte 01)". I noticed a pattern in most songs, but not all of them. These songs have an unused variant at 01, which doesn't loop. It also might have some other differences like starting mid-song, skipping parts of the song, etc.
00 Toad Town (unused variant at byte 01) 01 Goomba Village 00 (normal) 01 Sped up, No Intro, Loops differently (unused) 02 Normal Battle 00 (normal, no intro) 01 First Strike 02 Enemy First Strike 03 Enemy First Strike, Intro Only 03 Mini-Boss Battle 04 Jr. Troopa's Fight 05 Final Battle Theme 2 00 (normal) 01 Intro Only 02 No Intro (unused?) 06 Blank (copies Goomba Village) 07 Goomba King's Fight (unused variant at byte 01) 08 Koopa Bros. Fight (unused variant at byte 01) 09 Bowser???'s Fight (unused variant at byte 01) 0A Tutankoopa's Fight (unused variant at byte 01) 0B Tubba Blubba's Fight 0C General Guy's Fight (unused variant at byte 01) 0D Lava Piranha's Fight 00 Phase 1 01 Phase 2 02 Phase 1, doesn't loop, sounds different 0E Huff N. Puff's Fight (unused variant at byte 01) 0F King Crystal's Fight (unused variant at byte 01) 10 Blank (copies Goomba Village) 11 Pleasant Path 12 Koopa Village - Fuzzy Assault (unused variant at byte 01) 13 Koopa's Village (unused variant at byte 01) 14 Koopa Bros. Fortress 00 (normal) 01 With intro (when Mario first arrives there) 02 Different intro 15 Dry Dry Outpost 00 (normal) 01 No Intro 16 Mt. Rugged 00 (normal) 01 Japanese version 17 Dry Dry Desert 00 (normal) 24 Dry Dry Desert (except not?) 43 Oasis (except not?) 18 Dry Dry Ruins (unused variant at byte 01) 19 Dry Dry Ruins - Room before Tutankoopa (unused variant at byte 01) 1A Forever Forest (unused variant at byte 01) 1B Boo's Mansion 00 (normal) 01 With intro (when Mario first arrives there) 02 Battle Intro? (unused?) 1C Bow's Theme (unused variant at byte 01) 1D Gusty Gulch 1E Tubba Blubba's Castle 1F Tubba Blubba's Angry (unused variant at byte 01) 20 Shy Guy's Toy Box 21 Toy Train Travel 22 Big Lantern Ghost's Theme 23 Blank (copies Goomba Village) 24 Jade Jungle (unused variant at byte 01) 25 Raphael the Raven's Theme (unused variant at byte 01) 26 Lavalava Island 00 (normal, with intro) 01 Yoshi's Village 02 Yoshi's Village + Intro 27 Yoshi's Village (panic) (unused variant at byte 01) 28 Raphael the Raven's Theme 00 (normal) 01 With intro (when Mario first arrives there) 02 No intro 29 Mt. Lavalava 00 (normal) 01 Intro only 02 No intro 2A Volcano Eruption (unused variant at byte 01) 2B Star Way 00 Going up (first time) 01 Going up 02 Going down 03 Pathway 2C Dojo Master's Fight (unused variant at byte 01) 2D Koopa Radio: Beach Tunes 2E Koopa Radio: Chanterelle's Song (obtained after doing her sidequest) 2F Koopa Radio: Golden Oldies (SMW Ending Remix) 30 Flower Fields (cloudy) (unused variant at byte 01) 31 Flower Fields (sunny) (unused variant at byte 01) 32 Cloudy Climb 33 Puff Puff Machine (unused variant at byte 01) 34 Sad Sun's Tower (unused variant at byte 01) 35 Happy Sun's Tower (unused variant at byte 01) 36 Blank (copies Goomba Village) 37 Crystal Palace (unused variant at byte 01) 38 Shiver City 39 Detective Mario (unused variant at byte 01) 3A Snow Road 3B Over Shiver Mountain 3C Starborn Valley 3D Merlar's Theme 3E Intro Cutscene - Mario's House 3F Peach's Party 40 Chapter End (unused variant at byte 01) 41 Chapter Beginning 00 (normal) 01 Super Mario Bros Remix 02 Intro only 42 Equipment Upgrade 43 Blank (copies Goomba Village) 44 Boo's Record Player 45 Tutankoopa's Warnings 1 46 Kammy Koopa's Theme 47 Jr. Troopa's Theme 00 (normal) 01 +Echo 02 Crashes the game (note 03 doesn't crash the game) 48 Bill Blaster's Theme (unused variant at byte 01) 49 Petunia Under Attack (unused variant at byte 01) 4A Toad Town (Shy Guy Attack) (unused variant at byte 01) 4B Toad Town Sewers 00 (normal) 01 Icy Version 4C Whale's Problem (unused variant at byte 01) 4D Forever Forest Warning (seemingly unused, as [[User:Ffffff]] played with full walkthrough, nowhere heard) [this was previously marked as "Forever Forest Warning (Only Before Chapter 3)" - what did that mean?] 4E All Baby Yoshis found 4F Unused Title Screen Jingle (unused) 50 Goomba King's Theme (unused variant at byte 01) 51 Koopa Bros.'s Defeat 52 Koopa Bros.'s Theme 00 Koopa Bros. Theme 01 With intro 53 Tutankoopa's Warnings 2 54 Tutankoopa's Theme (unused variant at byte 01) 55 Tubba Blubba's Theme (unused variant at byte 01) 56 General Guy's Theme (unused variant at byte 01) 57 Lavalava Piranha's Theme (unused variant at byte 01) 58 Huff N. Puff's Theme (unused variant at byte 01) 59 Crystal King's Theme 5A Blooper's Theme (unused variant at byte 01) 5B Mid-Boss Theme 5C Monstar's Theme (unused variant at byte 01) 5D Club 64 (unused variant at byte 01) 5E Unused Intro Sequence (unused) 5F Bowser's Castle is exploding (unused variant at byte 01) 60 Star Haven (unused variant at byte 01) 61 Shooting Star Summit 62 Starship Journey (to Bowser's Castle) 00 (normal) 01 Without Intro 02 Intro only 63 Star Sanctuary 00 (normal) 01 With Intro 02 Intro only 64 Bowser's Castle 00 (normal, with intro) 01 Inside, with intro 02 Different Intro 65 Bowser's Castle Cave (unused variant at byte 01) 66 Bowser's Theme 00 (normal) 01 No echo, sounds weird (unused?) 02 Sped up, starts mid-song 67 Final Battle Theme 1 00 (normal) 01 No echo, no intro (unused?) 68 Peach's Wish (unused variant at byte 01) 69 File Select 6A Title Screen (unused variant at byte 01) 6B Peach's Castle Takeover 00 (normal) 01 Different song (unused) 02 Begins mid-song 6C Mario falls from Bowser's Castle 6D Peach's Arrival 00 Intro Only 01 (normal) 02 Different instruments (unused?) 6E The End 00 (normal) 01 Starts sped up, then turns into a different theme altogether (unused) 6F Star Rod Recovered 70 Twink's Theme 00 (normal) 01 Farewell Twink 02 +Echo (unused?) 71 Peach's Mashing 72 Gourmet Guy's Happiness 73 Peach's Letter 00 (normal) 01 Hope on the Balcony 02 Silence 74 Peach's Theme (unused variant at byte 01) 75 Sneaking Peach (unused variant at byte 01) 76 Peach returned to her Bedroom 77 Quiz Show Intro 00 (normal) 01 Question 02 Quiz Show End 03 Silence 78 Star Spirit's Theme 00 When Mario was unconscious 01 (normal) 02 (same as above) 03 Silence 79 Murder in Shiver City 00 Murder Discovered 01 (normal) 02 (same as above) 7A Solved Shiver City's "Murder" (unused variant at byte 01) 7B Beanstalk 00 (normal) 01 Without intro (unused?) 02 Intro only (unused?) 7C Merlee's Magic 00 (normal) 01 Merlon's Magic 02 Merluvlee's Magic 7D Lakiliester's Theme (unused variant at byte 01) 7E Goomba Bros. Defeat 00 (normal) 01 With Bowser Intro 02 Loops once 7F Sun's Back 80 Train Travel (unused variant at byte 01) 81 Whale Trip (unused variant at byte 01) 82 New Partner (swapped with music 96 in the JP version) 83 Dry Dry Ruins rises up (unused variant at byte 01) 84 Heart Hill - Pleasant Path 85 Fuzzy's Game 86 Moustafa's Theme (unused variant at byte 01) 87 Game Over 88 Mario's Rest 89 Flower's Theme 00 Petunia's Theme 01 Posie's Theme 02 Lily's Theme 03 Rosie's Theme 8A Flower Door appears 8B Victory 8C Chanterelle's Song 00 Short Version 01 Full Version 8D Boo's Game (unused variant at byte 01) 8E Victory and level up 8F Blank (copies Goomba Village) 90 Parade 1 91 Parade 2 (unused variant at byte 01) 92 Blank (copies Goomba Village) 93 Blank (copies Goomba Village) 94 Mario's House 95 Intro Screen 00 Before Bowser's Attack (has an unseen part) 01 Bowser's Attack 02 After Bowser's Attack 03 Peach's Castle in a bubble (Ending) 96 New Partner (JP version, blank address in the US version) 00 (normal) 01 +Echo (unused?) 02 Starts mid-song (unused?) 97-9F Blank (copies Goomba Village) A0-AF Nothing
Text
Encoding
To do: Figure out if the 12x12 font is used in the Japanese version, and if it is, see if it assigns any glyphs differently |
To do: Check the empty space in the International set, in case it really does assign those four missing glyphs |
This game has a lot of text. Here's how it's encoded.
Visible Characters
-0 | -1 | -2 | -3 | -4 | -5 | -6 | -7 | -8 | -9 | -A | -B | -C | -D | -E | -F | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0- | あ | い | う | え | お | か | き | く | け | こ | さ | し | す | せ | そ | た |
1- | ち | つ | て | と | な | に | ぬ | ね | の | は | ひ | ふ | へ | ほ | ま | み |
2- | む | め | も | や | ゆ | よ | ら | り | る | れ | ろ | わ | を | ん | ゔ | が |
3- | ぎ | ぐ | げ | ご | ざ | じ | ず | ぜ | ぞ | だ | ぢ | づ | で | ど | ば | び |
4- | ぶ | べ | ぼ | ぱ | ぴ | ぷ | ぺ | ぽ | ぁ | ぃ | ぅ | ぇ | ぉ | っ | ゃ | ゅ |
5- | ょ | ア | イ | ウ | エ | オ | カ | キ | ク | ケ | コ | サ | シ | ス | セ | ソ |
6- | タ | チ | ツ | テ | ト | ナ | ニ | ヌ | ネ | ノ | ハ | ヒ | フ | ヘ | ホ | マ |
7- | ミ | ム | メ | モ | ヤ | ユ | ヨ | ラ | リ | ル | レ | ロ | ワ | ヲ | ン | ヴ |
8- | ガ | ギ | グ | ゲ | ゴ | ザ | ジ | ズ | ゼ | ゾ | ダ | ヂ | ヅ | デ | ド | バ |
9- | ビ | ブ | ベ | ボ | パ | ピ | プ | ペ | ポ | ァ | ィ | ゥ | ェ | ォ | ッ | ャ |
A- | ュ | ョ | ー | ~ | ― | ― | ― | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
B- | 9 | ↑ | ↓ | ← | → | ! | ? | + | - | / | . | & | # | ♡ | ☆ | ( |
C- | ) | 『 | 』 | ・ | ん | ン | 星 |
The characters at A4, A5, and A6 are intended to be combined into one long dash.
-0 | -1 | -2 | -3 | -4 | -5 | -6 | -7 | -8 | -9 | -A | -B | -C | -D | -E | -F | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0- | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P |
1- | Q | R | S | T | U | V | W | X | Y | Z | z |
-0 | -1 | -2 | -3 | -4 | -5 | -6 | -7 | -8 | -9 | -A | -B | -C | -D | -E | -F | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0- | 上 | 下 | 左 | 右 | 中 | 東 | 西 | 南 | 北 | 一 | 二 | 三 | 名 | 国 | 城 | 姫 |
1- | 大 | 王 | 花 | 世 | 界 | 草 | 気 | 間 | 門 | 家 | 地 | 岩 | 駅 | 山 | 海 | 火 |
2- | 水 | 氷 | 日 | 根 | 雲 | 口 | 原 | 前 | 店 | 天 | 森 | 木 | 力 | 空 | 人 | 島 |
3- | 出 | 入 | 本 | 石 | 村 | 休 | 先 | 見 | 近 | 方 | 法 | 手 | 紙 | 引 | 場 | 所 |
4- | 使 | 回 | 道 | 物 | 弟 | 子 | 汽 | 車 | 何 | 黒 | 分 | 時 | 屋 | 音 | 目 | 行 |
5- | 絵 | 月 | 野 | 外 | 図 | 部 | 小 | 風 | 魔 | 元 | 太 | 陽 | 実 | 赤 | 雪 | 谷 |
6- | 通 | ○ | × | 長 | 話 | 色 | 光 | 合 | 青 | 黄 | ♪ | 当 | 数 | 兄 | 用 | 心 |
7- | 今 | 正 | 直 | 全 | 体 | 夜 | 面 | 虫 | x |
-0 | -1 | -2 | -3 | -4 | -5 | -6 | -7 | -8 | -9 | |
---|---|---|---|---|---|---|---|---|---|---|
0- | (A) | (B) | (Start) | (C▲) | (C▼) | (C◄) | (C►) | (Z) | (L) | (R) |
-0 | -1 | -2 | -3 | -4 | -5 | -6 | -7 | -8 | -9 | -A | -B | -C | -D | -E | -F | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0- | ♪ | ! | " | # | $ | % | & | ' | ( | ) | * | + | , | - | . | / |
1- | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | : | ; | < | = | > | ? |
2- | @ | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O |
3- | P | Q | R | S | T | U | V | W | X | Y | Z | [ | ¥ | ] | ^ | _ |
4- | ‘ | a | b | c | d | e | f | g | h | i | j | k | l | m | n | o |
5- | p | q | r | s | t | u | v | w | x | y | z | { | | | } | ~ | º |
6- | À | Á | Â | Ä | Ç | È | É | Ê | Ë | Ì | Í | Î | Ï | Ñ | Ò | Ó |
7- | Ô | Ö | Ù | Ú | Û | Ü | ß | à | á | â | ä | ç | è | é | ê | ë |
8- | ì | í | î | ï | ñ | ò | ó | ô | ö | ù | ú | û | ü | ¡ | ¿ | ª |
9- | ♡ | ☆ | ↑ | ↓ | ← | → | ○ | × | (A) | (B) | (L) | (R) | (Z) | (C▲) | (C▼) | (C◄) |
A- | (C►) | (Start) |
Control Characters
This only includes control characters present in the main script. The remaining text may use different or additional control characters.
F0: line break F1: wait for button press F2 xx: delay F3: switch to set 1 (not used in North America version) F4: switch to set 2 (not used in international versions) F5: switch to set 3 (not used in international versions) F6: switch to set 4 (not used in international versions) F7: space F8: long space? (not used in international versions) F9: short space? (not used in international versions) FB: scroll (automatic amount) FC xx: text box style FD: end of text FF xx: command
FC 01: speech bubble (which variation?) FC 02: speech bubble (which variation?) FC 03: speech bubble (which variation?) FC 04: speech bubble (tattle) FC 05 xx xx xx xx: Menu box FC 06: narration box (which variation?) FC 07: signboard FC 08 xx: Toad Town direction post FC 09 xx: unknown, unused? (present in text that was removed during localization) FC 0A: "You got Kooper's Shell!" (is this really used?) FC 0B: unknown, unused? (present in text that was removed during localization) FC 0C xx xx xx xx: Super Block FC 0D: narration box (which variation?) FC 0E: chapter end
FF 04: trigger something outside text rendering FF 05 xx: change text color FF 07: unknown FF 08: unknown FF 09: display text immediately instead of progressively FF 0A: display text progressively instead of immediately FF 0B xx: unknown, only used in Japanese version FF 0C xx: scroll (manual amount) FF 0D xx xx: change font size FF 0E: return font size to normal FF 0F xx xx: change text speed FF 10 xx xx: unknown FF 11 xx: unknown FF 12 xx: unknown FF 13 xx: unknown FF 14 xx: unknown FF 15 xx: unknown FF 16 xx xx xx: unknown FF 17 xx xx: display item icon (see above list of items) FF 18 xx xx xx xx xx xx xx: display large graphic? FF 1A xx xx xx: unknown FF 1B xx xx: unknown FF 1C xx: unknown FF 1E xx: unknown, corresponds to each option in a menu? FF 1F xx: unknown, indicates total number of menu options? FF 20 xx: unknown, indicates which option is selected by the B button? FF 21 xx: unknown, corresponds to each option in a menu? FF 22: unknown FF 23: unknown FF 24: save text color FF 25: restore text color (saved by FF 24) FF 26 xx: start text effect FF 27 xx: end text effect FF 28 xx: insert string FF 29 xx: unknown FF 2B: unknown FF 2C xx xx xx xx xx xx xx xx: unknown, unused FF 2E xx: unknown FF 2F xx: unknown