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Notes:Quest for Glory: So You Want to Be a Hero (1992)

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This page contains notes for the game Quest for Glory: So You Want to Be a Hero (1992) (Debug Mode).

Skill Numbers

Note the order is not completely according to what you see in the character/spell stats.

General

  • 0 - Strength
  • 1 - Intelligence
  • 2 - Agility
  • 3 - Vitality
  • 4 - Luck
  • 5 - Weapon Use
  • 6 - Parry
  • 7 - Dodge
  • 8 - Stealth
  • 9 - Pick Locks
  • 10 - Throwing
  • 11 - Climbing
  • 12 - Magic
  • 13 - Experience (the only game to officially use it)

Dynamic

  • 14 - Health stats (could be higher than the total allowed, which might have unintended results)
  • 15 - Stamina stats (could be higher than the total allowed, which might have unintended results)
  • 16 - Mana stats (could be higher than the total allowed, which might have unintended results)

Spells

  • 17 - Open
  • 18 - Detect Magic
  • 19 - Trigger
  • 20 - Dazzle
  • 21 - Zap
  • 22 - Calm
  • 23 - Flame Dart
  • 24 - Fetch

Room Numbers

Hmmm...
To do:
Finish this section up with descriptions of all the rooms
  • 0 - Main
  • 1 - Game Init
  • 2 - Piracy Notice
  • 9 - Game Start
  • 10 - Eranas Peace
  • 11 - Forest-11
  • 12 - Forest-12
  • 13 - Outside Kobold Cave
  • 14 - Bear Cave
  • 15 - Kobold's Inner Cave
  • 16 - Spore-Spitting Spirea
  • 17 - Forest-17
  • 18 - Forest-18
  • 19 - Forest-19
  • 21 to 22 - Baba Yaga
    • 21 - Inside Hut
    • 22 - Outside Hut
  • 23 - Forest-23
  • 24 - Forest-24
  • 25 - Forest-25
  • 26 - Forest-26
  • 27 - Forest-27
  • 28 to 33 - Erasmus' House
    • 28 - Outlook
    • 29 - Front Door
    • 30 - Inside
    • 31 - Tower
    • 32 - Wizard Game
  • 33 - Forest-33
  • 34 - Forest-34
  • 35 - Forest-35
  • 36 - Forest-36
  • 37 to 41 - Castle
    • 37 - Gate
    • 38 - Barracks
    • 39 - Courtyard
    • 40 - Stables
    • 41 - Guarded Inner Door
    • 141 - Baron's Great Hall
  • 42 - Forest-42
  • 43 - Forest-43
  • 44 - Forest-44
  • 45 - Goblin Ambush
  • 51 - Forest-51
  • 52 - Forest-52
  • 53 - Farmer
  • 54 to 55 - Healer's Hut
    • 54 - Outside
    • 55 - Inside
  • 56 - Forest-56
  • 57 - Forest-57
  • 58 - Frost Giant
  • 60 - Meeps
  • 61 - Forest-61
  • 62 - Forest-62
  • 63 - Forest left of graveyard
  • 64 - Graveyard
  • 65 - Outside Town
  • 66 - Main path to town close to town
  • 67 - Main path to town near snowy end (fox in trap)
  • 68 - Snowy end of main path to town
  • 69 - Forest left of Faery Ring
  • 70 - Faery Ring
  • 71 - Forest-71
  • 72 - Forest below graveyard
  • 73 - Forest's Target Range
  • 74 - Forest-74
  • 75 - Forest-75
  • 76 to 78 - Stag and Dryad
    • 76 - Dryad
    • 77 - Forest near Stag
    • 78 - Forest near Dryad
  • 79 - Forest-79
  • 80 - Forest-80
  • 81 - Forest-81
  • 82 to 83 - Hermit
    • 82 - Waterfalls
    • 83 - Hermit's Cave
  • 84 - Antwerp
  • 85 - Forest-85
  • 86 - Forest-86
  • 87 - Lake
  • 89 - Troll's Cave
  • 91 - Brigand Ambush
  • 92 - Forest near Brigand Ambush
  • 93 to 97 - Brigand Fortress
    • 93 - Gate
    • 94 - Courtyard
    • 95 - Dining Hall
    • 96 - Jester Room
    • 97 - Leader Room
  • 170 - Faery Ring at Night (changes time)
  • 200 - Intro
  • 202 - Character Selection screen
  • 203 - Character allocation
  • 204 - Character sheet
  • 300 to 342 - Town of Spielburg
    • 300 - Entrance
    • 301 - Hero Tale Inn
    • 302 - Inn's Rented Room
    • 310 - Main Street
    • 311 - Adventurers Guild
    • 313 - Old lady's house
    • 314 - Magic Shop
    • 318 - Adventurers' Guild Quest Board
    • 320 - Market Street
    • 321 - Sheriff's House
    • 322 - Shop
    • 330 - Outside Tavern
    • 331 - Tavern
    • 332 - Thieves Guild
    • 333 - Alleyway
    • 334 - Alleyway at Night (changes time)
    • 340 - Game of DagNabIt
  • 420 to 465 - Combat screens
    • 420 - Bear
    • 425 - Minotaur
    • 430 - Saurus
    • 435 - Mantray
    • 436 - Mantray
    • 440 - Cheetaur
    • 445 - Goblin
    • 450 - Troll
    • 455 - Ogre
    • 460 - Saurus Rex
    • 465 - Brigand
  • 600 to 602 - Endgame
    • 600 - Endgame
    • 601 - Export screen
    • 602 - Endgame 2
  • 603 - Sierra logo screen

Other Scripts

  • 7 - Sleep
  • 8 - Rest
  • 88 - Sleep All Night
  • 160 - Meep Talker(?)
  • 205 - Status Bar
  • 206 - Inventory
  • 210 - Random Encounter
  • 211 - Combat
  • 212 - Skilled
  • 213 - Warrior
  • 214 - Monster
  • 215 - Close Combat
  • 216 - Hero Fight
  • 217 - Dodge
  • 218 - Fighter
  • 220 - Opponent Fight
  • 222 - Weapon Master Intro
  • 223 - Weapon Master Combat
  • 224 - Weapon Master Leaving
  • 238 - Wizard Game Maze Bug
  • 255 - Intrface
  • 295 - Faery Bye Bye
  • 298 - Debug (?)
  • 299 - Speed Checker
  • 342 - Bartender Talker (?)
  • 419 - T Cyc (?)
  • 550 - Teller (?)
  • 551 - Ware (?)
  • 556 - About screen
  • 557 - Action Bar
  • 558 - Spell Item
  • 559 - Window (?)
  • 800 - Door (?)
  • 801 - Town (?)
  • 804 - Forest (?)
  • 810 - Key Cursor (?)
  • 811 - Street (?)
  • 812 - Target (?)
  • 813 - Time
  • 921 - Print (?)
  • 922 - Dialog (?)
  • 923 - Inset (?)
  • 924 - Messager (?)
  • 925 - Conv (?)
  • 927 - P Avoid (?)
  • 928 - Talker (?)
  • 929 - Sync (?)
  • 930 - P Chase (?)
  • 933 - P Mouse (?)
  • 934 - Slide Icon (?)
  • 936 - Bord Wind (?)
  • 937 - Icon Bar (?)
  • 938 - P Cycle (?)
  • 939 - Osc (?)
  • 941 - Rand Cyc (?)
  • 942 - Move Cyc (?)
  • 943 - Poly Edit (?)
  • 944 - File Selection (?)
  • 945 - Poly Path (?)
  • 946 - Polygon (?)
  • 948 - Write Feature (?)
  • 949 - Block (?)
  • 950 - Feature (?)
  • 951 - Move Forward (?)
  • 952 - Logger (?)
  • 953 - Approach (?)
  • 955 - Track (?)
  • 956 - For Count (?)
  • 959 - Q Sound (?)
  • 960 - Timed Cue (?)
  • 961 - Stop Walk (?)
  • 963 - Rel D Path (?)
  • 964 - D Path (?)
  • 967 - DC Icon (?)
  • 968 - Smooper (?)
  • 969 - Reverse (?)
  • 970 - Wander (?)
  • 971 - Follow (?)
  • 972 - Chase (?)
  • 973 - Timer (?)
  • 976 - Cat (?)
  • 977 - Grooper (?)
  • 978 - G Control (?)
  • 979 - Mouser (?)
  • 980 - Textra (?)
  • 981 - Window (?)
  • 983 - Path (?)
  • 985 - Avoider (?)
  • 986 - Orbit (?)
  • 987 - Gauge (?)
  • 988 - Extra (?)
  • 989 - Sound (?)
  • 990 - Save (?)
  • 991 - Jump (?)
  • 992 - Motion (?)
  • 993 - File (?)
  • 994 - Game (?)
  • 995 - Invent (?)
  • 996 - User (?)
  • 998 - Actor (?)
  • 999 - System (?)
  • 958 - Load Many (?)
  • 962 - Q Script (?)
  • 965 - Count (?)
  • 966 - Sort (?)
  • 954 - Go To Said (?)
  • 957 - Last Link (?)
  • 932 - Language (?)
  • 926 - Flip Poly (?)
  • 940 - Print D (?)
  • 974 - Name Find (?)
  • 982 - Sight (?)
  • 984 - Sort Copy (?)
  • 975 - Scale To (?)
  • 814 - Procs (?)
  • 815 - Glory Print (?)
  • 816 - Glory Obstacles (?)
  • 896 - Start A Room (?)

Item Numbers

  • 0 - Silver pieces (in Money Pouch)
  • 1 - Food rations
  • 2 - Sword
  • 3 - Chainmail armor
  • 4 - Leather jerkin armor
  • 5 - Shield
  • 6 - Dagger
  • 7 - Thief's lockpick
  • 8 - Thief's toolkit
  • 9 - Thief's guild license
  • 10 - Rock
  • 11 - Empty flask
  • 12 - Healing option
  • 13 - Mana potion
  • 14 - Vigor option (for Stamina)
  • 15 - Dispel potion
  • 16 - Brass key
  • 17 - Glowing gem
  • 18 - Gold ring
  • 19 - Undead unguent
  • 20 - Hand mirror
  • 21 - Mandrake root
  • 22 - Apple
  • 23 - Vegetable
  • 24 - Magic acorn
  • 25 - Spirea seed
  • 26 - Flower
  • 27 - Piece of green fur
  • 28 - Flask of fairy dust
  • 29 - Water-filled flask
  • 30 - Mushroom
  • 31 - Porcelain vase
  • 32 - Candelabra
  • 33 - Music box
  • 34 - Candlesticks
  • 35 - String of pearls
  • 36 - Cheetaur claw
  • 37 - Troll beard piece
  • 38 - Gold pieces (in Money Pouch)
  • 39 - Paper piece (note)

Flag Numbers

Event Flags

Regular Flags

Hmmm...
To do:
Finish this section up with descriptions of all the flags
  • 0 - Been at room 10
  • 1 - Been at room 11
  • 2 - Been at room 12
  • 3 - Been at room 13
  • 4 - Been at room 14
  • 5 - Been at room 15
  • 6 - Been at room 16
  • 7 - Been at room 17
  • 8 - Been at room 18
  • 9 - Been at room 19
  • 10 - Been at room 20 - unused (as room 20 does not exist)
  • 11 - Been at room 21
  • 12 - Been at room 22
  • 13 - Been at room 23
  • 14 - Been at room 24
  • 15 - Been at room 25
  • 16 - Been at room 26
  • 17 - Been at room 27
  • 18 - Been at room 28
  • 19 - Been at room 29
  • 20 - Been at room 30
  • 21 - Been at room 31
  • 22 - Been at room 32 - unused (as room 32 is the Wizard's Game)
  • 23 - Been at room 33
  • 24 - Been at room 34
  • 25 - Been at room 35
  • 26 - Been at room 36
  • 27 - Been at room 37
  • 28 - Been at room 38
  • 29 - Been at room 39 - unused
  • 30 - Been at room 40 - unused
  • 31 - Been at room 41
  • 32 - Been at room 42
  • 33 - Been at room 43
  • 34 - Been at room 44
  • 35 - Been at room 45
  • 36 - Been at room 46 - unused (deleted Goblin Cave scene)
  • 37 - Been at room 47 - unused (deleted Goblin Cave scene)
  • 38 - Been at room 48 - unused (deleted Goblin Cave scene)
  • 39 - Been at room 49 - unused (deleted Goblin Cave scene)
  • 40 - Been at room 50 - unused (deleted Goblin Cave scene)
  • 41 - Been at room 51
  • 42 - Been at room 52
  • 43 - Been at room 53
  • 44 - Been at room 54
  • 45 - Been at room 55
  • 46 - Been at room 56
  • 47 - Been at room 57
  • 48 - Been at room 58
  • 49 - Been at room 59 - unused (as room 59 does not exist)
  • 50 - Been at room 60
  • 51 - Been at room 61
  • 52 - Been at room 62
  • 53 - Been at room 63
  • 54 - Been at room 64
  • 55 - Been at room 65
  • 56 - Been at room 66
  • 57 - Been at room 67
  • 58 - Been at room 68
  • 59 - Been at room 69
  • 60 - Been at room 70 - unused
  • 61 - Been at room 71
  • 62 - Been at room 72
  • 63 - Been at room 73 - unused
  • 64 - Been at room 74
  • 65 - Been at room 75
  • 66 - Been at room 76
  • 67 - Been at room 77
  • 68 - Been at room 78
  • 69 - Been at room 79
  • 70 - Been at room 80
  • 71 - Been at room 81 - log crossroads
  • 72 - Been at room 82
  • 73 - Been at room 83
  • 74 - Been at room 84
  • 75 - Been at room 85
  • 76 - Been at room 86
  • 77 - Been at room 87
  • 78 - Been at room 88 - room removed from VGA
  • 79 - Been at room 89
  • 80 - Been at room 90 - unused
  • 81 - Been at room 91
  • 82 - Been at room 92
  • 83 - Been at room 93
  • 84 - Been at room 94
  • 85 - Been at room 95 - unused
  • 86 - Been at room 96
  • 87 - Been at room 97
  • 88 - Been at room 300
  • 89 - Been at room 301
  • 90 - Been at room 302
  • 91 - Been at room 311
  • 92 - Been at room 313
  • 93 - Been at room 314
  • 94 - Been at room 320
  • 95 - Been at room 321
  • 96 - Been at room 322
  • 97 - Been at room 330
  • 98 - Been at room 331
  • 99 - Been at room 332
  • 100 - Been at room 333
  • 101 - Been at room 334
  • 102 - Next Monster - for Brigands and Goblins, check if any are still alive
  • 110 - Worn Out
  • 111 - Have Ordered
  • 112 - Shema Brings Order
  • 113 - Took Bar Note
  • 114 - Been at room Graveyard Night - N O T E: this V I S I T E D flag is outside of the regular visited flags
  • 115 - Saw Merchant At Inn
  • 116 - Met Merchant
  • 117 - Bar Thrown Out
  • 118 - Bar Drunk
  • 119 - Met Shopkeeper
  • 120 - Purchased From Shop
  • 121 - Unused
  • 122 - Rented Room
  • 123 - Learned Thief Password
  • 124 - Hungry
  • 125 - Starving
  • 126 - Ambushed Alley
  • 127 - Signed Logbook
  • 128 - Slept At Inn
  • 129 - Save Allowed - game saving is disabled in certain rooms, like during battle
  • 130 - Searched Couch
  • 131 - Searched Basket
  • 132 - Searched Purse
  • 133 - Stole Candles
  • 134 - Searched Desk
  • 135 - Uncovered Cage
  • 136 - Got Seed
  • 137 - Killed Flower1
  • 138 - Killed Flower2
  • 139 - Killed Flower3
  • 140 - Picked Erana Flowers
  • 141 - Learned Calm
  • 142 - Erasmus Warp Out
  • 143 - Wrong Answer
  • 144 - Searched Drawer
  • 145 - Searched Safe
  • 146 - Unused
  • 147 - Got Kobold Key
  • 148 - Have Toadstools - replaced flag 174 in v1.200
  • 149 - Bear Cave Message - used to trigger the inital entrance message
  • 150 - Kobold Dead
  • 151 - Kobold Chest Unlocked
  • 152 - Unused
  • 153 - Kobold Awake
  • 154 - Attacked Erasmus
  • 155 - Saw Red Sign
  • 156 - Saw Green Sign
  • 157 - Unused
  • 158 - Mantray Left
  • 159 - Mantray Right
  • 160 - Bear Friendly
  • 161 - Bear Gone
  • 162 - Unused
  • 163 - Unused
  • 164 - Ghosts Attack
  • 165 - Took Toadstools
  • 166 - Fighting Kobold
  • 167 - Met Bear
  • 168 - Ghost Oil - protected by Undead Unguent
  • 169 - Bear Dying
  • 170 - Saved Barnard
  • 171 - Met Skull
  • 172 - Hut On Ground - Originally used for the hut being open, but flag 287 ended up being used instead
  • 173 - Baba Fly Away
  • 174 - Kobold Casting Reversal - originally used for checking if player has Kobold Toadstools
  • 175 - Kobold Chest Searched
  • 176 - Merchant Is At Inn
  • 177 - Unused
  • 178 - Unused
  • 179 - Stole Vase
  • 180 - Moved Vase
  • 181 - Stole Candelabra
  • 182 - Stole Music Box
  • 183 - Uncovered Safe
  • 184 - Cracked Safe
  • 185 - Unused
  • 186 - Met Fairies
  • 187 - Dancing
  • 188 - Faery Attention
  • 189 - Karl Attention
  • 190 - Climbed Spirea Ledge
  • 191 - Left Town
  • 192 - Flowers Inactive
  • 193 - Otto Awakened
  • 194 - Open Music Box
  • 195 - Otto Closed Music Box
  • 196 - Woke Up Sheriff
  • 197 - Met Dryad
  • 198 - Agreed To Help Dryad
  • 199 - Left Town2
  • 200 - Unused
  • 201 - Learned Dispel
  • 202 - Stag Here
  • 203 - Stag Hurt
  • 204 - Antwerp In Sky
  • 205 - Overloaded
  • 206 - Antwerp Split
  • 207 - Attacked Bush - Attacked the Goblin who's hiding in a bush (unlike the EGA version, in which this flag was used for meeting the fox)
  • 208 - Got Gem
  • 209 - Looked In Nest
  • 210 - Got Ring
  • 211 - tested outside Healer's house, but is never set
  • 212 - Nest Abandoned
  • 213 - Hit By Giant
  • 214 - Unused
  • 215 - Barnard Reward
  • 216 - Kobold Chest Known
  • 217 - Stable Clean
  • 218 - Gave Dust
  • 219 - Gave Fur
  • 220 - Gave Flowers
  • 221 - Gave Acorn
  • 222 - Gave Water
  • 223 - Healer Making Dispel
  • 224 - Got Dispel
  • 225 - Met Healer
  • 226 - Stole Potions - banned from Healer's hut
  • 227 - Got Fur
  • 228 - Learned Detect
  • 229 - Met Stableman
  • 230 - Returned Ring
  • 231 - Unused
  • 232 - Found Goblin Hideout
  • 233 - Monster Dazzled
  • 234 - Unused
  • 235 - Spied On Thieves
  • 236 - Ladder Known
  • 237 - Minotaur Dead - He's not actually dead, just unconscious
  • 238 - Brig Gate Open
  • 239 - Master Is Here
  • 240 - Deadly TP - teleported dangerously away by Henry
  • 241 - Safe TP - teleported away safely by Henry
  • 242 - Asked For Trigger
  • 243 - Master Showed Off
  • 244 - Brigs Behind Log
  • 245 - Got Brutus Key
  • 246 - Lake Easter Egg
  • 247 - Hiden Goseke
  • 248 - Died In Battle
  • 249 - Beat Master
  • 250 - Beat Fred
  • 251 - Beat Fred89
  • 252 - Troll Door Unlocked
  • 253 - Troll Door Open
  • 254 - Hero Sitting
  • 255 - Ordered Drink
  • 256 - Fall Trapdoor in Yorick's maze
  • 257 - Opening Door in Yorick's maze
  • 258 - Falling Off Ledge in Yorick's maze
  • 259 - Pulled Chain in Yorick's maze
  • 260 - Rolling Out in Yorick's maze
  • 261 - Beat Brutus
  • 262 - Learned Trigger
  • 263 - Go Thru Doorway in Yorick's maze
  • 264 - Fake Door Down in Brigand courtyard
  • 265 - Yorick Threw Something in Yorick's maze
  • 266 - Erasmus Asked Maze
  • 267 - No More Talking
  • 268 - Yorick Likes the hero
  • 269 - Ball Conks - set in brigand Happy Face
  • 270 - Set in brigand Fall Sideways
  • 271- Yorick Throws in Yorrick's room
  • 272 - Climbed Henry Cliff
  • 273 - Saved Elsa
  • 274 used in hermit Hits - Hero Knocked Off Cliff
  • 275 - Knocked On Henry Door
  • 276 - Squashed in hermit Hits
  • 277 - Leaving Castle in healer Get Nest
  • 278 - Climbed Tree
  • 279 - Have Faery Shrooms
  • 280 - Flame Dart Reversed by Kobold
  • 281 - Kobold Protected from Flame Dart
  • 282 - Kobold Chest Exploded
  • 283 - Cleared by Flame Dart On Kobold
  • 284 (?) - Battle Started
  • 285 (?) - Monster Recoils
  • 286 - Shroom Trip
  • 287 - Baba Hut Open - Replaces flag 172, which now is set when Baba Yaga's hut is on the ground but not yet accessible
  • 288 - Lake Easter Egg 2
  • 289 - Unused
  • 290 - Skull Offered Deal
  • 291 - Made Deal With Skull
  • 292 - Unused
  • 293 - Town Gate Open
  • 294 - Ogre Chest Known
  • 295 - Unused
  • 296 - Fatigued - "You are getting tired."
  • 297 - Unused
  • 298 - Unused
  • 299 - Slink Warned
  • 300 - Shameen Stands
  • 301 - Shema Asks
  • 302 - Eaten At Inn
  • 303 - Sitting At Inn
  • 304 - Stop Fighting Master
  • 305 - Met Meep Boss
  • 306 - Unused
  • 307 - Unused
  • 308 - Beard Known
  • 309 - tested at the endgame ceremony, but never set
  • 310 - tested at the endgame ceremony, but never set
  • 311 - Unused
  • 312 - Talked To Bear
  • 313 - Unused
  • 314 - Unused
  • 315 - Unused
  • 316 - Unused
  • 317 - Unused
  • 318 - Unused
  • 319 - Unused
  • 320 - Unused
  • 321 - Offered Training
  • 322 - Unused
  • 323 - Farmer Is East
  • 324 - Brutus Waits
  • 325 - Baba Frog
  • 326 - Baba Curse
  • 327 - Ate Faery Shrooms
  • 328 - In Main Game - set when in the game screen
  • 329 - Have Flying Water
  • 330 - Have Lake Water
  • 331 - Beat Ogre
  • 332 - Opened Ogre Chest
  • 333 - Searched Ogre Chest
  • 334 - Healer Knows Dispel
  • 335 - Searched Fred Treasure
  • 336 - Gave Skull Gem
  • 337 - Stop Maze
  • 338 - Fed Henry - Can sleep at the Hermit's cave
  • 339 - Unused
  • 340 - Shaved Fred
  • 341 - Ogre Gone - Ogre disappears day after his death
  • 342 - Unused
  • 343 - Unused
  • 344 - Unused
  • 345 - Hero being fast (unused in VGA)
  • 346 - Unused
  • 347 - Generous To Merchant
  • 348 - Brigs Unaware
  • 349 - Generous To Merchant
  • 350 - Claws Known
  • 351 - Mantray Dies - set in arena Mantray Fight after killing the Mantray
  • 352 - Henry Door Open
  • 353 - Wiz Knows Ego Has Magic
  • 354 - Met Gargoyle
  • 355 - Read Barnard Bulletin
  • 356 - Learned Rhyme
  • 357 - Set in Hero Thrust Hit
  • 358 - Unused
  • 359 - Hide Cursor
  • 360 - Char Sheet Active
  • 361 (?) - Picked up dropped items
  • 362 - Dagger In Brutus - if you killed Brutus by throwing a dagger at him, you can pick it up from his body later

Points Flags

500 total. Flags 609, 692, 710, 712, 714, and 716 are unused. Class-specific points are coded as 0: Fighter, 1: Magic User, 2: Thief

  • 601 - Beat Bear (-25 points)
  • 602 - Beat Kobold (10 points, Fighter or Magic User)
  • 603 - Kill Spirea Plant (-10)
  • 604 - Kill Fox (-10)
  • 605 - Get Drunk in Tavern (-5)
  • 606 - Give Money to Alley Thieves (-10, Thief)
  • 607 - Fight Weapon Master (3, Fighter)
  • 608 - Beat Weapon Master (10, Fighter)
  • 610 - Buy Chainmail (3, Fighter)
  • 611 - Beat Troll (4, Fighter)
  • 612 - Beat Cheetaur: (4, Fighter)
  • 613 - Beat Saurus Rex: (4, Fighter)
  • 614 - Learn Calm (4, Magic User)
  • 615 - Sleep at Erana's Peace (5, Magic User)
  • 616 - Play Mage's Maze (5, Magic User)
  • 617 - Win Mage's Maze: (12, Magic User)
  • 618 - Learn Detect Magic (4, Magic User)
  • 619 - Learn Trigger (4, Magic User)
  • 620 - Learn Fetch (2, Magic User)
  • 621 - Learn Open (2, Magic User)
  • 622 - Learn Flame Dart (2, Magic User)
  • 623 - Enter Little Old Lady's House (5, Thief)
  • 624 - Search Desk (1, Thief)
  • 625 - Search Couch (1, Thief)
  • 626 - Search Purse (1, Thief)
  • 627 - Search Knitting Bag (1, Thief)
  • 628 - Steal Candlesticks (1, Thief)
  • 629 - Pet or Feed Cat (3, Thief)
  • 630 - Enter Sheriff's House (5, Thief)
  • 631 - Search Desk (1, Thief)
  • 632 - Move Painting (1, Thief)
  • 633 - Crack Safe (1, Thief)
  • 634 - Loot Safe (1, Thief only)
  • 635 - Steal Vase (1, Thief)
  • 636 - Steal Candelabra (1, Thief)
  • 637 - Steal Music Box (1, Thief)
  • 638 - Enter Thieves Guild (5, Thief)
  • 639 - Buy License (3, Thief)
  • 640 - Buy Toolkit (3, Thief)
  • 641 - Fence Goods (3, Thief)
  • 642 - Make Thief Sign in Alley (3, Thief)
  • 643 - Play Dag Nab It (3, Thief)
  • 644 - Win Dag Nab It with 25+ Silver Bet (5, Thief)
  • 645 - Eat Erana's Peace Fruit (2)
  • 646 - Feed Bear (5)
  • 647 - Free Bear (25)
  • 648 - Enter Kobold's Cave (2)
  • 649 - Get Kobold's Key (7)
  • 650 - Get Kobold's Treasure (5)
  • 651 - Get Spirea Seed (8)
  • 652 - Enter Baba Yaga's Hut (2)
  • 653 - Turn Baba Yaga into Frog (50)
  • 654 - Give Mandrake Root to Baba Yaga (3)
  • 655 - Make Deal with Bonehead the Skull (2)
  • 656 - Give Gem to Bonehead (10)
  • 657 - Say Rhyme to Make Hut Sit (7)
  • 658 - Enter Erasmus' House (3)
  • 659 - Talk To Erasmus (1)
  • 660 - Enter Castle Courtyard (1)
  • 661 - Talk To Weapon Master (1)
  • 662 - Work In Stable (5)
  • 663 - Meet Baron (10)
  • 664 - Talk To Baron (3)
  • 665 - Talk To Heinrich the Gardener (1)
  • 666 - Ask Heinrich about Brigand Leader (3)
  • 667 - Get Ring (3)
  • 668 - Talk To Healer (2)
  • 669 - Return Ring (10)
  • 670 - Sell Mushroom (1)
  • 671 - Sell Cheetaur Claws (2)
  • 672 - Sell Troll Beard (2)
  • 673 - Sell Flowers (1)
  • 674 - Give Flying Water (2)
  • 675 - Give Acorn (5)
  • 676 - Give Green Fur (2)
  • 677 - Give Faery Dust (2)
  • 678 - Get Dispel Potion (7)
  • 679 - Get Gem (8)
  • 680 - Talk To Meep (1)
  • 681 - Get Green Fur (5)
  • 682 - Use Undead Unguent in Graveyard (2)
  • 683 - Get Mandrake Root at Midnight (6)
  • 684 - Leave Town (1)
  • 685 - Pay Bruno, then leave screen (2)
  • 686 - Free Fox (10)
  • 687 - Talk To Fairies (1)
  • 688 - Dance With Fairies (3)
  • 689 - Get Faery Dust (8)
  • 690 - Get Mushrooms (3)
  • 691 - Overhear Bruno and Brutus the Brigands (12)
  • 693 - Agree To Help Dryad (1)
  • 694 - Give Seed to Dryad (7)
  • 695 - Get Magic Acorn (1)
  • 696 - Eat Acorn (-5)
  • 697 - Knock on Henry the Hermit's Door (1)
  • 698 - Get Flying Water (3)
  • 699 - Enter Hermit's House (5)
  • 700 - Talk To Hermit (2)
  • 701 - Open Troll Cave Rock Door (10)
  • 702 - Say Hiden Goseke Outside Troll Cave (5)
  • 703 - Visit Lake (1)
  • 704 - Enter Troll Cave (2)
  • 705 - Enter Brigand Fortress (8)
  • 706 - Enter Dining Hall (8)
  • 707 - Enter Yorick the Jester's Room (8)
  • 708 - Talk To Yorick (2)
  • 709 - Ask Yorick about Elsa (8)
  • 711 - Enter Brigand Leader's Room (12)
  • 713 - Dispel Leader (35)
  • 715 - Get Mirror (10)
  • 717 - Enter Town (1)
  • 718 - Talk To Sheriff (1)
  • 719 - Talk To Shameen (1)
  • 720 - Talk To Abdulla the Merchant (5)
  • 721 - Pay Shema for Meal (1)
  • 722 - Rent Inn Room (1)
  • 723 - Read Adventurer's Log (4)
  • 724 - Sign Log (1)
  • 725 - Talk To Wolfgang the Guild Master (1)
  • 726 - Look at Quest Board (6)
  • 727 - Talk To Zara in Magic Shop (1)
  • 728 - Buy Apples or Vegetables (3)
  • 729 - Talk To Hilde the Food Seller (1)
  • 730 - Talk To Kaspar the Shopkeeper (1)
  • 731 - Get Note in Tavern (2)
  • 732 - Talk To Sam the Beggar (1)
  • 733 - Give Money to Sam (1)
  • 734 - Win Game (25)
  • 735 - Talk To Karl the Gatekeeper (5)
  • 736 - Give Food to Abdulla (2)
  • 737 - Beat Toro the Minotaur (5, Fighter)
  • 738 - Beat Mantray (2, Fighter)
  • 739 - Beat Ogre (2, Fighter)
  • 740 - Beat Brigand: (1, Fighter)
  • 741 - Beat Saurus (1, Fighter)
  • 742 - Beat Goblin (1, Fighter)

Global scripting values

Hmmm...
To do:
Finish this section up with descriptions of all the values
  • 15 - Puzzle points
  • 98 - Brigand Jester Objects (?)
  • 100 to 111 - Throwing
    • 100 - Cast Dart
    • 101 - Throw Knife
    • 102 - Throw Rock
    • 103 - Get Rock
    • 104 - Cast Calm
    • 105 - Cast Open
    • 106 - Cast Dazzle
    • 111 - Kobold Cast Spell
  • 118 - Current day (starting from 0 as 0 means 1, 1 means 2, etc.)
  • 119 - Time of day - the value can be between 0 to 7, each signifying 3 hours of a day:
    • 0 - Day is dawning (5-7)
    • 1 - Mid morning (8-10)
    • 2 - Midday (11-13)
    • 3 - Mid afternoon (14-16)
    • 4 - Sunset approaching (17-19)
    • 5 - Night is still young (20-22)
    • 6 - Middle of night (23-1)
    • 7 - Not yet dawn (2-4)
  • 120 - ego Sez (?)
  • 121 - prag Fail (?)
  • 122 - Character class (0 for Fighter, 1 for Magic User, 2 for Thief)
  • 141 - Castle Anteroom (?)
  • 155 - Combat Pain Reaction (?)
  • 172 to 172 - Transformations
    • 171 - Bear Change
    • 172 - Elsa Change