If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
Paper Mario: The Thousand-Year Door/Unused Enemies
This is a sub-page of Paper Mario: The Thousand-Year Door.
Contents
Functional Unused Enemies
Internal Name | Enemy Name | Log | Notes | Sprite | In-Game | ||
---|---|---|---|---|---|---|---|
btl_un_wanawana | ใฏใใฏใใผ (Wanawanaa) |
The code for this enemy is found in tst.rel (Test Level) and tou2.rel (Glitzville). Appears in-battle as Goombella, using the early model with visible soles. "Wanawana" is the onomatopoeia for trembling. |
|||||
btl_un_hatty, btl_un_kohatty |
ใใใใผ (Bzzap!) ใณใใใใผ (Small Bzzap!) |
An enemy from the original Paper Mario that doesn't appear in the sequel, as well as a small variant. The ko prefix here means "child" or "small".) Found in tst.rel (Test Level), appears as a Paragloomba. Spawns tiny versions of itself, which resembles one of its attacks from the first game. If the small version is defeated, it will spawn another one, but doesn't do anything other than that. |
|||||
btl_un_ufo | ใญใฃใใใฃใณ (Sentinel) |
This refers to the UFO-like flying enemies in Tubba Blubba's castle in Paper Mario. Found in tst.rel (Test Level). Attempts to load non-existent models ufo and coin. When spawned, it hovers around for a moment before droping a coin model onto a selected enemy, and then leaves. Perhaps not an unused enemy as much as a stage effect. |
|||||
btl_un_kanbu2 | Lord Crump |
That's Lord Crump.
Max HP is 15, |
An unused battle with Lord Crump, found in the Great Tree's level data. Attacks just like the Lord Crump encountered in the prologue. Once defeated, he jumps offstage and mentions getting into the Magnus Von Grapple. |
||||
btl_un_crimson_met | Red Buzzy Beetle |
Red Buzzy Beetle |
Works the same as a regular Blue Buzzy Beetle, with adjusted stats. | ||||
btl_un_crimson_patamet | R. Parabuzzy |
Red Parabuzzy |
Ditto. | ||||
btl_un_crimson_patatogemet | Spiked R. Parabuzzy |
Red Spiked Parabuzzy |
Ditto. | ||||
btl_un_test | ใในใใญใฃใฉ (Test Chara) | Found in tst.rel (Test Level). An early version of Koopas, which attacks with jumps. Tries to load a non-existent nokonoko model. |
|||||
btl_un_okorl, btl_un_yowarl, btl_un_tsuyonarl |
ใชใณใผใซ (Okooru), ใจใฏใผใซ (Yowaaru), ใใจใใผใซ (Tsuyonaaru) |
Enemy entries for all three are found in tst.rel (Test Level), but they just act as a regular Goomba. This is an odd case. While Okooru does have a texture file, the only texture present is this reference image. He has not been broken up into parts like the other enemies, so he can't possibly function as one. This was one of the first image files to be entered into the game, and it hasn't been modified since it was first put in. Okooru means "to get angry". It looks quite calm how it is now. The battle probably changed when the meter on its head got to red. Yowaaru's name is taken from Yowaru, meaning "to weaken". Possibly was meant as a stronger version of Okooru. Tsuyonaaru's name is taken from Tsuyomaru, meaning "to gain strength". Possibly was meant as a stronger version of Yowaaru. |
|||||
btl_un_mecha_kuri, btl_un_minarai_kamec, btl_un_mecha_kame, btl_un_heiho, btl_un_fire_heiho, btl_un_dancing_heiho, btl_un_command_heiho, btl_un_black_heiho |
ใกใซใฏใช(Mechagoom), ใฟใชใใใซใกใใฏ(Magikoopa Apprentice), ใกใซใซใก(Mechaturtle), ใใคใใผ(Shy Guy), ใใกใคใขใใคใใผ(Pyro Guy), ใใณใทใณใฐใใคใใผ(Groove Guy), ใณใใณใใใคใใผ(Spy Guy), ใใฉใใฏใใคใใผ(Anti Guy) |
Enemy entries for all of these are found in tst.rel (Test Level), but they just act as a regular Goomba. | N/A N/A N/A N/A N/A N/A N/A | ||||
btl_un_hotdog_master, btl_un_nancy, btl_un_master, btl_un_marco, btl_un_reporter |
Found in tst.rel (Test Level). Internal names refer to various NPCs: Mr. Hoggle, Zess.T, Podley (internal NPC name is masutaa, or "proprietor"), Flavio and Lakitu Reporter. Their code is not complete, though, and they just appear as Doopliss transformed as Mario, who crashes when trying to execute an attack. |
||||||
btl_un_powan | ใใฏใณ (Pennington) | Found in tst.rel (Test Level). Appears to be a Toad wearing a Nibbles hat, which will try to bite the player every turn. The hat can be temporarily shaken off with superguards. When defeated, another one spawns, falling from the ceiling and starts talking. Once 5 of them are defeated, the battle ends. |
|||||
btl_un_yoshi | ใใใจใใทใผ (Yoshi Kid) | Found in tst.rel (Test Level). The internal ID of this entity is the same as the partner Yoshi Kid - but the other partners are not defined as enemies anywhere (the ones found in Doopliss' battles are separate entities entirely). |
Non-Functional Unused Enemies
Hyper Bob-Omb
File Name: c_bomhey_m
Internal Name: btl_un_hyper_bomhei
Enemy Name: Hyper Bob-Omb
btl_hlp_hyper_bomhei | |||||||||
---|---|---|---|---|---|---|---|---|---|
That's a Hyper Bob-Omb.
Once you hit it, it'll get angry |
Max HP is 5,
Attack it with something hard, like a |
Ultra Bob-Omb
File Name: c_bomhey_h
Internal Name: btl_un_ultra_bomhei
Enemy Name: Ultra Bob-Omb
btl_hlp_ultra_bomhei | |||||||||
---|---|---|---|---|---|---|---|---|---|
That's an Ultra Bob-Omb.
Once you hit it, it'll get angry |
Max HP is 7,
Attack it with something hard, like a |
Dark Atomic Boo
File Name: c_atmic_trs_p
The only thing ever completed of this boss was its texture and animation file. It doesn't have an assigned name or any code present on the disc.
Enemies Without Graphics
Internal Name | Enemy Name | Log Name | Log Entry | Notes |
---|---|---|---|---|
Battle Name + Log Entry | ||||
btl_un_bomzou | BOMBZO GLOBAL 1701 | menu_enemy_158 | BOMBZO GLOBAL 1776 | |
btl_un_christine | Goombella | menu_enemy_162 | Goombella | This is a test character. |
btl_un_chuchurina | Ms. Mowz | menu_enemy_168 | Ms. Mowz | This is a test character. |
btl_un_clauda | Flurrie | menu_enemy_165 | Flurrie | This is a test character. |
btl_un_koura | Shell | menu_enemy_161 | Shell | This is a test character. |
btl_un_kurikuri | Goomba Bros. | menu_enemy_138 | ใฏใชใฏใช๏ผๅ
ๅผ (5 Goomgoom Bros.) |
At one point in the game's development, the Goomba Bros in the Glitz Pit may have attacked as a single unit. |
btl_un_majolyne2 | Beldam | menu_enemy_105 | ใใธใงใชใณ2 (Beldam 2) |
Given where the Shadow Sirens appear, there was meant to be a second battle in Chapter 4. |
btl_un_majolyne3 | Beldam | menu_enemy_106 | ใใธใงใชใณ3 (Beldam 3) |
Given where the Shadow Sirens appear, there was meant to be a third battle in Chapter 6. |
btl_un_marilyn2 | Marilyn | menu_enemy_109 | ใใชใชใณ2 (Marilyn 2) |
Probably meant to be fought in Chapter 4. |
btl_un_marilyn3 | Marilyn | menu_enemy_110 | ใใชใชใณ3 (Marilyn 3) |
Probably meant to be fought in Chapter 6. |
btl_un_mario | Mario | menu_enemy_160 | Mario | This is a test character. |
btl_un_nokotarou | Koops | menu_enemy_163 | Koops | This is a test character. |
btl_un_sanders | Bobbery | menu_enemy_167 | Bobbery | This is a test character. |
btl_un_switch | Switch | menu_enemy_156 | Switch | This is a test character. |
btl_un_system | System | menu_enemy_159 | System | This is a test character. |
btl_un_testnpc | TEST GLOBAL 1700 | menu_enemy_157 | Test Character | This is a test character. |
btl_un_tree | Odd Tree | menu_enemy_155 | ใใซใชใใ (Worrisome Tree) |
|
btl_un_vivian | Vivian | menu_enemy_166 | Vivian | This is a test character. |
btl_un_vivian2 | Vivian | menu_enemy_113 | ใใใขใณ2 (Vivian 2) |
Probably meant to be fought in Chapter 4. |
Battle Name Only | ||||
btl_un_fighter | Fighter |
Unused Enemy Groups
Five enemy groups are defined in the game but aren't used. Most of these are in rooms that don't have enemies otherwise.
Twilight Trail
Room: Twilight Trail Transitional Room
Empty Room?: Yes
Enemy List: 2 Hyper Goomba / 2 Paragoomba / 2 Paragoomba, Crazee Dayzee
Unique Formation?: Yes
Room: Boulder Area
Empty Room?: No
Enemy List: 2 Hyper Cleft
Unique Formation?: Yes
Pirate's Grotto
Room: Sluice Gate Room
Empty Room?: Yes
Enemy List: Bill Blaster, Bulky Bob-omb
Unique Formation?: Yes
Riverside Station
Room: Clock Room
Empty Room?: No
Enemy List: 2 Spiked Parabuzzy
Unique Formation?: No
X-Naut Base
Room: Potion Laboratory
Empty Room?: Yes
Enemy List: 4 X-Nauts, X-Naut PhD
Unique Formation?: Yes
Unused Ceiling Behaviors
Buzzy Beetle
All grounded Buzzy Beetle variants have an unused behavior for being on the ceiling, as well as an unused attack where they drop from the ceiling and land on the player. After the attack they remain on the ground for the rest of the battle.
Piranha Plant
Piranha Plants have a similar behavior, after attacking the player there is a chance they can reappear on the ceiling if there is one in the battle. Although this behavior is technically used, no Piranha Plant variants ever appear in battles where a ceiling appears.