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Payday: The Heist
| Payday: The Heist |
|---|
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Developer:
OVERKILL Software
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PAYDAY: The Heist is the result of the developers watching one too many heist movies.
Contents
Sub-Pages
| Unused Textures Including leftovers from when the game was known as Stone Cold. |
A message from Simon Viklund
If you owned the game's soundtrack DLC, a .txt file called A_message_from_simon_viklund.txt will show up in the game's directory. It reads:
Hi there, Thank you for buying Payday: The Game Soundtrack and supporting Overkill Software - I'm sure you will appreciate this totally OVERKILL soundtrack release! Stay awesome, and enjoy the music! Best regards, Simon Viklund, music composer at Overkill Software
Unused Sounds
| To do: There are many more unused lines lying around in the files. |
Bain Lines
In the Panic Room heist, Bain was originally going to brief the team. In the final game, the characters talk to each other about it instead.
This line would've played once you failed the stealth portion of Diamond Heist. However, Murkywater units only appear on Slaughterhouse, so this is unused.
Wolf Lines
A raw WAV file that consists of 40 seconds of Ulf Andersson (Game Designer and Wolf's VO) improvising "cover my back" variants off the top of his head. Probably included by accident.
Unused Music
An unused song still exists in the game's files. It's unknown where it would've been used. (Note that the actual song is broken up into separate .wav files.)
Unused Models
| To do: Get pictures of these models. In particular, Model comparisons between the now-released Yacht Heist from Payday 2 might be a good idea. |
Models from the scrapped Alaska, Departing, and Yacht heists are still present in the game.
| The Payday series | |
|---|---|
| Windows | Payday: The Heist • Payday 2 |
| PlayStation 3 | Payday: The Heist |
Cleanup > To do
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