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Prerelease:Anachronox
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This page details pre-release information and/or media for Anachronox.
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? Notes: There's far more that could be here. |
Contents
Development Timeline
1996
- August - Tom Hall leaves Apogee/3D Realms to join Dream Design.
- October - In an interview with Gamespot, Tom Hall teases work on an RPG project.
2001
- June 27th - The game is released in North America.
1996
In October, Gamespot would publish an interview with Hall. Gamespot would ask Hall about the project he was working on at Dream Design, to which he responded with:
Sure. It'll be sort of a combo between Super Mario RPG and Final Fantasy, with lots of surprises, cool characters, and design innovations. We want to extend the gaming experience, not just put the same junk out with different wrapping paper.[1]
Screenshots
IGN Anachronox Intelligence Report
Preview | Final |
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E3 Gallery: Anachronox
Preview | Final |
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Preview | Final |
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Gamespot Preview
References
- ↑ October 1996 Gamespot interview - gamespot.com, October 1996
- ↑ Anachronox Intelligence Report - rpgvault.ign.com, Oct. 29th, 1999
- ↑ E3 Gallery: Anachronox - rpgvault.ign.com, May 15th, 2000
- ↑ GameSpot's Preview of Anachronox - gamespot.com, Aug. 03, 2000
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