Proto:Bubble Symphony (Arcade)
This page details one or more prototype versions of Bubble Symphony (Arcade).
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This prototype is documented on Hidden Palace.
A prototype of the arcade Bubble Symphony (under its Japanese title of Bubble Bobble II), dated December 13, 1993.
Stat Differences
The stat totals shown in the attract mode are higher than in the final. Also, Cororon comes before Kululun in the proto, opposite of the final.
Bubblun | Proto | Final |
---|---|---|
Move | 3 | 2 |
Range | 3 | 2 |
Speed | 3 | 2 |
Shot | 3 | 1 |
Total | 12 | 7 |
Bubblun is built similarly to the final, being the most balanced character.
Bobblun | Proto | Final |
---|---|---|
Move | 4 | 3 |
Range | 2 | 1 |
Speed | 2 | 2 |
Shot | 3 | 1 |
Total | 11 | 7 |
Bobblun has a similar stat spread to the final (high movement speed at the expense of bubble range). Oddly, his Speed (bubble velocity) is docked a point, resulting in him having the lowest total stats.
Kululun | Proto | Final |
---|---|---|
Move | 2 | 2 |
Range | 4 | 3 |
Speed | 3 | 1 |
Shot | 3 | 1 |
Total | 12 | 7 |
Kululun's stat spread (high bubble range at the expense of movement speed) differs from the final (high bubble range at the expense of bubble velocity).
Cororon | Proto | Final |
---|---|---|
Move | 2 | 1 |
Range | 3 | 2 |
Speed | 4 | 3 |
Shot | 3 | 1 |
Total | 12 | 7 |
Cororon's stat spread (high bubble velocity at the expense of movement speed) is the same as the final.