Proto:Mario Kart: Double Dash!!/Interactive Multi-Game Demo Disc (US)/Unused Graphics
This is a sub-page of Proto:Mario Kart: Double Dash!!/Interactive Multi-Game Demo Disc (US).
Contents
E3 Luigi Circuit Logo
Path: MRAM.arc/race2d.arc/timg/co_name_luigi.bti
An early graphic for Luigi Circuit, resembling the one seen at E3, though it differs slightly from some of the released b-roll footage. None of the other early course banners seen at E3 are here though.
Ghost Data
Path: SceneData/English/ghostdata.arc/timg/mozi_saveghost.bti
A copy of the "Save Ghost" text found among the files of the ghost data screen. This text can be found after finishing a race in Time Trials, but this copy is never used.
Options
Sound Player
At some point, a sound player was planned to appear in the options screen, where you could've played various songs from the game's soundtrack.
Path: SceneData/English/option.arc/timg/mozi_soundplayer.bti
The graphic that would've been displayed on the left among other options.
Path: SceneData/English/option.arc/timg/soundplayer.bti
A graphic to replace the "Options" text, indicating that there was a submenu for selecting a song.
Volume
Path: SceneData/English/option.arc/timg/mozi_bgm.bti
Originally, instead of turning down the game's main volume, you would've had the option to separately change the volume of the music. This graphic would've been placed among other options.
Path: SceneData/English/option.arc/timg/mozi_sfx.bti
Same case with the background music, but with sound effects too. This graphic only exists in Japanese (こうかおん) and translates to "sound effect".
Other
Path: SceneData/English/option.arc/timg/entry_time_attack.bti
A graphic for Time Trials. Why this is in the files of the options screen and what it would've been used for is unknown.
Path: SceneData/English/option.arc/timg/entry_versus.bti
Much like the Time Trials graphic, there's a Versus graphic as well.
Reverse Cup
More remnants and graphics of the scrapped Reverse Cup are present in this demo through various .arc files in the game.
Path: SceneData/English/record.arc/timg/cupwithpict_reverse1cup.bti
The Reverse Cup Logo, used in the Records menu.
Path: SceneData/English/courseselect.arc/timg/cuppictreverse1.bti
An item box with "R1" written in it to be used on the cup selection screen. Considering it doesn't resemble anything from the other cup icons, this is only a placeholder that was never replaced.
Path: MRAM.arc/race2d.arc/timg/cup_pict_reverse1.bti
The same icon but smaller, used for the race introduction screen.
Path: SceneData/English/courseselect.arc/timg/selcourse_reverse1.bti
The first Reverse Cup's background graphic for the cup select screen.
Proto | Final |
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Path: SceneData/English/courseselect.arc/timg/selcourse_reverse2.bti
The second Reverse Cup's background graphic for the cup select screen. The string of this texture's filename appears in the game's .dol executable at virtual address 80331fb8, is also referenced in a table of strings at virtual address 8034b7e4 intended to be used for the All-Cup Tour. That said, the demo never uses this texture for the All-Cup background and instead cycles between the Mushroom, Flower, Star and Special cup backgrounds, depending on the course preview that is present. A texture with the same filename selcourse_reverse2.bti would finally be used properly for the final game's All-Cup Tour background.
Paths: SceneData/English/courseselect.arc/timg/cupname_reverse1_cup.bti & SceneData/English/LANPlay.arc/timg/cupname_reverse1_cup.bti
The Reverse Cup text graphic for the cup select screen and LAN Mode's Options screen.
Path: MRAM_Locale/English/MRAMLoc.arc/timg/resultcupname_reverse1_cup.bti
The same graphic as above, now aligned to the left to be used for the course results screen.