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Proto:SpongeBob SquarePants: Revenge of the Flying Dutchman (GameCube, PlayStation 2)/Texture Changes
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This is a sub-page of Proto:SpongeBob SquarePants: Revenge of the Flying Dutchman (GameCube, PlayStation 2).
Contents
General
UI
Font
E3 | Final |
---|---|
- The font was originally the usual SpongeBob font (with some additional custom characters) before being changed into a generic one.
- L1 and R1 were also stylized (while mistakenly omitting the 1.)
- All characters were shifted around.
Characters and Objects
Bench
E3 | Final |
---|---|
- The bench uses a generic yellow texture.
Clam
E3 | Final |
---|---|
- The clam appears white in the prototype.
Construction Worker
E3 | Final |
---|---|
- The construction worker's textures are in significantly higher resolution in the prototype.
Lightpost
E3 | Final |
---|---|
- The lightpost has less vibrant colors.
Rusty
E3 | Final |
---|---|
- Rusty's texture is in significantly higher resolution in the prototype.
Treasure Chest
E3 | Final |
---|---|
- The front of the treasure chest texture is in higher resolution in the prototype.
Wild Snail
E3 | Final |
---|---|
- The wild snail NPC's texture is in higher resolution in the prototype.
Bikini Bottom
Neighborhood
E3 | Final |
---|---|
- The rock and sand textures were later updated to be stylistically more in-line with the show.
Restaurant District
E3 | Final |
---|---|
- The Chum Bucket is called the Mega Chum Bucket.
Krusty Krab
E3 | Final |
---|---|
- The floorboard texture was later updated to further reflect the look of the show.
E3 | Final |
---|---|
- The crates in the storage area had no ropes.
Downtown Bikini Bottom
Business District
E3 | Final |
---|---|
- The billboards originally sported stock poses of some of the main characters, before being completely redone with original art.
E3 | Final |
---|---|
- The skybox uses the same texture for each horizontal angle.
High Rise
E3 | Final |
---|---|
- The skybox is at a slightly different angle.
Chum World
Midway Games
E3 | Final |
---|---|
- The signboards have Plankton on them, but he was later edited out.
Jellyfish Fields
Corral
E3 | Final |
---|---|
- The swing set uses different a bamboo texture.
E3 | Final |
---|---|
- The bait shop sign texture is higher resolution in the prototype.
Tile Puzzles
Backgrounds
E3 | Final |
---|---|
- The backgrounds in the Bikini Bottom and Dutchman's Graveyard show even earlier designs of the levels than the ones (barely) seen in the final game.
- There is a visible FPS counter in the Bikini Bottom image.
Tiles
- The picture tiles use generic numbers.