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Proto:Yume Nikki/Map and Event Differences/Minor Maps
This is a sub-page of Proto:Yume Nikki/Map and Event Differences.
There are many maps that all share the same Minor Map name in older versions. This would be changed in v0.10 to give them more descriptive names, and were also moved to different folders to make them better organized.
v0.06 through v0.09 have all the Minor Maps in a single dedicated folder, but in v0.04, they are organized in a strange way with unrelated maps.
Contents
Guillotine Room
v0.04
- Only the smaller variant of this room exists at this time.
- The Guillotine NPC for the Severed Head effect is not here, and is in Block World for some reason.
v0.07
- The Guillotine is now present.
- The upper-left Toriningen is still in the same position as older versions.
v0.09
The larger version of the room has been added.
v0.10
- The upper Toriningen was moved one tile to the right.
- The positions of most Toriningen in the larger room were shifted over to the right by one tile.
v0.04/v0.06 | v0.07 - v0.09 | v0.10 |
---|---|---|
Neon Tile Path
v0.04
- Only one Neon Tile Path map exists in v0.04. v0.10's Neon Tile A map is the closest equivalent.
- Two purple gates and one tile are used to transport you to different maps. The top gate leads to Block World, the middle gate goes to Graffiti World, and the tile in the lower right corner directs to Mini Hell.
- The music is the same as Snow World's.
v0.07
Both maps are now present, and have the same layout and connections as v0.10.
v0.10
The music was slowed down to a 70% tempo.
v0.04/v0.06 | v0.07 onward |
---|---|
Checkered Tile Path
v0.04
- Two gates instead of one: The right gate leads to Shield Folk World, and the left gate sends you to Lamp World.
- The Toriningen is in the second map instead, and traps you at the solitary bed in Lamp World.
- The music used is the same as Shield Folk World's. In v0.07, this was changed to use a unique track exclusive to this area instead.
- Mafurako is present in this area. Interacting with her sends you to one of three random spots in Block World, one of which leading to an event that was removed in later versions. She has no additional functionality beyond this, and does not have graphics for her visible form.
- There's a lamp post in the middle of the second map that overlaps a tree, making the lower right corner of the tree not appear. Since the corner is not visible, it acts like a transparent tile instead, with the parallax background going through it.
- The purple gate in the second map leads to Hell, like in v0.10.
v0.07
The layout is now the same as v0.10.
v0.10
The Toriningen in the first room was relocated to the right side.
v0.04/v0.06 | v0.07 - v0.09 | v0.10 |
---|---|---|
v0.04/v0.06 | v0.07 onward |
---|---|
Face Carpet Plaza
v0.04
- Two purple gates are present: The lower right gate leads to Snow World, and the upper left gate leads to Dark World.
- When the map's layout was changed in v0.07, a tile placement error where one of the spikes is blunt near the northwest corner of the map was created. v0.04 does not have this error.
- The map is larger, and the Toriningen is placed differently.
- v0.04 uses what is likely an early version of the Toriningen Beat as its music. This track is also used in the classic version of Lamp World.
v0.07
- The layout is now the same as v0.10, including the tile placement error.
- The music is still the same as older versions.
v0.09
The same music as v0.10 is used now, but it is played at full speed.
v0.10
The music is now played at a 70% tempo.
v0.04/v0.06 | v0.07 onward |
---|---|
v0.04 - v0.08 | v0.09 | v0.10 |
---|---|---|
Dense Woods A
v0.04
- Only one Dense Woods map exists at this point.
- Two gates instead of one: The lower gate goes to Puddle Worldlike in v0.10, and the upper gate goes to Mural World.
- There is a jellyfish standing next to a lamppost near the center of the map. For unknown reasons, this jellyfish was moved offscreen in later versions.
- Kikiyama didn't rule out putting something else in its place, however, as an unused event featuring NASU would be placed here in v0.09.
- Since there are no other Dense Woods maps yet, the map simply loops if you travel on the road.
v0.06
- Several maps have been added to Dense Woods A since v0.04.
- The offscreen jellyfish that crashes the game in v0.10 functions properly in v0.06. The only difference from the other jellyfish on the map is that it plays the other bell sound effect.
- The reason why this jellyfish crashes v0.10 is because the CharSet image called in its event actions was not updated to reflect the file name changes present in v0.10. Specifically, it looks for a file named ใคใใณใ5, but this file was renamed to ใคใใณใ_005 in v0.10.
- The Infinite Road lacks the events from v0.09/v0.10 that determine whether the manhole will be open in Dense Woods B.
v0.07
Some trees were cleared out, making the layout the same as v0.10.
v0.09
NASU is present on the map, but not during normal play. This is one place where the unused NASU Link event can be triggered.
v0.04 | v0.06 | v0.09 | v0.07/v0.08/v0.10 |
---|---|---|---|
Mini Hell
v0.04
- The layout is completely different.
- Two gates are present: The left-hand gate leads to Hell, while the right-hand gate takes you to Eyeball World. Stepping on the tile in the southwest corner of the map will bring you to Neon Tile Path.
v0.07
- Mini Hell was rendered unused due to no maps connecting to it.
- The layout was redesigned.
- The purple gate still goes to Eyeball World, like older versions.
v0.08
- Mini Hell is now only connected to Number World, like in v0.10.
- The layout appears to be an expanded rendition of what was unused in v0.07.
v0.10
The amount of pathways on the map was increased, adding onto the existing layout from v0.08.
v0.04/v0.06 | v0.07 (Unused) | v0.08/v0.09 | v0.10 |
---|---|---|---|
Hell
v0.04
- Only the left half of Hell is present. The layout of this half appears to be identical to later versions, and was just added on to later.
- The lunatic bunches Toriningen traps you in the second Checkered Tile Path map.
- A mirror can be found on the upper portion of the map that gives the Fatten effect. This effect is found in The Docks from the Strober NPC in v0.10.
v0.06
- Hell has been doubled in size since v0.04.
- All of the map teleportation methods use a purple gate, making navigation more confusing. This was thankfully changed to only one purple gate by the time of v0.09's release.
- There is one less Toriningen, and the lunatic bunches Toriningen traps you in the second Checkered Tile Path map.
- The Henkei Shita is grey and stabbing it does not have any chance of teleporting Madotsuki to the Footprint Path.
v0.07
- All but one of the purple gates have been replaced, like v0.10.
- Like in v0.10, the Henkei Shita can be stabbed for a random chance of being teleported to Footprint Path A.
- Although the Checkered Tile Path was redesigned, the location where Madotsuki is trapped by the Toriningen was not updated, placing her out of bounds when caught.
v0.08
- The Henkei Shita is now the same color as v0.10.
- The Lunatic Bunches Toriningen now traps Madotsuki in the Teleport Maze instead of Checkered Tile Path.
v0.09
- Although the Sky Garden exists now, the Toriningen that will trap Madotsuki there has not been added yet. v0.10 would implement it.
v0.10
- The mirror that provides the Fatten effect was removed.
- The Toriningen that will trap Madotsuki in the Sky Garden was added.
The table below lists how the connections to each map align with each other across versions.
v0.04 | v0.06 | v0.07 onward |
---|---|---|
Checkered Tile Path B | Checkered Tile Path B | Checkered Tile Path B |
Forest World | Forest World | Footprint Path B |
Mini Hell | Mini Hell | Neon Tile Path B |
Candle World | Candle World | Face Carpet Plaza |
Dense Woods B | Dense Woods B | |
The Docks | The Docks |
Version | Map Image |
---|---|
v0.04 | |
v0.06 | |
v0.07 | |
v0.08/v0.09 | |
v0.10 |
Footprint Path
v0.04
- The two Footprint Paths are not connected.
- In Footprint Path A, the music is the same as Mural World.
- None of the Henkei Shita NPCs can be stabbed.
- Heading west leads to Neon World, and the east path goes to Lamp World.
- In Footprint Path B, heading west leads to Puddle World, and going south leads to Snow World.
- The footprints in the southern part of Footprint Path B differ.
v0.07
- The layout and connections to other maps are now the same as v0.10.
v0.10
- Footprint Path A's music was slowed down to a 50% tempo.
- The Henkei Shita can now be stabbed.
v0.04/v0.06 | v0.07 onward |
---|---|
The Wilderness
v0.04
- A pink gate is used at the entrance.
- There is less foliage in the map named Minor Map 13A / Sand A.
- The foliage in Minor Map 13C / Sand C is arranged differently, preventing access to the path that would lead to the fence blocking an entrance to FC World in v0.06 and v0.10.
- The Toriningen Party is very bare compared to later versions, with several graphical details missing. The quieter music in the room before the party also does not play.
- A motionless boombox with a different design is also used in v0.04. This would be replaced with an animated boombox by v0.06's release.
- The Towel effect is found right outside the Barracks Settlement.
- v0.04 has only 7 maps in this area compared to 14 in v0.10.
v0.06
- A map that leads to FC World has been added. A path to this map (though blocked by a fence) has been added to the map Minor Map 13C / Sand C by rearranging the foliage.
- The Toriningen Party has been overhauled with new graphics. The quieter music in the room before the party also plays now.
- v0.06 has only 8 maps in this area compared to 14 in v0.10.
v0.07
The pink gate was altered to its final design.
v0.08
In Minor Map 13G / Sand G, a vine was placed to block off the right side of the screen.
v0.09
- All 14 maps are now present.
- All but two of the maps are the same as in v0.10 now.
- The Towel effect was moved to its final location.
v0.10
- In Minor Map 13I / Sand I, two of the plants around the right-hand gate were altered.
- In Minor Map 13K / Sand K, additional foliage was added.
v0.04/0.06 | v0.07 onward |
---|---|
v0.04 - v0.08 | v0.09/v0.10 |
---|---|
v0.04 | v0.06 onward |
---|---|
v0.06/v0.07 | v0.08 onward |
---|---|
v0.09 | v0.10 |
---|---|
Barracks Settlement
v0.04
- The shack that would contain the Squish-Squish creature in v0.06, or the Seahorse in v0.10 is closed off.
- Since the FC Overworld doesn't exist yet, the Pirori cannot teleport Madotsuki.
v0.06
- A second shack has been opened up, providing access to the Squish-Squish NPC.
- The Squish-Squish effect is found inside one of the shacks. The NPC that provides the effect is rendered in the game's normal art style, which went unused in v0.08 and later versions due to it being moved to FC World.
- Even though the FC Overworld exists in v0.06, the Pirori still can't teleport Madotsuki to it just yet.
v0.08
- The Pirori can now teleport Madotsuki to FC World.
- The Seahorse has been added into the shack that the Squish-Squish is in. Unlike later versions, it is purple and less detailed.
- The Squish-Squish effect is no longer obtainable here, and was moved to FC World.
- The Squish-Squish is still present, but has met with a terrible fate... The Seahorse is sucking it dry! RIP Squish-Squish, we hardly knew you.
v0.09
The Seahorse is still slurping up the Squish-Squish, but its color has been altered to orange.
v0.10
The Squish-Squish is now fully consumed by the Seahorse.
v0.04 | v0.06 onward |
---|---|
v0.06/v0.07 | v0.08 | v0.09 | v0.10 |
---|---|---|---|
The Sewers
v0.04
- The outside area where the Pirori are is listed as the first map of The Sewers. Despite this, you still enter The Sewers as you normally would. This could possibly be a remnant of a version even older than v0.04, where you might have started outside first.
- The entrance uses a pink gate instead of a ladder.
- The Faceless Ghost effect is found in the map directly to the left of the outside area. It is located in a map named Gutter_006 in v0.10, which did not exist until v0.08.
- By exiting the left side of the map that the Faceless Ghost is in, you can get behind the Pain Blob. This is not possible in v0.08 and onward, as a newly added room has obstacles blocking the path.
- It is impossible to enter the small space between the pipe in the room before Big Red with the Midget effect.
- In the room you enter when returning from the Docks, there is a hole in the wall instead of stairs, and none of the Sewer drawings.
- This room will provide a one-way trip to the Mall.
- There are only five of the Sewer drawings in v0.04.
v0.06
- In the room you enter when returning from the Docks, some stairs have been added that replace the hole in the wall.
- Two more Sewer drawings have been added to this same corridor since v0.04's release, bumping up the total to seven.
v0.07
- The pink gate was replaced with a ladder.
- Returning from the Docks will put you in the room before Big Red instead of the Mall, but it's still not possible to enter the small space with the Midget effect to return to the area.
v0.08
- The map that the Submarine Fish is found on was added.
- Two additional Sewer drawings were also added with the addition of this room, creating a final total of nine drawings.
- The Faceless Ghost is still in its original location.
- It's possible to enter the small space between the pipe in the room before Big Red now.
v0.09
Identical to v0.10.
v0.04/v0.06 | v0.07 onward |
---|---|
v0.04 - v0.08 | v0.09/v0.10 |
---|---|
v0.08 | v0.09/v0.10 |
---|---|
The Mall
v0.04
- A simple black opening is used instead of an elevator as the entrance. Interestingly, unused graphics for the elevator exist at this point, but they weren't actually utilized until v0.07.
- A taller traffic cone is used. Unlike v0.10, there are no situations where the traffic cone in the Mall's entrance is removed.
- The escalator that would lead to Dense Woods B is blocked off with a traffic cone, as that location didn't exist yet.
- The Toriningen can only change the menu color scheme between the default and pink schemes.
- The chair in Tokuto-kun's room is positioned differently, and cannot be sat in.
v0.06
The traffic cone that was blocking the path to Dense Woods B has been removed, allowing access to the area. A taller traffic cone is still used, though.
v0.07
The elevator is now used at the entrance.
v0.08
The friendly Toriningen can now provide all three menu schemes. v0.04 through v0.07 lacked the black/red menu type.
v0.09
- The chair in Tokuto-kun's room can now be sat in thanks to new tiles being made for it.
- Taller traffic cones are still used.
- Even though the traffic cones that block access to the roof are never removed in this version, there are teleport events behind them! They are set to literally take you to the other side of the escalators in the adjacent maps.
v0.10
Shorter traffic cones are now used. When the cones are absent, the newly-added roof is accessible.
v0.04/v0.06 | v0.07 - v0.09 | v0.10 |
---|---|---|
v0.04 - v0.08 | v0.09/v0.10 |
---|---|
v0.04 | v0.06 onward |
---|---|
v0.06 - v0.09 | v0.10 |
---|---|
Windmill World
v0.04
Windmill World lacks a parallax background, but is otherwise identical to its counterpart in v0.10.
v0.08
The parallax background has been added.
v0.09
NASU is present on the map, but not during normal play. This is the other place where the unused NASU Link event can be triggered.
v0.09 | v0.04 - v0.08/v0.10 |
---|---|
Comparison of Map Names
Because of how these maps are organized in v0.04, the parent map folder for that version will be listed as well.
v0.04 (Japanese) | v0.04 (Translated) | v0.04 Parent Map Folder | v0.06 (Japanese) | v0.06 (Translated) | v0.07 (Japanese) | v0.07 (Translated) | v0.08 (Japanese) | v0.08 (Translated) | v0.09 (Japanese) | v0.09 (Translated) | v0.10 (Japanese) | v0.10 (Translated) | Notes |
N/A | N/A | N/A | ๅฐใใใ | Minor Map | ๅฐใใใ | Minor Map | ๅฐใใใ | Minor Map | ๅฐใใใ | Minor Map | N/A | N/A | A blank map used as a divider. Never accessed in game. |
ๅฐใใใ1 | Minor Map 1 | Puddle World | ๅฐใใใ1 | Minor Map 1 | ๅฐใใใ1 | Minor Map 1 | ๅฐใใใ1 | Minor Map 1 | ๅฐใใใ1 | Minor Map 1 | ็ดซ๏ผก | Purple A | Small Guillotine Room. |
N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ๅฐใใใ๏ผ๏ผก | Minor Map 1A | ็ดซ๏ผข | Purple B | Large Guillotine Room |
ๅฐใใใ2 | Minor Map 2 | Snow World | ๅฐใใใ2 | Minor Map 2 | ๅฐใใใ2 | Minor Map 2 | ๅฐใใใ2 | Minor Map 2 | ๅฐใใใ2 | Minor Map 2 | ใใชใณใฟใคใซA | Neon Tile A | Neon Tile Path |
N/A | N/A | N/A | N/A | N/A | ๅฐใใใ2๏ผก | Minor Map 2A | ๅฐใใใ2๏ผก | Minor Map 2A | ๅฐใใใ2๏ผก | Minor Map 2A | ใใชใณใฟใคใซ๏ผข | Neon Tile B | |
ๅฐใใใ4 | Minor Map 4 | Shield-Folk World | ๅฐใใใ4 | Minor Map 4 | ๅฐใใใ4 | Minor Map 4 | ๅฐใใใ4 | Minor Map 4 | ๅฐใใใ4 | Minor Map 4 | ใใงใใฏA | Check A | Checkered Tile Path |
ๅฐใใใ5 | Minor Map 5 | Lamp World | ๅฐใใใ5 | Minor Map 5 | ๅฐใใใ5 | Minor Map 5 | ๅฐใใใ5 | Minor Map 5 | ๅฐใใใ5 | Minor Map 5 | ใจใ | Thorn | Face Carpet Plaza |
ๅฐใใใ6 | Minor Map 6 | Block World | ๅฐใใใ6 | Minor Map 6 | ๅฐใใใ6 | Minor Map 6 | ๅฐใใใ6 | Minor Map 6 | ๅฐใใใ6 | Minor Map 6 | ้่ทฏ | Road | Dense Woods A |
N/A | N/A | N/A | ๅฐใใใ6A | Minor Map 6A | ๅฐใใใ6A | Minor Map 6A | ๅฐใใใ6A | Minor Map 6A | ๅฐใใใ6A | Minor Map 6A | ้่ทฏA | Road A | Leads to the Infinite Road |
N/A | N/A | N/A | ๅฐใใใ6B | Minor Map 6B | ๅฐใใใ6B | Minor Map 6B | ๅฐใใใ6B | Minor Map 6B | ๅฐใใใ6B | Minor Map 6B | ้่ทฏB | Road B | Part of the Infinite Road |
N/A | N/A | N/A | ๅฐใใใ6C | Minor Map 6C | ๅฐใใใ6C | Minor Map 6C | ๅฐใใใ6C | Minor Map 6C | ๅฐใใใ6C | Minor Map 6C | ้่ทฏC | Road C | The Infinite Road |
N/A | N/A | N/A | ๅฐใใใ6D | Minor Map 6D | ๅฐใใใ6D | Minor Map 6D | ๅฐใใใ6D | Minor Map 6D | ๅฐใใใ6D | Minor Map 6D | ้่ทฏD | Road D | The Infinite Road's exit |
ๅฐใใใ7 | Minor Map 7 | Graffiti World | ๅฐใใใ7 | Minor Map 7 | โ ๅฐใใใ๏ผ | โ Minor Map 7 | ๅฐใใใ๏ผ | Minor Map 3 | ๅฐใใใ๏ผ | Minor Map 3 | ่ตคB | Red B | Mini Hell. Unused in v0.07. |
ๅฐใใใ8 | Minor Map 8 | Graffiti World | ๅฐใใใ8 | Minor Map 8 | ๅฐใใใ๏ผ | Minor Map 8 | ๅฐใใใ๏ผ | Minor Map 8 | ๅฐใใใ๏ผ | Minor Map 8 | ่ตคA | Red A | Hell |
ๅฐใใใ9 | Minor Map 9 | Shield-Folk World | ๅฐใใใ9 | Minor Map 9 | ๅฐใใใ9 | Minor Map 9 | ๅฐใใใ9 | Minor Map 9 | ๅฐใใใ9 | Minor Map 9 | ใใงใใฏB | Check B | Checkered Tile Path |
ๅฐใใใ10 | Minor Map 10 | Mural World | ๅฐใใใ10 | Minor Map 10 | ๅฐใใใ10 | Minor Map 10 | ๅฐใใใ10 | Minor Map 10 | ๅฐใใใ10 | Minor Map 10 | ่ถณใใจ๏ผก | Footprints A | Footprint Path |
ๅฐใใใ11 | Minor Map 11 | Puddle World | ๅฐใใใ11 | Minor Map 11 | ๅฐใใใ11 | Minor Map 11 | ๅฐใใใ11 | Minor Map 11 | ๅฐใใใ11 | Minor Map 11 | ่ถณใใจ๏ผข | Footprints B | |
ๅฐใใใ12 | Minor Map 12 | Eyeball World | ๅฐใใใ12 | Minor Map 12 | โ ๅฐใใใ๏ผ๏ผ | โ Minor Map 12 | N/A | N/A | N/A | N/A | N/A | N/A | Toriningen's Bed event. Accessed from Block World in v0.04/v0.06. Unused in v0.07. |
ๅฐใใใ13 | Minor Map 13 | Candle World | ๅฐใใใ13 | Minor Map 13 | ๅฐใใใ13 | Minor Map 13 | ๅฐใใใ13 | Minor Map 13 | ๅฐใใใ13 | Minor Map 13 | ็ | Sand | The Wilderness. |
ๅฐใใใ13A | Minor Map 13A | The Wilderness | ๅฐใใใ13A | Minor Map 13A | ๅฐใใใ13A | Minor Map 13A | ๅฐใใใ13A | Minor Map 13A | ๅฐใใใ13A | Minor Map 13A | ็ A | Sand A | |
ๅฐใใใ13B | Minor Map 13B | The Wilderness | ๅฐใใใ13B | Minor Map 13B | ๅฐใใใ13B | Minor Map 13B | ๅฐใใใ13B | Minor Map 13B | ๅฐใใใ13B | Minor Map 13B | ็ B | Sand B | |
ๅฐใใใ13C | Minor Map 13C | The Wilderness | ๅฐใใใ13C | Minor Map 13C | ๅฐใใใ13C | Minor Map 13C | ๅฐใใใ13C | Minor Map 13C | ๅฐใใใ13C | Minor Map 13C | ็ C | Sand C | |
ๅฐใใใ13D | Minor Map 13D | The Wilderness | ๅฐใใใ13D | Minor Map 13D | ๅฐใใใ13D | Minor Map 13D | ๅฐใใใ13D | Minor Map 13D | ๅฐใใใ13D | Minor Map 13D | ็ D | Sand D | |
ๅฐใใใ13E | Minor Map 13E | The Wilderness | ๅฐใใใ13E | Minor Map 13E | ๅฐใใใ13E | Minor Map 13E | ๅฐใใใ13E | Minor Map 13E | ๅฐใใใ13E | Minor Map 13E | ็ E | Sand E | |
ๅฐใใใ13F | Minor Map 13F | The Wilderness | ๅฐใใใ13F | Minor Map 13F | ๅฐใใใ13F | Minor Map 13F | ๅฐใใใ13F | Minor Map 13F | ๅฐใใใ13F | Minor Map 13F | ็ F | Sand F | |
N/A | N/A | N/A | ๅฐใใใ13G | Minor Map 13G | ๅฐใใใ13G | Minor Map 13G | ๅฐใใใ13G | Minor Map 13G | ๅฐใใใ13G | Minor Map 13G | ็ G | Sand G | Leads to FC Entrance B. |
N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ๅฐใใใ13H | Minor Map 13H | ็ H | Sand H | |
N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ๅฐใใใ13I | Minor Map 13I | ็ I | Sand I | |
N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ๅฐใใใ13J | Minor Map 13J | ็ J | Sand J | |
N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ๅฐๅฑใฎไธญ๏ผก | Inside Shack A | ๅฐๅฑใฎไธญ๏ผก | Inside Shack A | Hot Springs House |
N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ๅฐใใใ13K | Minor Map 13K | ็ K | Sand K | |
N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ๅฐใใใ13L | Minor Map 13L | ็ L | Sand L | |
N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ๅฐใใใ13M | Minor Map 13M | ็ M | Sand M | |
N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ๅฐใใใ13N | Minor Map 13N | ็ N | Sand N | |
ๅฐใใใ14 | Minor Map 14 | Eyeball World | ๅฐใใใ14 | Minor Map 14 | ๅฐใใใ14 | Minor Map 14 | ๅฐใใใ14 | Minor Map 14 | ๅฐใใใ14 | Minor Map 14 | ๅ | Dirt | Barracks Settlement. |
ๅฐใใใ14A | Minor Map 14 | Barracks Settlement | ๅฐใใใ14A | Minor Map 14A | ๅฐใใใ14A | Minor Map 14A | ๅฐใใใ14A | Minor Map 14A | ๅฐใใใ14A | Minor Map 14A | ๅA | Dirt A | |
N/A | N/A | N/A | ๅฐใใใ14B | Minor Map 14B | ๅฐใใใ14B | Minor Map 14B | ๅฐใใใ14B | Minor Map 14B | ๅฐใใใ14B | Minor Map 14B | ๅB | Dirt B | Buyo Buyo Effect found here in v0.06/v0.07 |
ๅฐใใใ15A | Minor Map 15A | Forest World | ๅฐใใใ15A | Minor Map 15A | ๅฐใใใ15A | Minor Map 15A | ๅฐใใใ15A | Minor Map 15A | ๅฐใใใ15A | Minor Map 15A | ใฉใถ_002 | Gutter_002 | The outside area of the Sewers |
ๅฐใใใ15B | Minor Map 15B | The Sewers | ๅฐใใใ15B | Minor Map 15B | ๅฐใใใ15B | Minor Map 15B | ๅฐใใใ15B | Minor Map 15B | ๅฐใใใ15B | Minor Map 15B | ใฉใถ_001 | Gutter_001 | Entrance to the Sewers. |
ๅฐใใใ15C | Minor Map 15C | The Sewers | ๅฐใใใ15C | Minor Map 15C | ๅฐใใใ15C | Minor Map 15C | ๅฐใใใ15C | Minor Map 15C | ๅฐใใใ15C | Minor Map 15C | ใฉใถ_003 | Gutter_003 | Faceless Ghost effect found here until v0.09. |
ๅฐใใใ15D | Minor Map 15D | The Sewers | ๅฐใใใ15D | Minor Map 15D | ๅฐใใใ15D | Minor Map 15D | ๅฐใใใ15D | Minor Map 15D | ๅฐใใใ15D | Minor Map 15D | ใฉใถ_004 | Gutter_004 | |
ๅฐใใใ15E | Minor Map 15E | The Sewers | ๅฐใใใ15E | Minor Map 15E | ๅฐใใใ15E | Minor Map 15E | ๅฐใใใ15E | Minor Map 15E | ๅฐใใใ15E | Minor Map 15E | ใฉใถ_005 | Gutter_005 | |
N/A | N/A | N/A | N/A | N/A | N/A | N/A | 020ๅฐใใใ15F | 020Minor Map 15F | ๅฐใใใ15F | Minor Map 15F | ใฉใถ_006 | Gutter_006 | Submarine Fish |
ๅฐใใใ16A | Minor Map 16A | Neon World | ๅฐใใใ16A | Minor Map 16A | ๅฐใใใ16A | Minor Map 16A | ๅฐใใใ16A | Minor Map 16A | ๅฐใใใ16A | Minor Map 16A | ใใใผใB | Department Store B | The Mall |
ๅฐใใใ16B | Minor Map 16B | Neon World | ๅฐใใใ16B | Minor Map 16B | ๅฐใใใ16B | Minor Map 16B | ๅฐใใใ16B | Minor Map 16B | ๅฐใใใ16B | Minor Map 16B | ่ตคใ้จๅฑ | Red Room | Big Red |
ๅฐใใใ16C | Minor Map 16C | Neon World | ๅฐใใใ16C | Minor Map 16C | ๅฐใใใ16C | Minor Map 16C | ๅฐใใใ16C | Minor Map 16C | ๅฐใใใ16C | Minor Map 16C | ใใใผใA | Department Store A | Entrance to the Mall |
ๅฐใใใ16D | Minor Map 16D | Neon World | ๅฐใใใ16D | Minor Map 16D | ๅฐใใใ16D | Minor Map 16D | ๅฐใใใ16D | Minor Map 16D | ๅฐใใใ16D | Minor Map 16D | ใจใณใใฉใณในA | Entrance A | E-Man's room |
ๅฐใใใ16E | Minor Map 16E | Neon World | ๅฐใใใ16E | Minor Map 16E | ๅฐใใใ16E | Minor Map 16E | ๅฐใใใ16E | Minor Map 16E | ๅฐใใใ16E | Minor Map 16E | ใจใณใใฉใณในB | Entrance B | O-Man's room |
ๅฐใใใ16F | Minor Map 16F | Neon World | ๅฐใใใ16F | Minor Map 16F | ๅฐใใใ16F | Minor Map 16F | ๅฐใใใ16F | Minor Map 16F | ๅฐใใใ16F | Minor Map 16F | ใจใณใใฉใณในC | Entrance C | Tokuto-kun's room |
N/A | N/A | N/A | ๅฐใใใ16G | Minor Map 16G | ๅฐใใใ16G | Minor Map 16G | ๅฐใใใ16G | Minor Map 16G | ๅฐใใใ16G | Minor Map 16G | ใใใผใC | Department Store C | Path to Dense Woods B |
ๅฐใใใ17 | Minor Map 17 | Lamp World | ๅฐใใใ17 | Minor Map 17 | ๅฐใใใ17 | Minor Map 17 | ๅฐใใใ17 | Minor Map 17 | ๅฐใใใ17 | Minor Map 17 | ๅบงๆทๆด | Tatami Den | Windmill World |