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Proto:Yume Nikki/Version 0.07/Unused Graphics

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This is a sub-page of Proto:Yume Nikki/Version 0.07.

New to v0.07

These graphics were first found, or have only appeared in v0.07 thus far.

Blindfold

The wake-up pinch sprites for the 8-bit version of the unused Blindfold effect. These were overwritten by the 8-bit wake-up sprites for the Spirit Headband effect with invisibility active in v0.10.

Yn009 FCBlindfoldWakeUp.png

Greyscale Madotsuki

Wake-up pinch sprites for Greyscale Madotsuki. These were overwritten by the wake-up sprites for the Spirit Headband effect with invisibility active in v0.10.

Yn009 GreyscaleWakeUp.png

White Desert Stalk

An eye-like stalk located in the White Desert's ChipSet. While it is unused now, it would later be used in v0.09 when the White Desert was expanded, specifically in the portion accessed from the Dense Woods.

Yn WhiteDesertStalk.png

Thumbs.db Images

Not much to see this time. Strangely, the ChipSet Thumbs.db file was missing from the original LZH archive, suggesting that Kikiyama may have accidentally deleted it prior to packing v0.07.

Thumbs.db Image Used Image (If available) Japanese Filename Translated Filename Folder Location Date Modified Notes
Yn007-MonoeThumb.png Yn007-Monoe.PNG モノ江.png Monoe Panorama 4/10/2005 (06:13:26 UTC) The same picture of Monoe can be found in the Panorama folder's Thumbs.db, but it doesn't appear to be any different from what's used in the Picture folder.
  • Its presence in the Panorama folder may indicate that it could have been a background originally, but this is unlikely.
Yn007-MonoBackground3Thumb.png Yn007-MonoBackground3.png モノ背景3.png Mono Background 3 Panorama 4/21/2005 (11:51:28 UTC) A zoomed out version of a background from the White Desert. Apart from this, it is the same as the used image.

Shared with v0.06

These graphics were also unused in v0.06 or earlier versions.

Blocks

The stone blocks in Puddle World's ChipSet are still not used, and never were.

Yn004-06 PuddleWorldBlocks.png

Eyes

The eyes in the Barracks Settlement's ChipSet continue to go unused.

Yn004 BarracksSettlementEye.pngYn004 BarracksSettlementDoubleEye.png

Hat and Scarf Effect

The alternate version of the Hat and Scarf effect still exists.

Unused Used
Yn004-UnusedHatScarfEffect.png Yn-MadotsukiHatScarfEffect.png

Submarine Fish

The Submarine Fish still isn't used, and wouldn't appear until v0.08.

v0.04 - v0.07 v0.08 onward
Yn006 SubmarineFish.png Yn010 SubmarineFish.png

FC World Stone

This stone block still isn't used.

v0.06 - v0.09 v0.10
Yn006 FCStoneUnused.png Yn010 FCStone2.png

Shared with v0.10

Many of v0.10's unused graphics are also present in v0.07, though there isn't really much new to say about most of them. They are listed here for reference, with more details available on v0.10's page.

Effects

Blindfold

YumeNikki-Blindfold.png

Chair

Yn Chair-RidingMadotsuki.png Yn-UnusedChairAnimation.gif

Crick in the Neck

Yn-crickintheneck.PNG

Greyscale

Yn-greyscale.PNG

Yn GreyscaleMadotsuki.png

Midget

Yn EightMidgets.png Yn FCEightMidgets.png

Traffic Light

Yn-StoplightUnlit.png Yn-FCStoplightUnlit.png

Will-o'-the-Wisp

Yn-willowisp.PNG

CharSet Grahpics

Madotsuki's Room

Yn-unusedchair.png

The chair is able to face two other directions on its own. The in-game version is in the middle for reference.

Yn-trash.png

Hat & Scarf

Yn-unusedhatscarf.png

The in-game version is in the middle for reference.

Eye Palm

Yn-unusedarm.png

Umbrella

Yn-unusedumbrella.png Yn-unusedOpenUmbrella.png

FC World Square

Yn-FCWorldSquare.png

Kinoko-san

Yn unusedKinoko.png

Light

Yn-unusedthing.png

The Mall

Yn010 Elevator.PNG

The elevator that is used is on the left for reference.

Yn-MallToriningen.png

The friendly toriningen in the Mall has sprites for facing other directions, but it only ever faces forward.

Neon World

Unused Used
Yn-NeonFloorUnused.png Yn-NeonFloorUnused2.png Yn-NeonFloor.png

There are differently assembled variants of one of the floor patterns in Neon World.

Nopperabou Witches

Yn UnusedWitches.png

Train Passenger

Yn-passenger.png

ChipSet Graphics

Madotsuki's Room

Yn MadotsukiRoomAutoTile.png Yn-madotsukisroom.PNG YumeNikki-cracked-window.png Yn windowReflection.png Yn-MadotsukiRoomUnusedFloorTiles.png Yn-MadotsukiRoomUnusedWallTiles.png

Barracks Settlement

Yn-BarracksSettlementJellyStalk.png Yn-BarracksSettlementSmallJellyStalk.png

Dotted Tiles

Yn-EarlyHellTiles.png

FC World

Yn-FCGoblinTile1.png Yn-FCGoblinTile2.png

The Infinite Road

Yn-FloyagOutline.png Yn-RoadManhole.png

The Mall

Yn-MallHole.png

Yn-MallAutotile.png

Neon Tile Path Pyramid

Yn-SmallNeonPyramid.png

Pink Sea

Yn-PinkSeaSeparateTiles.png

Puddle World

Yn-PuddleWorldTiles1.png Yn-PuddleWorldTiles2.png Yn-PuddleWorldTiles3.png Yn-PuddleWorldTiles4.png

Sewers Graffiti

Yn SewersGraffiti.png

Static Maze

Yn-PurpleStaticMazeGate.png Yn-PurpleStaticMazeGateSingle.png

Table & Confetti

Yn-ForestWorldTable.png Yn-ForestWorldConfetti.png

Teleport Maze

Yn-TeleportMazeTile.png

White Desert

Yn-WhiteDesertDots.png Yn-WhiteDesertPlants.png

Windmill World

Yn-WindmillWorldTatami.png

The Witch's Island

Yn-WitchIslandBranchlessTree.png

Unused Pictures

3-Line Message Window

Yn 3LineMessageWindow.png

Leftovers from Older Versions

Dream World TV

Yn006 dreamTV.PNG

The image on the TV found in v0.06 is no longer used.

Pink Gate

Yn-gate.png

The pink gate found in earlier versions still remains in several ChipSets.

Static Maze Light

Yn006 LadderLight.png

The light at the bottom of the ladder in the Static Maze from v0.04 and v0.06 can still be found in FC World's ChipSet.