Proto:Yume Nikki/Version 0.07/Unused Graphics
This is a sub-page of Proto:Yume Nikki/Version 0.07.
Contents
- 1 New to v0.07
- 2 Shared with v0.06
- 3 Shared with v0.10
- 3.1 Effects
- 3.2 CharSet Grahpics
- 3.3 ChipSet Graphics
- 3.3.1 Madotsuki's Room
- 3.3.2 Barracks Settlement
- 3.3.3 Dotted Tiles
- 3.3.4 FC World
- 3.3.5 The Infinite Road
- 3.3.6 The Mall
- 3.3.7 Neon Tile Path Pyramid
- 3.3.8 Pink Sea
- 3.3.9 Puddle World
- 3.3.10 Sewers Graffiti
- 3.3.11 Static Maze
- 3.3.12 Table & Confetti
- 3.3.13 Teleport Maze
- 3.3.14 White Desert
- 3.3.15 Windmill World
- 3.3.16 The Witch's Island
- 3.4 Unused Pictures
- 3.5 Leftovers from Older Versions
New to v0.07
These graphics were first found, or have only appeared in v0.07 thus far.
Blindfold
The wake-up pinch sprites for the 8-bit version of the unused Blindfold effect. These were overwritten by the 8-bit wake-up sprites for the Spirit Headband effect with invisibility active in v0.10.
Greyscale Madotsuki
Wake-up pinch sprites for Greyscale Madotsuki. These were overwritten by the wake-up sprites for the Spirit Headband effect with invisibility active in v0.10.
White Desert Stalk
An eye-like stalk located in the White Desert's ChipSet. While it is unused now, it would later be used in v0.09 when the White Desert was expanded, specifically in the portion accessed from the Dense Woods.
Thumbs.db Images
Not much to see this time. Strangely, the ChipSet Thumbs.db file was missing from the original LZH archive, suggesting that Kikiyama may have accidentally deleted it prior to packing v0.07.
These graphics were also unused in v0.06 or earlier versions.
Blocks
The stone blocks in Puddle World's ChipSet are still not used, and never were.
Eyes
The eyes in the Barracks Settlement's ChipSet continue to go unused.
Hat and Scarf Effect
The alternate version of the Hat and Scarf effect still exists.
Unused | Used |
---|---|
Submarine Fish
The Submarine Fish still isn't used, and wouldn't appear until v0.08.
v0.04 - v0.07 | v0.08 onward |
---|---|
FC World Stone
This stone block still isn't used.
v0.06 - v0.09 | v0.10 |
---|---|
Many of v0.10's unused graphics are also present in v0.07, though there isn't really much new to say about most of them. They are listed here for reference, with more details available on v0.10's page.
Effects
Blindfold
Chair
Crick in the Neck
Greyscale
Midget
Traffic Light
Will-o'-the-Wisp
CharSet Grahpics
Madotsuki's Room
The chair is able to face two other directions on its own. The in-game version is in the middle for reference.
Hat & Scarf
The in-game version is in the middle for reference.
Eye Palm
Umbrella
FC World Square
Kinoko-san
Light
The Mall
The elevator that is used is on the left for reference.
The friendly toriningen in the Mall has sprites for facing other directions, but it only ever faces forward.
Neon World
Unused | Used |
---|---|
There are differently assembled variants of one of the floor patterns in Neon World.
Nopperabou Witches
Train Passenger
ChipSet Graphics
Madotsuki's Room
Barracks Settlement
Dotted Tiles
FC World
The Infinite Road
The Mall
Neon Tile Path Pyramid
Pink Sea
Puddle World
Sewers Graffiti
Static Maze
Table & Confetti
Teleport Maze
White Desert
Windmill World
The Witch's Island
Unused Pictures
3-Line Message Window
Leftovers from Older Versions
Dream World TV
The image on the TV found in v0.06 is no longer used.
Pink Gate
The pink gate found in earlier versions still remains in several ChipSets.
Static Maze Light
The light at the bottom of the ladder in the Static Maze from v0.04 and v0.06 can still be found in FC World's ChipSet.