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RayCrisis (iOS, Android)
RayCrisis |
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Developer: Taito This game has unused graphics. |
The iOS and Android versions of RayCrisis, aside from having adapted touch screen controls and a new game mode and soundtrack, are practically direct ports of the original Arcade release.
ENCROACHMENT OVER 100%
Unused Graphics
NOTE: All of these graphics are compressed under Aqualead LZSS in the data, and take in consideration the folder assets.
Arcade Leftovers
The folder Rom/TIM, which contains the graphics for the game's title screen, also have assets for rating, warning and disclaimer screens from the game's Arcade release.
Debugging Font
DebugFont.aft is a 1bpp font likely meant for some kind of debug display. Due to its size, it has been organized in 256x256 parts.
Unused Text
Rom\PRGTM.BIN, which is also normally compressed under Aqualead LZSS, contains strings from the original arcade release's operator menu.
CODE %zd CODE Keep setting and return. 設定を初期化せずに戻る Load setup default and return. 設定を初期化して戻る Load setup default? 設定を全て初期値に戻しますか? Keep all data and return. データを消去せずに戻る Clear all data and return. データを消去して戻る Clear all player's personal data? 全てのプレイヤー個人データを消去しますか? 0,7,3 EASY HARD 易しい 難しい 7 SHIPS 7機 6 SHIPS 6機 5 SHIPS 5機 4 SHIPS 4機 3 SHIPS 3機 2 SHIPS 2機 1 SHIP 1機 End of GAME CONFIGURATION. ゲーム設定の終了 Game difficulty. ゲームの難易度の設定 難易度 DIFFICULTY Set the number of ships. プレイヤーの初期機数の設定 LEFT PLAYERS プレイヤー数 LEFT あり WITH なし WITHOUT CONTCOIN4 CONTCOIN3 CONTCOIN2 SAME AS PLAY FEE プレイ料金と同じ 5 CREDITS 5クレジット 4 CREDITS 4クレジット 3 CREDITS 3クレジット 2 CREDITS 2クレジット 1 CREDIT 1クレジット 8 COINS 8コイン 8 7 COINS 7コイン 7 6 COINS 6コイン 6 5 COINS 5コイン 5 4 COINS 4コイン 4 3 COINS 3コイン 3 2 COINS 2コイン 2 1 COIN 1コイン 1 FREE PLAY フリープレイ FREE NORMAL OPERATION 通常プレイ NORMAL STYLE E(1P ONLY) 1Pのみ(E) E STYLE D(2P) 2P用(D) D CABINET Set number of credits for Coin B. コイン投入口Bのクレジット数の設定 CREDITB Set number of coins for Coin B. コイン投入口Bのコイン数の設定 COIN B コインB COINB Set number of credits for Coin A. コイン投入口Aのクレジット数の設定 CREDITA Set number of coins for Coin A. コイン投入口Aのコイン数の設定 COIN A コインA COINA SYSTEM2 End of SYSTEM CONFIGURATION. システム設定の終了 Attract sound at demo-game. デモ時の効果音の有無 ATTRACT SOUND デモ時効果音 ATTRACT Set continue play mode. 継続プレイの有無 CONTINUE PLAY コンティニュー CONTINUE Set number of coins for continue play. 継続プレイに必要なコイン数の設定 FEE for CONTINUE PLAY コンティニュー料金 CONTCOIN1 Set number of credits. 有効コイン数当たりのクレジット数の設定 クレジット CREDIT Set number of coins. クレジットが有効になるコイン数の設定 コイン COIN Select normal-operation or free play. 通常プレイ/フリープレイの設定 COIN SETTING オペレート設定 OPERATE -100,100 L R 左 右 0,100 %5d%% BAR MIN MAX 小 大 End of SOUND TEST. サウンド設定の終了 RETURN 戻る EXIT Set panning balance. 左右バランスの設定 バランス BALANCE Set BGM volume. BGMの音量設定 BGM VOLUME BGM音量 BGMVOL Set SE volume. SEの音量設定 SE VOLUME SE音量 SEVOL Listen BGM. ボタンを押すとBGMが鳴る BGM BGM Listen SE. ボタンを押すとSEが鳴る SE SE SELECTION : Joystick Up or Down CHANGE VALUE : Joystick Right or Left 項目移動:ジョイスティックの上下 値の変更:ジョイスティックの左右 Return to game without saving modifications. 設定を保存せずに戻る NO いいえ N Save all modifications and return to game. 設定を保存して戻る YES はい Y SELECTION : Joystick Right or Left ACTION : Push Button 項目移動:ジョイスティックの左右 決定:ボタン SAVE ALL MODIFICATIONS? この設定を保存しますか? YorN Return to game. ゲームに戻る EXIT(RESET) 終了(リセット) ALLDONE Clear all player's personal data. 全てのプレイヤー個人データの消去 RESETTING PERSONAL DATA 個人データ消去 RESET Load default values to the system configuration. 全ての設定を初期値に戻す FACTORY SETTING 初期設定値に戻す DEFAULT Set difficulty level. 難易度の設定 GAME CONFIGURATION ゲーム設定 GAME Setup coin register setting. コイン、コンティニュー等の設定 SYSTEM CONFIGURATION システム設定 SYSTEM1 Tune the volume and sound balance. 音の試聴、音量/バランスの設定 SOUND TEST サウンド設定 SOUND Button and joystick test. ジョイスティック、ボタンの動作確認 INPUT DEVICE TEST 入力テスト INPUT Adjust the ratio and color of the screen. 画面の縦横比、色の確認 SCREEN ADJUSTMENT 画面テスト SCREEN SELECTION : Joystick Up or Down ACTION : Push Button 項目移動:ジョイスティックの上下 決定:ボタン TOP 《テストモード 目次》 《TEST MODE》 %s Version %d.%02d%c RAYCRISIS 1998/12/03 16:22 テスト又はサービススイッチで戻る RETURN : Push TEST or SERVICE button OFF ON 《入力テスト》 《INPUT DEVICE TEST》 コインA : COIN A : コインB : COIN B : ティルト : TILT : プレイヤー1 PLAYER 1 セレクト : SELECT : ボタンA : BUTTON A : ボタンB : BUTTON B : ボタンC : BUTTON C : ジョイスティック : JOYSTICK : 上 U 左+右 L+R 下 D プレイヤー2 PLAYER 2 《サウンド設定》 《SOUND TEST》 《システム設定》 《SYSTEM CONFIGURATION》 CONTCOIN? 《ゲーム設定》 《GAME CONFIGURATION》 《個人データ消去》 《RESETTING PERSONAL DATA》 《初期設定値に戻す》 《FACTORY SETTING》 SYSTEM
Unused Sound
This voice line, which can be found in assets\SE\se_189.asn (which can be read when the file extension is changed to .ogg), was likely meant to play during the game's opening sequence, but never does.
The Ray series
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Arcade | RayStorm • RayCrisis |
Sega Saturn | Galactic Attack |
PlayStation | RayStorm • RayCrisis • The Double Shooting: RayStorm & RayCrisis |
Windows | Layer Section • RayCrisis |
iOS, Android | RayForce • RayStorm • RayCrisis |
- Pages missing developer references
- Games developed by Taito
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- Games released in 2017
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- Games with unused graphics
- Games with unused sounds
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- Ray series
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