Splatoon/Unused Text
This is a sub-page of Splatoon.
Contents
Sub-Pages
Unused Splatfest Dialogue |
Executable Strings
To do: There's some strings for a developer menu (DevMenu); try to rip them soon. They're present in all updates. |
Various strings from the game's executable relating to debug and test features, as well as some source code file paths.
Original | Translation |
---|---|
消す 最寄りのアクタのHIOを開く このアクタへ移動 死亡 or 完成 ワールド初回デモ(ズーム単発) ワールド初回デモ(小刻みループ) 一定時間でポップする ポップフレーム プッシュ時の補間を上書きする ポップ時の補間を上書きする システムレイアウトマネージャ |
Erase Open the Nearest Actor's HIO Transfer to This Actor Death or Completion World Initial Demo (Single Zoom) World Initial Demo (Small Loop) Pop at Certain Time Pop Frame Overwrite Push Time Interpolation Overwrite Pop Time Interpolation System Layout Manager |
l a b e l n o t f o u n d . n o l a b e l invalid vector<T> subscript vector<T> too long DummyMatch DummyTeamMatch LytCheck FontViewer ModelCapture GameSample LayoutSample MiiverseSample FreeTest NkjmTest CustomTest DbgSetting DbgEntry childV3fTest1 childV3fTest2 testA testB testC TestPatrol [%@, %@, %@] drc_test.png StateCount stringTest listTest childstringTest1 childstateCount2 childstringTest2 ##![PatrolLogStart:%@,%@]!## ##![PatrolLogEnd]!## TestField06 DebugDefaultWeaponSetID EnableMaxPlayerTest FreeTestPlayerNum PhotographMode Base2D(DRC) SceneBase::doLoad BaseScreenShotCapture(TV) Overlay2D(TV) Base2D(TV) Overlay2D(DRC) EnableGPUFootPrintAlways ThanksForShow TextureHeap ScriptHeap SaveDataMgr PaintDummy00 PaintTextureMgr ENABLE_CAUSTICS DEBUG_COLOR IS_NIGHT ENABLE_WRITE_NORMAL ENABLE_ALPHA_TEST PAINT_FACE IsVictoryLiftTest VictoryLiftTestLastRideTeamResetWaitFrame Obj_NamazuDummy MsnDemo_Goal MsnDemo_Goal_Dummy
DebugUnderPilot/BuildDate.txt D:/home/Cafe/Gambit/App/Program/Cmn/Actor/CmnSimpleModelActor.h D:/home/Cafe/Gambit/App/Program/Game/Bullet/GameBullet.cpp D:/home/Cafe/Gambit/App/Program/Game/Bullet/GameBulletBombSucker.cpp D:/home/Cafe/Gambit/App/Program/Game/Bullet/GameBulletPlayerNormalShotBase.cpp D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyBallKing.cpp D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyCharge.cpp D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyCleaner.cpp D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyFunctions.cpp D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyHideKing.cpp D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyMouthKingTooth.cpp D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyPhysics.cpp D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyRailKingBulletBase.cpp D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyRailKingPunch.cpp D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyRailKingTakowasaBullet.cpp D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyTakolienFixed.cpp D:/home/Cafe/Gambit/App/Program/Game/GameSearchable.cpp D:/home/Cafe/Gambit/App/Program/Game/Item/GameItemBase.cpp D:/home/Cafe/Gambit/App/Program/Game/MapObj/GameBallKingPlate.cpp D:/home/Cafe/Gambit/App/Program/Game/MapObj/GameInkRail.cpp D:/home/Cafe/Gambit/App/Program/Game/MapObj/GameTurnPlate.cpp D:/home/Cafe/Gambit/App/Program/Game/Player/GamePlayer.cpp D:/home/Cafe/Gambit/App/Program/Game/Player/GamePlayerJointHuman.cpp D:/home/Cafe/Gambit/App/Program/Game/Player/GamePlayerJointSquid.cpp
Internal Server Strings
%NETWORK//eadfilesrv.ncl.nintendo.co.jp/Gambit$/Env/Sound/Loudness %NETWORK//eadfilesrv.ncl.nintendo.co.jp/Gambit$/ActionLog %NETWORK//filer/Gambit$/HeatMap %NETWORK//filer/Gambit$/Env/Thumb/Icon \\srd-server4\Gambit$\Tool
Strings for servers internal to Nintendo and their Systems Research & Development group are also present. The server for the said group was also used for Wii Fit Plus.
Map Compile Path
D:/home/Cafe/Gambit/Raw/Map/*/*.muunt
All the compiled map scripts have the path to the uncompiled map unit files in the string value FilePath before compilation. "*" is the name of the map, for example, the shooting range map's is Fld_ShootingRange_Shr.
Global Testfire
Most of, if not all, text from the Global Testfire demo still remains.
Misc.
A list of Octo Valley enemies and content exist, but aren't used in any form.
Unlocalized Text
The majority of the following text was not localized and unused, most likely for eyes of the developers.
...But what does it mean? This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation! |
String ID | Text | Text (Translated) | Source | Description |
---|---|---|---|---|
Color_00 | 茶 |
Brown |
CommonMsg/Face/FaceName_EyeColor.msbt | ? |
Color_01 | ピンク |
Pink |
CommonMsg/Face/FaceName_EyeColor.msbt | ? |
Color_02 | 青 |
Blue |
CommonMsg/Face/FaceName_EyeColor.msbt | ? |
Color_03 | 橙 |
Orange |
CommonMsg/Face/FaceName_EyeColor.msbt | ? |
Color_04 | 緑 |
Green |
CommonMsg/Face/FaceName_EyeColor.msbt | ? |
Color_05 | 黒 |
Black |
CommonMsg/Face/FaceName_EyeColor.msbt | ? |
Color_06 | 黄 |
Yellow |
CommonMsg/Face/FaceName_EyeColor.msbt | ? |
Color_00 | 白い |
White |
CommonMsg/Face/FaceName_SkinColor.msbt | ? |
Color_01 | 普通 |
Fair |
CommonMsg/Face/FaceName_SkinColor.msbt | ? |
Color_02 | 茶色い |
Olive |
CommonMsg/Face/FaceName_SkinColor.msbt | ? |
Color_03 | 黒い |
Black |
CommonMsg/Face/FaceName_SkinColor.msbt | ? |
Color_04 | 青い |
Pale |
CommonMsg/Face/FaceName_SkinColor.msbt | ? |
Color_05 | 赤い |
Brown |
CommonMsg/Face/FaceName_SkinColor.msbt | ? |
HAP001 | フェスTAチーム |
Splatfest Tee Team A |
CommonMsg/Gear/GearName_Clothes.msbt | Clothing name for Team Alpha on a SplatFest? |
HAP002 | フェスTBチーム |
Splatfest Tee Team B |
CommonMsg/Gear/GearName_Clothes.msbt | Clothing name for Team Beta on a SplatFest? |
SWT007 | スウェット007 |
Sweatshirt 007 |
CommonMsg/Gear/GearName_Clothes.msbt | Most likely placeholder for a 8th sweatshirt. |
TEL013 | 長袖Tシャツ013 |
Long-Sleeve T-Shirt 013 |
CommonMsg/Gear/GearName_Clothes.msbt | Most likely placeholder for a 8th long-sleeve t-shirt. |
TES030 | 半袖Tシャツ030 |
Short-Sleeve T-Shirt 030 |
CommonMsg/Gear/GearName_Clothes.msbt | Most likely placeholder for a 31st short-sleeve t-shirt. |
TLY010 | 重ね着Tシャツ010 |
Layered T-Shirt 010 |
CommonMsg/Gear/GearName_Clothes.msbt | Most likely placeholder for a 11th layered t-shirt. |
TLY011 | 重ね着Tシャツ011 |
Layered T-Shirt 011 |
CommonMsg/Gear/GearName_Clothes.msbt | Most likely placeholder for a 12th layered t-shirt. |
MET001 | ヘルメット001 |
Helmet 001 |
CommonMsg/Gear/GearName_Head.msbt | Most likely placeholder for the 2nd helmet. |
MET006 | ヘルメット006 |
Helmet 006 |
CommonMsg/Gear/GearName_Head.msbt | Most likely placeholder for the 7th helmet. |
MET007 | ヘルメット007 |
Helmet 007 |
CommonMsg/Gear/GearName_Head.msbt | Most likely placeholder for the 8th helmet. |
MET008 | ヘルメット008 |
Helmet 008 |
CommonMsg/Gear/GearName_Head.msbt | Most likely placeholder for the 9th helmet. |
MET009 | ヘルメット009 |
Helmet 009 |
CommonMsg/Gear/GearName_Head.msbt | Most likely placeholder for the 10th helmet. |
MET010 | ヘルメット010 |
Helmet 010 |
CommonMsg/Gear/GearName_Head.msbt | Most likely placeholder for the 11th helmet. |
MET011 | ヘルメット011 |
Helmet 011 |
CommonMsg/Gear/GearName_Head.msbt | Most likely placeholder for the 12th helmet. |
NoHed | ARINOMAMA |
BARE |
CommonMsg/Gear/GearName_Head.msbt | Most likely placeholder for not having headgear. |
None | なし |
None |
CommonMsg/Weapon/WeaponName_Main.msbt, CommonMsg/Weapon/WeaponName_Special.msbt, CommonMsg/Weapon/WeaponName_Sub.msbt | Most likely placeholder for not having a weapon. |
RVL001 | ヘルメットライバル用強 |
Helmet - For Rivals - Strong |
CommonMsg/Gear/GearName_Head.msbt | ? |
CFS003 | コンフォートシューズ003 |
Comfort Shoes 003 |
CommonMsg/Gear/GearName_Shoes.msbt | Most likely placeholder for the 2nd shoe. |
NoShoes | ありのまま |
Bare |
CommonMsg/Gear/GearName_Shoes.msbt | Most likely placeholder for not having shoes. |
SHI010 | ハイカットスニーカーSHI010 |
High-Top Sneakers SHI010 |
CommonMsg/Gear/GearName_Shoes.msbt | Most likely placeholder for the 11th high-top sneaker. |
SHI011 | ハイカットスニーカーSHI011 |
High-Top Sneakers SHI011 |
CommonMsg/Gear/GearName_Shoes.msbt | Most likely placeholder for the 12th high-top sneaker. |
SLO012 | ローカットスニーカー012 |
Low-Top Sneakers 012 |
CommonMsg/Gear/GearName_Shoes.msbt | Most likely placeholder for the 13th low-cut sneaker. |
SLP003 | スリッポン003 |
Slip-Ons 003 |
CommonMsg/Gear/GearName_Shoes.msbt | Most likely placeholder for the 4th low-cut sneaker. |
SLP004 | スリッポン004 |
Slip-Ons 004 |
CommonMsg/Gear/GearName_Shoes.msbt | Most likely placeholder for the 5th low-cut sneaker. |
Tnk_Msn0Lv0 | インクタンク Lv.0 |
Ink Tank Lv. 0 |
CommonMsg/Weapon/WeaponName_Tank.msbt | ? |
Tnk_Msn0Lv1 | インクタンク Lv.1 |
Ink Tank Lv. 1 |
CommonMsg/Weapon/WeaponName_Tank.msbt | ? |
Tnk_Msn0Lv2 | インクタンク Lv.2 |
Ink Tank Lv. 2 |
CommonMsg/Weapon/WeaponName_Tank.msbt | ? |
Tnk_Msn0Lv3 | インクタンク Lv.3 |
Ink Tank Lv. 3 |
CommonMsg/Weapon/WeaponName_Tank.msbt | ? |
Tnk_Simple | インクタンク |
Ink Tank |
CommonMsg/Weapon/WeaponName_Tank.msbt | ? |
TRS003 | トレッキングシューズ003 |
Hiking Shoes 003 |
CommonMsg/Gear/GearName_Shoes.msbt | Most likely placeholder for the 4th trekking shoes. |