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Splatoon/Unused Text

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This is a sub-page of Splatoon.

Sub-Pages

SplatoonSplatfestbadge.png
Unused Splatfest Dialogue

Executable Strings

Hmmm...
To do:
There's some strings for a developer menu (DevMenu); try to rip them soon. They're present in all updates.

Various strings from the game's executable relating to debug and test features, as well as some source code file paths.

Original Translation
消す
最寄りのアクタのHIOを開く
このアクタへ移動
死亡 or 完成
ワールド初回デモ(ズーム単発)
ワールド初回デモ(小刻みループ)
一定時間でポップする
ポップフレーム
プッシュ時の補間を上書きする
ポップ時の補間を上書きする
システムレイアウトマネージャ
Erase
Open the Nearest Actor's HIO
Transfer to This Actor
Death or Completion
World Initial Demo (Single Zoom)
World Initial Demo (Small Loop)
Pop at Certain Time
Pop Frame
Overwrite Push Time Interpolation
Overwrite Pop Time Interpolation
System Layout Manager
l a b e l   n o t   f o u n d .
n o   l a b e l
invalid vector<T> subscript
vector<T> too long
DummyMatch
DummyTeamMatch
LytCheck
FontViewer
ModelCapture
GameSample
LayoutSample
MiiverseSample
FreeTest
NkjmTest
CustomTest
DbgSetting
DbgEntry
childV3fTest1
childV3fTest2
testA
testB
testC
TestPatrol 
[%@, %@, %@]
drc_test.png
StateCount
stringTest
listTest
childstringTest1
childstateCount2
childstringTest2
##![PatrolLogStart:%@,%@]!##
##![PatrolLogEnd]!##
TestField06
DebugDefaultWeaponSetID
EnableMaxPlayerTest
FreeTestPlayerNum
PhotographMode
Base2D(DRC)
SceneBase::doLoad
BaseScreenShotCapture(TV)
Overlay2D(TV)
Base2D(TV)
Overlay2D(DRC)
EnableGPUFootPrintAlways
ThanksForShow
TextureHeap
ScriptHeap
SaveDataMgr
PaintDummy00
PaintTextureMgr
ENABLE_CAUSTICS
DEBUG_COLOR
IS_NIGHT
ENABLE_WRITE_NORMAL
ENABLE_ALPHA_TEST
PAINT_FACE
IsVictoryLiftTest
VictoryLiftTestLastRideTeamResetWaitFrame
Obj_NamazuDummy
MsnDemo_Goal
MsnDemo_Goal_Dummy


DebugUnderPilot/BuildDate.txt
D:/home/Cafe/Gambit/App/Program/Cmn/Actor/CmnSimpleModelActor.h
D:/home/Cafe/Gambit/App/Program/Game/Bullet/GameBullet.cpp
D:/home/Cafe/Gambit/App/Program/Game/Bullet/GameBulletBombSucker.cpp
D:/home/Cafe/Gambit/App/Program/Game/Bullet/GameBulletPlayerNormalShotBase.cpp
D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyBallKing.cpp
D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyCharge.cpp
D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyCleaner.cpp
D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyFunctions.cpp
D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyHideKing.cpp
D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyMouthKingTooth.cpp
D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyPhysics.cpp
D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyRailKingBulletBase.cpp
D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyRailKingPunch.cpp
D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyRailKingTakowasaBullet.cpp
D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyTakolienFixed.cpp
D:/home/Cafe/Gambit/App/Program/Game/GameSearchable.cpp
D:/home/Cafe/Gambit/App/Program/Game/Item/GameItemBase.cpp
D:/home/Cafe/Gambit/App/Program/Game/MapObj/GameBallKingPlate.cpp
D:/home/Cafe/Gambit/App/Program/Game/MapObj/GameInkRail.cpp
D:/home/Cafe/Gambit/App/Program/Game/MapObj/GameTurnPlate.cpp
D:/home/Cafe/Gambit/App/Program/Game/Player/GamePlayer.cpp
D:/home/Cafe/Gambit/App/Program/Game/Player/GamePlayerJointHuman.cpp
D:/home/Cafe/Gambit/App/Program/Game/Player/GamePlayerJointSquid.cpp

Internal Server Strings

%NETWORK//eadfilesrv.ncl.nintendo.co.jp/Gambit$/Env/Sound/Loudness
%NETWORK//eadfilesrv.ncl.nintendo.co.jp/Gambit$/ActionLog
%NETWORK//filer/Gambit$/HeatMap
%NETWORK//filer/Gambit$/Env/Thumb/Icon
\\srd-server4\Gambit$\Tool

Strings for servers internal to Nintendo and their Systems Research & Development group are also present. The server for the said group was also used for Wii Fit Plus.

Map Compile Path

D:/home/Cafe/Gambit/Raw/Map/*/*.muunt

All the compiled map scripts have the path to the uncompiled map unit files in the string value FilePath before compilation. "*" is the name of the map, for example, the shooting range map's is Fld_ShootingRange_Shr.

Global Testfire

Most of, if not all, text from the Global Testfire demo still remains.

Misc.

A list of Octo Valley enemies and content exist, but aren't used in any form.

Unlocalized Text

The majority of the following text was not localized and unused, most likely for eyes of the developers.

Cacti speak Japanese.
...But what does it mean?
This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation!
String ID Text Text (Translated) Source Description
Color_00
Brown
CommonMsg/Face/FaceName_EyeColor.msbt ?
Color_01
ピンク
Pink
CommonMsg/Face/FaceName_EyeColor.msbt ?
Color_02
Blue
CommonMsg/Face/FaceName_EyeColor.msbt ?
Color_03
Orange
CommonMsg/Face/FaceName_EyeColor.msbt ?
Color_04
Green
CommonMsg/Face/FaceName_EyeColor.msbt ?
Color_05
Black
CommonMsg/Face/FaceName_EyeColor.msbt ?
Color_06
Yellow
CommonMsg/Face/FaceName_EyeColor.msbt ?
Color_00
白い
White
CommonMsg/Face/FaceName_SkinColor.msbt ?
Color_01
普通
Fair
CommonMsg/Face/FaceName_SkinColor.msbt ?
Color_02
茶色い
Olive
CommonMsg/Face/FaceName_SkinColor.msbt ?
Color_03
黒い
Black
CommonMsg/Face/FaceName_SkinColor.msbt ?
Color_04
青い
Pale
CommonMsg/Face/FaceName_SkinColor.msbt ?
Color_05
赤い
Brown
CommonMsg/Face/FaceName_SkinColor.msbt ?
HAP001
フェスTAチーム
Splatfest Tee Team A
CommonMsg/Gear/GearName_Clothes.msbt Clothing name for Team Alpha on a SplatFest?
HAP002
フェスTBチーム
Splatfest Tee Team B
CommonMsg/Gear/GearName_Clothes.msbt Clothing name for Team Beta on a SplatFest?
SWT007
スウェット007
Sweatshirt 007
CommonMsg/Gear/GearName_Clothes.msbt Most likely placeholder for a 8th sweatshirt.
TEL013
長袖Tシャツ013
Long-Sleeve T-Shirt 013
CommonMsg/Gear/GearName_Clothes.msbt Most likely placeholder for a 8th long-sleeve t-shirt.
TES030
半袖Tシャツ030
Short-Sleeve T-Shirt 030
CommonMsg/Gear/GearName_Clothes.msbt Most likely placeholder for a 31st short-sleeve t-shirt.
TLY010
重ね着Tシャツ010
Layered T-Shirt 010
CommonMsg/Gear/GearName_Clothes.msbt Most likely placeholder for a 11th layered t-shirt.
TLY011
重ね着Tシャツ011
Layered T-Shirt 011
CommonMsg/Gear/GearName_Clothes.msbt Most likely placeholder for a 12th layered t-shirt.
MET001
ヘルメット001
Helmet 001
CommonMsg/Gear/GearName_Head.msbt Most likely placeholder for the 2nd helmet.
MET006
ヘルメット006
Helmet 006
CommonMsg/Gear/GearName_Head.msbt Most likely placeholder for the 7th helmet.
MET007
ヘルメット007
Helmet 007
CommonMsg/Gear/GearName_Head.msbt Most likely placeholder for the 8th helmet.
MET008
ヘルメット008
Helmet 008
CommonMsg/Gear/GearName_Head.msbt Most likely placeholder for the 9th helmet.
MET009
ヘルメット009
Helmet 009
CommonMsg/Gear/GearName_Head.msbt Most likely placeholder for the 10th helmet.
MET010
ヘルメット010
Helmet 010
CommonMsg/Gear/GearName_Head.msbt Most likely placeholder for the 11th helmet.
MET011
ヘルメット011
Helmet 011
CommonMsg/Gear/GearName_Head.msbt Most likely placeholder for the 12th helmet.
NoHed
ARINOMAMA
BARE
CommonMsg/Gear/GearName_Head.msbt Most likely placeholder for not having headgear.
None
なし
None
CommonMsg/Weapon/WeaponName_Main.msbt, CommonMsg/Weapon/WeaponName_Special.msbt, CommonMsg/Weapon/WeaponName_Sub.msbt Most likely placeholder for not having a weapon.
RVL001
ヘルメットライバル用強
Helmet - For Rivals - Strong
CommonMsg/Gear/GearName_Head.msbt ?
CFS003
コンフォートシューズ003
Comfort Shoes 003
CommonMsg/Gear/GearName_Shoes.msbt Most likely placeholder for the 2nd shoe.
NoShoes
ありのまま
Bare
CommonMsg/Gear/GearName_Shoes.msbt Most likely placeholder for not having shoes.
SHI010
ハイカットスニーカーSHI010
High-Top Sneakers SHI010
CommonMsg/Gear/GearName_Shoes.msbt Most likely placeholder for the 11th high-top sneaker.
SHI011
ハイカットスニーカーSHI011
High-Top Sneakers SHI011
CommonMsg/Gear/GearName_Shoes.msbt Most likely placeholder for the 12th high-top sneaker.
SLO012
ローカットスニーカー012
Low-Top Sneakers 012
CommonMsg/Gear/GearName_Shoes.msbt Most likely placeholder for the 13th low-cut sneaker.
SLP003
スリッポン003
Slip-Ons 003
CommonMsg/Gear/GearName_Shoes.msbt Most likely placeholder for the 4th low-cut sneaker.
SLP004
スリッポン004
Slip-Ons 004
CommonMsg/Gear/GearName_Shoes.msbt Most likely placeholder for the 5th low-cut sneaker.
Tnk_Msn0Lv0
インクタンク Lv.0
Ink Tank Lv. 0
CommonMsg/Weapon/WeaponName_Tank.msbt ?
Tnk_Msn0Lv1
インクタンク Lv.1
Ink Tank Lv. 1
CommonMsg/Weapon/WeaponName_Tank.msbt ?
Tnk_Msn0Lv2
インクタンク Lv.2
Ink Tank Lv. 2
CommonMsg/Weapon/WeaponName_Tank.msbt ?
Tnk_Msn0Lv3
インクタンク Lv.3
Ink Tank Lv. 3
CommonMsg/Weapon/WeaponName_Tank.msbt ?
Tnk_Simple
インクタンク
Ink Tank
CommonMsg/Weapon/WeaponName_Tank.msbt ?
TRS003
トレッキングシューズ003
Hiking Shoes 003
CommonMsg/Gear/GearName_Shoes.msbt Most likely placeholder for the 4th trekking shoes.