Summon Night: Swordcraft Story
Summon Night: Swordcraft Story |
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Developer: Flight-Plan This game has debugging material. |
A good A-RPG based on the Japan-only S-RPG series Summon Night. Ironically, it fared better at providing a handheld "Tales of" feel than the Phantasia GBA port.
It is the first in the GBA Swordcraft Story spin-off trilogy, but the third and best title was sadly never localized. Weirdly, this was released three years after the Japanese version in North America.
Debug Menu
To do: details/screenshots |
Use the following GameShark codes for the US Version, then hold L + B while walking through a door to another room.
Must Be On 9388FE471CA2 992FA978ABFE D6E3C40FC72A Access Debug Menu 7292DBE1480D B0D4D253CE6B 7292DBE1480D C604DEC09733
While untranslated, it has functional Sound Test options. You can also warp to dungeons (which causes glitches sometimes), and begin at any given day to continue the story at that point. You are asked then to choose your familiar and your love interest, as well as name the characters.
Regional Differences
Japan | International |
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The sword in the title screen has a different shape and simplified.
The Summon Night series
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Game Boy Advance | Summon Night: Swordcraft Story • Summon Night: Swordcraft Story 2 |
Nintendo DS | Summon Night: Twin Age |
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