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Super Scribblenauts

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Title Screen

Super Scribblenauts

Developer: 5th Cell
Publishers: Warner Bros. Interactive (INT), Konami (JP)
Platform: Nintendo DS
Released in JP: October 11, 2011
Released in US: October 12, 2010
Released in EU: October 29, 2010
Released in AU: October 27, 2010


GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
RegionIcon.png This game has regional differences.
PiracyIcon.png This game has anti-piracy features.


Super Scribblenauts is the sequel to Scribblenauts featuring adjectives and new objects.

Unused Graphics

Constellations

Zoom zoom SuperScribblenauts-carconstellationstarry.png Keeping the doctor away SuperScribblenauts-appleconstellationstarry.png

Constellations in the shape of an apple and a car exist, but are unused. It's also worth mentioning that constellations resembling these are found in Scribblenauts Remix, representing Worlds 3 and 1, respectively.

Female Maxwell

Scribblenauts-Female Maxwell.png

This unused "Female Maxwell" sprite from the original Scribblenauts exists in this game. However, she still cannot be summoned in-game, and remains unused. In Scribblenauts Unlimited, the evil female clone version of Maxwell resembles her.

Unused Music

Hmmm...
To do:
Is this song used or not?

Peaks 3

New Frontier

Dark 1

Dark 2

Leftovers from Scribblenauts

There's also leftover music from the previous title.

Splash screen when Scribblenauts was opened.

Scribblenauts World Map

Stage Select

Stage Select - Zoo

Stage Select - Shoreline

Stage Select - Frontier

Stage Select - Big Tiny

Regional Differences

Like in the original, some Konami characters can be summoned via the notepad exclusively in the Japanese version. However, there are no more additions and Solid Snake, Old Snake and Big Boss have been removed for clashing with the game's adjective system. Ebisumaru is also gone for some reason, while Mimi and Nyami use different walking animations. Two other characters have changed significantly:

SuperScrib pawapuro.png

Pawapuro-kun is angry his Baseball bat got taken away. Or maybe he's upset the Pawapoke series had just ended?

SuperScrib vicviper.png

The Vic Viper's cockpit is always open and it now fires missiles straight ahead. The fireball that behaved like the actual missiles from Gradius is gone.

Anti-Piracy

Layer 1 - 8000h Reads

The first layer uses 8000h reads to make sure it is running off the original cartridge rather than a flash cartridge. If this check fails, the game will loop the opening logos with either the Warner Bros. or 5th Cell logo (after the intro is skipped when it's displayed, it completely replaces both screens.) displaying on-screen replacing the Licensed by Nintendo screen (If the autosave screen is followed, then a glitch will occur where the silhouetted Maxwell is displayed).

Layer 2 - Memory Reads

The second layer runs a check on the memory read speed. If this check fails, then mostly every object you create will now have random (and sometimes negative) adjectives applied to it. The game will also deliberately crash during gameplay, clearing your save data in the process.