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Super Smash Bros. for Wii U/Model Conversion Logs

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This is a sub-page of Super Smash Bros. for Wii U.
Hmmm...
To do:
Likely more and find out who those devs are from the credits. Also pack this up into a rar and put it on main page when this does get updated.
Cacti speak Japanese.
...But what does it mean?
This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation!

Various model conversion logs that go under the name model.log are hidden in fighter folders and what not. They give info on the model/texture being converted to Smash Bros Wii U's native format .nud/nut.
And where the Developers are using these models from.

Toon Link

Boomerang

骨情報作成結果 means the result of making the bone information.
+++++++ CGyaImport::Import Begin
=== CGyaImport::PRINT HEADER ===
VERSION     : 0-9
SCENE       : Z:/sb/resource/cafe/model/fighter/toonlink/boomerang/scenes/WpnToonLinkBoomerang.mb
ANIMATION   : c:/model_matsuo_03181604.anim
TEMPLATE    : C:/Users/matsuo/AppData/Local/Temp/cross/convert/cafe/model/fighter/toonlink/boomerang/model.mtmp
DATE        : 2013/03/18 16:04:25
UPDATE      : 2013/03/18 16:04:25
SCALE_TYPE  : 0
TEMPLATE ID : 1
N ELEMENT   : 9
N FRAME     : 1
+++++++ CGyaImport::Import complete.


### CMtmpImport::MakeBoneInfo Begin
SCALE 1.0
######### 骨情報作成結果
### CMtmpImport DATA ::: BONE RotN [ID 0] <-- GLOBAL [ID 268435455]
### CMtmpImport DATA ::: BONE HaveN [ID 1] <-- RotN [ID 0]
### CMtmpImport DATA ::: BONE AllN [ID 2] <-- HaveN [ID 1]
MakeBoneInfo Complete



+++++++++++ CGya2Matrix::ComputeLocal

Gya Original Element 0 [RotN]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 -0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 1 [HaveN]
TRANSE  0.0000 4.2438 0.0000
ROTATE  3.1416 -0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 2 [AllN]
TRANSE  0.0000 4.2438 0.0000
ROTATE  -3.1416 -0.0000 0.0000
SCALE   1.0000 1.0000 1.0000


Local 0 [RotN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 1 [HaveN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 -1.0000 -0.0000 0.0000
0.0000 0.0000 -1.0000 0.0000
0.0000 4.2438 0.0000 1.0000
-----------------------
Local 2 [AllN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 -1.0000 0.0000 0.0000
0.0000 -0.0000 -1.0000 0.0000
0.0000 4.2438 0.0000 1.0000
-----------------------

+++++++++++ CGya2Matrix::ComputeWorld

pursuit bone 0 [RotN]
0
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 1 [HaveN]
1->0
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 -1.0000 -0.0000 0.0000
0.0000 0.0000 -1.0000 0.0000
0.0000 4.2438 0.0000 1.0000
pursuit bone 2 [AllN]
2->1->0
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 -0.0000 1.0000


+++++++ Export Process Begin
Export [Bone 0]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 -0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 1]
** ANIMATION BONE
TRANS [0.0000 4.2438 0.0000]
ROT   [3.1416 -0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 2]
** ANIMATION BONE
TRANS [0.0000 4.2438 0.0000]
ROT   [-3.1416 -0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export Bone [all= 3, Animation=3, Follow=0, Assist=0, Swing=0]
Export DataSize = 364 Byte
+++++++ Export Process End
+++++++ Export & Endian Swap Process Begin
write size 364
+++++++ Export & Endian Swap Process End
+++++++ Header Export End


File Write [C:\Users\matsuo\AppData\Local\Temp\cross\convert\cafe\model\fighter\toonlink\boomerang\model.vbn] complete.

File Write [C:\Users\matsuo\AppData\Local\Temp\cross\convert\cafe\model\fighter\toonlink\boomerang\model.h] complete.

Bow

骨情報作成結果 means the result of making the bone information.
+++++++ CGyaImport::Import Begin
=== CGyaImport::PRINT HEADER ===
VERSION     : 0-9
SCENE       : Z:/sb/resource/cafe/model/fighter/toonlink/bow/scenes/WpnToonLinkBow.mb
ANIMATION   : c:/model_matsuo_03181603.anim
TEMPLATE    : C:/Users/matsuo/AppData/Local/Temp/cross/convert/cafe/model/fighter/toonlink/bow/model.mtmp
DATE        : 2013/03/18 16:03:13
UPDATE      : 2013/03/18 16:03:13
SCALE_TYPE  : 0
TEMPLATE ID : 1
N ELEMENT   : 36
N FRAME     : 1
+++++++ CGyaImport::Import complete.


### CMtmpImport::MakeBoneInfo Begin
SCALE 1.0
######### 骨情報作成結果
### CMtmpImport DATA ::: BONE HaveNb [ID 0] <-- GLOBAL [ID 268435455]
### CMtmpImport DATA ::: BONE AllN_1 [ID 1] <-- HaveNb [ID 0]
### CMtmpImport DATA ::: BONE CenterEN [ID 2] <-- AllN_1 [ID 1]
### CMtmpImport DATA ::: BONE DownC [ID 3] <-- AllN_1 [ID 1]
### CMtmpImport DATA ::: BONE DownBodyJ [ID 4] <-- DownC [ID 3]
### CMtmpImport DATA ::: BONE DownStringJ [ID 5] <-- DownBodyJ [ID 4]
### CMtmpImport DATA ::: BONE DownE [ID 6] <-- DownStringJ [ID 5]
### CMtmpImport DATA ::: BONE PullN [ID 7] <-- AllN_1 [ID 1]
### CMtmpImport DATA ::: BONE UpC [ID 8] <-- AllN_1 [ID 1]
### CMtmpImport DATA ::: BONE UpBodyJ [ID 9] <-- UpC [ID 8]
### CMtmpImport DATA ::: BONE UpStringJ [ID 10] <-- UpBodyJ [ID 9]
### CMtmpImport DATA ::: BONE UpE [ID 11] <-- UpStringJ [ID 10]
MakeBoneInfo Complete



+++++++++++ CGya2Matrix::ComputeLocal

Gya Original Element 0 [HaveNb]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 -0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 1 [AllN_1]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 -0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 2 [CenterEN]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 -0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 3 [DownC]
TRANSE  0.0000 -1.0498 0.0000
ROTATE  -1.5708 1.5665 -1.5708
SCALE   1.0000 1.0000 1.0000
Gya Original Element 4 [DownBodyJ]
TRANSE  0.0000 -0.0000 0.0000
ROTATE  0.0000 -0.0000 -0.8435
SCALE   1.0000 1.0000 1.0000
Gya Original Element 5 [DownStringJ]
TRANSE  4.7040 -2.0928 0.0000
ROTATE  -0.0000 0.0000 2.4166
SCALE   1.0000 1.0000 1.0000
Gya Original Element 6 [DownE]
TRANSE  5.9625 0.0000 -0.0000
ROTATE  0.0000 -0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 7 [PullN]
TRANSE  0.0000 0.0009 -1.5552
ROTATE  0.0000 -0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 8 [UpC]
TRANSE  0.0000 1.0498 0.0000
ROTATE  -1.5704 1.5684 1.5712
SCALE   1.0000 1.0000 1.0000
Gya Original Element 9 [UpBodyJ]
TRANSE  0.0000 0.0000 -0.0000
ROTATE  -0.0000 0.0000 -0.8479
SCALE   1.0000 1.0000 1.0000
Gya Original Element 10 [UpStringJ]
TRANSE  4.7040 -2.0928 -0.0000
ROTATE  0.0000 0.0000 2.4170
SCALE   1.0000 1.0000 1.0000
Gya Original Element 11 [UpE]
TRANSE  5.9645 0.0000 -0.0000
ROTATE  -0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000


Local 0 [HaveNb]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 1 [AllN_1]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 2 [CenterEN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 3 [DownC]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
0.0000 -0.0043 -1.0000 0.0000
0.0000 1.0000 -0.0043 0.0000
1.0000 0.0000 0.0000 0.0000
0.0000 -1.0498 0.0000 1.0000
-----------------------
Local 4 [DownBodyJ]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
0.6649 -0.7469 0.0000 0.0000
0.7469 0.6649 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 5 [DownStringJ]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
-0.7485 0.6632 0.0000 0.0000
-0.6632 -0.7485 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
4.7040 -2.0928 0.0000 1.0000
-----------------------
Local 6 [DownE]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
5.9625 0.0000 0.0000 1.0000
-----------------------
Local 7 [PullN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0009 -1.5552 1.0000
-----------------------
Local 8 [UpC]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
-0.0000 0.0024 -1.0000 0.0000
-0.0000 -1.0000 -0.0024 0.0000
-1.0000 0.0000 0.0000 0.0000
0.0000 1.0498 0.0000 1.0000
-----------------------
Local 9 [UpBodyJ]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
0.6616 -0.7499 -0.0000 0.0000
0.7499 0.6616 0.0000 0.0000
0.0000 -0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 10 [UpStringJ]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
-0.7488 0.6628 0.0000 0.0000
-0.6628 -0.7488 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
4.7040 -2.0928 0.0000 1.0000
-----------------------
Local 11 [UpE]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
5.9645 0.0000 -0.0000 1.0000
-----------------------

+++++++++++ CGya2Matrix::ComputeWorld

pursuit bone 0 [HaveNb]
0
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 1 [AllN_1]
1->0
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 2 [CenterEN]
2->1->0
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 3 [DownC]
3->1->0
--- result(world) ---
0.0000 -0.0043 -1.0000 0.0000
0.0000 1.0000 -0.0043 0.0000
1.0000 0.0000 0.0000 0.0000
0.0000 -1.0498 0.0000 1.0000
pursuit bone 4 [DownBodyJ]
4->3->1->0
--- result(world) ---
0.0000 -0.7498 -0.6616 0.0000
0.0000 0.6616 -0.7498 0.0000
1.0000 0.0000 0.0000 0.0000
0.0000 -1.0498 0.0000 1.0000
pursuit bone 5 [DownStringJ]
5->4->3->1->0
--- result(world) ---
-0.0000 1.0000 -0.0020 0.0000
-0.0000 0.0020 1.0000 0.0000
1.0000 0.0000 0.0000 0.0000
0.0000 -5.9616 -1.5432 1.0000
pursuit bone 6 [DownE]
6->5->4->3->1->0
--- result(world) ---
-0.0000 1.0000 -0.0020 0.0000
-0.0000 0.0020 1.0000 0.0000
1.0000 0.0000 0.0000 0.0000
0.0000 0.0009 -1.5552 1.0000
pursuit bone 7 [PullN]
7->1->0
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0009 -1.5552 1.0000
pursuit bone 8 [UpC]
8->1->0
--- result(world) ---
-0.0000 0.0024 -1.0000 0.0000
-0.0000 -1.0000 -0.0024 0.0000
-1.0000 0.0000 0.0000 0.0000
0.0000 1.0498 0.0000 1.0000
pursuit bone 9 [UpBodyJ]
9->8->1->0
--- result(world) ---
0.0000 0.7515 -0.6598 0.0000
-0.0000 -0.6598 -0.7515 0.0000
-1.0000 0.0000 -0.0000 0.0000
0.0000 1.0498 0.0000 1.0000
pursuit bone 10 [UpStringJ]
10->9->8->1->0
--- result(world) ---
-0.0000 -1.0000 -0.0041 0.0000
-0.0000 -0.0041 1.0000 0.0000
-1.0000 0.0000 -0.0000 0.0000
0.0000 5.9654 -1.5310 1.0000
pursuit bone 11 [UpE]
11->10->9->8->1->0
--- result(world) ---
-0.0000 -1.0000 -0.0041 0.0000
-0.0000 -0.0041 1.0000 0.0000
-1.0000 0.0000 -0.0000 0.0000
-0.0000 0.0009 -1.5552 1.0000


+++++++ Export Process Begin
Export [Bone 0]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 -0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 1]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 -0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 2]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 -0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 3]
** ANIMATION BONE
TRANS [0.0000 -1.0498 0.0000]
ROT   [-1.5708 1.5665 -1.5708]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 4]
** ANIMATION BONE
TRANS [0.0000 -0.0000 0.0000]
ROT   [0.0000 -0.0000 -0.8435]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 5]
** ANIMATION BONE
TRANS [4.7040 -2.0928 0.0000]
ROT   [-0.0000 0.0000 2.4166]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 6]
** ANIMATION BONE
TRANS [5.9625 0.0000 -0.0000]
ROT   [0.0000 -0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 7]
** ANIMATION BONE
TRANS [0.0000 0.0009 -1.5552]
ROT   [0.0000 -0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 8]
** ANIMATION BONE
TRANS [0.0000 1.0498 0.0000]
ROT   [-1.5704 1.5684 1.5712]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 9]
** ANIMATION BONE
TRANS [0.0000 0.0000 -0.0000]
ROT   [-0.0000 0.0000 -0.8479]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 10]
** ANIMATION BONE
TRANS [4.7040 -2.0928 -0.0000]
ROT   [0.0000 0.0000 2.4170]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 11]
** ANIMATION BONE
TRANS [5.9645 0.0000 -0.0000]
ROT   [-0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export Bone [all= 12, Animation=12, Follow=0, Assist=0, Swing=0]
Export DataSize = 1372 Byte
+++++++ Export Process End
+++++++ Export & Endian Swap Process Begin
write size 1372
+++++++ Export & Endian Swap Process End
+++++++ Header Export End


File Write [C:\Users\matsuo\AppData\Local\Temp\cross\convert\cafe\model\fighter\toonlink\bow\model.vbn] complete.

File Write [C:\Users\matsuo\AppData\Local\Temp\cross\convert\cafe\model\fighter\toonlink\bow\model.h] complete.

Bow's Arrow

骨情報作成結果 means the result of making the bone information.
+++++++ CGyaImport::Import Begin
=== CGyaImport::PRINT HEADER ===
VERSION     : 0-9
SCENE       : Z:/sb/resource/cafe/model/fighter/toonlink/bow/scenes/WpnToonLinkBow.mb
ANIMATION   : c:/model_matsuo_03181602.anim
TEMPLATE    : C:/Users/matsuo/AppData/Local/Temp/cross/convert/cafe/model/fighter/toonlink/bowarrow/model.mtmp
DATE        : 2013/03/18 16:02:52
UPDATE      : 2013/03/18 16:02:52
SCALE_TYPE  : 0
TEMPLATE ID : 1
N ELEMENT   : 6
N FRAME     : 1
+++++++ CGyaImport::Import complete.


### CMtmpImport::MakeBoneInfo Begin
SCALE 1.0
######### 骨情報作成結果
### CMtmpImport DATA ::: BONE HaveNa [ID 0] <-- GLOBAL [ID 268435455]
### CMtmpImport DATA ::: BONE AllN [ID 1] <-- HaveNa [ID 0]
MakeBoneInfo Complete



+++++++++++ CGya2Matrix::ComputeLocal

Gya Original Element 0 [HaveNa]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 -0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 1 [AllN]
TRANSE  0.0000 0.0000 11.2000
ROTATE  0.0000 -0.0000 0.0000
SCALE   1.0000 1.0000 1.0000


Local 0 [HaveNa]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 1 [AllN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 11.2000 1.0000
-----------------------

+++++++++++ CGya2Matrix::ComputeWorld

pursuit bone 0 [HaveNa]
0
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 1 [AllN]
1->0
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 11.2000 1.0000


+++++++ Export Process Begin
Export [Bone 0]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 -0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 1]
** ANIMATION BONE
TRANS [0.0000 0.0000 11.2000]
ROT   [0.0000 -0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export Bone [all= 2, Animation=2, Follow=0, Assist=0, Swing=0]
Export DataSize = 252 Byte
+++++++ Export Process End
+++++++ Export & Endian Swap Process Begin
write size 252
+++++++ Export & Endian Swap Process End
+++++++ Header Export End


File Write [C:\Users\matsuo\AppData\Local\Temp\cross\convert\cafe\model\fighter\toonlink\bowarrow\model.vbn] complete.

File Write [C:\Users\matsuo\AppData\Local\Temp\cross\convert\cafe\model\fighter\toonlink\bowarrow\model.h] complete.

Hookshot "Hand"

骨情報作成結果 means the result of making the bone information.
+++++++ CGyaImport::Import Begin
=== CGyaImport::PRINT HEADER ===
VERSION     : 0-9
SCENE       : Z:/sb/resource/cafe/model/fighter/toonlink/hookshot/scenes/WpnToonLinkHookshotHand.mb
ANIMATION   : c:/model_matsuo_03181543.anim
TEMPLATE    : C:/Users/matsuo/AppData/Local/Temp/cross/convert/cafe/model/fighter/toonlink/hookshothand/model.mtmp
DATE        : 2013/03/18 15:43:57
UPDATE      : 2013/03/18 15:43:57
SCALE_TYPE  : 0
TEMPLATE ID : 1
N ELEMENT   : 9
N FRAME     : 1
+++++++ CGyaImport::Import complete.


### CMtmpImport::MakeBoneInfo Begin
SCALE 1.0
######### 骨情報作成結果
### CMtmpImport DATA ::: BONE HaveN [ID 0] <-- GLOBAL [ID 268435455]
### CMtmpImport DATA ::: BONE RotN [ID 1] <-- HaveN [ID 0]
### CMtmpImport DATA ::: BONE SubChainN [ID 2] <-- RotN [ID 1]
MakeBoneInfo Complete



+++++++++++ CGya2Matrix::ComputeLocal

Gya Original Element 0 [HaveN]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 -0.0000 3.1416
SCALE   1.0000 1.0000 1.0000
Gya Original Element 1 [RotN]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 -0.0000 -3.1416
SCALE   1.0000 1.0000 1.0000
Gya Original Element 2 [SubChainN]
TRANSE  -0.0000 0.0291 1.2863
ROTATE  0.0000 -0.0000 0.0000
SCALE   1.0000 1.0000 1.0000


Local 0 [HaveN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
-1.0000 -0.0000 0.0000 0.0000
0.0000 -1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 1 [RotN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
-1.0000 0.0000 0.0000 0.0000
-0.0000 -1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 2 [SubChainN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0291 1.2863 1.0000
-----------------------

+++++++++++ CGya2Matrix::ComputeWorld

pursuit bone 0 [HaveN]
0
--- result(world) ---
-1.0000 -0.0000 0.0000 0.0000
0.0000 -1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 1 [RotN]
1->0
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 2 [SubChainN]
2->1->0
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0291 1.2863 1.0000


+++++++ Export Process Begin
Export [Bone 0]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 -0.0000 3.1416]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 1]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 -0.0000 -3.1416]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 2]
** ANIMATION BONE
TRANS [-0.0000 0.0291 1.2863]
ROT   [0.0000 -0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export Bone [all= 3, Animation=3, Follow=0, Assist=0, Swing=0]
Export DataSize = 364 Byte
+++++++ Export Process End
+++++++ Export & Endian Swap Process Begin
write size 364
+++++++ Export & Endian Swap Process End
+++++++ Header Export End


File Write [C:\Users\matsuo\AppData\Local\Temp\cross\convert\cafe\model\fighter\toonlink\hookshothand\model.vbn] complete.

File Write [C:\Users\matsuo\AppData\Local\Temp\cross\convert\cafe\model\fighter\toonlink\hookshothand\model.h] complete.

Hookshot "Head"

骨情報作成結果 means the result of making the bone information.
+++++++ CGyaImport::Import Begin
=== CGyaImport::PRINT HEADER ===
VERSION     : 0-9
SCENE       : Z:/sb/resource/cafe/model/fighter/toonlink/hookshot/scenes/WpnToonLinkHookshotHead.mb
ANIMATION   : c:/model_matsuo_03181559.anim
TEMPLATE    : C:/Users/matsuo/AppData/Local/Temp/cross/convert/cafe/model/fighter/toonlink/hookshothead/model.mtmp
DATE        : 2013/03/18 15:59:23
UPDATE      : 2013/03/18 15:59:23
SCALE_TYPE  : 0
TEMPLATE ID : 1
N ELEMENT   : 3
N FRAME     : 1
+++++++ CGyaImport::Import complete.


### CMtmpImport::MakeBoneInfo Begin
SCALE 1.0
######### 骨情報作成結果
### CMtmpImport DATA ::: BONE RotN [ID 0] <-- GLOBAL [ID 268435455]
MakeBoneInfo Complete



+++++++++++ CGya2Matrix::ComputeLocal

Gya Original Element 0 [RotN]
TRANSE  -0.0000 0.0000 0.0000
ROTATE  -0.0000 -1.5708 0.0000
SCALE   1.0000 1.0000 1.0000


Local 0 [RotN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
0.0000 0.0000 1.0000 0.0000
0.0000 1.0000 0.0000 0.0000
-1.0000 0.0000 0.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------

+++++++++++ CGya2Matrix::ComputeWorld

pursuit bone 0 [RotN]
0
--- result(world) ---
0.0000 0.0000 1.0000 0.0000
0.0000 1.0000 0.0000 0.0000
-1.0000 0.0000 0.0000 0.0000
0.0000 0.0000 0.0000 1.0000


+++++++ Export Process Begin
Export [Bone 0]
** ANIMATION BONE
TRANS [-0.0000 0.0000 0.0000]
ROT   [-0.0000 -1.5708 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export Bone [all= 1, Animation=1, Follow=0, Assist=0, Swing=0]
Export DataSize = 140 Byte
+++++++ Export Process End
+++++++ Export & Endian Swap Process Begin
write size 140
+++++++ Export & Endian Swap Process End
+++++++ Header Export End


File Write [C:\Users\matsuo\AppData\Local\Temp\cross\convert\cafe\model\fighter\toonlink\hookshothead\model.vbn] complete.

File Write [C:\Users\matsuo\AppData\Local\Temp\cross\convert\cafe\model\fighter\toonlink\hookshothead\model.h] complete.

Pig (winpose)

骨情報作成結果 means the result of making the bone information.
+++++++ CGyaImport::Import Begin
=== CGyaImport::PRINT HEADER ===
VERSION     : 0-9
SCENE       : Z:/sb/resource/cafe/model/fighter/toonlink/pig/scenes/WpnToonLinkPig.mb
ANIMATION   : c:/model_matsuo_03181518.anim
TEMPLATE    : C:/Users/matsuo/AppData/Local/Temp/cross/convert/cafe/model/fighter/toonlink/pig/model.mtmp
DATE        : 2013/03/18 15:18:44
UPDATE      : 2013/03/18 15:18:44
SCALE_TYPE  : 0
TEMPLATE ID : 1
N ELEMENT   : 60
N FRAME     : 1
+++++++ CGyaImport::Import complete.


### CMtmpImport::MakeBoneInfo Begin
SCALE 1.0
######### 骨情報作成結果
### CMtmpImport DATA ::: BONE TransN [ID 0] <-- GLOBAL [ID 268435455]
### CMtmpImport DATA ::: BONE RotN [ID 1] <-- TransN [ID 0]
### CMtmpImport DATA ::: BONE XRotN [ID 2] <-- RotN [ID 1]
### CMtmpImport DATA ::: BONE HipN [ID 3] <-- XRotN [ID 2]
### CMtmpImport DATA ::: BONE ChestN [ID 4] <-- HipN [ID 3]
### CMtmpImport DATA ::: BONE HeadN [ID 5] <-- ChestN [ID 4]
### CMtmpImport DATA ::: BONE LEarN [ID 6] <-- HeadN [ID 5]
### CMtmpImport DATA ::: BONE LEarEndN [ID 7] <-- LEarN [ID 6]
### CMtmpImport DATA ::: BONE NoseN [ID 8] <-- HeadN [ID 5]
### CMtmpImport DATA ::: BONE REarN [ID 9] <-- HeadN [ID 5]
### CMtmpImport DATA ::: BONE REarEndN [ID 10] <-- REarN [ID 9]
### CMtmpImport DATA ::: BONE LFrontFootN [ID 11] <-- ChestN [ID 4]
### CMtmpImport DATA ::: BONE LFrontFootEndN [ID 12] <-- LFrontFootN [ID 11]
### CMtmpImport DATA ::: BONE RFrontFootN [ID 13] <-- ChestN [ID 4]
### CMtmpImport DATA ::: BONE RFrontFootEndN [ID 14] <-- RFrontFootN [ID 13]
### CMtmpImport DATA ::: BONE LBackFootN [ID 15] <-- HipN [ID 3]
### CMtmpImport DATA ::: BONE LBackFootEndN [ID 16] <-- LBackFootN [ID 15]
### CMtmpImport DATA ::: BONE RBackFootN [ID 17] <-- HipN [ID 3]
### CMtmpImport DATA ::: BONE RBackFootEndN [ID 18] <-- RBackFootN [ID 17]
### CMtmpImport DATA ::: BONE TailN [ID 19] <-- HipN [ID 3]
MakeBoneInfo Complete



+++++++++++ CGya2Matrix::ComputeLocal

Gya Original Element 0 [TransN]
TRANSE  0.0000 2.2500 0.0000
ROTATE  0.0000 -0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 1 [RotN]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 -0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 2 [XRotN]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 -0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 3 [HipN]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 -0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 4 [ChestN]
TRANSE  0.0000 0.0000 0.0000
ROTATE  1.5708 1.4490 1.5708
SCALE   1.0000 1.0000 1.0000
Gya Original Element 5 [HeadN]
TRANSE  -1.6130 0.1975 -0.0000
ROTATE  0.0000 -0.0000 2.8671
SCALE   1.0000 1.0000 1.0000
Gya Original Element 6 [LEarN]
TRANSE  0.5512 -1.9387 0.7500
ROTATE  -0.0000 -0.2618 -1.4181
SCALE   1.0000 1.0000 1.0000
Gya Original Element 7 [LEarEndN]
TRANSE  2.0000 -0.0000 -0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 8 [NoseN]
TRANSE  1.6441 0.0000 -0.0000
ROTATE  -0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 9 [REarN]
TRANSE  0.5512 -1.9387 -0.7500
ROTATE  -0.0000 -0.2618 1.7234
SCALE   1.0000 1.0000 1.0000
Gya Original Element 10 [REarEndN]
TRANSE  -2.0000 0.0000 -0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 11 [LFrontFootN]
TRANSE  -1.2078 -0.6077 0.7500
ROTATE  0.0000 3.1416 1.4490
SCALE   1.0000 1.0000 1.0000
Gya Original Element 12 [LFrontFootEndN]
TRANSE  1.5000 0.0000 0.0000
ROTATE  -0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 13 [RFrontFootN]
TRANSE  -1.2078 -0.6077 -0.7500
ROTATE  -3.1416 -0.0000 1.4490
SCALE   1.0000 1.0000 1.0000
Gya Original Element 14 [RFrontFootEndN]
TRANSE  -1.5000 0.0000 -0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 15 [LBackFootN]
TRANSE  0.8125 -0.7500 -1.1250
ROTATE  1.5708 -0.0000 -1.5708
SCALE   1.0000 1.0000 1.0000
Gya Original Element 16 [LBackFootEndN]
TRANSE  1.5000 -0.0000 -0.0000
ROTATE  0.0000 -0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 17 [RBackFootN]
TRANSE  -0.8125 -0.7500 -1.1250
ROTATE  -1.5708 -0.0000 1.5708
SCALE   1.0000 1.0000 1.0000
Gya Original Element 18 [RBackFootEndN]
TRANSE  -1.5000 0.0000 0.0000
ROTATE  0.0000 -0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 19 [TailN]
TRANSE  0.0000 0.3750 -3.0625
ROTATE  1.5708 1.4490 1.5708
SCALE   1.0000 1.0000 1.0000


Local 0 [TransN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 2.2500 0.0000 1.0000
-----------------------
Local 1 [RotN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 2 [XRotN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 3 [HipN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 4 [ChestN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
0.0000 0.1215 -0.9926 0.0000
-0.0000 0.9926 0.1215 0.0000
1.0000 -0.0000 0.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 5 [HeadN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
-0.9626 0.2711 0.0000 0.0000
-0.2711 -0.9626 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
-1.6130 0.1975 0.0000 1.0000
-----------------------
Local 6 [LEarN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
0.1469 -0.9547 0.2588 0.0000
0.9884 0.1521 0.0000 0.0000
-0.0394 0.2558 0.9659 0.0000
0.5512 -1.9387 0.7500 1.0000
-----------------------
Local 7 [LEarEndN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
2.0000 0.0000 0.0000 1.0000
-----------------------
Local 8 [NoseN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
1.6441 0.0000 0.0000 1.0000
-----------------------
Local 9 [REarN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
-0.1469 0.9547 0.2588 0.0000
-0.9884 -0.1521 0.0000 0.0000
0.0394 -0.2558 0.9659 0.0000
0.5512 -1.9387 -0.7500 1.0000
-----------------------
Local 10 [REarEndN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
-2.0000 0.0000 -0.0000 1.0000
-----------------------
Local 11 [LFrontFootN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
-0.1215 -0.9926 0.0000 0.0000
-0.9926 0.1215 0.0000 0.0000
-0.0000 -0.0000 -1.0000 0.0000
-1.2078 -0.6077 0.7500 1.0000
-----------------------
Local 12 [LFrontFootEndN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
1.5000 0.0000 0.0000 1.0000
-----------------------
Local 13 [RFrontFootN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
0.1215 0.9926 0.0000 0.0000
0.9926 -0.1215 0.0000 0.0000
0.0000 -0.0000 -1.0000 0.0000
-1.2078 -0.6077 -0.7500 1.0000
-----------------------
Local 14 [RFrontFootEndN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
-1.5000 0.0000 0.0000 1.0000
-----------------------
Local 15 [LBackFootN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
0.0000 -1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
-1.0000 -0.0000 0.0000 0.0000
0.8125 -0.7500 -1.1250 1.0000
-----------------------
Local 16 [LBackFootEndN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
1.5000 0.0000 0.0000 1.0000
-----------------------
Local 17 [RBackFootN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
0.0000 1.0000 0.0000 0.0000
-0.0000 0.0000 -1.0000 0.0000
-1.0000 0.0000 0.0000 0.0000
-0.8125 -0.7500 -1.1250 1.0000
-----------------------
Local 18 [RBackFootEndN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
-1.5000 0.0000 0.0000 1.0000
-----------------------
Local 19 [TailN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
0.0000 0.1215 -0.9926 0.0000
-0.0000 0.9926 0.1215 0.0000
1.0000 -0.0000 0.0000 0.0000
0.0000 0.3750 -3.0625 1.0000
-----------------------

+++++++++++ CGya2Matrix::ComputeWorld

pursuit bone 0 [TransN]
0
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 2.2500 0.0000 1.0000
pursuit bone 1 [RotN]
1->0
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 2.2500 0.0000 1.0000
pursuit bone 2 [XRotN]
2->1->0
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 2.2500 0.0000 1.0000
pursuit bone 3 [HipN]
3->2->1->0
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 2.2500 0.0000 1.0000
pursuit bone 4 [ChestN]
4->3->2->1->0
--- result(world) ---
0.0000 0.1215 -0.9926 0.0000
-0.0000 0.9926 0.1215 0.0000
1.0000 -0.0000 0.0000 0.0000
0.0000 2.2500 0.0000 1.0000
pursuit bone 5 [HeadN]
5->4->3->2->1->0
--- result(world) ---
-0.0000 0.1521 0.9884 0.0000
-0.0000 -0.9884 0.1521 0.0000
1.0000 -0.0000 0.0000 0.0000
-0.0000 2.2500 1.6250 1.0000
pursuit bone 6 [LEarN]
6->5->4->3->2->1->0
--- result(world) ---
0.2588 0.9659 0.0000 0.0000
-0.0000 -0.0000 1.0000 0.0000
0.9659 -0.2588 0.0000 0.0000
0.7500 4.2500 1.8750 1.0000
pursuit bone 7 [LEarEndN]
7->6->5->4->3->2->1->0
--- result(world) ---
0.2588 0.9659 0.0000 0.0000
-0.0000 -0.0000 1.0000 0.0000
0.9659 -0.2588 0.0000 0.0000
1.2676 6.1819 1.8750 1.0000
pursuit bone 8 [NoseN]
8->5->4->3->2->1->0
--- result(world) ---
-0.0000 0.1521 0.9884 0.0000
-0.0000 -0.9884 0.1521 0.0000
1.0000 -0.0000 0.0000 0.0000
-0.0000 2.5000 3.2500 1.0000
pursuit bone 9 [REarN]
9->5->4->3->2->1->0
--- result(world) ---
0.2588 -0.9659 -0.0000 0.0000
0.0000 0.0000 -1.0000 0.0000
0.9659 0.2588 0.0000 0.0000
-0.7500 4.2500 1.8750 1.0000
pursuit bone 10 [REarEndN]
10->9->5->4->3->2->1->0
--- result(world) ---
0.2588 -0.9659 -0.0000 0.0000
0.0000 0.0000 -1.0000 0.0000
0.9659 0.2588 0.0000 0.0000
-1.2676 6.1819 1.8750 1.0000
pursuit bone 11 [LFrontFootN]
11->4->3->2->1->0
--- result(world) ---
0.0000 -1.0000 0.0000 0.0000
-0.0000 0.0000 1.0000 0.0000
-1.0000 -0.0000 -0.0000 0.0000
0.7500 1.5000 1.1250 1.0000
pursuit bone 12 [LFrontFootEndN]
12->11->4->3->2->1->0
--- result(world) ---
0.0000 -1.0000 0.0000 0.0000
-0.0000 0.0000 1.0000 0.0000
-1.0000 -0.0000 -0.0000 0.0000
0.7500 0.0000 1.1250 1.0000
pursuit bone 13 [RFrontFootN]
13->4->3->2->1->0
--- result(world) ---
0.0000 1.0000 0.0000 0.0000
0.0000 -0.0000 -1.0000 0.0000
-1.0000 0.0000 -0.0000 0.0000
-0.7500 1.5000 1.1250 1.0000
pursuit bone 14 [RFrontFootEndN]
14->13->4->3->2->1->0
--- result(world) ---
0.0000 1.0000 0.0000 0.0000
0.0000 -0.0000 -1.0000 0.0000
-1.0000 0.0000 -0.0000 0.0000
-0.7500 0.0000 1.1250 1.0000
pursuit bone 15 [LBackFootN]
15->3->2->1->0
--- result(world) ---
0.0000 -1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
-1.0000 -0.0000 0.0000 0.0000
0.8125 1.5000 -1.1250 1.0000
pursuit bone 16 [LBackFootEndN]
16->15->3->2->1->0
--- result(world) ---
0.0000 -1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
-1.0000 -0.0000 0.0000 0.0000
0.8125 0.0000 -1.1250 1.0000
pursuit bone 17 [RBackFootN]
17->3->2->1->0
--- result(world) ---
0.0000 1.0000 0.0000 0.0000
-0.0000 0.0000 -1.0000 0.0000
-1.0000 0.0000 0.0000 0.0000
-0.8125 1.5000 -1.1250 1.0000
pursuit bone 18 [RBackFootEndN]
18->17->3->2->1->0
--- result(world) ---
0.0000 1.0000 0.0000 0.0000
-0.0000 0.0000 -1.0000 0.0000
-1.0000 0.0000 0.0000 0.0000
-0.8125 0.0000 -1.1250 1.0000
pursuit bone 19 [TailN]
19->3->2->1->0
--- result(world) ---
0.0000 0.1215 -0.9926 0.0000
-0.0000 0.9926 0.1215 0.0000
1.0000 -0.0000 0.0000 0.0000
0.0000 2.6250 -3.0625 1.0000


+++++++ Export Process Begin
Export [Bone 0]
** ANIMATION BONE
TRANS [0.0000 2.2500 0.0000]
ROT   [0.0000 -0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 1]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 -0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 2]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 -0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 3]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 -0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 4]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [1.5708 1.4490 1.5708]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 5]
** ANIMATION BONE
TRANS [-1.6130 0.1975 -0.0000]
ROT   [0.0000 -0.0000 2.8671]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 6]
** ANIMATION BONE
TRANS [0.5512 -1.9387 0.7500]
ROT   [-0.0000 -0.2618 -1.4181]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 7]
** ANIMATION BONE
TRANS [2.0000 -0.0000 -0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 8]
** ANIMATION BONE
TRANS [1.6441 0.0000 -0.0000]
ROT   [-0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 9]
** ANIMATION BONE
TRANS [0.5512 -1.9387 -0.7500]
ROT   [-0.0000 -0.2618 1.7234]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 10]
** ANIMATION BONE
TRANS [-2.0000 0.0000 -0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 11]
** ANIMATION BONE
TRANS [-1.2078 -0.6077 0.7500]
ROT   [0.0000 3.1416 1.4490]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 12]
** ANIMATION BONE
TRANS [1.5000 0.0000 0.0000]
ROT   [-0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 13]
** ANIMATION BONE
TRANS [-1.2078 -0.6077 -0.7500]
ROT   [-3.1416 -0.0000 1.4490]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 14]
** ANIMATION BONE
TRANS [-1.5000 0.0000 -0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 15]
** ANIMATION BONE
TRANS [0.8125 -0.7500 -1.1250]
ROT   [1.5708 -0.0000 -1.5708]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 16]
** ANIMATION BONE
TRANS [1.5000 -0.0000 -0.0000]
ROT   [0.0000 -0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 17]
** ANIMATION BONE
TRANS [-0.8125 -0.7500 -1.1250]
ROT   [-1.5708 -0.0000 1.5708]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 18]
** ANIMATION BONE
TRANS [-1.5000 0.0000 0.0000]
ROT   [0.0000 -0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 19]
** ANIMATION BONE
TRANS [0.0000 0.3750 -3.0625]
ROT   [1.5708 1.4490 1.5708]
SCALE [1.0000 1.0000 1.0000]
Export Bone [all= 20, Animation=20, Follow=0, Assist=0, Swing=0]
Export DataSize = 2268 Byte
+++++++ Export Process End
+++++++ Export & Endian Swap Process Begin
write size 2268
+++++++ Export & Endian Swap Process End
+++++++ Header Export End


File Write [C:\Users\matsuo\AppData\Local\Temp\cross\convert\cafe\model\fighter\toonlink\pig\model.vbn] complete.

File Write [C:\Users\matsuo\AppData\Local\Temp\cross\convert\cafe\model\fighter\toonlink\pig\model.h] complete.

Takt

骨情報作成結果 means the result of making the bone information.
+++++++ CGyaImport::Import Begin
=== CGyaImport::PRINT HEADER ===
VERSION     : 0-9
SCENE       : Z:/sb/resource/cafe/model/fighter/toonlink/takt/scenes/WpnToonLinkTakt.mb
ANIMATION   : c:/model_matsuo_03181601.anim
TEMPLATE    : C:/Users/matsuo/AppData/Local/Temp/cross/convert/cafe/model/fighter/toonlink/takt/model.mtmp
DATE        : 2013/03/18 16:01:32
UPDATE      : 2013/03/18 16:01:32
SCALE_TYPE  : 0
TEMPLATE ID : 1
N ELEMENT   : 6
N FRAME     : 1
+++++++ CGyaImport::Import complete.


### CMtmpImport::MakeBoneInfo Begin
SCALE 1.0
######### 骨情報作成結果
### CMtmpImport DATA ::: BONE HaveN [ID 0] <-- GLOBAL [ID 268435455]
### CMtmpImport DATA ::: BONE RotN [ID 1] <-- HaveN [ID 0]
MakeBoneInfo Complete



+++++++++++ CGya2Matrix::ComputeLocal

Gya Original Element 0 [HaveN]
TRANSE  0.1000 -0.1000 -0.2000
ROTATE  1.5708 -0.0000 -1.5708
SCALE   1.0000 1.0000 1.0000
Gya Original Element 1 [RotN]
TRANSE  -0.1000 0.2000 0.1000
ROTATE  -1.5708 1.5708 0.0000
SCALE   1.0000 1.0000 1.0000


Local 0 [HaveN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
0.0000 -1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
-1.0000 -0.0000 0.0000 0.0000
0.1000 -0.1000 -0.2000 1.0000
-----------------------
Local 1 [RotN]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
0.0000 0.0000 -1.0000 0.0000
-1.0000 0.0000 -0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
-0.1000 0.2000 0.1000 1.0000
-----------------------

+++++++++++ CGya2Matrix::ComputeWorld

pursuit bone 0 [HaveN]
0
--- result(world) ---
0.0000 -1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
-1.0000 -0.0000 0.0000 0.0000
0.1000 -0.1000 -0.2000 1.0000
pursuit bone 1 [RotN]
1->0
--- result(world) ---
1.0000 0.0000 -0.0000 0.0000
-0.0000 1.0000 0.0000 0.0000
0.0000 -0.0000 1.0000 0.0000
-0.0000 -0.0000 0.0000 1.0000


+++++++ Export Process Begin
Export [Bone 0]
** ANIMATION BONE
TRANS [0.1000 -0.1000 -0.2000]
ROT   [1.5708 -0.0000 -1.5708]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 1]
** ANIMATION BONE
TRANS [-0.1000 0.2000 0.1000]
ROT   [-1.5708 1.5708 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export Bone [all= 2, Animation=2, Follow=0, Assist=0, Swing=0]
Export DataSize = 252 Byte
+++++++ Export Process End
+++++++ Export & Endian Swap Process Begin
write size 252
+++++++ Export & Endian Swap Process End
+++++++ Header Export End


File Write [C:\Users\matsuo\AppData\Local\Temp\cross\convert\cafe\model\fighter\toonlink\takt\model.vbn] complete.

File Write [C:\Users\matsuo\AppData\Local\Temp\cross\convert\cafe\model\fighter\toonlink\takt\model.h] complete.

Stage

Rush_f (Trophy Rush stage)


nu3gconv Build: Aug  4 2014 15:36:37


--- Start Nu Next Generation Convert ---


--- Command Option ---
ObjectType Result[1:rigid]
Target Platform[1:be]
TextureOnlyConvert [1:0]
ModelOnlyConvert [1:1]
ShowConvertMsg [1:0]
HasHierarchy [1:1]
FileName Result[1:model]
Model Extension Result[1:nud]
Texture Extension Result[1:nut]
LogPath Result[1:D:/trunk_latest_wiiu/data/cafe/stage/other/Rush_f/model/stc_Rush_line_set]
OutputPath Result[1:D:/trunk_latest_wiiu/data/cafe/stage/other/Rush_f/model/stc_Rush_line_set]
TemplateName Result[1:]
TextureDatabaseName Result[1:S:/cross/tool/nu/texture_db/stage/Rush_f/texture.tdb]
TDB case sensitive[1:1]
Offset Global Index Result[1:0x20000000]
Scale Result[1:1.000000]
Vertex Tolerance Result[1:0.001000]
Weight Tolerance Result[1:0.000001]
Normal Tolerance Result[1:0.001000]
Vertex Color Tolerance Result[1:0.001000]
UV Tolerance Result[1:0.001000]
VTC Max Value[1:2.000000]
One Vertex Weight[1:4]
DebugMode [1:0]
AutoTriangleMode [1:0]
AutoTga To Dxt Mode[1:0]
Dxt HighQuality Mode[1:0]
Auto Skeleton Index Flag Skin Mode[1:0]
Triangle Strip Method[1:cross_trianglelist]
Vertex Cache Size[1:14]
Unify vertex[0:1]
Use restart index[1:1]
Weight Type[0:4w32]
Check the sum of weight[0:0.000001]
Scene::GetSelectData
*** Get Select Data ***
*** Get Hierarchy Data ***
*** Input Transform To Shape Data ***
*** Input Mesh Data ***
*** Input Mesh To Material Data ***
*** Input Mesh To Texture Data ***
*** Input TierMaterial Data ***
*** Input Material To Node Data ***
*** Input Material Data ***
*** Input TierTexture Data ***
*** Input TierTexture To Texture Data ***
*** Input Texture Data ***
*** Input Transform Data ***
nbTrans[5]
*** Input All Data ***
Mesh [|Rush_line|stopper|stopperShape]
Mesh [|Rush_line|deadred_O_OBJ_O_NOSORT|deadred_O_OBJ_O_NOSORTShape]
Mesh [|Rush_line|glow1_O_OBJ_O_NOSORT|glow1_O_OBJ_O_NOSORTShape]
Mesh [|Rush_line|line1_O_OBJ_O_NOSORT|line1_O_OBJ_O_NOSORTShape]
--- SetOutputTextureIndex ---
--- SetTextureData ---
	*** SetReferenceImageIndex ***
	*** SetGlobalIndex ***
Use Texture Database S:/cross/tool/nu/texture_db/stage/Rush_f/texture.tdb
0 : GlobalIndex[0x200000b7] : FileNode[colorSampler29_____F_LIN___F_MIP_LIN_] Z:/sb/resource/cafe/stage/other/Rush_f/sourceimages/Fr_dxt1_deadLine_stpr_01_64x32.dds
1 : GlobalIndex[0x200000b9] : FileNode[colorSampler2______F_LIN_F_MIP_LIN__FWRAP_] Z:/sb/resource/cafe/stage/other/Rush_f/sourceimages/Fr_dxt5_deadLine_redDead_01_256x128.dds
2 : GlobalIndex[0x200000b8] : FileNode[colorSampler1______F_LIN_F_MIP_LIN__FWRAP_] Z:/sb/resource/cafe/stage/other/Rush_f/sourceimages/Fr_dxt5_deadLine_glow_01_64x32.dds
	*** GetNutContextArray ***
Output NumberOfTexture[3]
--- SetOutputData ---
*** Setting SceneData ***
*--- Start  SetGlobalData ---

--- Start Check Material List ---
--- End   Check Material List ---

--- Start Check Vertex ---
--- End   Check Vertex ---
--- Start Set Object Inherit Attribute ---
--- End   Set Object Inherit Attribute ---
--- Start Set Object Inherit OutputNumber ---
--- End   Set Object Inherit OutputNumber ---
--- Start Divide Object ---
--- End   Divide Object ---
--- Start Setup GlobalData And GlobalIndices StripData ---
--- End   Setup GlobalData And GlobalIndices StripData ---
*--- End    SetGlobalData ---
*** Setting InitObjectManageData ***
--- Start InitObjectManage[4] ---
BoundingSphere[ 0.000000 : -31.147171 : -1.395660 : 255.495530 ]
BoundingSphere[ -0.000001 : 0.000000 : -0.780956 : 212.632396 ]
BoundingSphere[ 0.000000 : 0.000000 : 0.000000 : 212.622542 ]
BoundingSphere[ 0.000000 : -0.000030 : 0.000000 : 214.486954 ]
--- End   InitObjectManage ---
All : BoundingSphere[ 0.000000 : -31.147171 : -1.395660 : 255.495530 ]
--- End Of Setting Data ---

--- Start Nu Next Generation ---
Output Nud File Name[D:/trunk_latest_wiiu/data/cafe/stage/other/Rush_f/model/stc_Rush_line_set/model.nud]
Output Nut File Name[D:/trunk_latest_wiiu/data/cafe/stage/other/Rush_f/model/stc_Rush_line_set/model.nut]
Tmp FullPathNameNud[C:\Users\kanekazu\AppData\Local\Temp\nuconv_outnud4]
Tmp FullPathNameNut[C:\Users\kanekazu\AppData\Local\Temp\nuconv_outnut5273]
NUD Version 020
ALL XYZR[0.000000:-31.147171:-1.395660:255.495530]
FileSize [ 0x44c0 ] nbObject [ 4 ]
OutputPos [ 0x0 ]
OutputPos [ 0x44c0 ]
Move C:\Users\kanekazu\AppData\Local\Temp\nuconv_outnud4 -> D:/trunk_latest_wiiu/data/cafe/stage/other/Rush_f/model/stc_Rush_line_set/model.nud

--- End   Nu Next Generation ---


--- End   Nu Next Generation Convert ---

UI (Result)

These logs relate to the "Transition" effects seen when you go from the end of the match to results screen similar to Smash64.

nocontest_set

骨情報作成結果 means the result of making the bone information.
+++++++ kitExportVBN(Ver1.2.5) +++++++

+++++++ CGyaImport::Import Begin
=== CGyaImport::PRINT HEADER ===
VERSION     : 1-2
SCENE       :
ANIMATION   :
TEMPLATE    :
DATE        : 2014/08/27 22:45:26
UPDATE      :
SCALE_TYPE  : 2
TEMPLATE ID : 1
N ELEMENT   : 6
N FRAME     : 1
+++++++ CGyaImport::Import complete.


### CMtmpImport::MakeBoneInfo Begin
SCALE 1.0
######### 骨情報作成結果
### CMtmpImport DATA ::: BONE nocontest_O_OBJ_O_HIR_O_NOSORT_NEAR [ID 0] <-- GLOBAL [ID 268435455]
### CMtmpImport DATA ::: BONE nocontest_shape_O_OBJ_O_HIR_O_NOSORT_NEAR [ID 1] <-- nocontest_O_OBJ_O_HIR_O_NOSORT_NEAR [ID 0]
MakeBoneInfo Complete



+++++++++++ CGya2Matrix::ComputeLocal

Gya Original Element 0 [nocontest_O_OBJ_O_HIR_O_NOSORT_NEAR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 1 [nocontest_shape_O_OBJ_O_HIR_O_NOSORT_NEAR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000


Local 0 [nocontest_O_OBJ_O_HIR_O_NOSORT_NEAR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 1 [nocontest_shape_O_OBJ_O_HIR_O_NOSORT_NEAR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------

+++++++++++ CGya2Matrix::ComputeWorld

pursuit bone 0 [nocontest_O_OBJ_O_HIR_O_NOSORT_NEAR]
0
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 1 [nocontest_shape_O_OBJ_O_HIR_O_NOSORT_NEAR]
1->0
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000


+++++++ Export Process Begin
Export [Bone 0]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 1]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export Bone [all= 2, Animation=2, Follow=0, Assist=0, Swing=0]
Export DataSize = 252 Byte
+++++++ Export Process End
+++++++ Export & Endian Swap Process Begin
write size 252
+++++++ Export & Endian Swap Process End
+++++++ Header Export End


File Write [D:\trunk_latest_common/data/cafe/ui/result\UI_result_wipe\model\nocontest_set\model.vbn] complete.

File Write [C:/Users/ryokimu/AppData/Local/Temp/wiiu_ui/nocontest_set/animation.h] complete.

stc_siroPlane_set


nu3gconv Build: Aug  4 2014 15:36:37


--- Start Nu Next Generation Convert ---


--- Command Option ---
ObjectType Result[1:rigid]
Target Platform[1:be]
TextureOnlyConvert [1:0]
ModelOnlyConvert [1:1]
ShowConvertMsg [1:0]
HasHierarchy [1:1]
FileName Result[1:model]
Model Extension Result[1:nud]
Texture Extension Result[1:nut]
LogPath Result[1:D:/CrossWork/trunk_latest_common/data/cafe/ui/result/UI_result_wipe/model/stc_siroPlane_set]
OutputPath Result[1:D:/CrossWork/trunk_latest_common/data/cafe/ui/result/UI_result_wipe/model/stc_siroPlane_set]
TemplateName Result[1:]
TextureDatabaseName Result[1:S:/cross/tool/nu/texture_db/ui/texture.tdb]
TDB case sensitive[1:1]
Offset Global Index Result[1:0x28000000]
Scale Result[1:1.000000]
Vertex Tolerance Result[1:0.001000]
Weight Tolerance Result[1:0.000001]
Normal Tolerance Result[1:0.001000]
Vertex Color Tolerance Result[1:0.001000]
UV Tolerance Result[1:0.001000]
VTC Max Value[1:2.000000]
One Vertex Weight[1:4]
DebugMode [1:0]
AutoTriangleMode [1:0]
AutoTga To Dxt Mode[1:0]
Dxt HighQuality Mode[1:0]
Auto Skeleton Index Flag Skin Mode[1:0]
Triangle Strip Method[1:cross_trianglelist]
Vertex Cache Size[1:14]
Unify vertex[0:1]
Use restart index[1:1]
Weight Type[0:4w32]
Check the sum of weight[0:0.000001]
Scene::GetSelectData
*** Get Select Data ***
*** Get Hierarchy Data ***
*** Input Transform To Shape Data ***
*** Input Mesh Data ***
*** Input Mesh To Material Data ***
*** Input Mesh To Texture Data ***
*** Input TierMaterial Data ***
*** Input Material To Node Data ***
*** Input Material Data ***
*** Input TierTexture Data ***
*** Input TierTexture To Texture Data ***
*** Input Texture Data ***
*** Input Transform Data ***
nbTrans[1]
*** Input All Data ***
Mesh [|siroPlane_O_OBJ_O_SORTBIAS1000_|siroPlane_O_OBJ_O_SORTBIAS1000_Shape]
--- SetOutputTextureIndex ---
--- SetTextureData ---
	*** SetReferenceImageIndex ***
	*** SetGlobalIndex ***
Use Texture Database S:/cross/tool/nu/texture_db/ui/texture.tdb
0 : GlobalIndex[0x280006e5] : FileNode[colorSampler2___F_LIN___F_MIP_LIN_] Z:/sb/resource/cafe/ui/menu/3d/result/UI_result_wipe/siroPlane/sourceimages/siro.dds
	*** GetNutContextArray ***
Output NumberOfTexture[1]
--- SetOutputData ---
*** Setting SceneData ***
*--- Start  SetGlobalData ---

--- Start Check Material List ---
--- End   Check Material List ---

--- Start Check Vertex ---
--- End   Check Vertex ---
--- Start Set Object Inherit Attribute ---
--- End   Set Object Inherit Attribute ---
--- Start Set Object Inherit OutputNumber ---
--- End   Set Object Inherit OutputNumber ---
--- Start Divide Object ---
--- End   Divide Object ---
--- Start Setup GlobalData And GlobalIndices StripData ---
--- End   Setup GlobalData And GlobalIndices StripData ---
*--- End    SetGlobalData ---
*** Setting InitObjectManageData ***
--- Start InitObjectManage[1] ---
BoundingSphere[ 0.000000 : 0.000000 : 0.000000 : 110.145359 ]
--- End   InitObjectManage ---
All : BoundingSphere[ 0.000000 : 0.000000 : 0.000000 : 110.145359 ]
--- End Of Setting Data ---

--- Start Nu Next Generation ---
Output Nud File Name[D:/CrossWork/trunk_latest_common/data/cafe/ui/result/UI_result_wipe/model/stc_siroPlane_set/model.nud]
Output Nut File Name[D:/CrossWork/trunk_latest_common/data/cafe/ui/result/UI_result_wipe/model/stc_siroPlane_set/model.nut]
Tmp FullPathNameNud[C:\Users\n-yuzawa\AppData\Local\Temp\nuconv_outnud6349]
Tmp FullPathNameNut[C:\Users\n-yuzawa\AppData\Local\Temp\nuconv_outnut6350]
NUD Version 020
ALL XYZR[0.000000:0.000000:0.000000:110.145359]
FileSize [ 0x1c0 ] nbObject [ 1 ]
OutputPos [ 0x0 ]
OutputPos [ 0x1c0 ]
Move C:\Users\n-yuzawa\AppData\Local\Temp\nuconv_outnud6349 -> D:/CrossWork/trunk_latest_common/data/cafe/ui/result/UI_result_wipe/model/stc_siroPlane_set/model.nud

--- End   Nu Next Generation ---


--- End   Nu Next Generation Convert ---

Wipe00_set

骨情報作成結果 means the result of making the bone information.
+++++++ kitExportVBN(Ver1.2.5) +++++++

+++++++ CGyaImport::Import Begin
=== CGyaImport::PRINT HEADER ===
VERSION     : 1-2
SCENE       :
ANIMATION   :
TEMPLATE    :
DATE        : 2014/10/05 20:51:32
UPDATE      :
SCALE_TYPE  : 2
TEMPLATE ID : 1
N ELEMENT   : 6
N FRAME     : 1
+++++++ CGyaImport::Import complete.


### CMtmpImport::MakeBoneInfo Begin
SCALE 1.0
######### 骨情報作成結果
### CMtmpImport DATA ::: BONE wipe00_O_OBJ_O_HIR [ID 0] <-- GLOBAL [ID 268435455]
### CMtmpImport DATA ::: BONE pPlane1_O_OBJ_O_HIR_O_NOSORT_NEAR_O_SORTBIAS2000_ [ID 1] <-- wipe00_O_OBJ_O_HIR [ID 0]
MakeBoneInfo Complete



+++++++++++ CGya2Matrix::ComputeLocal

Gya Original Element 0 [wipe00_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 1 [pPlane1_O_OBJ_O_HIR_O_NOSORT_NEAR_O_SORTBIAS2000_]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000


Local 0 [wipe00_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 1 [pPlane1_O_OBJ_O_HIR_O_NOSORT_NEAR_O_SORTBIAS2000_]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------

+++++++++++ CGya2Matrix::ComputeWorld

pursuit bone 0 [wipe00_O_OBJ_O_HIR]
0
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 1 [pPlane1_O_OBJ_O_HIR_O_NOSORT_NEAR_O_SORTBIAS2000_]
1->0
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000


+++++++ Export Process Begin
Export [Bone 0]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 1]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export Bone [all= 2, Animation=2, Follow=0, Assist=0, Swing=0]
Export DataSize = 252 Byte
+++++++ Export Process End
+++++++ Export & Endian Swap Process Begin
write size 252
+++++++ Export & Endian Swap Process End
+++++++ Header Export End


File Write [D:\CrossWork\trunk_latest_wiiu\data\cafe\ui\result\UI_result_wipe\model\wipe00_set\model.vbn] complete.

File Write [C:/Users/n-yuzawa/AppData/Local/Temp/wiiu_ui/wipe00_set/animation.h] complete.

Wipe01_set

骨情報作成結果 means the result of making the bone information.
+++++++ kitExportVBN(Ver1.2.5) +++++++

+++++++ CGyaImport::Import Begin
=== CGyaImport::PRINT HEADER ===
VERSION     : 1-2
SCENE       :
ANIMATION   :
TEMPLATE    :
DATE        : 2014/08/27 15:53:40
UPDATE      :
SCALE_TYPE  : 2
TEMPLATE ID : 1
N ELEMENT   : 30
N FRAME     : 1
+++++++ CGyaImport::Import complete.


### CMtmpImport::MakeBoneInfo Begin
SCALE 1.0
######### 骨情報作成結果
### CMtmpImport DATA ::: BONE E1_O_OBJ_O_HIR [ID 0] <-- GLOBAL [ID 268435455]
### CMtmpImport DATA ::: BONE E2_O_OBJ_O_HIR [ID 1] <-- GLOBAL [ID 268435455]
### CMtmpImport DATA ::: BONE group_screen_cross_O_OBJ_O_HIR [ID 2] <-- GLOBAL [ID 268435455]
### CMtmpImport DATA ::: BONE screen_cross1_O_OBJ_O_HIR [ID 3] <-- group_screen_cross_O_OBJ_O_HIR [ID 2]
### CMtmpImport DATA ::: BONE screen_cross2_O_OBJ_O_HIR [ID 4] <-- group_screen_cross_O_OBJ_O_HIR [ID 2]
### CMtmpImport DATA ::: BONE screen_cross3_O_OBJ_O_HIR [ID 5] <-- group_screen_cross_O_OBJ_O_HIR [ID 2]
### CMtmpImport DATA ::: BONE screen_cross4_O_OBJ_O_HIR [ID 6] <-- group_screen_cross_O_OBJ_O_HIR [ID 2]
### CMtmpImport DATA ::: BONE screen_crossL_O_OBJ_O_HIR [ID 7] <-- group_screen_cross_O_OBJ_O_HIR [ID 2]
### CMtmpImport DATA ::: BONE screen_crossR_O_OBJ_O_HIR [ID 8] <-- group_screen_cross_O_OBJ_O_HIR [ID 2]
### CMtmpImport DATA ::: BONE group_cross_O_OBJ_O_HIR [ID 9] <-- GLOBAL [ID 268435455]
MakeBoneInfo Complete



+++++++++++ CGya2Matrix::ComputeLocal

Gya Original Element 0 [E1_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 1 [E2_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 2 [group_screen_cross_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 3 [screen_cross1_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 4 [screen_cross2_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 5 [screen_cross3_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 6 [screen_cross4_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 7 [screen_crossL_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 8 [screen_crossR_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 9 [group_cross_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000


Local 0 [E1_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 1 [E2_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 2 [group_screen_cross_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 3 [screen_cross1_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 4 [screen_cross2_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 5 [screen_cross3_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 6 [screen_cross4_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 7 [screen_crossL_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 8 [screen_crossR_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 9 [group_cross_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------

+++++++++++ CGya2Matrix::ComputeWorld

pursuit bone 0 [E1_O_OBJ_O_HIR]
0
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 1 [E2_O_OBJ_O_HIR]
1
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 2 [group_screen_cross_O_OBJ_O_HIR]
2
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 3 [screen_cross1_O_OBJ_O_HIR]
3->2
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 4 [screen_cross2_O_OBJ_O_HIR]
4->2
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 5 [screen_cross3_O_OBJ_O_HIR]
5->2
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 6 [screen_cross4_O_OBJ_O_HIR]
6->2
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 7 [screen_crossL_O_OBJ_O_HIR]
7->2
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 8 [screen_crossR_O_OBJ_O_HIR]
8->2
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 9 [group_cross_O_OBJ_O_HIR]
9
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000


+++++++ Export Process Begin
Export [Bone 0]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 1]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 2]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 3]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 4]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 5]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 6]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 7]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 8]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 9]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export Bone [all= 10, Animation=10, Follow=0, Assist=0, Swing=0]
Export DataSize = 1148 Byte
+++++++ Export Process End
+++++++ Export & Endian Swap Process Begin
write size 1148
+++++++ Export & Endian Swap Process End
+++++++ Header Export End


File Write [D:\CrossWork\trunk_latest_common/data/cafe/ui/result\UI_result_wipe\model\wipe01_set\model.vbn] complete.

File Write [C:/Users/n-yuzawa/AppData/Local/Temp/wiiu_ui/wipe01_set/animation.h] complete.

Wipe02_set

骨情報作成結果 means the result of making the bone information.
+++++++ kitExportVBN(Ver1.2.5) +++++++

+++++++ CGyaImport::Import Begin
=== CGyaImport::PRINT HEADER ===
VERSION     : 1-2
SCENE       :
ANIMATION   :
TEMPLATE    :
DATE        : 2014/08/27 15:54:21
UPDATE      :
SCALE_TYPE  : 2
TEMPLATE ID : 1
N ELEMENT   : 312
N FRAME     : 1
+++++++ CGyaImport::Import complete.


### CMtmpImport::MakeBoneInfo Begin
SCALE 1.0
######### 骨情報作成結果
### CMtmpImport DATA ::: BONE E1_O_OBJ_O_HIR [ID 0] <-- GLOBAL [ID 268435455]
### CMtmpImport DATA ::: BONE bg2_O_OBJ_O_HIR_O_SORTBIAS2000_ [ID 1] <-- GLOBAL [ID 268435455]
### CMtmpImport DATA ::: BONE bg3_O_OBJ_O_HIR [ID 2] <-- GLOBAL [ID 268435455]
### CMtmpImport DATA ::: BONE bg_O_OBJ_O_HIR_O_SORTBIAS2000_ [ID 3] <-- GLOBAL [ID 268435455]
### CMtmpImport DATA ::: BONE pdiShatterGroup_O_OBJ_O_HIR [ID 4] <-- GLOBAL [ID 268435455]
### CMtmpImport DATA ::: BONE polySurface100_O_OBJ_O_HIR [ID 5] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface101_O_OBJ_O_HIR [ID 6] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface102_O_OBJ_O_HIR [ID 7] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface103_O_OBJ_O_HIR [ID 8] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface104_O_OBJ_O_HIR [ID 9] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface105_O_OBJ_O_HIR [ID 10] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface106_O_OBJ_O_HIR [ID 11] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface107_O_OBJ_O_HIR [ID 12] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface108_O_OBJ_O_HIR [ID 13] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface109_O_OBJ_O_HIR [ID 14] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface110_O_OBJ_O_HIR [ID 15] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface111_O_OBJ_O_HIR [ID 16] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface112_O_OBJ_O_HIR [ID 17] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface113_O_OBJ_O_HIR [ID 18] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface114_O_OBJ_O_HIR [ID 19] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface115_O_OBJ_O_HIR [ID 20] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface116_O_OBJ_O_HIR [ID 21] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface117_O_OBJ_O_HIR [ID 22] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface118_O_OBJ_O_HIR [ID 23] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface119_O_OBJ_O_HIR [ID 24] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface120_O_OBJ_O_HIR [ID 25] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface121_O_OBJ_O_HIR [ID 26] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface122_O_OBJ_O_HIR [ID 27] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface123_O_OBJ_O_HIR [ID 28] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface124_O_OBJ_O_HIR [ID 29] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface125_O_OBJ_O_HIR [ID 30] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface126_O_OBJ_O_HIR [ID 31] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface127_O_OBJ_O_HIR [ID 32] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface128_O_OBJ_O_HIR [ID 33] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface129_O_OBJ_O_HIR [ID 34] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface130_O_OBJ_O_HIR [ID 35] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface131_O_OBJ_O_HIR [ID 36] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface132_O_OBJ_O_HIR [ID 37] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface133_O_OBJ_O_HIR [ID 38] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface134_O_OBJ_O_HIR [ID 39] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface135_O_OBJ_O_HIR [ID 40] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface136_O_OBJ_O_HIR [ID 41] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface137_O_OBJ_O_HIR [ID 42] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface138_O_OBJ_O_HIR [ID 43] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface139_O_OBJ_O_HIR [ID 44] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface140_O_OBJ_O_HIR [ID 45] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface141_O_OBJ_O_HIR [ID 46] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface142_O_OBJ_O_HIR [ID 47] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface143_O_OBJ_O_HIR [ID 48] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface144_O_OBJ_O_HIR [ID 49] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface145_O_OBJ_O_HIR [ID 50] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface146_O_OBJ_O_HIR [ID 51] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface147_O_OBJ_O_HIR [ID 52] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface148_O_OBJ_O_HIR [ID 53] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface149_O_OBJ_O_HIR [ID 54] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface150_O_OBJ_O_HIR [ID 55] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface151_O_OBJ_O_HIR [ID 56] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface152_O_OBJ_O_HIR [ID 57] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface153_O_OBJ_O_HIR [ID 58] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface154_O_OBJ_O_HIR [ID 59] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface155_O_OBJ_O_HIR [ID 60] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface156_O_OBJ_O_HIR [ID 61] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface157_O_OBJ_O_HIR [ID 62] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface158_O_OBJ_O_HIR [ID 63] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface159_O_OBJ_O_HIR [ID 64] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface160_O_OBJ_O_HIR [ID 65] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface161_O_OBJ_O_HIR [ID 66] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface162_O_OBJ_O_HIR [ID 67] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface163_O_OBJ_O_HIR [ID 68] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface164_O_OBJ_O_HIR [ID 69] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface165_O_OBJ_O_HIR [ID 70] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface166_O_OBJ_O_HIR [ID 71] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface167_O_OBJ_O_HIR [ID 72] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface168_O_OBJ_O_HIR [ID 73] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface169_O_OBJ_O_HIR [ID 74] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface170_O_OBJ_O_HIR [ID 75] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface171_O_OBJ_O_HIR [ID 76] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface74_O_OBJ_O_HIR [ID 77] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface75_O_OBJ_O_HIR [ID 78] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface76_O_OBJ_O_HIR [ID 79] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface77_O_OBJ_O_HIR [ID 80] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface78_O_OBJ_O_HIR [ID 81] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface79_O_OBJ_O_HIR [ID 82] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface80_O_OBJ_O_HIR [ID 83] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface81_O_OBJ_O_HIR [ID 84] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface82_O_OBJ_O_HIR [ID 85] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface83_O_OBJ_O_HIR [ID 86] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface84_O_OBJ_O_HIR [ID 87] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface85_O_OBJ_O_HIR [ID 88] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface86_O_OBJ_O_HIR [ID 89] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface87_O_OBJ_O_HIR [ID 90] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface88_O_OBJ_O_HIR [ID 91] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface89_O_OBJ_O_HIR [ID 92] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface90_O_OBJ_O_HIR [ID 93] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface91_O_OBJ_O_HIR [ID 94] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface92_O_OBJ_O_HIR [ID 95] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface93_O_OBJ_O_HIR [ID 96] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface94_O_OBJ_O_HIR [ID 97] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface95_O_OBJ_O_HIR [ID 98] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface96_O_OBJ_O_HIR [ID 99] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface97_O_OBJ_O_HIR [ID 100] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface98_O_OBJ_O_HIR [ID 101] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE polySurface99_O_OBJ_O_HIR [ID 102] <-- pdiShatterGroup_O_OBJ_O_HIR [ID 4]
### CMtmpImport DATA ::: BONE screen_O_OBJ_O_HIR [ID 103] <-- GLOBAL [ID 268435455]
MakeBoneInfo Complete



+++++++++++ CGya2Matrix::ComputeLocal

Gya Original Element 0 [E1_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 1 [bg2_O_OBJ_O_HIR_O_SORTBIAS2000_]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 2 [bg3_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 3 [bg_O_OBJ_O_HIR_O_SORTBIAS2000_]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 4 [pdiShatterGroup_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 5 [polySurface100_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 6 [polySurface101_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 7 [polySurface102_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 8 [polySurface103_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 9 [polySurface104_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 10 [polySurface105_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 11 [polySurface106_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 12 [polySurface107_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 13 [polySurface108_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 14 [polySurface109_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 15 [polySurface110_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 16 [polySurface111_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 17 [polySurface112_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 18 [polySurface113_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 19 [polySurface114_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 20 [polySurface115_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 21 [polySurface116_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 22 [polySurface117_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 23 [polySurface118_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 24 [polySurface119_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 25 [polySurface120_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 26 [polySurface121_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 27 [polySurface122_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 28 [polySurface123_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 29 [polySurface124_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 30 [polySurface125_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 31 [polySurface126_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 32 [polySurface127_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 33 [polySurface128_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 34 [polySurface129_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 35 [polySurface130_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 36 [polySurface131_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 37 [polySurface132_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 38 [polySurface133_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 39 [polySurface134_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 40 [polySurface135_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 41 [polySurface136_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 42 [polySurface137_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 43 [polySurface138_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 44 [polySurface139_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 45 [polySurface140_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 46 [polySurface141_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 47 [polySurface142_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 48 [polySurface143_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 49 [polySurface144_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 50 [polySurface145_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 51 [polySurface146_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 52 [polySurface147_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 53 [polySurface148_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 54 [polySurface149_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 55 [polySurface150_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 56 [polySurface151_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 57 [polySurface152_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 58 [polySurface153_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 59 [polySurface154_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 60 [polySurface155_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 61 [polySurface156_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 62 [polySurface157_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 63 [polySurface158_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 64 [polySurface159_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 65 [polySurface160_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 66 [polySurface161_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 67 [polySurface162_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 68 [polySurface163_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 69 [polySurface164_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 70 [polySurface165_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 71 [polySurface166_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 72 [polySurface167_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 73 [polySurface168_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 74 [polySurface169_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 75 [polySurface170_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 76 [polySurface171_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 77 [polySurface74_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 78 [polySurface75_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 79 [polySurface76_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 80 [polySurface77_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 81 [polySurface78_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 82 [polySurface79_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 83 [polySurface80_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 84 [polySurface81_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 85 [polySurface82_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 86 [polySurface83_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 87 [polySurface84_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 88 [polySurface85_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 89 [polySurface86_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 90 [polySurface87_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 91 [polySurface88_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 92 [polySurface89_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 93 [polySurface90_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 94 [polySurface91_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 95 [polySurface92_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 96 [polySurface93_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 97 [polySurface94_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 98 [polySurface95_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 99 [polySurface96_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 100 [polySurface97_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 101 [polySurface98_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 102 [polySurface99_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 103 [screen_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000


Local 0 [E1_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 1 [bg2_O_OBJ_O_HIR_O_SORTBIAS2000_]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 2 [bg3_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 3 [bg_O_OBJ_O_HIR_O_SORTBIAS2000_]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 4 [pdiShatterGroup_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 5 [polySurface100_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 6 [polySurface101_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 7 [polySurface102_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 8 [polySurface103_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 9 [polySurface104_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 10 [polySurface105_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 11 [polySurface106_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 12 [polySurface107_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 13 [polySurface108_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 14 [polySurface109_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 15 [polySurface110_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 16 [polySurface111_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 17 [polySurface112_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 18 [polySurface113_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 19 [polySurface114_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 20 [polySurface115_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 21 [polySurface116_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 22 [polySurface117_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 23 [polySurface118_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 24 [polySurface119_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 25 [polySurface120_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 26 [polySurface121_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 27 [polySurface122_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 28 [polySurface123_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 29 [polySurface124_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 30 [polySurface125_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 31 [polySurface126_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 32 [polySurface127_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 33 [polySurface128_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 34 [polySurface129_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 35 [polySurface130_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 36 [polySurface131_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 37 [polySurface132_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 38 [polySurface133_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 39 [polySurface134_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 40 [polySurface135_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 41 [polySurface136_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 42 [polySurface137_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 43 [polySurface138_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 44 [polySurface139_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 45 [polySurface140_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 46 [polySurface141_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 47 [polySurface142_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 48 [polySurface143_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 49 [polySurface144_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 50 [polySurface145_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 51 [polySurface146_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 52 [polySurface147_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 53 [polySurface148_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 54 [polySurface149_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 55 [polySurface150_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 56 [polySurface151_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 57 [polySurface152_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 58 [polySurface153_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 59 [polySurface154_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 60 [polySurface155_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 61 [polySurface156_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 62 [polySurface157_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 63 [polySurface158_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 64 [polySurface159_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 65 [polySurface160_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 66 [polySurface161_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 67 [polySurface162_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 68 [polySurface163_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 69 [polySurface164_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 70 [polySurface165_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 71 [polySurface166_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 72 [polySurface167_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 73 [polySurface168_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 74 [polySurface169_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 75 [polySurface170_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 76 [polySurface171_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 77 [polySurface74_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 78 [polySurface75_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 79 [polySurface76_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 80 [polySurface77_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 81 [polySurface78_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 82 [polySurface79_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 83 [polySurface80_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 84 [polySurface81_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 85 [polySurface82_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 86 [polySurface83_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 87 [polySurface84_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 88 [polySurface85_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 89 [polySurface86_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 90 [polySurface87_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 91 [polySurface88_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 92 [polySurface89_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 93 [polySurface90_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 94 [polySurface91_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 95 [polySurface92_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 96 [polySurface93_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 97 [polySurface94_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 98 [polySurface95_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 99 [polySurface96_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 100 [polySurface97_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 101 [polySurface98_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 102 [polySurface99_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 103 [screen_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------

+++++++++++ CGya2Matrix::ComputeWorld

pursuit bone 0 [E1_O_OBJ_O_HIR]
0
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 1 [bg2_O_OBJ_O_HIR_O_SORTBIAS2000_]
1
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 2 [bg3_O_OBJ_O_HIR]
2
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 3 [bg_O_OBJ_O_HIR_O_SORTBIAS2000_]
3
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 4 [pdiShatterGroup_O_OBJ_O_HIR]
4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 5 [polySurface100_O_OBJ_O_HIR]
5->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 6 [polySurface101_O_OBJ_O_HIR]
6->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 7 [polySurface102_O_OBJ_O_HIR]
7->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 8 [polySurface103_O_OBJ_O_HIR]
8->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 9 [polySurface104_O_OBJ_O_HIR]
9->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 10 [polySurface105_O_OBJ_O_HIR]
10->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 11 [polySurface106_O_OBJ_O_HIR]
11->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 12 [polySurface107_O_OBJ_O_HIR]
12->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 13 [polySurface108_O_OBJ_O_HIR]
13->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 14 [polySurface109_O_OBJ_O_HIR]
14->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 15 [polySurface110_O_OBJ_O_HIR]
15->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 16 [polySurface111_O_OBJ_O_HIR]
16->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 17 [polySurface112_O_OBJ_O_HIR]
17->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 18 [polySurface113_O_OBJ_O_HIR]
18->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 19 [polySurface114_O_OBJ_O_HIR]
19->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 20 [polySurface115_O_OBJ_O_HIR]
20->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 21 [polySurface116_O_OBJ_O_HIR]
21->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 22 [polySurface117_O_OBJ_O_HIR]
22->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 23 [polySurface118_O_OBJ_O_HIR]
23->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 24 [polySurface119_O_OBJ_O_HIR]
24->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 25 [polySurface120_O_OBJ_O_HIR]
25->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 26 [polySurface121_O_OBJ_O_HIR]
26->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 27 [polySurface122_O_OBJ_O_HIR]
27->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 28 [polySurface123_O_OBJ_O_HIR]
28->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 29 [polySurface124_O_OBJ_O_HIR]
29->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 30 [polySurface125_O_OBJ_O_HIR]
30->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 31 [polySurface126_O_OBJ_O_HIR]
31->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 32 [polySurface127_O_OBJ_O_HIR]
32->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 33 [polySurface128_O_OBJ_O_HIR]
33->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 34 [polySurface129_O_OBJ_O_HIR]
34->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 35 [polySurface130_O_OBJ_O_HIR]
35->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 36 [polySurface131_O_OBJ_O_HIR]
36->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 37 [polySurface132_O_OBJ_O_HIR]
37->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 38 [polySurface133_O_OBJ_O_HIR]
38->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 39 [polySurface134_O_OBJ_O_HIR]
39->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 40 [polySurface135_O_OBJ_O_HIR]
40->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 41 [polySurface136_O_OBJ_O_HIR]
41->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 42 [polySurface137_O_OBJ_O_HIR]
42->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 43 [polySurface138_O_OBJ_O_HIR]
43->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 44 [polySurface139_O_OBJ_O_HIR]
44->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 45 [polySurface140_O_OBJ_O_HIR]
45->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 46 [polySurface141_O_OBJ_O_HIR]
46->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 47 [polySurface142_O_OBJ_O_HIR]
47->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 48 [polySurface143_O_OBJ_O_HIR]
48->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 49 [polySurface144_O_OBJ_O_HIR]
49->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 50 [polySurface145_O_OBJ_O_HIR]
50->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 51 [polySurface146_O_OBJ_O_HIR]
51->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 52 [polySurface147_O_OBJ_O_HIR]
52->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 53 [polySurface148_O_OBJ_O_HIR]
53->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 54 [polySurface149_O_OBJ_O_HIR]
54->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 55 [polySurface150_O_OBJ_O_HIR]
55->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 56 [polySurface151_O_OBJ_O_HIR]
56->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 57 [polySurface152_O_OBJ_O_HIR]
57->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 58 [polySurface153_O_OBJ_O_HIR]
58->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 59 [polySurface154_O_OBJ_O_HIR]
59->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 60 [polySurface155_O_OBJ_O_HIR]
60->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 61 [polySurface156_O_OBJ_O_HIR]
61->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 62 [polySurface157_O_OBJ_O_HIR]
62->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 63 [polySurface158_O_OBJ_O_HIR]
63->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 64 [polySurface159_O_OBJ_O_HIR]
64->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 65 [polySurface160_O_OBJ_O_HIR]
65->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 66 [polySurface161_O_OBJ_O_HIR]
66->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 67 [polySurface162_O_OBJ_O_HIR]
67->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 68 [polySurface163_O_OBJ_O_HIR]
68->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 69 [polySurface164_O_OBJ_O_HIR]
69->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 70 [polySurface165_O_OBJ_O_HIR]
70->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 71 [polySurface166_O_OBJ_O_HIR]
71->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 72 [polySurface167_O_OBJ_O_HIR]
72->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 73 [polySurface168_O_OBJ_O_HIR]
73->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 74 [polySurface169_O_OBJ_O_HIR]
74->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 75 [polySurface170_O_OBJ_O_HIR]
75->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 76 [polySurface171_O_OBJ_O_HIR]
76->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 77 [polySurface74_O_OBJ_O_HIR]
77->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 78 [polySurface75_O_OBJ_O_HIR]
78->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 79 [polySurface76_O_OBJ_O_HIR]
79->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 80 [polySurface77_O_OBJ_O_HIR]
80->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 81 [polySurface78_O_OBJ_O_HIR]
81->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 82 [polySurface79_O_OBJ_O_HIR]
82->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 83 [polySurface80_O_OBJ_O_HIR]
83->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 84 [polySurface81_O_OBJ_O_HIR]
84->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 85 [polySurface82_O_OBJ_O_HIR]
85->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 86 [polySurface83_O_OBJ_O_HIR]
86->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 87 [polySurface84_O_OBJ_O_HIR]
87->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 88 [polySurface85_O_OBJ_O_HIR]
88->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 89 [polySurface86_O_OBJ_O_HIR]
89->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 90 [polySurface87_O_OBJ_O_HIR]
90->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 91 [polySurface88_O_OBJ_O_HIR]
91->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 92 [polySurface89_O_OBJ_O_HIR]
92->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 93 [polySurface90_O_OBJ_O_HIR]
93->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 94 [polySurface91_O_OBJ_O_HIR]
94->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 95 [polySurface92_O_OBJ_O_HIR]
95->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 96 [polySurface93_O_OBJ_O_HIR]
96->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 97 [polySurface94_O_OBJ_O_HIR]
97->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 98 [polySurface95_O_OBJ_O_HIR]
98->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 99 [polySurface96_O_OBJ_O_HIR]
99->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 100 [polySurface97_O_OBJ_O_HIR]
100->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 101 [polySurface98_O_OBJ_O_HIR]
101->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 102 [polySurface99_O_OBJ_O_HIR]
102->4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 103 [screen_O_OBJ_O_HIR]
103
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000


+++++++ Export Process Begin
Export [Bone 0]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 1]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 2]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 3]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 4]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 5]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 6]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 7]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 8]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 9]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 10]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 11]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 12]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 13]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 14]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 15]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 16]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 17]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 18]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 19]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 20]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 21]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 22]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 23]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 24]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 25]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 26]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 27]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 28]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 29]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 30]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 31]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 32]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 33]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 34]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 35]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 36]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 37]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 38]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 39]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 40]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 41]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 42]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 43]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 44]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 45]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 46]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 47]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 48]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 49]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 50]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 51]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 52]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 53]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 54]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 55]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 56]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 57]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 58]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 59]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 60]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 61]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 62]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 63]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 64]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 65]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 66]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 67]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 68]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 69]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 70]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 71]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 72]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 73]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 74]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 75]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 76]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 77]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 78]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 79]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 80]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 81]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 82]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 83]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 84]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 85]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 86]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 87]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 88]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 89]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 90]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 91]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 92]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 93]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 94]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 95]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 96]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 97]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 98]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 99]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 100]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 101]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 102]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 103]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export Bone [all= 104, Animation=104, Follow=0, Assist=0, Swing=0]
Export DataSize = 11676 Byte
+++++++ Export Process End
+++++++ Export & Endian Swap Process Begin
write size 11676
+++++++ Export & Endian Swap Process End
+++++++ Header Export End


File Write [D:\CrossWork\trunk_latest_common/data/cafe/ui/result\UI_result_wipe\model\wipe02_set\model.vbn] complete.

File Write [C:/Users/n-yuzawa/AppData/Local/Temp/wiiu_ui/wipe02_set/animation.h] complete.

Wipe03_set

+++++++ kitExportVBN(Ver1.2.5) +++++++

+++++++ CGyaImport::Import Begin
=== CGyaImport::PRINT HEADER ===
VERSION     : 1-2
SCENE       :
ANIMATION   :
TEMPLATE    :
DATE        : 2014/08/27 15:54:58
UPDATE      :
SCALE_TYPE  : 2
TEMPLATE ID : 1
N ELEMENT   : 21
N FRAME     : 1
+++++++ CGyaImport::Import complete.


### CMtmpImport::MakeBoneInfo Begin
SCALE 1.0
######### 骨情報作成結果
### CMtmpImport DATA ::: BONE bg2_O_OBJ_O_HIR_O_SORTBIAS2000_ [ID 0] <-- GLOBAL [ID 268435455]
### CMtmpImport DATA ::: BONE bg3_O_OBJ_O_HIR_O_SORTBIAS2000_ [ID 1] <-- GLOBAL [ID 268435455]
### CMtmpImport DATA ::: BONE bg_O_OBJ_O_HIR_O_SORTBIAS2000_ [ID 2] <-- GLOBAL [ID 268435455]
### CMtmpImport DATA ::: BONE screen_L_O_OBJ_O_HIR [ID 3] <-- GLOBAL [ID 268435455]
### CMtmpImport DATA ::: BONE screen_O_OBJ_O_HIR [ID 4] <-- GLOBAL [ID 268435455]
### CMtmpImport DATA ::: BONE screen_R_O_OBJ_O_HIR [ID 5] <-- GLOBAL [ID 268435455]
### CMtmpImport DATA ::: BONE trail_O_OBJ_O_HIR_O_SORTBIAS2000_ [ID 6] <-- GLOBAL [ID 268435455]
MakeBoneInfo Complete



+++++++++++ CGya2Matrix::ComputeLocal

Gya Original Element 0 [bg2_O_OBJ_O_HIR_O_SORTBIAS2000_]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 1 [bg3_O_OBJ_O_HIR_O_SORTBIAS2000_]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 2 [bg_O_OBJ_O_HIR_O_SORTBIAS2000_]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 3 [screen_L_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 4 [screen_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 5 [screen_R_O_OBJ_O_HIR]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000
Gya Original Element 6 [trail_O_OBJ_O_HIR_O_SORTBIAS2000_]
TRANSE  0.0000 0.0000 0.0000
ROTATE  0.0000 0.0000 0.0000
SCALE   1.0000 1.0000 1.0000


Local 0 [bg2_O_OBJ_O_HIR_O_SORTBIAS2000_]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 1 [bg3_O_OBJ_O_HIR_O_SORTBIAS2000_]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 2 [bg_O_OBJ_O_HIR_O_SORTBIAS2000_]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 3 [screen_L_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 4 [screen_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 5 [screen_R_O_OBJ_O_HIR]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------
Local 6 [trail_O_OBJ_O_HIR_O_SORTBIAS2000_]
SCALE        1.0000 1.0000 1.0000
SCALE_CANCEL 1.0000 1.0000 1.0000
SCALE_HIRE   1.0000 1.0000 1.0000
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
-----------------------

+++++++++++ CGya2Matrix::ComputeWorld

pursuit bone 0 [bg2_O_OBJ_O_HIR_O_SORTBIAS2000_]
0
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 1 [bg3_O_OBJ_O_HIR_O_SORTBIAS2000_]
1
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 2 [bg_O_OBJ_O_HIR_O_SORTBIAS2000_]
2
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 3 [screen_L_O_OBJ_O_HIR]
3
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 4 [screen_O_OBJ_O_HIR]
4
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 5 [screen_R_O_OBJ_O_HIR]
5
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000
pursuit bone 6 [trail_O_OBJ_O_HIR_O_SORTBIAS2000_]
6
--- result(world) ---
1.0000 0.0000 0.0000 0.0000
0.0000 1.0000 0.0000 0.0000
0.0000 0.0000 1.0000 0.0000
0.0000 0.0000 0.0000 1.0000


+++++++ Export Process Begin
Export [Bone 0]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 1]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 2]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 3]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 4]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 5]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export [Bone 6]
** ANIMATION BONE
TRANS [0.0000 0.0000 0.0000]
ROT   [0.0000 0.0000 0.0000]
SCALE [1.0000 1.0000 1.0000]
Export Bone [all= 7, Animation=7, Follow=0, Assist=0, Swing=0]
Export DataSize = 812 Byte
+++++++ Export Process End
+++++++ Export & Endian Swap Process Begin
write size 812
+++++++ Export & Endian Swap Process End
+++++++ Header Export End


File Write [D:\CrossWork\trunk_latest_common/data/cafe/ui/result\UI_result_wipe\model\wipe03_set\model.vbn] complete.

File Write [C:/Users/n-yuzawa/AppData/Local/Temp/wiiu_ui/wipe03_set/animation.h] complete.