If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Swordigo

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Swordigo

Developer: Touch Foo
Platform: Android
Released internationally: March 22, 2012


AreasIcon.png This game has unused areas.
CodeIcon.png This game has unused code.
EnemyIcon.png This game has unused enemies.
ObjectIcon.png This game has unused objects.
GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.
ItemsIcon.png This game has unused items.
SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.


Hmmm...
To do:
Double-check sound effects are all unused.

Swordigo is an action-adventure platformer.

Sub-Pages

Swordigo Ememies Page.jpg
Enemies
Sw-health-bottle-big.png
Objects

Sound Effects

Clicks and Chirps

Audio Filename?
click1
click2
click3

Attack

Audio Filename?
impact2
magic_cast1
magic_invoke1

Health

Audio Filename?
hiro_die2
insect_die2
lowhealth3

Misc

Audio Filename?
plop2
pot_break2
step
surprise

Code

Key For Sale

The Greyhedge shop used to contain a key, that sold for 999 Soul Shards. The code for it is still in wasteland_town_shop.scene:

local self = ...;

CreateShopItem(self, "key_yellow_shop", 999);

Buying the key would trigger an achievement called "takingtheshortcut". Some players can remember buying the key in an old version of the game.

plains_caveFirst.scene

The last of two code chunks in this file is placed below the .scl references and not attached to any scene objects, therefore it is not executed.

It looks like it would check if two bats had been killed, then spawn large and small health bottles and open a trapdoor.

function TrapOnKill()
	if trapbat1_killed and trapbat2_killed then

		Program.Wait(0.5);


		SoundLibrary.PlayEffect("surprise2");

		Scene.CreateObject("healthbottle_big","healthbottle", Scene.Find("focusArea"));

		Program.Wait(0.5);

		DoorController.Open(Scene.Find("trapdoor1"));

		Camera.ResetFocus();

	end
end 

Unseen Item Drops

There are many item drops which changed between early versions of the game and the released versions. This is indicated by an item drop having a name that differs from it's actual contents, for example this chest in the Great Caves:

component_type : 'ItemDrop'
number : 112
item_drop{
    name : 'item_firetrinket'
    identifier : 'fftrinket'
    item{
        item_type : 'xp_sack'
        identifier : 'sack1'
        amount : 1
    }
    item{
        item_type : 'sshard_red'
        identifier : 'sshardiee'
        amount : 3
    }
}

Apparently, it would originally drop the Fire Trinket, which is now found in the Cairnwood shop. Other examples include another Great Caves chest that used to contain the Shadow Trinket, and a Dark Knight in the Dungeons of Florennum, which would drop a Large Health Bottle.

plains_woodkeep3.scene

The final level of the Forgotten Keep contains a mysterious dwarf character with the following code:

local self, target = ...;

if target:identifier() == "hero" then

	ShowTextBubble(self:identifier() .. "_bubble", self:position() + Vector3.New(0, 40, 0), "Just hangin' here..");

end

This would display the text "Just hangin' here..." in a text bubble whenever the Character stood next to him.

plains_wood_entrance.scene

The entrance to the Forgotten Keep from the Plains contains another similar dwarf, who would say "I'll get my revenge! Just need to gather my courage.. .. my courage...".

local self, target = ...;

if target:identifier() == "hero" then
	local text = "I'll get my revenge! Just need to gather my courage.. .. my courage...";
	Program.Print(text);
	ShowTextBubble("npc1_bubble", self:position() + Vector3.New(13, 27, 0), text, target);
end

Misc

Ankh

This is a mysterious item in gamedata.gdata. The Ankh, also known as the key of life is an Egyptian hieroglyphic symbol. Speculatively it may have given players an extra life, like a 1-up. There are no models or textures relating to this item and no other references.

Machine Name Title Subtitle Description
ankh Ankh of Resurrection None None