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Talk:Asterix (NES)

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Sound Engine Sources

[1] converted to DASM (compiler included), two missing songs added (FASETWO, ROMA), player fixed to correctly work on either NTSC and PAL systems. for the first look, the final game has only 14 songs inside, so two missing are really absent from the ROM. at least title and pirates themes are identical to the sources. According to name and coding style, this is game boy engine rewritten for NES.

ok, checked carefully. the sound engine exactly the same as in sources, but some portions are optimized a little, mostly removed some redundant code. all music and sounds data EXACTLY the same as in released version, except two extra songs not included in the final release, most probably just because of lack of free space for other things (packed graphics for ending for example)... sound effects are the same too, except in the release version added 25th sample for menu selection sound. all sounds are used by the game, so this is really appears to be boring.--Cah4e3 (talk) 12:41, 24 February 2016 (EST)