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Talk:SvC Chaos: SNK vs. Capcom (Neo Geo)

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Using the game's sprite viewer I've also found a whole bunch of unused sprites such as KOF '96 graphics for Geese's Raising Storm. I'll try to get images of them later on, if that's okay with you guys.

Oh yes and there's also unused vocals in the game for Violent Ken suggesting that he had Shoryu Reppa and Shippu Jinrai Kyaku at one point.MightyKombat 09:25, 4 June 2011 (EDT)

Is it possible that we can merge the two pages? Insofar as I know, there's no difference between the MVS and AES versions aside from codes to play as Shin Akuma and Serious Mr. Karate, so we literally just have the same page twice. D: Unless there's something I'm unaware of... --RahanAkero 15:06, 18 July 2011 (EDT)

Unused Sprites

Thanks to SvC Chaos' devbug Object Viewr and Kao Megura's FAQ on unused sprites, I found a veritable boatload of unused sprites for various characters. With your permission I would like to put these on the main page. --MightyKombat 16:44, 17 July 2011 (EDT)

You say you're having trouble capturing some of these animations? If you used Kawaks, you could try this:
  • Hit ENTER to pause the emulation
  • Hold SHIFT and press SPACE to advance the frames
  • Capture each as necessary
Also, it should be possible to eliminate background layers during gameplay (click 'Video' and go to 'Disable') so you can isolate the sprites and be able to make some images of only the animations instead of those bulky screenshots. Andrew Rae 14:21, 23 December 2011 (EST)