Talk:Tecmo Bowl (NES)
|
|
Entry point to that "BSOD" screen is in IRQ handler, which is never used as an IRQ handler in MMC1. So, if any IRQ accidentally occurs, this screen happens. Also, NMI interrupt handler always watching at the top ot the stack for interrupt return address and checks if there is higher bit is set (e.g. 8000-ffff address space is used). If not, then it means program has as unexpected error and running from the 0000-7fff area and error screen occurs too... the same BSOD is in Tecmo Super Bowl, entry point 1A bank at 0x8000, address 0x9A00.--Cah4e3 12:31, 3 March 2011 (EST)
Virtual Console version differences
Quick question here. I've only confirmed the Wii version as using the later 1990 copyright date. Do the 3DS and Wii U versions say 1989? Theclaw (talk) 20:19, 13 October 2015 (EDT)