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The Legend of Zelda: The Wind Waker/Debug Content

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This is a sub-page of The Legend of Zelda: The Wind Waker.

Debug Mode

Access

TWW DebugConsoleUS.png

The revision identifier in the header, 0x07 in the game's ISO file can be manipulated to enable and disable the game's debug mode. If the byte is anywhere from 00 to 80, debug mode will be disabled. If it's between 81 to 90, the mode will be enabled on development consoles, while values from 91 onwards enable it on any system.

To enable the mode, have a controller plugged into port 3 and use the following Action Replay code:

04000004 30310091

A similar debug mode also exists in Twilight Princess and Animal Crossing.

General

In both the Japanese and US versions of The Wind Waker, when the Debug Mode is activated, bars of different colors are displayed at the bottom of the screen. While their exact purpose isn't known, they seem to indicate hardware usage. In the European version the bars are missing. The column on the right showing the Rels' memory usage is disabled by default in the US and European versions but can be enabled by pressing Z while holding R on Controller 3.

Debug Console

TWW DebugConsole1.png

Controller 3 is also used to navigate the debug console, which displays various information, such as the amount of memory being used by different objects. Pressing Z opens the console and different pages can be accessed by pressing left, up or right on the d-pad. Holding L + R brings up additional options like dumping the information to a PC or clearing the contents. The console window itself can be moved around the screen by holding down L + R + X + Y and moving the control stick.

Crash Debugger

Like Ocarina of Time and Majora's Mask, The Wind Waker also has a crash debug screen. The crash debugger will automatically show up if debug mode is enabled when the game crashes but can also be accessed with a button code in an unmodified game:

  • 1) While holding D-Pad-Right, press L 3 times.
  • 2) While holding D-Pad-Up, press R 6 times.
  • 3) While holding D-Pad-Left, press Z 5 times.
  • 4) While holding L+R+Z, press D-Pad-Down 1 time.


(Source: Treeki - Method, Dark Linkaël - Code, JayTheHam - Debug Console, Little_mac - Rel toggle, UnclePunch - Crash Debugger Button Code)

Debug Tingle Tuner Client

TWW Tingle Tuner Debug.png

Files suffixed with "d" in the folder res\Gba in the US and European versions are debugging versions of the Tingle Tuner ROM that runs on the Game Boy Advance. It features the ability to view all the text within the client by pressing L while in the item menu, but not much else. Texts that are meant to start events in the game itself don't have any effect when displayed.