User:Infamous/Sandbox
Testing ground.
.OGG format page
.OGG files, or the Ogg Vorbis format is an audio file format created by the Xiph.Org foundation that is used by several games as an alternative for other encoders such as .WAV, to consist high quality audio. Keeping this here for the formats later on.
7Z Page
7Z files can be opened with 7-Zip along with other files of similar formats such as APFS, AR, ARJ, CAB, CHM, CPIO, CramFS, DMG, EXT, FAT, GPT, HFS, IHEX, ISO, LZH, LZMA, MBR, MSI, NSIS, NTFS, QCOW2, RAR, RPM, SquashFS, UDF, UEFI, VDI, VHD, VHDX, VMDK, XAR and Z. Note most of those other formats can only be opened and unpacked, not created.
Uploading Files
Doom Development Images
Doom 2 Development Images
Doom Concept Art
Doom 2 Concept Art
DOS Audio
Quake 1 Prerelease Images
Quake 2 Prerelease Images
Quake 3 Prerelease Images
Editing References
Just stealing taking note of a few things from other articles such as Sonic 2's article and a few others to use onto other articles to make them look better.
Pretty Table
Sound ID | Sound | Description |
---|---|---|
Sonic the Hedgehog Leftovers | ||
$29 | The sound used when hitting the R, UP, and DOWN blocks in the Special Stage. | |
$31 | Electricity sound from Scrap Brain Zone. | |
$38 | Sounds similar to the sound of spikes popping up. This is also unused in Sonic 1. | |
$3A | The sound made while hitting the colored diamonds in the Special Stage. | |
$43 | The warp noise made by a Giant Ring at the end of an act if Sonic enters it. This sound was later reused in Sonic the Hedgehog 3. | |
$47 | Chain pulling sound from Marble Zone. | |
$49 | Bonus point tag appearing at the end of an act. | |
Other Unused Sounds | ||
$51 | Unknown. Sounds like something popping or skidding on the ground. | |
$52 | A low siren, similar to $53 which is used in the 2-Player mode. | |
$68 | Appears to be a slightly shorter version of Mystic Cave Zone's bridges stopping in place ($69). |
Code: |
{|class="prettytable" !Sound ID||Sound||Description |- !colspan=3|Column title |- |{{hex|ID}}||[[File:Sound.ogg|]]||description |} |
Example
Sound ID | Sound | Description |
---|---|---|
Ultimate Doom Leftovers | ||
DSSKLDTH.ogg | There is a single sound included in both Doom and Doom II, called DSSKLDTH, which due to its position within both WAD files, seems to have originally been intended to serve as the Lost Soul's death sound. However, it's simply a duplicate of the DSOOF sound the player makes when bumping into a wall, due to Lost Souls simply reusing the fireball explosion sound (DSFIRXPL). The sound file's name, possibly coming from "Skull Death" was probably a leftover from the Doom Press Release Beta's version of the lost soul, whose death animation consisted in breaking apart and falling into pieces. This file is also present in the Final Doom IWADs. |
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