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User:MDTravis/Sandbox
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Reformat + Further documentation for Development:Pokémon Red and Blue/Sounds
Unused music data (R/B Source)
Song Title | Filename | Restored data | Used data | Notes |
---|---|---|---|---|
Opening | M_START.DMG | A portion of the theme was cut due to timing issues. The final Indigo Plateau theme appears to be based on this version of the song. | ||
Pokémon Research Lab | M_LABO.MUS | A second loop is manually inserted for both square channels, which ends with a stop command. | ||
Victory! (Wild Pokémon) | M_VIC2.DMG | The bass before the key change was slightly changed. | ||
Item Obtained! | M_FAN1.DMG | The ending was shortened in the used version. | ||
Pokémon Healed! | M_ASA.DMG | According to the comments that accompany it, this theme used to be the healing sound at one point in development. It uses the start of the Pallet Town motif. | ||
Trainer Appears! (Boy Version) | M_DEAL3.DMG | Has a slightly different loop. | ||
Professor Oak's Evaluation! | M_FAN3.DMG | Has a much slower tempo. | ||
Victory! (Gym Leader) | M_VIC3.DMG | The intro was extended in the final version. | ||
Trainer Appears! (Girl Version) | M_DEAL2.DMG | Features a more basic bassline. | ||
Cerulean City | M_TOWN2.DMG | The intro was shortened in the final version. | ||
Celadon City / Fuchsia City | M_TOWN3.DMG | The intro was changed in the final version. | ||
Victory Road | M_FIELD5.DMG | Has a slightly different loop. |
Unused tracks (G/S Source)
Filename | Raw Audio | Restored Audio | Description |
---|---|---|---|
DIGDA01.MUS | Given how "Digda" is Diglett's Japanese name, this theme was likely intended for Diglett's Cave. | ||
ENDING01.MUS | An early rendition of the credits theme that is likely to be a simple sketch. | ||
FANFARE2.MUS | An older version of the Key Item fanfare used in Generation II. Interestingly, it's similar to one of the stage clear jingles from the NES Yoshi, another Game Freak title. Unlike the rest of these tracks, this is included in the Generation I source code. | ||
FANFARE7.MUS | A rearranged version of this fanfare was left in the Space World '97 demo of Gold and Silver, its final releases, and Crystal. | ||
FANFARE9.MUS | A rearranged version of this fanfare was left in the Space World '97 demo of Gold and Silver, its final releases, and Crystal. | ||
FIELD6.MUS | A different arrangement of the Route 3 theme. | ||
HOME0231.MUS | A slightly earlier version of the Pokémon Research Lab music. Stops after two loops. The file is partially corrupted, so what isn't present doesn't play. | ||
KINCHO01.MUS | The word "Kinchou" (きんちょう) is ambiguous without kanji, but would be most commonly understood as meaning "tension" or "anxiety." The music seems to fit that mood indeed. Another possible meaning is "bird". | ||
KOUKAN.MUS | A merged version of the unused trading song. It is split into two different songs in the final version. | ||
OHKIDO03.MUS | A sketch of Professor Oak's theme. | ||
VIC011.MUS | A rougher version of the gym leader victory music. | ||
VIC012.MUS | A completely unused victory theme. May be an early version of VICTORY4.MUS. | ||
VIC013.MUS | An unused variant of the Trainer victory theme. Bears heavy resemblance to Guide. | ||
VIC014.MUS | A rougher version of the Trainer victory theme. | ||
VIC021.MUS | An unused variant of the Wild Pokémon victory theme. | ||
VICTORY4.MUS | Another unused variant of the Trainer victory theme. Was later rearranged for Stadium 2 as a victory theme, and was used without the opening jingle as the theme for Mt. Moon Square in Generation II. |