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User:Video/Minecraft: Java Edition

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Title Screen

Video

Developer: Mojang AB
Publisher: Mojang AB
Platforms: Windows, Mac OS X, Linux
Released internationally: November 18, 2011


GraphicsIcon.png This game has unused graphics.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.
Carts.png This game has revisional differences.


<Sanky> please suggest an unused sprite with a clock or something
This game is still under active development.
Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary!
Hmmm...
To do:
Lots.
  • Version differences (including removed content).
  • Unused graphics.
  • Unused audio.
  • Unused text.
  • Debugging material.
  • Unused items.
  • Unused mobs.
  • Bugs.

Minecraft: Java Edition is an indie sandbox game created by gamers like you. You have probably heard of it.

Subpages

Minecraft-red-stainedglass-update.png
Version Differences
Several years worth of changes to the game's data.

Unused Text

translation.test

Internal Name en_us.json
translation.test.none Hello, world!
translation.test.complex Prefix, %s%2$s again %s and %1$s lastly %s and also %1$s again!
translation.test.escape %%s %%%s %%%%s %%%%%s
translation.test.invalid hi %
translation.test.invalid2 hi % s
translation.test.args %s %s
translation.test.world world

createWorld.customize

Internal Name en_us.json
createWorld.customize.presets Presets

Unused Graphics

MinecraftJavaEdition-StreamIndicator-RedCircle.png
Image Location: /assets/minecraft/textures/gui/stream_indicator.png
A red circle. This used to be used for a feature in versions prior to 1.9, which allowed players to livestream on Twitch. It would have indicated that the player's livestream was live.
MinecraftJavaEdition-StreamIndicator-PauseIcon.png
Image Location: /assets/minecraft/textures/gui/stream_indicator.png
A yellow circle with a pause symbol inside. This was also used in the previously-mentioned livestreaming feature. It would have indicated that the player's livestream was paused.
MinecraftJavaEdition-StreamIndicator-MicIcon.png
Image Location: /assets/minecraft/textures/gui/stream_indicator.png
A microphone. This was also used in the previously-mentioned livestreaming feature. It would have indicated that the player's microphone was not muted.
MinecraftJavaEdition-StreamIndicator-MicMutedIcon.png
Image Location: /assets/minecraft/textures/gui/stream_indicator.png
A microphone, with a red X over it. This was also used in the previously-mentioned livestreaming feature. It would have indicated that the player's microphone was muted.
Minecraft-Block-Debug2.png
Image Location: /assets/minecraft/textures/block/debug2.png
A texture intended for debugging purposes, showing the cardinal directions with different colors for each direction.
[[]] Image Location: /assets/minecraft/textures/gui/container/villager2.png

Debugging Information

A screenshot of the menu in-game

Pressing F3 in-game will display an overlay containing many debugging details.

On the left side of the screen, the debugging text displays a bunch of game-related data, including (in order):

  • The version of Minecraft being played (along with its client label, which defaults to vanilla if the client has not been modified)
  • The amount of frames per second, the amount of chunk updates, the maximum framerate as defined in the settings (displays inf when the maximum framerate is set to Unlimited), and a bunch of information about what the graphics are set to.
  • What type of server the player is on (defaults to Integrated when the player is in a Singleplayer world), the delay in between ticks, and the amount of packets transferred and received.
  • The player's current coordinates
  • The exact coordinates of the block the player is standing on
  • The coordinates of the block the player is standing on within a chunk
  • The direction the player is facing, and the angle the player is looking at horizontally and vertically
  • The amount of lighting around the player, along with what's giving the light
  • The biome the player is standing in
  • The current difficulty (0.00 for Peaceful, 0.75 for Easy, 1.51 for Normal, 2.26 for Hard)
  • The coordinates for the block that the player is looking at (only displays if the player is looking at a block in the first place)
  • The coordinates for the fluid that the player is looking at (only displays if the player is looking at a fluid in the first place)
  • The amount of sounds that are being played
  • Key combinations for debug-related options

On the right side of the screen, the debugging text displays the following:

  • The version of Java you are playing with
  • The amount of memory available (out of the allocated memory)
  • The amount of memory that has been allocated
  • The player's CPU
  • The resolution the game is running at
  • The graphics card the game is using
  • The version of the drivers for the graphics card being used
  • The block that the player is looking at (only displays if the player is looking at a block in the first place)
  • The fluid that the player is looking at (only displays if the player is looking at a fluid in the first place)

Key Combinations

Combination Action Screenshot
Shift + F3 Displays the traditional debug menu, but with an additional Pie chart that shows what is using the most resources. Minecraft-DebugMaterial-PieChart.png
Alt + F3 Displays a bar graph of the game's framerate and the ticks per second. MinecraftJavaEdition-DebugMaterial-FPSTPS.png
F3 + A Reloads the in-game chunks after providing the following message in the player's chat:
[Debug]: Reloading all chunks
N/A
F3 + B Toggles whether to display entity hitboxes, then provides one of the following two messages (depending on whether the player had the hitboxes enabled) to the player's chat:
[Debug]: Hitboxes: hidden
[Debug]: Hitboxes: shown
Minecraft-DebugMaterial-ShowHitboxes.png
F3 + C Copies a command that teleports the player to a certain set of coordinates, then displays the following message to the player's chat:
[Debug]: Copied location to clipboard
N/A
Hold F3 + C Displays the following message to the player's chat after a few seconds:
[Debug]: F3 + C is held down. This will crash the game unless released.
If the player keeps the combination held down, the game will count down from 8 in the player's chat and then crash itself once it hits 0 (unless the player releases the combination during the countdown).
[Debug]: Crashing in 8...
[Debug]: Crashing in 7...
[Debug]: Crashing in 6...
[Debug]: Crashing in 5...
[Debug]: Crashing in 4...
[Debug]: Crashing in 3...
[Debug]: Crashing in 2...
[Debug]: Crashing in 1...
Top 10 Pictures Taken Seconds Before Disaster
F3 + D Clears the player's in-game chat. N/A
F3 + F Increases the render distance in-game. N/A
F3 + Shift + F Decreases the render distance in-game. N/A
F3 + G Toggles whether to display chunk borders, then provides one of the following two messages (depending on whether the player had the chunk borders enabled) to the player's chat:
[Debug]: Chunk borders: hidden
[Debug]: Chunk borders: shown
Minecraft-DebugMaterial-ShowChunkBorders.png
F3 + N Toggles the player's gamemode from Creative Mode to Spectator Mode and vise versa (if they have permission). N/A
F3 + P Toggles whether the game should pause if focus is on another window, then provides one of the following two messages (depending on whether the player had it enabled) to the player's chat:
[Debug]: Pause on lost focus: disabled
[Debug]: Pause on lost focus: enabled
N/A
F3 + Q Provides a list of debugging keybinds that the player can use. Minecraft-DebugMaterial-KeyCombinationList.png
F3 + T Reloads the in-game resource packs, then provides the following message to the player's chat:
[Debug]: Reloaded resource packs
N/A
F3 + Esc Pauses the game (if possible) without displaying the pause menu. MinecraftJavaEdition-DebugMaterial-PausedWithoutMenu.png