Hey there. I have my own bit of information on Gran Turismo's final version, most of which I've popped up onto the page. One of the things I didn't put up was something I found in VRAM that was loaded during races. A turbo gauge & a fuel gauge! Both had indicators drawn on to their graphics, though the final never used fuel gauges or turbo boosts.
I'd love to see if they existed in the early demos of Gran Turismo you've shown, as well as gather other general data for a more visually detailed page. Most of what I've found appears in the Garage, manufacturer selection menu in Arcade, and in the middle of a race. Again, things that are loaded in VRAM that aren't seen in gameplay. -- Fuzn 14:19, 25 March 2013 (EDT)
Is it possible to dig inside the hex file for Marvel Super Heroes' (1995 Capcom Arcade) debug menu to see some location test leftovers for Anita and the rest of the characters? Jiterdomer (talk) 01:31, 1 November 2014 (EDT)