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User talk:Phrossi

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Well, I don't really know.. I'm not one to look inside games... but, it may be possible that it could be in the PS3/X360 versions. --DamonStrydeWWE (talk) 13:17, 23 December 2015 (EST)

Thank you for helping with Shadowbane

Thank you for helping me with the Shadowbane page.

My wiki-fu is woefully rusty and I'm not familiar with the TCRF templates. Blinkdog (talk) 09:39, 2 February 2016 (EST)

No problem. Phrossi (talk) 09:40, 2 February 2016 (EST)

thanks for putting my old file up for deletioɲ

i just don't know how to do it myself.--so.much.cut.content. (talk) 12:48, 22 February 2016 (EST)

Use/convert audio files to .oggs before uploading them. -Phrossi (talk) 13:32, 22 February 2016 (EST)
i did with the other ones. i meant deleting the file. --exploder (talk) 09:41, 23 February 2016 (EST)
Well, no problem then. Just remember to tag the files adequately with {{audiofile|system's name}}; ij your case, the correct tag is Windows, since the PC tag is obsolete here. -Phrossi (talk) 10:30, 23 February 2016 (EST)

Question about edit

Hi there, I had a question about this edit. It's true that it's cropped but I'm not sure why you mentioned a texture rip. This is from a pre-rendered background, there is no texture nor a higher resolution version. It hasn't been resized. Unless I'm missing something, the only thing that needs to be fixed is the crop, right? Thanks! Dada78641 (talk) 17:42, 28 March 2016 (EDT)

Sorry, my mistake. I forgot FF7 uses pre-rendered backgrounds. There isn't any need to re-crop it. -Phrossi (talk) 17:46, 28 March 2016 (EDT)

The unused bubble texture is used?

I though it was from the prerelease ign footage, when i took the final game's bubble and compared it with that one, they didnt match well enough to say that it actually IS used in the final game, as it has multiple frames, but the unused bubble only has 1 frame.The preceding unsigned comment was added by BluFish99 (talk • contribs)

It is used, check the edit history as i said. -Phrossi (talk) 10:51, 18 August 2016 (EDT)

Images have been reuploaded properly

The Gran Turismo 2000 screenshots have now been reuploaded as the proper .png files. I'm sorry I didn't look into the proper format, I'm kinda new to editing articles here and wanted to share what I know about certain games. Thanks again for the reminder. SamuraiXVI (talk) 09:14 PM, 27 August 2016 (EST)

Actually, not quite. I forgot to mention you need to retake them (don't convert JPGs into PNGs next time), unless those are scans from the web or magazines. And don't forget the resolution! -Phrossi (talk) 21:19, 27 August 2016 (EDT)
I forgot to mention myself that the screenshots are from the web, as I don't have the actual demo or rom on me to take them myself. Sorry about that. SamuraiXVI (talk) 06:08 PM, 28 August 2016 (EST)
Oh, ok. I'll find a workaround soon. -Phrossi (talk) 18:55, 28 August 2016 (EDT)

Question About Taking Title Screenshots For GTC

Hello. I had a question about taking the title screenshot for Gran Turismo Concept myself, as I will admit the previous pic from the web was pretty low quality (it was even deleted by the original founder). I was going to take it in the emulator yesterday, but then that bug with the GT2000 demo occurs (which is actually how I first discovered it). So, do I have to get and use a different version of the game, like the 2002 versions, or attempt to use a capture card for my PS2 and get one that way? (which I can't really be asked to do based on price and hooking up and etc) SamuraiXVI (talk) 10:00 AM, 3 September 2016 (EST)

I would use the 2002 versions. But if you want a title screen for the Tokyo 2001 version to compare with the 2002 versions, then you need to get a capture card. I can't think of anything else, but if you have an idea let me know. I have my old chipped PS2 laying around. -Phrossi (talk) 10:40, 3 September 2016 (EDT)
Oops, I'm actually very sorry. It turns out my PCSX2 setting were mixed up a bit, as they actually loaded the GT2000 iso I had on my computer rather than the actual disc in my drive. However, this means I can now take screenshots of GTC and maybe get a few screenshots of the GT2000 demo and post them on the GT3 prototype page. Again, I'm really sorry about this misunderstanding, and I'll try to get the title screenshots to GTC 2001 Tokyo, GT4 Prologue, and the GT2000 demo as well to make up for it. SamuraiXVI (talk) 12:40 PM, 3 September 2016 (EST)
Ah. That's what happens when you don't check if you're running the correct ISO/disc. I'll recommend creating a ISO from the disc using IMGBurn anyway, since using real discs on a DVD-drive is not recommended by the PCSX2 devs if i remember right. -Phrossi (talk) 12:47, 3 September 2016 (EDT)

Prerelease graphics on The Simpsons: Hit & Run/Unused Graphics

Hi Phrossi, I just undid this edit you made on the above-mentioned page. Those graphics are apparently leftovers in release builds. The Prerelease namespace is for things which were seen in prerelease media that is different from the final. However, prerelease content that is still in final versions of games is absolutely fair game for the mainspace. That is, just because a piece of unused content was seen before release doesn't mean it doesn't belong in the mainspace.

Sorry if I'm explaining things you already know and this was all just a misunderstanding. Just making sure everybody's all clear. — Vague / Rant 07:25, 6 November 2016 (EST)

There's a problem/question. The user that uploaded the images said they come from a mod. So the problem is, in case there's a mod that restores pre-release content (in this case, graphics), should said content go in the mainspace or the prerelease namespace? Still, i'm fine with that. -Phrossi (talk) 10:07, 6 November 2016 (EST)
They don't actually come from a mod, they're just used in some. The files are included but unused in the initial release versions of the game on PC, and mods often restore them. Basically, the fact that they're used in mods isn't really relevant to them being unused beyond being a point of interest.
In the scenario you're describing, where the art is just from a mod and not actual unused content, it would probably either be judged a Mockup to be used on a Prerelease page, or just not be relevant to TCRF's goals. — Vague / Rant 10:24, 6 November 2016 (EST)

Okay then. I've never played the game, so I assumed the files were prerelease content. -Phrossi (talk) 10:39, 6 November 2016 (EST)

Pictures

I uploaded it on https://tcrf.net/Proto:Need_for_Speed:_Most_Wanted_(2005) and what do you think. The preceding unsigned comment was added by Nightwolf (talk • contribs)

They are ok for now, but note, again, that no JPEG files are allowed; and the logos are ok, minus the transparency. I know you can set the background of these images to black, but I don't know how to do it. -Phrossi (talk) 11:05, 1 January 2017 (EST)