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User talk:Timothy timjim

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Images

I've noticed you've uploaded a few low-quality images for a game. It should be noted that the images should not have JPEG compression and they should definitely not be stretched, as both of those lower the image quality by a significant amount. More info can be found here. Thank you for reading this and I hope future uploads are better. --From: divingkataetheweirdo (talk) 23:59, 5 June 2014 (EDT)

First of all, according to BMF54123, JPEG files are not allowed on this wiki. Second, after being saved, JPEGs lose quality. Third, according to the Image Guidelines, "Make sure the image is clean. No watermarks, emulator messages, or other non-game images or text." timothy timjim
For further clarification, I had to crop the image. timothy timjim
JPEG files are allowed if the games graphics are JPEG's. Other than that, images should PNG at all times The Kid (talk) 10:13, 6 June 2014 (EDT)
How are you 100% sure that the game uses JPEGs for textures? timothy timjim
Toontown, for an example, use JPEG as textures. You can extract from their phase files and BAM! It has JPEG files in it. The Kid (talk) 10:18, 6 June 2014 (EDT)
Because that's how they'll be stored in the game. Other than textures (If stored as JPEG), scans are also allowed to be JPEG if no other versions can be found. Most games store graphics in a format of their own, but most applications rip the graphics as PNG because it supports transparency and preserves quality, hence why TCRF prefers them. --Team Fail (talk) 10:20, 6 June 2014 (EDT)
Not to be rude, but do you work at Scholastic? timothy timjim
Who? The Kid (talk) 10:28, 6 June 2014 (EDT)
Team Fail. timothy timjim
Not sure where you deducted that, but no, I don't. --Team Fail (talk) 10:41, 6 June 2014 (EDT)
Ahem. "Because that's how they'll be stored in the game." I don't mean to be rude, but you're talking like you know what format the textures are in, Vector Sigma! timothy timjim
I'm going to jump in here before things get any more confused. The first problem is divingkatae said that images "should not have JPEG compression" (emphasis mine). Your replies seem to suggest that you missed the "not" there, and everything spiraled into confusion from there. Smokenweewalt then explained that there are exceptions to the "no JPEGs" rule, but he was not specifically referring to Scholastic games as one of these exceptions; i.e. he was not claiming that Scholastic games use JPEG. Your reply, which assumed this was a discussion of Scholastic games, was interpreted by Team Fail as a question about site policy, not Scholastic games specifically. Again, Team Fail wasn't making any claims of insider information about Scholastic games, hence his bewilderment at your question.
Summary: you generally shouldn't use JPEGs, Scholastic games (probably) don't use JPEGs, and nobody is claiming otherwise on either point. Cheers. — Vague / Rant 11:11, 6 June 2014 (EDT)
Oh, I thought it said that it should. Well, I got the program to view the W3Ds from Lemurboy12 (talk), so ask him why the program makes it look JPEG. If he doesn't know, let's just pretend this whole JPEG thing ever happened. But if you want it not cropped, prepare to see the program GUI. timothy timjim
I just confirmed with Smokenweewalt on IRC that the game apparently does use JPEGs internally, so that should explain that. — Vague / Rant 11:36, 6 June 2014 (EDT)

BIOS

We should have a category for the BIOS of systems. It would let people get to a system's BIOS page quicker. It's not necessary, but it would be nice. --Timothy timjim (talk) 15:01, 29 June 2014 (EDT)