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Disney's Toontown Online
Disney's Toontown Online |
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Developers: Disney Interactive Media Group,
Schell Games,
Frogchildren Studios
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This page sucks. If you could make it suck less, that would be awesome. Specifically: Needs more meat - be more descriptive about everything, make this look more like an article and less like a database. And don't add speculation. |
This game is defunct. Do note the game no longer works at all without modifications. This is most likely due to the game's servers being shut down. As a result, further official developments with the game are unlikely to happen. |
This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
To do: So much to do.
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Disney's Toontown Online was an MMORPG developed by Disney Interactive and Schnell games. It was targeted towards kids and families, which focused on taking the role of a Toon that fought evil business robots with the use of silly gags. Even though the servers were shut down on September 19, 2013, it still manages to have a following as the developers are surprisingly open to talking about some scrapped concepts and unused content contained within its files.
Contents
Subpages
Unused Models Stuff that wasn't seen outside of the vault. |
Unused Animations Smoking is bad, even for robotic businessmen. |
Unused Areas Sellbot Headquarters sure looked a lot more complicated. |
Unused or Removed Textures Ever thought something was at your estate? Think again. |
Original Storyline Video
The original flash launcher displayed a video while the game was being downloaded. It involved Scrooge McDuck trying to repair the robot found in Gyro Gearloose's lab in order to make money, but after accidentally crossing the two wires, the robot turns evil and goes on to create the Cogs using another machine found in the laboratory. The video was later removed with newer versions of the launcher, but it still could be watched from the UK website for a while.
Sadly, a usable version of the flash launcher as we know it is no longer on the internet, or so we thought. The 3 .swf files for this flash launcher have been found but can't be displayed here due to compatibility issues.
Removed Minigames
On the Toontown Test Server, the assets for three new board games were added to the Chip 'n Dale's Acorn Acres neighborhood.
Originally, players could walk up to one of the picnic tables scattered around the area and play a minigame with another. Chinese Checkers was the only playable game on the test server. None of these games were ever fully implemented into the public build of the game, although the models and graphics can still be found in the phase_6.mf archive of the original game's files.
Chinese Checkers
Model(s) | ||
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Tutorials | ||
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Buttons | ||
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Misc. | ||
Find Four
Model(s) | ||
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Buttons | ||
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Regular Checkers
Model(s) | |||
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Tutorials | |||
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Buttons | |||
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Misc. | |||
Unused Sounds
Emotions
Different Cry Sound
A longer version of the Cry Emotion sound, which may have originally be for Depressed.
avatar_emotion_taunt.mp3
Intended to be used for the scrapped Taunt Emotion.
Photo Fun Leftovers
To do: Is the minigame's logic still in the source code? |
These are leftover sound effects from the removed minigame in the phase_4 archive.
Camera Zoom
Camera Shutter
Camera Instamatic
Unused Music
To do: Move some of the Toon Party-exclusive songs to the Oddities page and give context to where it was supposed to be used. |
Trolley Song
This was originally intended for the Trolley, but ended up being unused.
The Big Boss
This never appeared in the game, except in Parties.
Cog Boss Victory
Originally used after beating a boss. It was replaced with the newer Victory Music (Hall of Fame) when Bossbot HQ came out on March 6, 2008.
encnter.sting.announce
An unused jingle, probably for the opening cutscene for the VP battle.
Alternative Summer Fireworks Song
To do: Upload the song. |
An alternative version of the fireworks music. It was never used in-game.
Unused Text
news_index.txt
for now this is a text file used to help find the directory of the news content it could in the future be used for indexing
This text is found in the phase_3.5/models/news/ directory and doesn't have any real in-game purpose. Supposedly, it was to help the developers to find the news folder.
Missing Key Check
MissingKeySanityCheck = 'Ignore me'
This code checks for keys, and is meant to be ignored. This is located in the TTLocalizerEnglish.py file.
Regional Differences
To do: Tons.
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Japanese version
Japanese Voices
The Japanese version had voice acting for the NPCs in the tutorial. All Disney characters in the playground also have voice lines, but only when the player isn't mentioned.
Japan | International |
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Gameplay Changes
To do: Find more general gameplay changes. |
- The Castilian, French, Japanese and Portugese versions bumped up the round time in battles from 20 to 50 seconds.
Revisional Changes
To do: Pretty much everything. Even enough content to make this a subpage.
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Toontown Online has went through many changes throughout the years, whether it be minor aesthetic changes or differences in gameplay.
Loading Screen
sv1.0.6.16 and Prior | sv1.0.7.12 |
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File:TTO LoadingScreen Before.png | File:TTO LoadingScreen After.png |
On August 26, 2003, Toon Tips were introduced on the loading screen. Before that, it was just artwork of Mickey, Minnie, Donald, Pluto, Goofy and Daisy riding the Trolley.
Members Only Graphic
sv1.0.3?.?? and Prior | sv1.0.3?.?? |
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This texture appeared on blocked character slots until the new Pick-a-Toon look came in.
Donald's Dock Toon Headquarters
sv1.0.36.9 and Prior | sv1.0.36.10 |
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File:TTO DDockToonHQ Before.png | File:TTO DDockToonHQ After.png |
The mast of the Donald's Dock Toon Headquarters was changed from an unfitting gold to a more suitable wooded-green color.
Changed Sounds
Cog Question Sound Effect
Before 2010, the Cogs used a different sound effect when asking a question. It is very similar to the Skelecog's question sound effect, and was changed likely to make it sound more distinct.
sv1.0.40.11 and Prior? | sv1.0.40.12? |
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Oddities
To do: There's a ton more.
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Obscured Neighborhood Map
To do: Upload the other two graphics. |
In earlier versions of the game, the map of the neighborhood was considerably different without the clouds covering up the then-unrevealed locations. The blurred-out locations had remained to be a mystery in the fandom for years until YouTuber LoopyGoopyG managed to get a full and unblurred graphic in 2017, revealing the locations.
Oddly enough, the green field where the Construction Zone was located was strangely changed back to a blurred orange field after the beta graphic.
Beta 3 - sv1.0.00.02 graphic | Concept art | sv1.0.00.02 - sv1.0.24.02 graphic | Final graphic |
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Manholes in Cog HQs
After Bossbot HQ was released, some curious manholes were added in all of the Cog Headquarters. No official information about the manholes were revealed and ended up being used as decorations.
Unseen 16th Gag Track Frame
When obtaining the final Gag Track Training Film frame from completing a neighborhood except for Daisy Gardens and Donald's Dreamland, the 16th frame is never seen and the training film frames are automatically cleared.
Unused Tunnel in Acorn Acres
To do:
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This infamous tunnel in Chip 'n Dale's Acorn Acres was always under construction, and was never opened at all during the game's span. At a Q&A during the fan-organized 2016 ToonFest Event, Jesse Schell, Toontown Online's director, Stated that the tunnel had no purpose, and was there if the development team wanted to create a new area they hadn't thought of yet.
Some time after the tunnel was released, an article was published to Toontown Brazil's website stating that behind the tunnel "were no Cogs".
Hidden Moon Under Estates
Ever since Estates were released on the Test Server, an upside-down moon could be seen if the Toon swam inside and clipped to the river tunnel. It was assumed that a day-night feature for the Estate was considered, as the sun seen at the top is a separate texture.
Switched Music
The music for the Toon Slingshot and Treasure Dive trolley games were switched at one point, as evidenced by Treasure Dive's music internally referred to as MG_Target and Toon Slingshot's music referred to as MG_Diving in phase_4.
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