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Wade Hixton's Counter Punch

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Title Screen

Wade Hixton's Counter Punch

Developer: Inferno Games
Publishers: Destination Software (US), Zoo Digital Publishing (EU)
Platform: Game Boy Advance
Released in US: March 15, 2004
Released in EU: October 1, 2004


GraphicsIcon.png This game has unused graphics.
DebugIcon.png This game has debugging material.


Imagine Punch-Out; now, imagine Punch-Out with gratuitous amounts of pimps, demons, pagers, raves, tuxedo-clad gorillas, and a cartoon-y art style. That's Wade Hixton's Counter Punch for you.

O'Reilly's Background

Wade Hixton Pub Background.png

The background for O'Reilly's can normally be scrolled at most to see half of Killa Gorilla by highlighting Rocco McScrub, but the background does actually extend a bit further, revealing Don sitting right beside him.

Debug Mode

This guy's special move is throwing a raccoon at you. I'm not kidding. HE THROWS A RACCOON AT YOU.

Pause the game during a match, then press L, R, Select. The pause screen will change into a Debug Mode, which displays information about the game's current state, the status of the player and CPU characters, their position in the playfield, and attack and damage statistics. Additional info for the camera's current mode and location is also displayed. Press L or R to flip between both screens.

Pressing Select and unpausing the game ends the current round.

Press A at any time in either screen to lose the match after unpausing the game.