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Warriors of Fate

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Title Screen

Warriors of Fate

Also known as: Tenchi wo Kurau II: Sekiheki no Tatakai (JP), Sangokushi II (AS)
Developer: Capcom
Publisher: Capcom
Platforms: Arcade (CPS Dash), CPS Changer
Released internationally: October 2, 1992


RegionIcon.png This game has regional differences.


Warriors of Fate is yet another arcade beat-'em-up from Capcom. The game is supposed to take place in the Three Kingdoms period, but for some reason this was rather hastily changed to a vague Mongolian setting when brought outside Japan.

Hmmm...
To do:
  • Expand on the regional differences.
    • Name changes like Abaka, a removed speech balloon, etc.
    • Include comparison screenshots, if applicable.

Regional Differences

  • Tenchi wo Kurau II had a number of dialogues by the playable characters, mostly dedicated to the boss fights. In the international version, almost all of these were cut, leaving only the intro and the ending.
  • In Tenchi wo Kurau II, after the defeat of Iemujoin-Khan (Lü Bu), you could decide to spare the life of Akkila-Orkhan (Cao Cao). If you do so, you're given an alternative, canonical ending where Three Kingdoms period is established. This choice got removed in the international version, so you can only achieve the best ending and the bad ending.

URA mode

Just as in the Sega Saturn version, there is a code to enter the URA mode in the CPS Changer version of the game. First, enter the configuration menu by holding either P1 Start + P1 Select or P2 Start + P2 Select briefly. Then, in the Configuration menu, highlight the PASSWORD? entry, and enter the following on P1's controller: CBADEFC (or, in SNES pad terms, RXLYBAR). This will change the entry to a new option for EXTRA MODE, which is the same as URA mode on the home versions.