Zuma High Speed Challenge!
|Zuma High Speed Challenge!|
This game has debugging material.
|This game is defunct.|
Do note the game no longer works at all without modifications. This is most likely due to the game's servers being shut down. As a result, further official developments with the game are unlikely to happen.
Zuma High Speed Challenge! Brought to you by AT&T!
Debugging Info and Hidden Cheats
All of these do not appear to work, fix?
Similar to Plants Vs. Zombies, data.xml contains a commands element. By editing changing false to true, it will enable the debug functions and hidden cheats.
|ToggleDebugInfo||F1||Has no effect.|
|StepUpdates||F9||Pauses the game, if paused advances based off how many steps the game is running at.|
|ResumeUpdates||Shift+F9||Restores the original step rate.|
|RedBall||1||Changes the highlighted Ball to a Red Ball.|
|YellowBall||2||Changes the highlighted Ball to a Yellow Ball.|
|GreenBall||3||Changes the highlighted Ball to a Green Ball.|
|BlueBall||4||Changes the highlighted Ball to a Blue Ball.|
|PurpleBall||5||Changes the highlighted Ball to a Purple Ball.|
|WhiteBall||6||Changes the highlighted Ball to a White Ball.|
|Bomb||b||Spawns a Bomb powerup on the highlighted Ball.|
|Stop||r||Spawns a Stop powerup on the highlighted Ball.|
|Reverse||m||Spawns a Reverse powerup on the highlighted Ball.|
|PauseBalls||u||Pauses the physics of the Balls, they still have collision detection when paused.|
|ForceFruit||f||Spawns the fruit on the left or right axis, if already present, "respawns" it.|
|DeleteBall||Delete||Removes the highlighted Ball from the group.|
|ForceTimeUp||t||Has no effect. Sets Gauntlet mode to Time Up.|
levels.xml has values for drawcurve and drawtunnel. Setting them to "true" would most likely draw curves and tunnels.
|The Zuma series|
|Windows||Zuma Deluxe • Zuma's Revenge!|
|Mac OS X||Zuma Deluxe|
|Adobe Flash||Zuma High Speed Challenge! • Zuma's Revenge!|
|Nintendo DS||Zuma's Revenge!|