The Cutting Room Floor
The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.
Featured Article
Developer: Bethesda Game Studios
Publisher: Bethesda Softworks
Released: 2008, Windows, Xbox 360, PlayStation 3
After a previous attempt at making a third instalment of the Fallout series, nicknamed "Van Buren", would end up going nowhere (and its developer Black Isle Studios shutting down not so long afterward), the series was in need of serious help. Thankfully Bethesda Softworks, who were hot off the success of its The Elder Scrolls series, would take up the reins by developing a Fallout 3 of their own. Despite the shared name, both games have very little to do with each other.
Fallout 3 would release to positive reception, but it is often surpassed by its Obsidian Entertainment-developed followup in the eyes of many fans.
Being a western RPG, there are more than a few screws loose and a couple of unused parts they forgot to take out of the box. The game's dedicated modding kit, G.E.C.K., makes it easy for anyone to play around with the game and view its unused content with ease.
All Featured BlurbsDid You Know...
- ...that the programmer of Death Stalker put a message in the game's code after he was locked out of his car?
- ...that Nashi-jiru Busha! Funassyi VS Dragons has random Pokémon sprites hidden inside?
- ...that the Japanese version of Factory Panic has Gorbachev as the protagonist, but he was changed to a much more generic character in the International releases?
- ...that the stage select in the Genesis version of Sonic 3D Blast doubles as an exception handler?
- ...that Deus Ex: Invisible War contains an early script with a cut museum level?
- ...that Wayne Gretzky's 3D Hockey '98 has a song about violent fish?
- ...that at least 24 games released on today's date have articles?
Contributing
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!
Featured File
Teenage Mutant Ninja Turtles is a four-player beat-em-up based on the 1989-1996 TV show aimed at kids, based on a series of violent comics aimed at adults.
Pictured is an unused weapon called Zappy. The player would be able to pick up a laser gun and fire lasers at enemies, though the code for it is unfinished. It would have been interesting to have a projectile weapon in this game, but the possibility for that is gone now.
Archive