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Ape Escape (PlayStation)
Also known as: Saru, Get You! (JP)
This game has unused code.
This game has a prototype article
Ape Escape is a wacky game featuring a 10-year-old catching monkeys using a net. It was the first PlayStation game to require the use of a dual analog controller to play.
- 1 Debug Functions
- 2 Unused Graphics
- 3 Unused Sounds
- 4 Unused Behavior
- 5 Regional Differences
In Japanese version, there are some codes that enable you to access several debug functions when you select "New game".
Skipping Intro Movie
30137744 0098 brings you directly to the first stage, skipping the intro movie. The other movies don't seem to be skipped.
30137744 00B8 enables you to access an unused option. There are some options, some of which don't seem to be seen in-game.
When you move the right analog stick, red and blue waves will appear, going left.
Selecting Mini Game
30137744 00C8 can lead you to Mini-game select, but Galaxy Monkey is missing. When you choose one and quit the Mini-game, you will go back to the title screen.
30137744 00D0 calls unused sound test. In the menu, press Start to select and Select to cancel.
COMMON is the test of SEs used in many stages.
SIGHT is the test of BGM and SEs unique to each stage.
Graphics of a spinning cookie (health) and T-shirt (1UP). It seems there were initially plans for these items to be flat sprites, but in the game they are 3D models.
If you look closely, you can see "KAKERU" spelled in the center of the cookie, which is Spike's Japanese name.
Also notice the shirt design is different from the one Spike wears in the game. This one has red and white horizontal stripes, while his final shirt is solid red with a single vertical white stripe.
Analog Controller Warning
While the Japanese version uses an audio clip informing the player to use a DUALSHOCK controller at the controller warning screen, the English version doesn't. Interestingly, there's an unused English audio clip informing the player to use a DUALSHOCK or Analog controller.
If you use the Infinite Jump glitch to get to the normally inaccessible street with the cars in TV Tower, and get hit by a car, you will instantly die. This behavior is not seen anywhere else in the game. Additionally, if you stand on top of a moving car, you will ride it until you reach the boundary, at which point you fall down.
The unused behavior can be seen at the end of the video.
The main characters had their names changed between the Japanese, US, and European versions. Interestingly, Spike, Natalie, Jake, and Casi's names were changed back to their Japanese names for the European version of Ape Escape 2 and 3.
|Japanese||Literal Translation||US version||EU version|
Despite the later release date, the European version is likely an earlier build than the US version, as it is slightly less polished and bears some similarities to the demo.
DualShock Controller Required
The controller warning screens were rewritten in the US version to remove references to the original (pre-DualShock) Dual Analog controller, although the game does work with both. The US version also uses the same font for both screens.
The European title screen features a rather bland WordArt-inspired logo that is notably monkey-free.
The European version of the game disables controller input on the main menu if it detects itself to be a copy. The player may only skip the intro and view the title screen. The European version only recognizes the game to not be a copy if it is being played on an original PlayStation from the PAL region. This unfortunately prevents the European version from being played on a PlayStation 2 or 3 due to the software emulation setting off this measure.
The UK release features a completely separate voice cast from the US release, although they remain uncredited. This feature of having a UK dub would exist in all later UK versions of Ape Escape games.
- The Japanese version has PocketStation support that allows you to play "ホルゲッチュ" (Horugechu) from the Data Switch found in the Time Station room.
- In the Japanese version, cutscenes can only be skipped with Start. In the international versions, cutscenes can be skipped with Start, X, or O.