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If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Battleship: Surface Thunder
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Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Meyer/Glass Interactive
Games > Games by platform > Windows games
Games > Games by publisher > Games published by Hasbro Interactive
Games > Games by release date > Games released in 2000
Games > Games by series > Battleship series
| Battleship: Surface Thunder |
|---|
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Developer:
Meyer/Glass Interactive
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Unused Text
In FE_CreditsText.mgText found in English.mgf, there's a very lengthy test message.
This is the mission objective. 1 2 3 4 5 6 7 8 9 10 This is only a test Had this been a real mission objective, it would have made sense. Thank you for your attention. Please come again. (BEEEEEEEEEEEEEEEEP) Holy frijole! That was one long beep. I am trying to see if a long message without returns will break this thing or not. Quite probably I am going to utterly crash the program and have to figure out what in the world is going on. Really nothing special should have to be done though. This should just work even for a really, really, really long message. I will let you know if it doesn't though. Thanks for your cooperation. Reading this must be getting pretty boring by now. But there are always two possibilities. Either you'll continue to read this, or you won't. If you don't, you've got nothing to worry about. If you do, there are two possibilities. Either you'll die of boredom, or you won't. If you don't, you've got nothing to worry about. If you do, there are two possibilities.... OK, I'm done now.
At 0x3077 in English.mdf are some unused level names. The names refer to some of the game's programmers: John P. is for John Possidente, Jim H. is for Jim Haldy, Holder obviously means Placeholder. There seems to be no one in the credits named Tim G.
Mission 21: John P. #1 Mission 22: John P. #2 Mission 23: John P. #3 Mission 24: Tim G. #1 Mission 25: Tim G. #2 Mission 26: Jim H. #5 Mission 27: Jim H. #6 Mission 28: Holder Mission 29: Holder Mission 30: Holder
In the executable starting at 0x9755E are leftovers from Monopoly.
Monopoly Bucks: Shop for Prizes Game Credits: Buy Credits Scoring Treasure chest: 0 Points to Monopoly Bucks
In Sprites.mdf, at 0x9E1 is a message for the developers about calling Ed (Ed Fletcher, one of the programmers) for help.
Make file for sprites.mgf If you need help, call Ed. He did it
Build Date
At 0x94508 in the executable is a build date.
Thu Jul 27 10:16:47 2000
| The Battleship series | |
|---|---|
| NES | Battleship |
| Windows | Surface Thunder • Battleship, Perfection, and Trouble |
| Genesis | Super Battleship |
| Game Gear | Battleship |
| Game Boy Advance | Risk, Battleship, Clue |
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Meyer/Glass Interactive
Games > Games by platform > Windows games
Games > Games by publisher > Games published by Hasbro Interactive
Games > Games by release date > Games released in 2000
Games > Games by series > Battleship series