Bully (PlayStation 2)/Unused Audio/Unused Dialogue/Mission Dialogue/Chapter V
This is a sub-page of Bully (PlayStation 2)/Unused Audio/Unused Dialogue/Mission Dialogue.
Contents
Story Missions
Making a Mark
All the voice clips for this mission are unused. They show that originally, rather than simply using a spray can, the tag on City Hall was going to be made with a big supply of paint that, as also shown by unused data, Jimmy would've obtained after going through a variety of events that got cut.
At the beginning of the mission, there was meant to be a conversation where Pete gave Jimmy the idea to go ask Clint for the paint needed, which would've been more consistent in continuity since Pete follows Jimmy in the intro cutscene but then he's nowhere in sight after it. The reason Jimmy knows about Clint here is because of the scrapped missions he would've given, which were later re-added to Scholarship Edition.
Filename | Audio | Transcript |
---|---|---|
Pete_5-09_001_v1 | What are we doing, Jimmy? | |
Jimmy_5-09_002_v1 | I'm going to get a bunch of paint. | |
Pete_5-09_003_v1 | Maybe that crazy kid on the edge of town can help you. | |
Jimmy_5-09_004_v1 | Clint?... Yeah, maybe. I'll check it out, you stay here. |
The conversation Jimmy and Clint would have had when they both met and before Clint's bike got stolen.
Filename | Audio | Transcript |
---|---|---|
Henry_5-09_005_v1 | Dude... what do you want? | |
Jimmy_5-09_006_v1 | I need a large amount of paint. Can you hook me up? | |
Henry_5-09_007_v1 | Yeah, but it'll cost ya- Hey! What's that kid doin' with my bike?! | |
Jimmy_5-09_008_v1 | Looks like he's stealing it... | |
Henry_5-09_009_v1 | Crap! Get it back and we'll talk. |
The conversation after Jimmy brought Clint his bike back.
Filename | Audio | Transcript |
---|---|---|
Henry_5-09_010_v1 | Get off my bike and we'll talk... | |
Henry_5-09_011_v1 | That's right. Off the bike! | |
Henry_5-09_012_v1 | Don't ever touch my ride again! | |
Jimmy_5-09_013_v1 | Alright. Chill, man. | |
Henry_5-09_014_v1 | Chill? Sure... paint... it's in the paint depot near the tracks. | |
Henry_5-09_015_v1 | The yard is pretty secure. You might have to climb in from the next building over or something. | |
Jimmy_5-09_016_v1 | Thanks! | |
Henry_5-09_017_v1 | Sure. Don't let the locals see ya. They're crazy, and they hate schoolboys. Not like me... |
An exchange that would've happened somewhere around the Blue Skies Paint Supply building before the player fought some townies.
Filename | Audio | Transcript |
---|---|---|
Otto_5-09_018 | Hey! You picked the wrong area to be in, dude. | |
Jerry_5-09_019_v2 | Looks like we gets to have a little fun! | |
Jimmy_5-09_020_v1 | You guys seem like fun. |
A line that possibly may have been for after defeating all the townies.
Filename | Audio | Transcript |
---|---|---|
Otto_5-09_021_v1 | Too much work. Let's go home. |
The conversation that would have happened after Jimmy is approached by Earnest on the way to City Hall. Jimmy would have been warned that the police had secured the place knowing about his arrival. The absence of this conversation meant the loss of a shout-out from Earnest to the mission's name.
Filename | Audio | Transcript |
---|---|---|
Earnest_5-09_022_v1 | Well... it looks like you've gotten the paint. | |
Jimmy_5-09_023_v1 | What are you doing here? | |
Earnest_5-09_024_v1 | Irrelevant. Looks like the local law enforcement know you're coming. | |
Jimmy_5-09_025_v1 | Huh? How could they? | |
Earnest_5-09_026_v1 | Perhaps a miscalculation in dealing with the dropouts. | |
Jimmy_5-09_027_v1 | Son of a...! | |
Earnest_5-09_028_v1 | Now you can really show everyone you mean business when you get up there and make your mark! | |
Jimmy_5-09_029_v1 | And I'll get the pictures to prove it too! | |
Earnest_5-09_030_v1 | You're so cool! |
Rats in the Library
As also shown by unused data, originally the player had to utilize the poison gun used in Weed Killer to kill the rats rather than the normal ranged weapons.
There is a set of lines from Mrs. Carvin telling Jimmy to use the poison gun.
Filename | Audio | Transcript |
---|---|---|
Carvin_5-01_002_v1 | Jimmy... use that poison gadget thing. | |
Carvin_5-01_002_v2 | Hopkins. Would you please use that rat poison-type gadget? | |
Carvin_5-01_002_v3 | Come on, child! Use the rat poison. |
The quotes Jimmy would have said when he started getting dizzy. Even with the leftover code activated, he still doesn't say them.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-01_003_v1 | I'm gettin' sorta dizzy here. | |
Jimmy_5-01_003_v2 | That can't be good for me. | |
Jimmy_5-01_003_v3 | Things are getting... blurry. | |
Jimmy_5-01_003_v4 | This smells... like... Edna. |
The lines Mrs. Carvin would have said while the player sprayed the poison.
Filename | Audio | Transcript |
---|---|---|
Carvin_5-01_004_v1 | That rat poison smells awful. | |
Carvin_5-01_004_v2 | I don't think that's good for my lungs! | |
Carvin_5-01_004_v3 | I'm feeling a little woozy here. | |
Carvin_5-01_004_v4 | I... think... I might... faint. |
The quotes from Mrs. Carvin for when the player reached the maximum state of dizziness.
Filename | Audio | Transcript |
---|---|---|
Carvin_5-01_005_v1 | Are you alright, Jimmy? | |
Carvin_5-01_005_v2 | Jimmy... Jimmy... can you hear me? |
The sequence at the end of the mission was meant to have an extra line at the start of it, which got left out due to Mrs. Carvin mentioning Jimmy having the poison gun.
Filename | Audio | Transcript |
---|---|---|
Carvin_5-01_006_v1 | Well done, Jimmy. Now bring that awful poison contraption over here. | |
Carvin_5-01_007_v1 | 300px | Check the delivery crates to see if any of them are still lurking in there. |
Jimmy_5-01_008_v1 | 300px | These crates? |
Carvin_5-01_009_v1 | 300px | Yes, those crates. The rats appeared once those books were delivered. |
Jimmy_5-01_010_v1 | 300px | Everything seems to be fine, Ms. I think I got them all. |
Carvin_5-01_011_v1 | 300px | Thank you, Jimmy... if you have any late fees I think we can just forget about them. |
Jimmy_5-01_012_v1 | 300px | I did that a long time ago... I-I mean, thank you, Ms. |
The Gym is Burning
There is an extra line Kirby was meant to say before getting trapped by the wall bars, and Jimmy was supposed to respond when Kirby asks for help. Also, lines 002 and 003 are ordered differently than how they play in the actual game, it's unknown if the filenames were a mistake or not.
Filename | Audio | Transcript |
---|---|---|
Kirby_5-04_001_v1 | Somebody help me! | |
Kirby_5-04_002_v1 | 300px | Aaaaah! I'm stuck! |
Kirby_5-04_003_v1 | 300px | I'm getting out of here. |
Kirby_5-04_004_v1 | Jimmy! Over here! | |
Jimmy_5-04_005_v1 | Yeah, yeah. I see you. |
Jimmy was meant to have a line to say before he is thanked after lifting the wall bars that fall on Kirby.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-04_006_v1 | Now Kirby, get out. | |
Kirby_5-04_007_v1 | Thanks, Jimmy. |
Juri has an unused line that was supposed to follow his coughs, and there is also an unused response from Jimmy.
Filename | Audio | Transcript |
---|---|---|
Juri_5-04_008_v1 | (cough) (cough) Aaaauugghhh, AAAAGGGHHH! | |
Juri_5-04_009_v1 | Over here! Help me, please. | |
Jimmy_5-04_010_v1 | On my way! |
Jimmy was meant to say something when he helps Juri, and Jimmy was also supposed to respond to Juri "thanking" him.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-04_011_v1 | C'mon Juri, I got it! | |
Juri_5-04_012_v1 | Oh, thanks a lot. I could've done that myself. | |
Jimmy_5-04_013_v1 | Jerk. |
Jimmy was supposed to respond when Juri asks for help a second time...
Filename | Audio | Transcript |
---|---|---|
Juri_5-04_014_v1 | (cough) (cough) (hurl) Jimmy. Would you mind helping me again? Please! | |
Jimmy_5-04_015_v1 | Since you asked so nicely. |
...and after Juri is saved again.
Filename | Audio | Transcript |
---|---|---|
Juri_5-04_016_v1 | Thanks, man. | |
Jimmy_5-04_017_v1 | That's more like it. |
The developers also didn't let Jimmy respond to Mandy after saving her.
Filename | Audio | Transcript |
---|---|---|
Mandy_5-04_018_v1 | Jimmy, is that you? Thank you. | |
Jimmy_5-04_019_v1 | No problem, Mandy. You'll be okay. |
The sequence where Jimmy finds the pyromaniac has two quotes that got left out: the first one that Gurney would've said before Jimmy gets his attention, and the last one that would've been said by Jimmy after getting tackled.
Filename | Audio | Transcript |
---|---|---|
Gurney_5-04_027_v1 | Burn, baby, burn. Ah-hah-ha! I told you you'd all be sorry for expelling me. | |
Jimmy_5-04_028_v1 | Hey! What the hell are you doing? | |
Gurney_5-04_029_v1 | Outta my way, schoolboy! | |
Jimmy_5-04_030_v1 | You shouldn't have done that. |
The lines starting from here are related to the cut part where the player had to chase Gurney after he leaves the gym.
While these quotes are not unused, it's clear they were supposed to be used while chasing Gurney on the school's campus, but in the final game, they're instead said by him before he is approached in the girls' locker room, a usage that doesn't fit. Also, the leftover code for this part doesn't make him say them during the chase.
Filename | Audio | Transcript |
---|---|---|
Gurney_5-04_031_v1 | Bullworth is run by psychopaths, you know that! | |
Gurney_5-04_031_v2 | I hate that school! Hate it, hate it, hate it! | |
Gurney_5-04_031_v3 | Hahah! I lit a little fire under your butt, didn't I? | |
Gurney_5-04_031_v4 | Admit it! You wish you'd done it yourself. |
The lines for the jocks meant for when they pursued the player on the school's campus while Gurney was chased. In the leftover code, only Bo and Dan chase Jimmy.
Filename | Audio | Transcript |
---|---|---|
Juri_5-04_032_v1 | There he is! Get him! | |
Dan_5-04_033_v1 | Jimmy, you pyro scum, you gonna pay! | |
Kirby_5-04_034_v1 | The gym! How could you do it? | |
Bo_5-04_035_v1 | You're nothing but a terrorist, Hopkins! |
Angie and Sheldon have lines of them reacting to the gym's fire. Neither of them is present when playing with the leftover code.
Filename | Audio | Transcript |
---|---|---|
Angie_5-04_036_v1 | What's goin' on? | |
Sheldon_5-04_037_v1 | Who set fire to the gym? |
The lines for when reaching the bikes in the academy's front gates. Gurney's line appears to indicate he might've been supposed to push someone out of the bike he steals, but in the leftover code that doesn't happen. Also, while Pedro is present in front of the bikes, he doesn't say his quote, and it's unknown whether his bicycle was the one taken by Gurney or the one used by Jimmy.
Filename | Audio | Transcript |
---|---|---|
Gurney_5-04_038_v1 | Get lost, brat! | |
Pedro_5-04_039_v1 | That's MY bike! |
The quotes for the bike chase section. Only the first two lines are heard with the leftover code.
Filename | Audio | Transcript |
---|---|---|
Gurney_5-04_040_v1 | Hey guy, help me out here! | |
Otto_5-04_041 | Where do you think you're going? | |
Jimmy_5-04_042_v1 | Straight through you, bitch! | |
Duncan_5-04_043_v1 | You're not wanted here, schoolboy. | |
Jimmy_5-04_044_v1 | Why would I care what you want? |
These lines were meant for when the chase ended and Gurney started fighting. They're not said with the leftover code. Also, Gurney's quote got repurposed and is used in the final game for the sequence where he exits the gym after he is found.
Filename | Audio | Transcript |
---|---|---|
Gurney_5-04_045_v1 | I regret NOTHING! | |
Jimmy_5-04_046_v1 | Truth be told, I've been tempted once or twice myself. |
Finding Johnny Vincent
The single line that Theo says to Gregory in the asylum's Block A was supposed to be part of a conversation between them, and the lines that got left out reveal they were talking about Johnny. Also, while it might seem insignificant at first, the ether mentioned in the last line was relevant, keep reading for more details.
Filename | Audio | Transcript |
---|---|---|
Gregory_5-03_001_v1 | What's with the new kid in Block B? | |
Theo_5-03_002_v1 | I dunno, don't care. But he sure does yell a lot, huh? | |
Gregory_5-03_003_v1 | Yeah. He keeps going on about how he's not crazy, and how he got framed, and blah blah blah. | |
Theo_5-03_004_v1 | Don't they all? I guess we'll have to knock him out with the ether. |
At some point on the way to the orderly uniform, there was meant to be a part where the player had to put some orderlies to sleep. The ether mentioned here does not appear in the final game and it's unknown where in the asylum this would've happened but these quotes make it clear that the laundry room was located somewhere else earlier in development because this objective wouldn't work with the current layout since the laundry room is in the same block where Johnny is. Also, Jimmy's first line was mislabeled with the ID of Preppies Vandalized.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-02_011_v1 | I can't fight these guys... maybe I could use some ether and knock them out. | |
Gregory_5-03_012_v1 | Careful! Don't knock the ether bottle over. Fumes can knock us both out cold. | |
Jimmy_5-03_013_v1 | One bottle of K.O. fumes. | |
Gregory_5-03_014_v1 | What was that? Oh, I'm sleeeepyyyyy... | |
Theo_5-03_015_v1 | Tired... must sleep. | |
Jimmy_5-03_016_v1 | Man... this smells like ether. |
Gregory and Theo have sets of lines they were meant to say to Jimmy after the player picked up the Orderly Uniform, but they simply don't say them. Theo's first line got repurposed and is used when he is approached in front of the control room.
Filename | Audio | Transcript |
---|---|---|
Gregory_5-03_017_v1 | You that new guy? | |
Gregory_5-03_017_v2 | Anything goin' on? | |
Gregory_5-03_017_v3 | Looks like a quiet shift. | |
Theo_5-03_018_v1 | Man... this is so boring. | |
Theo_5-03_018_v2 | Hey, new guy. | |
Theo_5-03_018_v3 | See anything exciting? |
The orderly in the control room was supposed to be Gregory instead of Theo, and he was going to have appropriate dialogue when the player approached him, unlike Theo.
Filename | Audio | Transcript |
---|---|---|
Gregory_5-03_019_v1 | Aren't you a little short for an orderly? | |
Jimmy_5-03_020_v1 | You want your break? | |
Gregory_5-03_021_v1 | Sure, let me buzz you in. |
After freeing Johnny and before going with him to the asylum's back, there was supposed to be an objective where the player had to beat some hostile townie patients. Despite Johnny no longer being in danger in the final game, he's still programmed to be an ally in this mission.
Filename | Audio | Transcript |
---|---|---|
Otto_5-03_023 | Here's someone who isn't one of us. Beat him! |
There is an unused response from Jimmy to Johnny asking to be followed to the asylum's back.
Filename | Audio | Transcript |
---|---|---|
Johnny_5-03_024_v1 | Thanks for getting me, kid. Hey, let's go out the back way. Follow me. | |
Jimmy_5-03_025_v1 | You sure you don't wanna stay a little longer? |
These lines appear to indicate the player had to open the doors that lead to Block C, which conspicuously are the only ones that open instead of closing like the other doors when they get blocked by the metal gates.
Filename | Audio | Transcript |
---|---|---|
Johnny_5-03_027_v1 | Damn. Can you open these doors from the other side? | |
Jimmy_5-03_028_v1 | Why am I doing everything? | |
Johnny_5-03_029_v1 | I didn't ask you to come here. | |
Johnny_5-03_030_v1 | A'ight kid, you got the doors. Let's go! |
This quote possibly might have been related to the removed townie patients that the player had to fight in Block C, which was shown in the BradyGames strategy guide.
Filename | Audio | Transcript |
---|---|---|
Henry_5-03_031_v1 | Schoolboys. Let's mess 'em up! |
At some unknown point in the mission, there was going to be an encounter with Fenwick with a humorous interaction. His first line got repurposed and is used when opening the cells.
Filename | Audio | Transcript |
---|---|---|
Fenwick_5-03_039_v1 | 300px | I'm free! I'm free! |
Fenwick_5-03_040_v1 | Wait a minute! Who are you? Where am I? | |
Jimmy_5-03_040_v1 | You're in the asylum. | |
Fenwick_5-03_041_v1 | Oh... maaaan... |
A line where Jimmy mentions a hatch to gain access to the control room. There is no hatch involved in the final game, and it's unknown how it would've worked. Also, the line that was ordered after this one was deleted.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-03_042_v1 | Maybe I can use that hatch to get into the control room. |
A set of lines of Gregory saying various stuff to someone. Purpose unknown.
Filename | Audio | Transcript |
---|---|---|
Gregory_5-03_044_v1 | Relax, it's the best room in the house. Haha. | |
Gregory_5-03_044_v2 | This what you get when you don't stay in school. | |
Gregory_5-03_044_v3 | Nice re-decorating job, loser. | |
Gregory_5-03_044_v4 | You should've given up glue sniffing like I did. |
A line from Gregory asking about someone's presence. Purpose unknown.
Filename | Audio | Transcript |
---|---|---|
Gregory_5-03_045_v1 | Who's there?! |
Revenge on Mr. Burton
Jimmy has a line for when the player picks up the boltcutters, but just like as it's been shown with any mission-related item collection quote, he doesn't say it.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-03_001_v1 | That's what I was looking for. |
As shown by unused data, the player originally had to get the boltcutters from the Spazz Industries factory in Blue Skies rather than the hardware store in Bullworth town, and this line from Chuck indicates that the interactable mechanical door would've been used to distract the workers at the entrance.
Filename | Audio | Transcript |
---|---|---|
Chuck_5-03_002_v1 | I thought I shut this door before... |
Mr. Burton has lines for noticing Jimmy, but in the actual game, he doesn't say anything if the player gets in his sight.
Filename | Audio | Transcript |
---|---|---|
Burton_5-05_007_v1 | Hopkins, I know you're up to no good! | |
Burton_5-05_007_v2 | No shenanigans, Hopkins. I'm watching you! |
Mr. Burton also has lines for a dog coming up to him, but no dogs interact with Burton in the actual mission.
Filename | Audio | Transcript |
---|---|---|
Burton_5-03_008_v1 | Woah-hoah! Damn, boy. Crazy dog. | |
Burton_5-03_008_v2 | Good boy, stay. |
As shown by unused text and the sets of lines from Mr. Burton starting from here, originally each potty was supposed to have its own method for Jimmy to prevent Burton from using them. Because the player only destroys all potties in the final game, the sets apart from 010 go unused.
This set is for Burton being unable to enter the potty where Jimmy hid inside.
Filename | Audio | Transcript |
---|---|---|
Burton_5-05_009_v1 | Woah-oah! Sorry! | |
Burton_5-05_009_v2 | Hmm. I didn't see anyone go in. |
Mr. Burton refusing to enter a potty that smells bad.
Filename | Audio | Transcript |
---|---|---|
Burton_5-05_011_v1 | Wooow! What's that smell? | |
Burton_5-05_011_v2 | I am NOT going in there. |
And Mr. Burton being unable to enter a potty due to some of the park's sprinklers.
Filename | Audio | Transcript |
---|---|---|
Burton_5-05_012_v1 | Why did they put those sprinklers right here? | |
Burton_5-05_012_v2 | I like my showers, but not in the park. |
The sequence where Mr. Burton enters the target potty was supposed to be more elaborate: Jimmy and Zoe would've tried pushing the potty but failed at it, and so Zoe suggested using the lawnmower.
Filename | Audio | Transcript |
---|---|---|
Zoe_5-05_013_v1 | Help me push! | |
Burton_5-05_014_v1 | What's goin' on out there?! | |
Zoe_5-05_015_v1 | It's too heavy. We need a better plan. Maybe if you get one of those riding lawnmowers to push it? | |
Jimmy_5-05_016_v1 | Comin' right up! |
Rather than just ramming it once, the potty with Mr. Burton in it was meant to be pushed multiple times before it fell. This exchange would've happened after ramming it the first time.
Filename | Audio | Transcript |
---|---|---|
Burton_5-05_017_v1 | What's goin' on?! | |
Zoe_5-05_018_v1 | Shut up. |
These lines might've been for getting the potty positioned near the ramp. Burton's line got mixed along with other following unused voice clips for the cutscene sound that's heard in the sequence where the potty falls (5-05_NIS_PottyFall).
Filename | Audio | Transcript |
---|---|---|
Burton_5-05_020_v1 | Ahhhh! | |
Zoe_5-05_021_v1 | Yeeeeeeeeah! |
The lines from Mr. Burton meant for when the potty falls. These were mixed along with 020 for the previously-mentioned cutscene sound that is used in place of this set.
Filename | Audio | Transcript |
---|---|---|
Burton_5-05_022_v1 | Oouch! | |
Burton_5-05_022_v2 | Ooooooow! | |
Burton_5-05_022_v3 | Ooh! Oww! |
The mission was supposed to end with an exchange between Jimmy and Zoe, but this got omitted.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-05_023_v1 | Man... that's pretty nasty! | |
Zoe_5-05_024_v1 | Yeah. Good job. | |
Jimmy_5-05_025_v1 | Hah, thanks. He sure had it coming. |
Preppies Vandalized
Ordered before any of the quotes related to talking to Vance are lines where Jimmy forces someone to give information about the trophies. Sadly, the lines for the person Jimmy was talking to were deleted, so it's unknown whether:
A. The player had to get information from another greaser before speaking to Vance, B. Jimmy is talking to Vance and these were meant for an alternative outcome where the player fought the greasers, or C. The method of getting information was originally different and the idea of talking to Vance came later in development. Certainly a mystery...
Here is Jimmy asking the mysterious character for information and then getting ready to fight.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-02_001_v1 | Hey. Tell me about the preppy trophies. | |
Jimmy_5-02_003_v1 | We'll see about that. |
The exchange after the player defeated said unknown character. Jimmy's 008 line got repurposed and is used as the last thing he says to Vance when he is interrogated.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-02_004_v1 | Where'd you hide those trophies, you thief? | |
Jimmy_5-02_006_v1 | The Townies?! What do you mean? | |
Jimmy_5-02_008_v1 | Well... since I already beat you, I guess I believe you. | |
Jimmy_5-02_009_v1 | I guess I better get some proof then. |
Some of the dialogue in the conversation with Vance was originally different: Vance's 011 and 013 lines got replaced with alternate quotes that are ordered later than these, and the 014 one got left out in the actual game. Jimmy's last quote got replaced by the previously shown 008 line.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-02_010_v1 | Alright, Vance. Did you guys steal the preppies' trophies? | |
Vance_5-02_011 | No way, man! We've been busy with the townies. | |
Jimmy_5-02_012_v1 | The Townies? Really? | |
Vance_5-02_013 | Yeah, they've been spreading rumors about Johnny. That's what made him go crazy. | |
Vance_5-02_014 | Now get out of here! | |
Jimmy_5-02_015_v1 | Yeah, okay... |
A quote from Jimmy that's ordered after Vance's used alternate lines. Either meant to replace the also-unused 015 line shown above or maybe it was supposed to end the conversation with Vance.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-02_027_v1 | Townies, eh?... I think I know where to look. |
Busting In Part I
In the final game, this mission is noticeably anticlimactic in a weird way: all the player has to do is simply follow Russell's motorcycle with losing him being the only worry, and yet the MS_BikeFastHigh music unfittingly plays despite nothing serious happening... that's because it originally was supposed to be exciting: the voice clips show that instead of riding separately, Jimmy was a passenger on Russell's motorcycle and during the ride to the Townie's hideout the player had to take out enemies that tried to stop the duo, similar to the chase part of Wrong Part of Town. It's unknown who the characters chasing Jimmy and Russell were, none of the lines makes it clear.
Russell noticing enemies up ahead...
Filename | Audio | Transcript |
---|---|---|
Russell_5-06_001_v1 | Up front! | |
Russell_5-06_001_v2 | Uh-oh. Guys ahead! | |
Russell_5-06_001_v3 | Huh, I don't think those guys are friendly. |
...and from behind.
Filename | Audio | Transcript |
---|---|---|
Russell_5-06_002_v1 | Behind us! | |
Russell_5-06_002_v2 | Uhm... is someone following? | |
Russell_5-06_002_v3 | Look behind you! |
There were supposed to be roadblocks that the player had to get rid of before Russell continued his path.
Filename | Audio | Transcript |
---|---|---|
Russell_5-06_003_v1 | Uhm... blocked! | |
Russell_5-06_003_v2 | Thing. In the way! | |
Russell_5-06_003_v3 | Uh-oh. Stuck. Can't go. |
At some point in the ride, Jimmy and Russell would have had this exchange.
Filename | Audio | Transcript |
---|---|---|
Russell_5-06_004_v1 | Come on. Get rid of those guys! | |
Jimmy_5-06_005_v1 | I'm on it, I'm on it! |
Jimmy and Russell both have sets of quotes for the player knocking out the pursuers. Both of their last lines got repurposed for the sequence at the beginning of Busting In Part II, and Jimmy's third line got repurposed for the sequence after defeating Wade in Welcome to Bullworth.
Filename | Audio | Transcript |
---|---|---|
Russell_5-06_006_v1 | Hah. Nice shot! | |
Russell_5-06_006_v2 | Good! | |
Russell_5-06_006_v3 | Splat! Ahahahahaha! | |
Russell_5-06_006_v4 | Ahahahahah... boom! | |
Jimmy_5-06_007_v1 | Did you see that? | |
Jimmy_5-06_007_v2 | Take that! | |
Jimmy_5-06_007_v3 | Hahahahaha! | |
Jimmy_5-06_007_v4 | Oooooh! That's gotta hurt. |
The sequence when reaching the Townies' hideout was meant to be different: Jimmy and Russell were BOTH going to crash into the closed gates. Also, the crash was supposed to be accidental, as Russell was somehow unable to stop the motorcycle from accelerating. In the final game, Jimmy notices the gates being locked (reusing a quote from Complete Mayhem) and Russell just straight-up chooses to crash into the gates. Only Russell's second voice clip got used.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-06_008_v1 | Hmm... where'd they all go? | |
Jimmy_5-06_009_v1 | Woah-ho! Russell, slow down a little. | |
Russell_5-06_010_v1 | Okay... oh no! | |
Jimmy_5-06_011_v1 | Aaaaaaaaahhhhh! | |
Russell_5-06_012_v1 | Aaaaaaaaaaaaaaaah! |
The mission wasn't supposed to end after the crash, the part where the police arrive was meant to be part of this mission instead of Busting In Part II, and there were some townies that the player had to defeat. Only Russell's quote got repurposed for the following mission, and the one from Jimmy is another instance of the swear word "shit" being said in unused dialogue.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-06_013_v1 | Oh shit! I think the cops are coming. | |
Jerry_5-06_014_v1 | Get 'em, boys! | |
Russell_5-06_015_v1 | Uh-oh... this doesn't look so good. |
Jimmy has two lines asking Russell for help at the beginning of the mission, but he is programmed to always only say the first quote in this set.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-06_016_v1 | 300px | Hey, Russell. I need your help to bust into the dropouts' hideout. |
Jimmy_5-06_016_v2 | Russell! I need your help. |
Busting In Part II
While most lines for the conversation between Jimmy and Zoe at the beginning of the mission are used, one line from Jimmy was left out.
Filename | Audio | Transcript |
---|---|---|
Zoe_5-07_001_v1 | What the hell do you think you're doing? | |
Jimmy_5-07_002_v1 | What do you mean? | |
Zoe_5-07_003_v1 | Smashing into our barricade like that? Completely out of control. Are you crazy? | |
Jimmy_5-07_004_v1 | Yeah! | |
Jimmy_5-07_005_v1 | I've gotta talk to that Edgar kid. | |
Zoe_5-07_006_v1 | I don't think he wants to talk to you, and you can't get in while the power is out anyways. |
While this quote from Zoe is said if the player approaches the Wonder Meats building, it can barely be heard due to Zoe's distance from the player, and as shown by the other lines ordered after this one and the townies that still spawn there, this was related to a scrapped objective: the first switch that the player had to reach to restore the power was the one inside the Wonder Meats building.
Filename | Audio | Transcript |
---|---|---|
Zoe_5-07_007_v1 | We gotta be careful they don't notice us. |
The line Jimmy was meant to say after he pressed the switch in Wonder Meats.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-07_008_v1 | That's done, now I gotta find the breakers. |
The entrance to the generator area was supposed to be blocked by a door until the switch in Wonder Meats was pressed, and this exchange between Jimmy and Zoe was meant to happen when the player approached that door. In the final game, that part has no door and is instead an open entrance.
Filename | Audio | Transcript |
---|---|---|
Zoe_5-07_009_v1 | Hey, dumbass. You gotta find the reset switch first, in the slaughterhouse. Dumbass. | |
Jimmy_5-07_010_v1 | I love it when you talk all tough. |
The player wasn't originally meant to press both switches in the generator area, instead, Zoe was supposed to help here by taking care of the switch by the entrance and Jimmy had to get the other one.
Filename | Audio | Transcript |
---|---|---|
Zoe_5-07_011_v1 | I'll get this switch, you go get the other one. |
Jimmy was supposed to respond to Zoe's lines where she talks about Omar, but instead, he once again became a victim of speech suppression.
Filename | Audio | Transcript |
---|---|---|
Zoe_5-07_014_v1 | Now that we have the power restored, we've gotta get to the chem plant. | |
Zoe_5-07_015_v1 | And to do that, we've got to take on Omar. | |
Jimmy_5-07_016_v1 | Omar? What kind of name is that? Who's he? | |
Zoe_5-07_017_v1 | He's Edgar's right-hand man... he's the only one with a key to the plant. | |
Jimmy_5-07_018_v1 | Alright. Let's go. |
Jimmy has an unused response to Zoe when she mentions the Red Star Industries building.
Filename | Audio | Transcript |
---|---|---|
Zoe_5-07_019_v1 | We gotta go through the Red Star building. | |
Jimmy_5-07_020_v1 | Well, let's do it. |
Jimmy and Zoe were meant to have a conversation when they reach the closed gate next to the Red Star Industries building, which would've explained Zoe's relationship with the townies. But instead, only 1 out of these 10 lines is used! As Jimmy would say: Sheesh! Also, Zoe's 024 quote mentions there being townies inside the office, but in the final game, there are no enemies to defeat there.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-07_021_v1 | Hey... it's locked. | |
Zoe_5-07_022_v1 | Good observation. We've got to get the power on first. | |
Zoe_5-07_023_v1 | This gate is controlled by an electronic security switch. I think it's in the office. | |
Zoe_5-07_024_v1 | Be careful, Edgar has a couple of guys in there keeping track of who comes and goes. | |
Jimmy_5-07_025_v1 | Edgar's a little paranoid, ain't he? | |
Zoe_5-07_026_v1 | Yeah. | |
Jimmy_5-07_027_v1 | You know he's insane, but you still hang out with him? | |
Zoe_5-07_028_v1 | Jimmy, you plan to fight your way through our complex to take on the toughest bastard I know. I wouldn't say you're a showcase for mental stability yourself. | |
Jimmy_5-07_029_v1 | What's that supposed to mean? | |
Zoe_5-07_030_v1 | Don't worry, I like 'em a bit crazy. Just don't start frothing at the mouth, I just washed this shirt. |
The very weird sequence in front of the chemical plant where Jimmy suddenly decides he can't fight any more townies and Zoe has to distract them originally didn't exist, instead, Zoe went with Jimmy to meet Omar before she decided to leave. Only Omar's last two lines got used for when he is met.
Filename | Audio | Transcript |
---|---|---|
Omar_5-07_032_v1 | Hey, Zoe. Watcha doin' with this wanker? | |
Zoe_5-07_033_v1 | He's not a wanker! | |
Omar_5-07_034_v1 | Shuddup, turncoat! | |
Jimmy_5-07_035_v1 | What a jerk. | |
Zoe_5-07_036_v1 | Yeah... but you know... I-I think I gotta go. | |
Jimmy_5-07_037_v1 | Uhhh... okay, Zoe. See you around. | |
Omar_5-07_038_v1 | We don't like your kind around here. | |
Jimmy_5-07_039_v1 | I guess you better get outta here then. | |
Omar_5-07_040_v1 | Show him what we got for him! |
As proven more clearly by unused subtitles for earlier versions of these lines, originally Omar wasn't meant to fight Jimmy right away: first, the player would've had to fight two waves of townies. These quotes would've been for the first and second waves respectively.
Filename | Audio | Transcript |
---|---|---|
Omar_5-07_041_v1 | He's still here. Get him! | |
Omar_5-07_042_v1 | Wipe that stain out! |
There is a set of things Omar would have said while the player fought the removed waves of townies.
Filename | Audio | Transcript |
---|---|---|
Omar_5-07_043_v1 | Get him from behind! | |
Omar_5-07_043_v2 | Take that punk to school! | |
Omar_5-07_043_v3 | Hurt him, hurt him bad! |
After Jimmy defeated the waves of townies and Omar started to fight, they would've had this exchange.
Filename | Audio | Transcript |
---|---|---|
Omar_5-07_044_v1 | Hmph. Enough of this messin' around! | |
Jimmy_5-07_045_v1 | Finally you're doing something. |
Showdown at the Plant
As shown by leftover programming in the mission, it was originally supposed to be possible for the player to fall in the acid during the second phase of the boss fight and get knocked out, and while the acid still knocks out Jimmy if it's touched using cheats, Edgar doesn't say this set of lines that were meant for when that happened.
Filename | Audio | Transcript |
---|---|---|
Edgar_5-B_003_v1 | That burns, doesn't it? | |
Edgar_5-B_003_v2 | Nothing like a chemical peel for your skin, huh Jimmy? | |
Edgar_5-B_003_v3 | Poor little Jimmy, taking an acid bath. |
There are unused responses from Jimmy to the lines Edgar says when the player gets a pipe in the second phase of the boss fight.
Filename | Audio | Transcript |
---|---|---|
Edgar_5-B_004_v1 | 300px | Using a pipe won't help you, Jimmy. I'm still gonna kick your ass. |
Edgar_5-B_004_v2 | 300px | You think a pipe will take me down? I don't think so. |
Jimmy_5-B_005_v1 | Keep talking, it won't help you. | |
Jimmy_5-B_005_v2 | Whatever, man. You're gonna get hurt. |
Complete Mayhem
The police officers outside Wonder Meats were meant to be talking, but in the actual game they don't say anything.
Filename | Audio | Transcript |
---|---|---|
Williams_6-02_001_v1 | We've got the suspect, pinned in the vicinity of Wonder Meats. | |
Williams_6-02_001_v2 | He's a Bullworth student. | |
Williams_6-02_001_v3 | Just waiting for the word. | |
Monson_6-02_002_v1 | Rubberduck in position. | |
Monson_6-02_002_v2 | There's just a single suspect. | |
Monson_6-02_002_v3 | This is gonna be fun, boys. |
The quote Russell says when finding him is part of an exchange he and Jimmy were meant to have, but it was reduced to just that line. Russell's second line got repurposed for the sequence after they escape from the cops.
Filename | Audio | Transcript |
---|---|---|
Russell_6-02_003_v1 | 300px | Jimmy! There you are. I don't know what to do, and I smell like meat. |
Jimmy_6-02_004_v1 | Don't worry, I'll get you out of here! | |
Russell_6-02_005_v1 | Thanks, Jimmy. |
Pedro and Sheldon were meant to be present outside Wonder Meats seeing the police chase Jimmy and Russell.
Filename | Audio | Transcript |
---|---|---|
Sheldon_6-02_006_v1 | Oooh, look at all those police! | |
Pedro_6-02_007_v1 | They must be catching terrorists. |
After Jimmy and Russell escaped from the cops, there was meant to be a part where they both needed bicycles. It's unknown if this was an objective or a sequence. Pedro and Sheldon were also meant to be present in this part and get scared off by Russell, maybe it was their bikes that got taken? Who knows. Russell's second voice clip got repurposed for multiple other moments in the mission, and Jimmy's line got repurposed for the sequence after escaping the cops.
Filename | Audio | Transcript |
---|---|---|
Russell_6-02_008_v1 | We need bicycles. | |
Russell_6-02_009_v1 | 300px | GRRRGH, RAAAAWR! |
Sheldon_6-02_010_v1 | It's a monster! | |
Pedro_6-02_011_v1 | Run! | |
Jimmy_6-02_012_v1 | 300px | Come on, we gotta get to the school. All hell's breaking loose. |
After getting the aforementioned bikes, the player would have had to cycle to the school instead of the game automatically skipping to the cutscene of the meeting with Edgar. And when reaching the school's front gates, Jimmy had this line to say.
Filename | Audio | Transcript |
---|---|---|
Jimmy_6-02_013_v1 | It's too hot here. Let's get to the other gate. |
After going to the school's side entrance, before the cutscene with Edgar there was meant to be a sequence with a conversation between Jimmy and Pete, with Pete informing about the state of the school.
Filename | Audio | Transcript |
---|---|---|
Pete_6-02_014_v1 | Jimmy, there you are! Gary's got everyone rioting. | |
Jimmy_6-02_015_v1 | I figured it was him. Don't worry, I'll sort this out. | |
Pete_6-02_016_v1 | He's taken control of all the gangs and now he's trying to tear down the school! | |
Jimmy_6-02_017_v1 | I don't think I'll let him get away with that. |
Two lines for the sequence where the school's side gates are opened got left out: one from Jimmy after Russell got the gates opened and one from Edgar at the end of the sequence.
Filename | Audio | Transcript |
---|---|---|
Jimmy_6-02_018_v1 | 300px | Damn... they're locked. |
Russell_6-02_019_v1 | 300px | Don't worry. Russell will get it. |
Jimmy_6-02_019_v1 | Russell, you're a good kid but you shouldn't do that to your head. | |
Russell_6-02_020_v1 | 300px | That... kinda hurt. |
Jimmy_6-02_020_v1 | 300px | Edgar, we'll take out the gang leaders. Without them, Gary's got nothing. |
Edgar_6-02_021_v1 | We'll get that weasel! |
The girl students, and Zoe, were meant to be present somewhere in the school and they would've been having arguments. Zoe is the only one missing a second line, it possibly got deleted.
Filename | Audio | Transcript |
---|---|---|
Pinky_6-02_022_v1 | You slut! | |
Pinky_6-02_022_v2 | I saw the way you looked at him! | |
Lola_6-02_023_v1 | Shut up, you jealous bitch! | |
Lola_6-02_023_v2 | So what? He didn't have your name on him, did he? | |
Mandy_6-02_024_v1 | WHO do you think you are? | |
Mandy_6-02_024_v2 | I can't believe you used to be my friend. | |
Zoe_6-02_025_v1 | I know what you're like, Mandy. Don't pretend! | |
Melody_6-02_026_v1 | He doesn't like you! | |
Melody_6-02_026_v2 | You're such a bitch! | |
Karen_6-02_027_V1 | He loves me! | |
Karen_6-02_027_V2 | I'm gonna tell everyone about you. | |
Christy_6-02_028_v1 | Liar! | |
Christy_6-02_028_v2 | You're ugly and nasty! | |
Beatrice_6-02_029_v1 | I'm never going to forgive you! | |
Beatrice_6-02_029_v2 | I... hate you, hate you, hate you, HATE YOU! |
Gary was supposed to be heard inside the school buildings making PA announcements of him taunting Jimmy, but this detail didn't make it to the final game. Only the first quote in this set of 10 lines ended up used, getting repurposed for the sequence at the end of the mission.
Filename | Audio | Transcript |
---|---|---|
Gary_6-02_030_v1 | 300px | Your attention, please: Jimmy is complete human trash. |
Gary_6-02_030_v2 | Jimmy... you know your mother never loved you, don't you? | |
Gary_6-02_030_v3 | Why do you try, Jimmy? You think you have chance? | |
Gary_6-02_030_v4 | It's too late, Jimmy. Everyone hates you. | |
Gary_6-02_030_v5 | Give it up, Jimmy. You're pathetic! | |
Gary_6-02_030_v6 | Jimmy... beating up people doesn't make anyone like you. | |
Gary_6-02_030_v7 | It was laughably easy to manipulate you. Does that bother you, Jimmy? | |
Gary_6-02_030_v8 | I'd tell you what people say about you, Jimmy. But I wouldn't wanna hurt your feeling, hahahaha! | |
Gary_6-02_030_v9 | So it is true what they say, Jimmy. About you and those animals? | |
Gary_6-02_030_v10 | You're sick in the head, Jimmy, and everybody knows it. |
After defeating each clique, there were meant to be sequences of Jimmy talking to the leaders, but they all got omitted.
The conversation after defeating the greasers.
Filename | Audio | Transcript |
---|---|---|
Johnny_6-02_034_v1 | Alright, Jimmy, you're the boss. Sorry, I forgot. | |
Jimmy_6-02_035_v1 | It's alright, Johnny. Now help me get this under control. | |
Johnny_6-02_036_v1 | No sweat, Jimmy. I got it. |
As shown by the unused 6_02gdorm.lur script found in Scholarship Edition, at some point the developers planned but abandoned the idea to change the girls' dorm section so that instead of confronting Johnny, the player would have had to find him in one of the dorm's rooms. The only lines related to this planned rewrite are these, for the part where Johnny would've been found with Mandy.
Filename | Audio | Transcript |
---|---|---|
Johnny_6-02_036A_v1 | Oh, Jimmy. Y-you saw us... please don't tell Lola! | |
Jimmy_6-02_036c_v1 | On one condition. You get your crew to stop fighting. | |
Johnny_6-02_036C_v1 | Anything you say, Jimmy. Just don't tell! |
The exchange after defeating the jocks. Two lines that were ordered after Jimmy's second quote got deleted.
Filename | Audio | Transcript |
---|---|---|
Jimmy_6-02_040_v1 | Had enough, Ted? | |
Ted_6-02_041_v1 | Alright, Jimmy. | |
Jimmy_6-02_042_v1 | Good. I need you to calm your boys down. |
There are lines for an alternate encounter conversation between Jimmy and Derby. This exchange doesn't imply fighting Derby, so there might have been plans for a rewrite similar to the one that was also planned for the girls' dorm part and the player might have had to search for Derby inside Harrington House.
Filename | Audio | Transcript |
---|---|---|
Jimmy_6-02_46a_v1 | Hey Darby, would you please tell your boys to stop fighting? | |
Derby_6-02_46b_v1 | Oh, I suppose, since you asked so nicely. | |
Jimmy_6-02_46c_v1 | Stop your boys or I'll smash your face! | |
Derby_6-02_46c_v1 | Alright, Jimmy. Alright. |
The conversation there was meant to be after defeating the preps.
Filename | Audio | Transcript |
---|---|---|
Jimmy_6-02_048_v1 | I trust you remember who you're working for, Darby. | |
Derby_6-02_049_v1 | Yes, sir. | |
Jimmy_6-02_050_v1 | Good. Now stop making trouble. |
While these lines are used, the way they're stored shows that the quotes for the conversation when confronting the nerds were originally in a different order than how they play in the actual game and that two lines got deleted from this conversation.
Filename | Audio | Transcript |
---|---|---|
Earnest_6-02_052_v1 | 300px | You fool, you don't see it. Gary's got a plan, a great plan. |
Jimmy_6-02_053_v1 | 300px | Earnest, you nerd. What were you thinking?! |
Earnest_6-02_054_v1 | 300px | You don't get it. With my brains and his lack of morals, nothing can stop us. |
Jimmy_6-02_055_v1 | 300px | You idiot. Gary's plans are a load of crap, I should know. |
Jimmy_6-02_057_v1 | 300px | Whatever, I'm gonna stop you both. |
The exchange after defeating the nerds. Earnest's line was put in the wrong order and a quote that was ordered after Jimmy's second one got deleted.
Filename | Audio | Transcript |
---|---|---|
Jimmy_6-02_058_v1 | I trust I cured you of your megalomania, Earnest. | |
Earnest_6-02_057_v1 | Completely. But why didn't you get Gary? | |
Jimmy_6-02_060_v1 | I'll get to him, but you gotta get your clique back in line. |
The conversation between Jimmy and Edgar after defeating all the cliques was originally supposed to take place outside. After that, at the entrance to the school's main building, the player was meant to fight Seth and possibly more prefects that prevented Jimmy from entering, this is the real reason Jimmy says "That was incredibly satisfying.". Also, if the presence of a line from Ted is any indication, he possibly might've helped in the fight.
Filename | Audio | Transcript |
---|---|---|
Seth_6-02_064_v1 | Gary said you'd turn up. There's no way you're getting in. | |
Ted_6-02_064a_v1 | You better let him in! |
The mission wasn't supposed to end with the sequence where Gary is found, there was meant to be one more part where the player had to chase Gary to the Roof Access area. During the chase, Gary would've taunted Jimmy.
Filename | Audio | Transcript |
---|---|---|
Gary_6-02_068_v1 | Slow as always, eh Jimmy? | |
Gary_6-02_068_v2 | Pinky told me you're a horrific kisser, Jimmy. | |
Gary_6-02_068_v3 | Aww, did I hurt your feelings, Jimmy? | |
Gary_6-02_068_v4 | How does it feel to be expelled for the last time, Jimmy? | |
Gary_6-02_068_v5 | I told you I had a plan, Jimmy! |
Final Showdown
The conversation between Jimmy and Gary during the chase section had Jimmy's responses taken out of it, resulting in Gary running his mouth uninterrupted this whole part, but Gary also had a casualty: the very last line he was meant to say is left out in the actual game.
Filename | Audio | Transcript |
---|---|---|
Gary_6-B_001_v1 | 300px | If you've proved to be one thing this year it's slow. You'll never catch me, Hopkins. |
Gary_6-B_002_v1 | 300px | You're too trusting, Jimmy. From the start you were pathetically naive. |
Jimmy_6-B_003_v1 | Naive in trusting you perhaps. | |
Gary_6-B_004_v1 | 300px | Poor little Jimmy, all alone at big scary Bullworth. Under fire from Russell and his goons, desperate for help. |
Jimmy_6-B_005_v1 | That's not how I remember it. | |
Gary_6-B_006_v1 | 300px | So sad, so hopeless, just needing a friend. Any friend. You were so easy to manipulate, Jimmy. |
Jimmy_6-B_007_v1 | Do you think you're manipulating me right now? | |
Gary_6-B_008_v1 | 300px | And once we were friends it was all so clear. You had your lust for power, but without the intelligence to back it up. Using you as a pawn was so wonderfully obvious. |
Jimmy_6-B_009_v1 | You really are full of yourself. | |
Gary_6-B_010_v1 | 300px | Let Jimmy have his fun, let him play his childish little games with Earnest, Ted, Darby, Johnny, and Edgar, and just wait for the right moment to swoop in and take it all. |
Gary_6-B_011_v1 | 300px | It was like lining up dominos, it all fell together so perfectly. |
Gary_6-B_012_v1 | 300px | While you were off wasting your time with whores like Lola, I was in the dorm, planning. |
Gary_6-B_013_v1 | 300px | While you were racing bikes, while you were playing at the carnival like a child, my plan was coming together. |
Gary_6-B_014_v1 | 300px | Does it hurt? Looking back at all the time you wasted over the last year? All the time you were working for me. |
The first two lines from Gary shown here are said during the boss fight when he holds Jimmy against the rails of the first two platforms, but due to there being only two platforms where Gary does that move, the other two lines that were supposed to follow them are never heard. It's unknown if that was always their purpose or if they were originally for something else and got repurposed for that move.
Filename | Audio | Transcript |
---|---|---|
Gary_6-B_016_v1 | 300px | Any regrets, Jimmy? Looking forward to the wasteland that your life is about to become? |
Gary_6-B_017_v1 | 300px | After you're expelled from here for your antics over the last few weeks you won't have anywhere left to go. |
Gary_6-B_018_v1 | No school will take a child with your history. No prospects, you'll end up begging for money on the streets if you're lucky. | |
Gary_6-B_019_v1 | No wonder your mother left you here, she must be so embarrassed by you, Jimmy Hopkins. |
The line that Gary says at the beginning of the boss fight was supposed to be preceded by a line from Jimmy, but as it shouldn't be a surprise anymore, it isn't.
Filename | Audio | Transcript |
---|---|---|
Jimmy_6-B_021_v1 | Nowhere to run now, eh Gary? | |
Gary_6-B_022_v1 | I can take you, Hopkins! |
This would've been chronologically the last conversation in the game's story, but it's instead completely unused. It was meant to happen after falling to one of the platforms during the boss fight. Remember what we learned throughout these pages: the story of Bully was really about how poor little Jimmy had his right to talk stripped away from him by the developers. Stand up for freedom of speech, people.
Filename | Audio | Transcript |
---|---|---|
Gary_6-B_023_v1 | Exciting, isn't it, Jimmy? Do you have the guts to keep this up? | |
Jimmy_6-B_024_v1 | You're an idiot, Gary. A power-hungry idiot. You went about this all the wrong way, look where your plans have put you! | |
Jimmy_6-B_025_v1 | I hope this was all worth it, Gary! No regrets! |
Side Missions
Cheating Time
Mr. Galloway was supposed to talk to Jimmy at the beginning of the mission. And as he mentions, originally the player had to get the evidence somewhere around the town rather than on the academy's campus.
Filename | Audio | Transcript |
---|---|---|
Galloway_3-S03_001_v1 | I think he meets up with them downtown, maybe you could find him there. | |
Galloway_3-S03_002_v1 | Jimmy, here comes Hattrick. I'll be waiting here for your return. |
Not only was the location of the deals going to be different but also Mr. Hattrick himself would've been the one selling the test answers rather than Justin doing it on his behalf and Hattrick getting his cut of the money from him. The lines relating to Justin selling the test answers are ordered last in the files.
This is the conversation for the deal between Hattrick and the greasers. Only one of Vance's quotes got used, getting repurposed for the sequence where Justin meets the greasers.
Filename | Audio | Transcript |
---|---|---|
Vance_3-S03_003_v1 | Look, Ol' Hattrick's here. | |
Hatrick_3-S03_004_v1 | I'm not old, I'm four times 12 years old. | |
Vance_3-S03_005_v1 | That's, uh... uhh... | |
Hatrick_3-S03_006_v1 | I see! You really need help to pass the class. The price just went up. | |
Vance_3-S03_007_v1 | I don't know! Hmm... | |
Vance_3-S03_008_v1 | Alright, I'll pay. You drive a hard bargain. | |
Hatrick_3-S03_009_v1 | You don't deserve any better! Now if you'll excuse me, I have some other students to tutor. |
The exchange for Mr. Hattrick selling to the jocks. Some of Hattrick's quotes got repurposed for the sequences of him and Justin.
Filename | Audio | Transcript |
---|---|---|
Mandy_3-S03_010_v1 | There he is! | |
Hatrick_3-S03_011_v1 | Hello, Mandy. Glad to see you're taking such a keen interest in math. | |
Mandy_3-S03_012_v1 | Thank you, Mr. Hattrick. | |
Casey_3-S03_013_v1 | You have the tests... sir? | |
Hatrick_3-S03_014_v1 | Of course. I trust you have my fee? | |
Casey_3-S03_015_v1 | Well... I could only get half. | |
Hatrick_3-S03_016_v1 | That's okay, Mandy paid the other half earlier. | |
Casey_3-S03_017_v1 | She did? | |
Mandy_3-S03_018_v1 | Yeah, I knew you guys didn't have the money. And math is hard! | |
Hatrick_3-S03_019_v1 | See you in class. |
The jocks were meant to be found waiting for Mr. Hattrick while he hadn't arrived yet. The first two lines got repurposed for the sequence where Justin meets the jocks, but Bo is not present amongst them in the final game and so his line is not heard.
Filename | Audio | Transcript |
---|---|---|
Mandy_3-S03_020_v1 | Don't worry, he'll be here soon, I'm sure. | |
Casey_3-S03_021_v1 | I sure hope he shows up. I need to get my grade up. | |
Bo_3-S03_022_v1 | Where is he? He promised he'd bring them tonight. |
The next clique Mr. Hattrick would've been selling to was going to be the Nerds, in the final game this clique doesn't appear buying from Justin.
Filename | Audio | Transcript |
---|---|---|
Hatrick_3-S03_023_v1 | Hello, Bucky. Good to see you. | |
Bucky_3-S03_024_v1 | Hello, sir. | |
Hatrick_3-S03_025_v1 | I'm surprised you need these tests! | |
Bucky_3-S03_026_v1 | Oh, I don't. No, really. It's just that since everyone else is doing it, we need to do it as well or we'll be on the wrong side of the bell curve! | |
Hatrick_3-S03_027_v1 | Yes. It is working out that way, isn't it? Soon everyone will need these if they want to pass. | |
Bucky_3-S03_028_v1 | You must make quite a profit. | |
Hatrick_3-S03_029_v1 | Oh, no! This is not about money, I just want everyone to get into good universities. | |
Hatrick_3-S03_030_v1 | But I have to go... oh! And I expect you to have finished cleaning my garage by tomorrow. | |
Bucky_3-S03_031_v1 | Yes sir! |
The lines for the nerds while they waited for Mr. Hattrick.
Filename | Audio | Transcript |
---|---|---|
Bucky_3-S03_032_v1 | I hope he shows up soon, I have a garage to clean. | |
Fatty_3-S03_033_v1 | Why do we need these tests? I just copy my work from you guys. | |
Cornelius_3-S03_034_v1 | I hope nobody sees us doing this, our intellectual credibility is at stake. |
Then, Mr. Hattrick would've made a deal with the preps. Judging from Hattrick's second line, it's possible they were going to meet him at his house in Old Bullworth Vale. Justin's lines got repurposed for the part where he gives Hattrick his cut of the money.
Filename | Audio | Transcript |
---|---|---|
Justin_3-S03_035_v1 | There you are, sir. | |
Hatrick_3-S03_036_v1 | Yes, I am. | |
Justin_3-S03_037_v1 | I've got daddy's checkbook with me. | |
Hatrick_3-S03_038_v1 | Very good! Well, come in. You can have a cup of tea while you and I double-check your spelling. |
The lines for the preps while they waited for Mr. Hattrick's arrival. Justin's first line also got repurposed for the sequence after taking the picture of him and Mr. Hattrick.
Filename | Audio | Transcript |
---|---|---|
Justin_3-S03_039_v1 | Top dollars for top grades... makes sense to me. | |
Tad_3-S03_040_v1 | I agree completely. | |
Justin_3-S03_041_v1 | Indeed. But since we're good friends, I'll only charge you a small fee to look at the cheat sheet. |
The ending sequence was originally going to be different, with Jimmy handing the evidence to Mr. Galloway so he would get Mr. Hattrick in trouble off-screen, the idea of Galloway being accused with Dr. Crabblesnitch came up later in development. Also, Jimmy's first quote indicates that at some point the player had to collect a copy of the test answers, but in the final version only pictures are used as evidence.
Filename | Audio | Transcript |
---|---|---|
Jimmy_3-S03_042_v1 | I have the pictures and a copy of the test, sir. Seems Hattrick's selling tests to almost everyone. | |
Galloway_3-S03_043_v1 | Really? I'll take that pompous bastard down a notch. | |
Jimmy_3-S03_044_v1 | As he so richly deserves. | |
Galloway_3-S03_045_v1 | "Richly" doesn't begin to describe it. |
A line from Mr. Galloway telling Jimmy he didn't get any pictures. Purpose unknown. In the leftover subtitle, he says "You" instead of "We".
Filename | Audio | Transcript |
---|---|---|
Galloway_3-S03_047_v1 | We didn't get any pictures, Jimmy? Uhh... |
Smash It Up
There is an unused response from Jimmy to Zoe's quote at the beginning of the mission, and also a response from Zoe that would've followed it. Zoe's second line got repurposed and is instead used in the odd sequence in Busting In Part II where she distracts the townies in front of the chemical plant.
Filename | Audio | Transcript |
---|---|---|
Zoe_5-G5_001_v1 | Come on, we're going to the Spencer Shipping warehouse. | |
Jimmy_5-G5_002_v1 | Why? | |
Zoe_5-G5_003_v1 | You'll see. |
There was meant to be a sequence where Zoe opened the door outside the warehouse, but it got omitted and the game skips to Jimmy and Zoe being already inside. Zoe's first line also got repurposed for when she distracts the townies in Busting In Part II.
Filename | Audio | Transcript |
---|---|---|
Zoe_5-G5_004_v1 | Hang on, Jimmy. | |
Jimmy_5-G5_005_v1 | Good thing there aren't any cops around. I wouldn't want to be seen with a criminal like you. | |
Zoe_5-G5_006_v1 | The feeling is mutual, Jimmy. | |
Zoe_5-G5_007_v1 | Got it! |
The quote from Jimmy that was going to end the conversation when he and Zoe enter the warehouse got left out. Also, note that Jimmy and Zoe's lines where they mention the ownership of the warehouse were not originally part of this conversation, they were instead intended for another one, keep reading for more details.
Filename | Audio | Transcript |
---|---|---|
Zoe_5-G5_008_v1 | Alright, Jimmy... here we are. | |
Jimmy_5-G5_009_v1 | A warehouse full of expensive-looking junk. | |
Zoe_5-G5_010_v1 | Yup. And now we're going to play a little game. Whoever smashes up the most stuff, wins. | |
Jimmy_5-G5_011_v1 | You're on! |
There is a set with a whopping 10 lines Jimmy was meant to say when breaking the objects in the warehouse, but of course, no... sigh.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-G5_012_v1 | Take that, Spencer Shipping! | |
Jimmy_5-G5_012_v2 | This feels so good! | |
Jimmy_5-G5_012_v3 | Don't try this at home, kids! | |
Jimmy_5-G5_012_v4 | Yeah! | |
Jimmy_5-G5_012_v5 | All right! | |
Jimmy_5-G5_012_v6 | I should work for an insurance company! | |
Jimmy_5-G5_012_v7 | I might have a future in demolition! | |
Jimmy_5-G5_012_v8 | Ha... this is so much fun! | |
Jimmy_5-G5_012_v9 | I don't even know my own strength! | |
Jimmy_5-G5_012_v10 | Shoddy craftsmanship! |
The second quote here indicates this set from Zoe was meant for when she has a superior score during the challenge.
Filename | Audio | Transcript |
---|---|---|
Zoe_5-G5_013_v1 | C'mon, Jimmy! Give it to her! | |
Zoe_5-G5_013_v2 | I'm winning, Jimmy... pick it up! | |
Zoe_5-G5_013_v3 | Isn't this exciting, Jimmy? | |
Zoe_5-G5_013_v4 | Wreck it! Wreck it all! | |
Zoe_5-G5_013_v5 | I wish I could see their faces when they come in tomorrow. |
This other set of lines from Zoe was for when she breaks the objects.
Filename | Audio | Transcript |
---|---|---|
Zoe_5-G5_014_v1 | Yeah! | |
Zoe_5-G5_014_v2 | Cheap trash. | |
Zoe_5-G5_014_v3 | Who'd pay for this junk? | |
Zoe_5-G5_014_v4 | Take that! | |
Zoe_5-G5_014_v5 | Wooooooooo! |
This conversation between Jimmy and Zoe appears to have been for a sequence there was meant to be before the second phase of the challenge. Lines 015 and 021 got repurposed and are instead used at the end of the mission, and the lines 016 and 017 got repurposed for the sequence after Jimmy and Zoe enter the warehouse. This conversation would've revealed that Tad's family does indeed own the warehouse, but due to one of Zoe's lines getting left out, it's not explicitly confirmed in the actual game and is only implied.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-G5_015_v1 | You sure know how to have a good time, Zoe. | |
Zoe_5-G5_016_v1 | It makes it much more satisfying that all this is Spencer Shipping. | |
Jimmy_5-G5_017_v1 | Wait... isn't Tad's last name Spencer? | |
Zoe_5-G5_018_v1 | Hahah... yeah, it is. This is his family business. | |
Zoe_5-G5_019_v1 | This feels SO GOOD! | |
Jimmy_5-G5_020_v1 | Do you think they'll notice we were here? | |
Zoe_5-G5_021_v1 | This is the best date ever! |
Starting from here are sets of lines from Jimmy for breaking specific objects in the warehouse, all of them unused. It's unknown whether these would've been used alongside the previously shown also-unused 012 set or if they were planned to replace it.
Quotes for smashing some unknown object that is not in the final game. There is a horse statue, but here Jimmy mentions someone being mounted, so it isn't related.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-G5_022_v1 | This one's for my native brothers. | |
Jimmy_5-G5_022_v2 | Sitting on a horse didn't help you, did it? |
Destroying gnomes. The warehouse doesn't have any gnomes in the final game, they only appear as collectibles elsewhere on the map.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-G5_023_v1 | Frigging gnomes. | |
Jimmy_5-G5_023_v2 | Take that, you bearded bastards! |
Smashing the knight statues.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-G5_024_v1 | That's crap armor. | |
Jimmy_5-G5_024_v2 | Vender trash. |
Destroying the art sculptures.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-G5_025_v1 | Cheap replica art sucks. | |
Jimmy_5-G5_025_v2 | Who'd put that crap in their yard anyways? |
It's unknown what object Jimmy is mentioning in this set, what little is described doesn't match with anything in the final game.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-G5_026_v1 | Take that, you grape-eating fat bastard! | |
Jimmy_5-G5_026_v2 | I just made the world a little better. |
Lines for smashing the plants.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-G5_027_v1 | Jackpot! | |
Jimmy_5-G5_027_v2 | This is it! | |
Jimmy_5-G5_027_v3 | So many fragile plants. |
It's unknown what object this set is related to, but Jimmy mentions that Dr. Slawter would approve of said object's destruction. Maybe the Crapula Maxima seen only in Weed Killer was meant to appear in the warehouse?
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-G5_028_v1 | Dr. Slawter would be proud of me. | |
Jimmy_5-G5_028_v2 | That felt familiar. |
Breaking the glass objects.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-G5_029_v1 | Good thing I didn't cut myself. | |
Jimmy_5-G5_029_v2 | That made a satisfying sound. |
Destroying the wooden furniture.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-G5_030_v1 | Who'd pay for this? | |
Jimmy_5-G5_030_v2 | Who'd make furniture out of balsa wood? |
Smashing the crates.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-G5_031_v1 | Oooh, crates! Just like a video game. | |
Jimmy_5-G5_031_v2 | I wonder what was in there. | |
Jimmy_5-G5_031_v3 | How I love destructible crates. |
Destroying the televisions.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-G5_032_v1 | TV's no good for you anyhow. | |
Jimmy_5-G5_032_v2 | Smash your TV! |
Smashing the sacks of manure.
Filename | Audio | Transcript |
---|---|---|
Jimmy_5-G5_033_v1 | Aww, man. That stinks. | |
Jimmy_5-G5_033_v2 | Take that, you sack of... stuff. |
Only one of the quotes from Zoe's set when Jimmy wins is used, this is because the other two lines reference a scrapped part there was meant to be after the challenge ended...
Filename | Audio | Transcript |
---|---|---|
Zoe_5-G5_035_v1 | Okay... enough, you win. | |
Zoe_5-G5_035_v2 | Jimmy! Over here! | |
Zoe_5-G5_035_v3 | Get over here! |
...which would've involved the police entering the warehouse in search of the vandalism culprits.
Filename | Audio | Transcript |
---|---|---|
Monson_5-G5_036_v1 | Requesting backup, seems we have a situation here. | |
Monson_5-G5_036_v2 | It's punk hunting time. You boys in? | |
Williams_5-G5_037_v1 | Roger that, I hear you loud and clear. | |
Williams_5-G5_037_v2 | You guys are bored? There's some kids we can beat up. |
Then, the player would've had an objective to escape from the scene, presumably through the warehouse's back exit.
Filename | Audio | Transcript |
---|---|---|
Zoe_5-G5_038_v1 | Let's get out of here! |
After escaping from the cops, there was meant to be a sequence where Jimmy and Zoe kissed before the mission ended. In the final game, this is the only Girlfriend mission without a kiss scene.
Filename | Audio | Transcript |
---|---|---|
Zoe_5-G5_039_v1 | Ah... there you are, Jimmy! I was beginning to think I lost you. | |
Jimmy_5-G5_040_v1 | I ain't so easy to lose, baby. | |
Zoe_5-G5_041_v1 | Heh. Come over here, so I can make sure I didn't. | |
Jimmy_5-G5_042_v1 | For you baby, anything. | |
Zoe_5-G5_043_v1 | (smooch) | |
Zoe_5-G5_044_v1 | See you around, Jimmy. |
An extra quote from Officer Monson for the scrapped last part of this mission. The line that was ordered before this one was deleted.
Filename | Audio | Transcript |
---|---|---|
Monson_5-G5_046_v1 | This is the BPD, we're coming in! |