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If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Codename CURE
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Cleanup > To do
Cleanup > Works In Progress
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Hoobalugalar X
Games > Games by platform > Mac OS X games
Games > Games by platform > Windows games
Games > Games by publisher > Games published by Hoobalugalar X
Games > Games by release date > Games released in 2015
Games > Games in development
Codename CURE |
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Developer:
Hoobalugalar_X
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This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
To do: The Sniper's model (non-infected) laying in the models/zombie directory is unused somehow, recompiled, and uses the animations of the Headcrab zombie from Half-Life 2. Do take notice to enable Lock View in Hammer, since its "ragdoll" anim is borked. |
This game is still under active development. Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary! |
Codename CURE is your daily dose of Vitamin C1, U4, R2, and E6.
Console Log
A console log created by the developer during the game's beta-testing phase can be found in the root folder. Based on its contents, it was created during a two-player game on the map "cbe_bunker" and contains a lot of missing file errors, for example Half-Life 2's Gravity Gun's sound entries with nonexistent sounds.
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Download Console Log
File: Codename C.U.R.E-log.zip (22 KB) (info)
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Unused Text
"Mod_Example_Model" { "$basetexture" "Models/props_c17/Oil_Drum001g" // "$basetexturetransform" "center 0 0 scale 1 2 rotate 0 translate 0 0" // "$AlphaTestReference" "0.5" "$surfaceprop" "metal" }
example_model_material.vmt contains an example format of how a Source SDK .vmt file should look like.
Unused Graphics
- In cure_dir.vpk, going to ../materials/temp/ contains 4 images of players sprays from a game. Two of which contain porn. This was the result of some playtesters from the very early versions of the game that made porn sprays, which got archived into the development files. This is both obsolete and non-existent now. For a while.
Oddities
- The executable reads itself as "cure.exe", but if it is double-clicked it will instead redirect to Half-Life 2's game directory. After the Valve intro, the game then crashes, due to the "hl2" directory itself not having the required files.
Cleanup > To do
Cleanup > Works In Progress
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Hoobalugalar X
Games > Games by platform > Mac OS X games
Games > Games by platform > Windows games
Games > Games by publisher > Games published by Hoobalugalar X
Games > Games by release date > Games released in 2015
Games > Games in development