Development:Super Mario World (SNES)
This page details development materials of Super Mario World (SNES).
|This page or section details content from the July 2020 Nintendo Leak.|
Check the July 2020 Nintendo Leak category for more pages also sourced from this material.
On July 24, 2020, a vast amount of source code from Nintendo's early consoles surfaced as well as prototypes and assets from games such as Yoshi's Island, Super Mario Kart, The Legend of Zelda: A Link to the Past, and more.
The leak included a portion of Super Mario World's source files with an absurd amount of early assets. While some had previously been found in the SNES Test Program and SNES Burn-In Test Cart or had been glimpsed in grainy magazine screenshots, many had been completely unknown and show how significantly the game changed over its development cycle.
Goombas and Koopas and Super Leaves, oh my!
| Background Graphics and Tilemaps|
The old mushroom overworld is in here, alongside plenty of other early maps and backgrounds.
The file "aaa" contains the names of every file in the SMW source code, their size in bytes, and their creation dates, including files that have been deleted.
|mario-TEST.COL||1024 bytes||March 14, 1989||This is possibly the colour palette for mario1-A.CGX.|
|michi.SCR||8960 bytes||June 8, 1989|
|mario1-test.COL||1024 bytes||June 22, 1989||It's also possible that this is the colour palette for mario1-A.CGX.|
|chika-saka.CGX||34048 bytes||June 28, 1989|
|I-P-kinoko-master.CGX||34048 bytes||July 7, 1989||Likely the master graphics for the July 1989 Mushroom Island overworld.|
|I-P-kinoko.CGX||34048 bytes||July 7, 1989||Likely the graphics for the July 1989 Mushroom Island overworld.|
|title.CGX||17664 bytes||July 14, 1989||Possibly the title graphics for the July 28, 1989 build of Super Mario World.|
|taki.COL||1024 bytes||August 10, 1989|
|naka.SCR||8960 bytes||August 11, 1989|
|check.COL||1024 bytes||August 16, 1989|
|TEST.COL||1024 bytes||August 17, 1989|
|mario1.COL||1024 bytes||August 22, 1989||This might also be the correct color file for mario1-A.CGX.|
|taki-saka.CGX||34048 bytes||August 23, 1989|
|BG-Shiro.COL||1024 bytes||August 23, 1989||Likely an early color palette for an early castle background.|
|name.SCR||8960 bytes||September 6, 1989|