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Fantastic Dizzy (Genesis)

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Title Screen

Fantastic Dizzy

Developer: Chameleon
Publisher: Codemasters
Platform: Genesis
Released in US: September 21, 1993
Released in EU: October 1993

ProtoIcon.png This game has a prototype article
BugsIcon.png This game has a bugs page

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?


Read about prototype versions of this game that have been released or dumped.
Prototype Info
Read about notable bugs and errors in this game.

Prince's Secret Sign

A very little-known Easter egg was added to the Sega Mega Drive/Genesis, Amiga 500 and Amiga CD32 (The Big 6 Collection) ports of the game. It only works when playing in English, and the final step is only known to work on Mega Drive/Genesis and not Amiga so far as anyone has found. It is not present at all in the NES, Master System, Game Gear or DOS releases, and it will not work while playing in any other language, likely because the text for it was never translated.

Before completing Dora's quest, approach the prince in the Yolkfolk woods and give him the small pigmy cow having already received the bean from the salesman. A message will pop up:

     My name is PRINCE
      and I am FUNKY!


He will drop an item called "Prince's secret sign", which can be used in the cave under the graveyard. If placed in the water, purple rain will appear and the player will be awarded a whopping 250,000 points, an order of magnitude more than by doing any other action in the game.

(Source: Dizzy Community Forums)
Fantastic Dizzy SMD-PrinceSign.png Fantastic Dizzy SMD-PurpleRain.png

Although you lose the cow in the process, the game can still be completed since a large gold coin serves the exact same purpose in regular gameplay (it can't be used to activate this Easter egg, however).

Help Screen

While technically used, the method of bringing up the help screen is somewhat obscure - you need to stay idle for almost 4 minutes. Moreover, this screen is no longer accessible after you correctly use either the wood plank or cooked ham; presumably this makes the game assume you know what you're doing.

Fantastic Dizzy SMD-help.png

Cheat Codes

On the title screen, hit following buttons in this order: Right, Up, B, A, Down, Up, B, Down, Up, B (RUBADUBDUB) to activate minigame select screen (or "Subgame Cheat Thing", as it's named in the game). "Puzzle Hole" is notable in that it can't be played in the main game: This sliding puzzle variant was not placed in the game world as the 8-bit versions did.

On the title screen, hold Left + B + Start to begin the game with an extra life. (some sources incorrectly list the required key combination as Left + C)

When the game is paused, hit C, Right, A, B, B, A, Left, Left, Start (CRABBALLS) to receive an extra life. This works once per gameplay.