Five Nights at Freddy's: Security Breach/Unused Graphics
This is a sub-page of Five Nights at Freddy's: Security Breach.
To do: Add Unused map concept layout images |
Contents
Textures
Moon Emission
Moon has an emissive texture that is never seen in-game. Material properties showed that the emissive intensity was lower than 0, meaning it was intended to not be seen. This texture would later end up being used in Five Nights at Freddy's: Help Wanted 2.
Moon Render without Emissive | Emissive Intensity set to 1 |
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Sun Emission
Likewise, the Sun also has an emissive texture set to 0 intensity.
Sun Render without Emissive | Emissive Intensity set to 1 |
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Mime Bot Textures
Model | Base Texture | Hat Texture | Render |
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Unused S.T.A.F.F. Bot textures for a mime-like bot. Also has some associated hat textures.
Alien Bot Textures
Model | Emission (Front) | Base Texture | Render |
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Ding Ding, More unused S.T.A.F.F. Bot textures! This one would have been used in Fazer Blast.
Fazer Blast Bot Textures
Model | Base Texture | Emissive Texture | Render |
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Unused S.T.A.F.F. Bot textures for FazerBlast.
It has an Emissive texture that lights up it's torso, Arms, and it's head.
Red Glow
A strange texture of what appears to be a red eye glowing from a glass container. It strongly resembles HAL 9000. Originally used as light sources in FazerBlast's HUB Area
Unused (LightTest) | Used |
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Roxy Raceway Animations
Chica | Monty | Freddy | Roxy |
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Around the Pizzaplex are animated screens of Freddy, Monty, and Chica driving in a Mario Kart-esque cartoon. Found in the files, however, are full, uncropped frames for these animations (click to animate), but these full ones aren't used anywhere in-game. They reveal that these were indeed an obvious reference to Mario Kart 64, as they feature very similar HUD graphics. Roxy's animation doesn't normally appear in the Pizzaplex because her sign that partially uses these animations, much like the others, is actually found in a scrapped hallway that would have directly connected the lobby, atrium, and Fazcade. As such, it's never found under normal circumstances.
Bone Texture
A strange bone-like texture.
Unused Faz-Watch Textures
An unused texture found in the Atlas for the Faz-Watch, perhaps suggesting that the cameras would have to be repaired at one point in development.
An icon that would have shown what direction the camera is facing.
Frozen Endo Textures
The textures that would have been used for the frozen Endo mission. In the first office where you unlock the cameras, there is a box with Endo parts with the frozen textures.
Early Fazwatch Map
Early Textures
A early version of DJ Music Man's textures with different mapping. And the face paint looks like the concept art.
Therapy Doors
Textures for Therapy doors are hidden in the files with 4 signs saying Recovary Room, Patient Room, Procedure Room, and A4124.
Miscellaneous Icons
Editor Icons
Icons depicting Roxy, Monty, Chica and Vanny viewed through the UE4 Editor, these are used as Custom Icons in the UE4 Project.