If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

FlatOut 3: Chaos & Destruction

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

FlatOut 3: Chaos & Destruction

Also known as: Flatout (Wii)
Developer: Team6
Publishers: Zoo Games (Wii US), Strategy First (Windows), Funbox Media (Wii EU)
Platforms: Wii, Windows
Released internationally: December 13, 2011 (Windows)
Released in US: November 23, 2010 (Wii)
Released in EU: July 24, 2012 (Wii)

ModelsIcon.png This game has unused models.
Carts.png This game has revisional differences.

This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
This page sucks.
If you could make it suck less, that would be awesome.
Specifically: Probably better for the Wii version to have its own page if it has unused content.

What happens when you take a beloved racing game series and give it to the team that made Pizza Dude? You get one of the worst racing games in existence, a game so terrible that for a time it was the #1 Worst-rated game on Steam.

To do:
  • Unused sounds.
  • Leftover Wii files and other stuff such as debug scripts.
  • Flatout Stuntman and Wii differences.

Unused Map

test.dcw, present in the Maps folder. This map is just a skybox and nothing else.

Wii Differences

  • Has split screen.
  • Main menu screen is different.
  • You must win events in order to unlock cars. The PC version changed this to unlock cars if you finish in 3rd or better.
  • Only 4 game modes: Racing, Stunt, Battle Arena, and the Wii-exclusive Car Basher (which has you quickly smash your cars to gain more points).
  • Just 14 cars are present. Further, Niago, Aumedo GT, and Orbetti have different car designs.
  • Extra menu doesn't exist and can view "Credits" in this version.
  • Selecting your car is different: there are three tuning options (suspension, engine, and tires) instead of using tuning presets, and info is displayed for each car instead of stats.
  • The cars have no drivers except in Stunt mode.

Revisional Differences


  • Removed the developer and publisher logos from startup.
  • Replaced an old loading screen to few concept arts.
  • You can now spectate other players after wrecking your car or finishing a race.



There is a demo can found in Steamdb.However,cannot be install because missing depot and added 3 February 2013 then removed in one day later.Mostly mistake putting this demo by developer

Broken stat

There is a broken stat char_max_flytime (Max single Fly-time (character)) which is you crash your car then your ragdoll fly out but doesn't work for some reason