Glover 2
Glover 2 |
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Developer: Interactive Studios This game has unused modes / minigames. This game has a prototype article |
This game was never completed and/or given a public release. As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually been released. |
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
This prototype is documented on Hidden Palace.
Glover 2 is, as you may have guessed, the sequel to Glover. Glover, the walking and now talking glove, sets off on another weird and wacky journey.
While the game was scrapped, several builds have since found their way online. This page covers what seems to be the latest build, which was acquired in October 2010 by Team Carrot and is estimated to be about 60% complete.[1]
While the game is incomplete, it is decently playable with a somewhat functional story, though certain aspects of the game are unstable. 40 separate areas are available through the level select menu, and possibly more unlisted.
To do:
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Download Glover 2
File: Glover-2.7z (15.32 MB) (info)
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Contents
Sub-Pages
Prototype Info |
Level Select
Press L on the save game select on the main menu. The names of levels are as follows:
GARDEN MOWER RACE TRACK KITCHEN BEDROOM CORNFIELD WOOD FAIRY GLADE MEAT COTTAGE EXT GAMBLING DEN EXT MEAT COTTAGE INT GAMBLING DEN INT SEWER FARM HARBOUR SHIP WATER BOSS VILLAGE OBSERVATORY VALLEY MINE CART MINES SNOWMAN BONE BRIDGE FACT1 FACT2 FACT3 ORACLE GROOM DANCE ARENA LAUNCH PAD JUNKYARD CITY CELL MUSEUM1 MUSEUM2 GYPSY CRATER TUNNEL ARENA MULTI 1 MULTI 2
Variable Editor
By pausing the game and pressing L, story-specific variables will be displayed and can be changed. By pressing L a second time, variables having to do with Glover's ball and spells will be displayed.
Debug Controls
By plugging a controller into Port 4, you can activate various debug features.
Z | Display Debug Graph. |
D-Pad Up | Water effect test. |
D-Pad Left | Lighting test. |
C-Left / C-Right | Cycle through random points on the map, often the exits of the area; sometimes just teleports a few feet in any direction, or outside of the map. |
C-Up / C-Down | Float up/down. |
R | Disable/Enable gravity. |
Start | Toggles freecam mode. This will pause the game, allowing you to move the camera and advance frame. |
Cheats
To do: Figure out what the STUN BOVVA cheat does, if anything at all. |
The Call Ball, Infinity Lives, All Cheats Off, Fish Eye, Infinity Energy, Low Gravity, Camera Rotate Right, Camera Rotate Left, and Speed Up cheats are all back from the first game, complete with their required inputs.
However, there are five cheats that are exclusive to this game. Inside the pause screen, press one of the following button combinations:
Input | Reward | Effect |
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C-Up, C-Up, C-Up, C-Up, C-Up, C-Up, C-Up, C-Up | ALL SPELLS CAST | Gives you both max 100 ball and spell energy and instantly unlocks all spells (Got Spellbook isn't affected). |
C-Right, C-Right, C-Right, C-Right, C-Right, C-Right, C-Right, C-Right | BALL ENERGY | Gives you max 100 ball energy. |
C-Left, C-Left, C-Left, C-Left, C-Left, C-Left, C-Left, C-Left | SPELL ENERGY | Gives you max 100 spell energy. |
C-Down, C-Down, C-Up, C-Up, C-Down, C-Down, C-Up, C-Up | SWIM IN AIR | Lets Glover swim in the air after pressing B to dive into water, effectively letting him move anywhere. |
C-Right, C-Left, C-Left, C-Left, C-Left, C-Left, C-Left, C-Right | STUN BOVVA | Unknown. No apparent effects. |
Unused Music
The entire soundtrack from the first game is present.
References
The Glover series
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Windows | Glover (1998) |
Nintendo 64 | Glover (Prototypes) • Glover 2 (Earlier Prototypes) |
PlayStation | Glover |
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