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Glover 2

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Title Screen

Glover 2

Developer: Interactive Studios
Platform: Nintendo 64


MinigameIcon.png This game has unused modes / minigames.
MusicIcon.png This game has unused music.
DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.


ProtoIcon.png This game has a prototype article

This game was stuffed away in a cardboard box and found 30 years later in a garage
This game was never completed and/or given a public release.
As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually been released.
So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Hiddenpalace.org logo.png  This prototype is documented on Hidden Palace.

Glover 2 is, as you may have guessed, the sequel to Glover. Glover, the walking and now talking glove, sets off on another weird and wacky journey.

While the game was scrapped, several builds have since found their way online. This page covers what seems to be the latest build, which was acquired in October 2010 by Team Carrot and is estimated to be about 60% complete.[1]

While the game is incomplete, it is decently playable with a somewhat functional story, though certain aspects of the game are unstable. 40 separate areas are available through the level select menu, and possibly more unlisted.

Hmmm...
To do:
  • Rip unused audio (missing theme?) and check for more balls.
  • Add the build date if anyone is familiar with it.
  • Post a fix for the Gypsy area since it crashes due to a pointer referencing something that isn't texture data.
Download.png Download Glover 2
File: Glover-2.7z (15.32 MB) (info)


Sub-Pages

Read about prototype versions of this game that have been released or dumped.
Prototype Info

Level Select

Press L on the save game select on the main menu. The names of levels are as follows:

GARDEN
MOWER RACE TRACK
KITCHEN
BEDROOM
CORNFIELD
WOOD
FAIRY GLADE
MEAT COTTAGE EXT
GAMBLING DEN EXT
MEAT COTTAGE INT
GAMBLING DEN INT
SEWER
FARM
HARBOUR
SHIP
WATER BOSS
VILLAGE
OBSERVATORY
VALLEY
MINE CART
MINES
SNOWMAN
BONE BRIDGE
FACT1
FACT2
FACT3
ORACLE
GROOM
DANCE ARENA
LAUNCH PAD
JUNKYARD
CITY
CELL
MUSEUM1
MUSEUM2
GYPSY
CRATER
TUNNEL
ARENA
MULTI 1
MULTI 2

Variable Editor

By pausing the game and pressing L, story-specific variables will be displayed and can be changed. By pressing L a second time, variables having to do with Glover's ball and spells will be displayed.

Debug Controls

The debug graph and Glover in Zero-Gravity.
Debug freecam controls.

By plugging a controller into Port 4, you can activate various debug features.

Z Display Debug Graph.
D-Pad Up Water effect test.
D-Pad Left Lighting test.
C-Left / C-Right Cycle through random points on the map, often the exits of the area; sometimes just teleports a few feet in any direction, or outside of the map.
C-Up / C-Down Float up/down.
R Disable/Enable gravity.
Start Toggles freecam mode. This will pause the game, allowing you to move the camera and advance frame.

Cheats

Hmmm...
To do:
Figure out what the STUN BOVVA cheat does, if anything at all.

The Call Ball, Infinity Lives, All Cheats Off, Fish Eye, Infinity Energy, Low Gravity, Camera Rotate Right, Camera Rotate Left, and Speed Up cheats are all back from the first game, complete with their required inputs.

However, there are five cheats that are exclusive to this game. Inside the pause screen, press one of the following button combinations:

Input Reward Effect
C-Up, C-Up, C-Up, C-Up, C-Up, C-Up, C-Up, C-Up ALL SPELLS CAST Gives you both max 100 ball and spell energy and instantly unlocks all spells (Got Spellbook isn't affected).
C-Right, C-Right, C-Right, C-Right, C-Right, C-Right, C-Right, C-Right BALL ENERGY Gives you max 100 ball energy.
C-Left, C-Left, C-Left, C-Left, C-Left, C-Left, C-Left, C-Left SPELL ENERGY Gives you max 100 spell energy.
C-Down, C-Down, C-Up, C-Up, C-Down, C-Down, C-Up, C-Up SWIM IN AIR Lets Glover swim in the air after pressing B to dive into water, effectively letting him move anywhere.
C-Right, C-Left, C-Left, C-Left, C-Left, C-Left, C-Left, C-Right STUN BOVVA Unknown. No apparent effects.
(Exclusive cheat findings: Original TCRF research)

Unused Music

The entire soundtrack from the first game is present.

References