If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Grand Theft Auto: Vice City/Unused Models

From The Cutting Room Floor
Jump to navigation Jump to search

This is a sub-page of Grand Theft Auto: Vice City.

Hmmm...
To do:
*Content from this video
    • Moved-around location of Ken's office.
    • Scrapped Betting track interior with leftover graphics that would reappear in San Andreas.
    • Unused palm tree road separator model.
    • Unused models of drug packets.
    • BJ Smith's Used Autos/Sunshine Autos naming oddity
    • Hidden cutscene detail animations.
    • Patrol Investment Group ped model oddity.
  • Content from part 2 of the video
    • Unused broken bridge model assigned to Vice Point.
    • Unused trash can prop which would later appear in Vice City Stories.
    • Scrapped balcony for Ocean View hotel.
    • Unfinished Front Page Cafe interior
    • Unfinished car dealer shop oddity in Downtown Vice City
    • Scrapped Well-Stacked Pizza Place in Washington Beach
    • Leftover GTA III saving system
    • Scrapped garage saving door
    • Unused smaller garbage bin model
    • Unused traffic light models

Unused Models

Bus Stop

It can be seen in an early screenshot.

GTAVC unused busstop.png

Labeled as (bustopm.dff/txd).it was meant to be part of the game world. They were most likely cut in mid-development, as they cannot get damaged and have somewhat compressed textures.

It was overhauled and reused in Grand Theft Auto: San Andreas.

GTA 3 Wooden Lounger

GTAVC unused wooden lounger.png

The sun-lounger chair used in Asuka Kasen's apartment in Grand Theft Auto III exists in the files and was intended to be used before being replaced with different designs.

Pink Hut

GTAVC unused beachhut.png

A small pink hut presumably intended for the beach considering it's filename is just one letter away from the normal beach hut model.

Volleyball Net

GTAVC unused beachnet.png

A volleyball net also likely for the beach. It's missing collision, so the player could go through it.

Sandcastles

GTAVC unused sandcastles.png

Some sandcastles intended as props for the beach. These seem unfinished as only the larger one is destructible.

Unused Lounger Variant

GTAVC unused lounge towel.png

An unused lounger variant that features a towel.

Small trashbin

GTAVC unused miamibin.png

An unused trashbin that has missing textures and can be found in Manhunt. Judging from the handle it has, it was mounted on a wall somewhere.

Character Models

GtaVC-kentpaul crushed.png

A rather badly-textured model of Kent Paul as kentpaul.dff. A different model is used.

Early Final
ViceCityearlyken.png Kenfinal.png

An earlier model of Ken Rosenberg, sporting a different shirt, different face, no glasses.

VC-VercettiGoon1.png VC-VercettiGoon2.png

Alternate designs for the goons that occupy any asset owned by the player. Interestingly, the Japanese version does use these models.

GTAVCLanceOld.png

A model of Lance, labeled as buddy.dff. This model doesn't have its own texture, so as a result it has the same problem as the Kent Paul model.

Save File Icon

Default (VCICON.ICN) Copy (VCICON2.ICN) Delete (VCICON3.ICN)
ViceCityIco1.png ViceCityIco2.png ViceCityIco3.png

There are three variants of the PlayStation 2 save icon on the disc - a default icon, a deformed copy save icon, and a fallen over delete save icon. Though only the 1st is used.

Music Pickup

A pickup depicting a pair of headphones named in the files as "PICKUPMUSIC". Its purpose is unknown and there's no coding for it, though it can still be spawned in game.

GTAVC-Head.png