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Title Screen


Developer: Rockstar North
Publisher: Rockstar Games
Platforms: Windows, PlayStation 2, Xbox
Released in US: November 19, 2003 (PlayStation 2), April 20, 2004 (Windows, Xbox)
Released in EU: November 21, 2003 (PlayStation 2), April 23, 2004 (Windows, Xbox)

GraphicsIcon.png This game has unused graphics.
ItemsIcon.png This game has unused items.
MusicIcon.png This game has unused music.
SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.
Carts.png This game has revisional differences.

To do:
  • Add the lines from the remaining levels.
  • Grand Theft Auto III and Vice City leftovers; this should have their own section.

Manhunt is a stealth-action and survival horror game, heavily known for its grotesque violence which caused an increase in controversies towards Rockstar Games. It's also notable for reusing some elements from Grand Theft Auto.


Unused Level-Related Text and Audio
Things you'll never see and hear.
Debug Menu
An extensive debug menu that can be accessed via modding or cheat device codes.

Unused Weapons

  • Silenced Sniper Rifle: Only the HUD icon remains, but it can be seen in the Wardogs unlockable bonus artwork.
  • Spiked Baseball Bat: Can be accessed with the debug menu and is hidden behind a normally unreachable gate in the level "Doing Time". Uses the same execution animations as the normal bats.
  • Icepick: Can be accessed with the debug menu in the level "Divided They Fall". Uses the same execution animations as the axe.
  • Pipe: Only the HUD icon remains for this one.
  • Cane: Only the HUD icon remains, which only contains the text for the weapon.
  • Piggsy Wire: A piece of wire that was scripted to be used on Piggsy. The HUD icon, animation and model remain since it just uses the normal wire model. No execution audio remains.

Filename Oddities

Born Again's File Name

In Manhunt's files, the files for "Born Again" are called "Jury Turf", which references the scrapped gang called "The Jury", which might have been the first hunter group to be encountered first or might have taken the role of the Hoods originally before being replaced.

Time 2 Die's Name

The file's the folder is called "WEASEL" instead of bonus 4 suggesting it was supposed to be part of the main part of the story which has more evidence including this is the only bonus mission that has unique music, has Starkweather directing you and it starts you off at front of the end of "Road to Ruin's" entrance gate which suggests this was the final mission for the hood's chapter.

Church 2's Level Order

The files only mention Church 2 suggesting there was meant to have a church one though it is unknown what it would look like.


Brawl Game's Image

In the thumbnail for Brawl Game, looking at the left theirs a Smiley's corpse suggesting they were supposed to appear in this bonus minigame.


There was going to be a multiplayer feature in Manhunt, it goes cut for unknown reasons. A Multiplayer menu text can be found in various language text files.


	MENU_TEXT   0   0  "Main menu (FRA)"            
	MENU_TEXT   0   1  ""
	MENU_TEXT   0   2  "Play the game"
	MENU_TEXT   0   3  "Multiplayer"
	MENU_TEXT   0   4  "Options"

	MENU_TEXT   0   0  "Main menu (ITA)"
	MENU_TEXT   0   1  ""
	MENU_TEXT   0   2  "Play the game"
	MENU_TEXT   0   3  "Multiplayer"
	MENU_TEXT   0   4  "Options"

	MENU_TEXT   0   0  "Main menu (JAP) ( ぁぃぅぇ )"
	MENU_TEXT   0   1  "( ぉかきくけこ )"
	MENU_TEXT   0   2  "Play the game ( さし )"
	MENU_TEXT   0   3  "Multiplayer ( すせ )"
	MENU_TEXT   0   4  "Options ( そた )"

	MENU_TEXT   0   0  "Main menu (SPA)"
	MENU_TEXT   0   1  ""
	MENU_TEXT   0   2  "Play the game"
	MENU_TEXT   0   3  "Multiplayer"
	MENU_TEXT   0   4  "Options"

Revision and Platform Changes

Menus and HUD

Loading Screens

The Xbox version has an additional line that just says LOADING... during the load screens.

PlayStation 2, Windows Xbox
ManhuntPC-FIN LoadingScreen.png ManhuntXBOX-FIN LoadingScreen.png

Pre-Rendered Cutscenes

The pre-rendered cutscene subtitles have a backdrop on the PS2 version which isn't present on Windows and Xbox, and the Xbox version uses a different font compared to PS2 and Windows.

PlayStation 2 Windows Xbox
ManhuntPS2-FIN PreRenderedCutsceneSubtitles.png ManhuntPC-PreRenderedCutsceneSubtitles.png ManhuntXBOX-FIN PreRenderedCutsceneSubtitles.png

In-Game Cutscenes

The location of the Time Code Reading (TCR) is on the bottom for PS2 and Windows, and on the top for Xbox.

PlayStation 2, Windows Xbox
ManhuntPC-FIN InGameCutsceneTCR.png ManhuntXBOX-FIN InGameCutsceneTCR.png

Pause Menu

The font used for the pause menu buttons is the same as the one used on the main menu for Windows. The buttons also have a blue selection highlight. PS2 and Xbox versions also have a grey bar on the bottom for both the pause and main menus that indicate which buttons will do what action.

PlayStation 2, Xbox Windows
ManhuntXBOX-FIN PauseScreen.png ManhuntPC-FIN PauseScreen.png

Item Pickup Halos

The item pickup halos have a 3D grid-like effect on PS2.

PlayStation 2 Windows, Xbox
Manhunt-IconHalosPS2.png Manhunt-IconHalosPC.png


One of the large Skinz members' tattoos was changed from "Fuck Off" on PS2 to "White Shites" on Windows/Xbox.

PlayStation 2 Windows, Xbox
MH-Skinz change PS2.png MH-Skinz change PC.png