I Have No Mouth, and I Must Scream
|I Have No Mouth, and I Must Scream|
This game has regional differences.
A few things.
I have no use... And I must be documented.
Based on a short story by Harlan Ellison, I Have No Mouth, and I Must Scream is a greatly expanded game where a sapient, very antagonistic supercomputer psychologically abuses five characters as they try to fight back against his torture methods.
Any other differences that aren't related to Nimdok? Also, images would be very good to have for this.
The controversial nature of the game meant that it was censored in France and Germany. This, in turn, lead to some unforeseen consequences on the part of the localization team.
The most significant difference in these two versions is that Nimdok's chapter was completely removed and any reference to the character was scrubbed, including his cage in the intro sequence and his roll call at the beginning. This was likely due to the Nazi references and graphic violence throughout his chapter. Unfortunately, the game wasn't otherwise altered to account for this removal; not only was the password retrieved in his chapter left out as a result, even if the player happens to know the answer, the game still checks if the player has completed his route... and you can't, thus making it impossible to get the "best" ending normally.
Demo Version music
The Demo version of the game has a unique music track not played at all in the final game, which plays across the entire demo. It's possible it may have been composed just for the demo, but considering its more dreary and ambient feel, it's possible the music in the game changed drastically at some point development.