Also known as: Mafia: The City of Lost Heaven
This game has a prerelease article
Add more pictures for the secret cars, create a section for the unused characters, and the unused Racing mode. Also, make the page suck less. Add audio of czech question news announcement, Boxing mission info, and subquest info.
Mafia follows the tale of taxi driver Tommy Angelo in the 1930s as he takes an offer he couldn't refuse. Despite looking like something that could be called a GTA-clone, it actually succeeds to be its own thing as it focuses more on realism, has a very deep story, a world with many details, and impressive hardware-demanding graphics for its time.
- 1 Unused Scripts
- 2 Unused Cameras
- 3 Unused Locations
- 4 Unused Cutscenes
- 5 Unused Vehicles
- 6 Unused Dialog Box
- 7 Unused Language Drop Down List
- 8 Revisional Differences
Add the memory address for the multiplayer menu and put screenshots.
While the console versions had an exclusive Racing mode absent in the Windows version to compensate for the lack of Free Ride Extreme, the Windows version actually has the mode but dummied out. According to developers, it was cut due to lack of time.
It is possible to unlock it by renaming the file mainmenurac.mnu to mainmenu.mnu. These menu files are in the tables/menu folder after extracting from the file a8.dta, and works only in version 1.1 and later. However, it's still accessible in 1.0, but it's harder to access it (by hex-editing files or memory editing). The Racing menu in version 1.0 had Multiplayer inside, which was fully working and playable. Multiplayer is disabled by default but can be accessed only in version 1.0 by modifying game files or through memory editing. This was removed completely in later versions of the game.
Unused Debug Message
A message "GALXIAN BEST ARCADE FOREVER!" is supposed to appear when the debug console is opened. Because the debug console has been removed from the final game files it goes unused.
Inside the code for the mission "Better Get Used To It" are some hidden lines with a deactivated script, when you activate it, Biff only says in Czech "Slyšel jsem, že tvůj kámoš dobře řídí." That means "I hear, your buddy is good in driving". In the final game, this mission has no subquest.
The player could at one point carry the bodies of their enemies. It can be reenabled with slightly buggy animations
There are five unused onfoot cameras which except for the first appear to be buggy first person variants, The first is a slightly different version of the default camera. The one and only unused camera for driving is interestingly enough a top down view.
Better Get Used to It Alleyway entrance
There appears to be a small hallway that was connected to the alleyway in "Better Get Used to It"
A cut interior seemingly meant for the cutscene where Frank leaves.
Pompeii Bar Interior
A cut interior for the Pompeii bar meant for a cut subquest during the "Priest" mission.
In Creme de la Creme, Morello has two possible destinations when chasing him, both on the countryside; going to the airport or stopping at a bridge, during this cutscene, instead of going to either location, Tommy follows Morello to his house in Oak Hill and then gets killed with Sam and Paulie by the gangsters. In the actual game, there's no way to make him go there, he always drives through the countryside.
The victory cutscene for the cut Racing mode. It was brought back in the console versions along with the mode itself. For some reason, it lacks the ground here.
Hidden in the game files are a lot of unused vehicles. Many of them display the wrong shadow (using the racing car's one instead) and are a bit glitchy.
There's also many truck models unused in game files.
These vehicles are intended to be used during FMVs
There are also some early cars, which have some extra features:
- They can be driven only if you replace them. You cannot enter them without this method.
- They have different reflections (similar to those seen in pre-release screenshots of the game).
- You need to change gears manually, even if the gearbox is automatic.
- Tommy is placed in the middle.
- Some models are slightly bigger than the final ones.
"provoz" means "traffic" in Czech.
Swapping an undrivable vehicle with traffic models, you can find the reason why it is not possible to drive them. The wheels are not aligned and attached to the car. When the driver steers, the wheels assembly "steers" away from the car model. Also, the rear wheels can move, but those are stuck in the ground.
Unused Dialog Box
Inside Mafia.exe, this window/dialog can be found. A password can be entered on it.
Unused Language Drop Down List
Fairplay Race Difficulty
Verify in which patches these changes were made.
The race section of the mission Fairplay (06-03), which is notoriously hard for some players, had in the initial release a specific difficulty set to the opponents' AI, which after player feedback, it was reduced in a patch. In an even later patch, a selection screen before the race starts was added to allow the players to freely choose the opponents' AI difficulty (Very Easy, Easy, Normal, Hard and Extreme) and allow or not damage against other vehicles (previously it was always ON), this selection screen was carried to the console ports.
Licensed Music Removal
Put a list here saying what songs were removed.
The game was re-released in 2017 on digital stores Steam and GOG, in them, all the memorable music tracks from the 1920s that used to play in various areas of the game and were done by real-life artists were removed likely because of expiring licenses.
|The Mafia series|
|PlayStation 3, Xbox 360, Mac OS X||Mafia II|
|Windows||Mafia • Mafia II|