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Math Invaders

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Title Screen

Math Invaders

Developer: Capitol Multimedia
Publisher: Simon & Schuster Interactive
Platform: Windows
Released in US: 1997


DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

After the cliffhanger ending of Chill Manor, you'd think that the third and final Action Learning game would be another part of the "Meen series". But instead, Animation Magic decided to make it about an Earth spaceship getting attacked by evil geometry-themed aliens, and the player solving math problems in order to repair the ship and save the crew. Yep.

Welcome... to Math Invaders.

Unused Graphics

MathInvaders SamplerScreen.png

The nag screen from Math Invaders' demo sampler remains in the final's data, unused.

Interestingly, the title code/VDN numbers aren't unique to this game - they first appeared (by mistake, most likely) in an unused graphic in Chill Manor's sampler demo.

Debug Strings

Located at 9386C in the main executable are strings relating to a debug mode:

Add Key
Add Weapon
Add Strength, Shield
Add Everything
ON
OFF
Problem
Debug Mode

And located at 949F6 and 94EEC are various bits of text belonging to the game's editor:

*** EDITOR MODE *** 


Game Editor
All Behaviors

Behavior:
Hard
Normal
Easy

All Difficulty Level:

Room:

Type:

ResetP

PackAll 
Pack L
Pack G

Close
Settings
New
Load
Save
Delete
Insert
Restart
Reset
Play

%sGame.pak
pak
Packing %s...
Packing Game...


Are you sure you want to delete %d item%s?
s?
No items selected for deleting.

3D Game Editor

Game Settings   
%sLevels\GameData.dat   
%sLevels\%s.lev
Can't open texture list '%s'  
%s\texutres\%s.lst

No name or model specified!
Switch Editor - %s
Door Editor - %s
Type Editor - %s
Instance Editor - %s
Object Editor - %s
Ammo Editor - Index %s
Weapon Editor - Index %s
Room Editor - %s
All Types

All Rooms

It's unknown if either of these modes can be accessed in-game.