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Midway Arcade Treasures 2

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Title Screen

Midway Arcade Treasures 2

Developers: Backbone Entertainment (PlayStation 2, GameCube, Xbox), Midway Games (Windows)
Publishers: Midway Games (GameCube, Xbox, PlayStation 2, Windows (US)), Zoo Digital Publishing (Windows EU)
Platforms: PlayStation 2, GameCube, Xbox, Windows
Released in US: October 11, 2004 (PlayStation 2, GameCube, Xbox), February 17, 2006 (Windows)
Released in EU: October 29, 2004, (PlayStation 2, Xbox), March 17, 2006 (Windows)
Released in AU: November 15, 2004 (PlayStation 2)


DevMessageIcon.png This game has a hidden developer message.
DevTextIcon.png This game has hidden development-related text.
DebugIcon.png This game has debugging material.


Midway Arcade Treasures 2 is the second collection of classic arcade games published by Midway for the GameCube, PlayStation 2, and Xbox. It was later released on Windows as part of Midway Arcade Treasures Deluxe Edition which was merely just a bundle of Midway Arcade Treasures 2 and 3.

Developer Comments

A few commented error messages are present in the PS2 version's SLES file.

ASSERTION FAILED: Description:WTF should not assert here!
ASSERTION FAILED:     Description:WTF? Invalid state, or dont care about this Expression:0

Some working file locations such as:

C:/projects/MAT2/daily/mat2/source/game/FauxFrontEnd/source/cBonusMaterialsScreen.cpp

Debug Menu

Hmmm...
To do:
Codes for the rest of the versions.

A simple debug menu can be accessed using one of the below codes.

--- Debug menus (GameCube) ---
000C2567 00000004 - APB
000CFE27 00000004 - Arch Rivals/Spy Hunter II/Xenophobe
000BD5E7 00000004 - Championship Sprint
000D1BC7 00000004 - Cyberball 2072
000CEF07 00000004 - Gauntlet II
00144087 00000004 - Hard Drivin'
00108FC7 00000004 - Kozmik Krooz'r/Timber/Wacko
000E8487 00000004 - Mortal Kombat II/Mortal Kombat 3/NARC/Rampage World Tour/Total Carnage
00104E37 00000004 - Pit-Fighter
00275BA7 00000004 - Primal Rage
000D1827 00000004 - Wizard of Wor
000CD967 00000004 - Xybots

--- Debug menus (PlayStation 2 US) ---
00256E88 00000004 - APB
00913FE8 00000004 - Arch Rivals/Spy Hunter II/Xenophobe
00243808 00000004 - Championship Sprint
001AE438 00000004 - Cyberball 2072
001BD798 00000004 - Gauntlet II
004A0558 00000004 - Hard Drivin'
00444D28 00000004 - Kozmik Krooz'r/Timber/Wacko
00259218 00000004 - Mortal Kombat II/Mortal Kombat 3/NARC/Rampage World Tour/Total Carnage
0021AEF8 00000004 - Pit-Fighter
005F82E8 00000004 - Primal Rage
001AF718 00000004 - Wizard of Wor
001ADF08 00000004 - Xybots

--- Debug menus (Windows) ---
Using Cheat Engine, change one of the below bytes to 03 when the game is paused.
004997F4 - APB
004A6014 - Arch Rivals/Spy Hunter II/Xenophobe
00497DAC - Championship Sprint
004AA96C - Cyberball 2072
004CC84C - Gauntlet II
0050DBF4 - Hard Drivin'
0051E7F4 - Kozmik Krooz'r/Timber/Wacko
004B187C - Mortal Kombat II/Mortal Kombat 3/NARC/Rampage World Tour/Total Carnage
00578334 - Pit-Fighter
008CB84C - Primal Rage
004A9F2C - Wizard of Wor
004A17BC - Xybots

The first option returns you to the pause menu. The second option displays a graph. The third option toggles v-sync. And the fourth option displays some player status icons at the bottom of the screen.


(Source: Ferrox)

Early Game Selection Menu

MAT2-earlymenu.png

The following executable files contain a very basic game selection menu if loaded directly: jarvos, mcr2_3, and mcr68k.


(Source: Ferrox)