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My Singing Monsters/Unused Graphics

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This is a sub-page of My Singing Monsters.

Unused Graphics

Early Breeding Portraits

My Singing Monsters Beta Cybop Portrait.png

Found in version 1.0. It is a rough drawing of Cybop.

Msm beta reedling portrait.png

Found in version 1.0. It is an early sketch of Reedling.

My singing monsters beta scups portrait.png

Found in version 1.0. It is concept art for Scups.

Msm beta pompom portrait.png

Found in version 1.0. It is concept art for PomPom.

Msm beta riff portrait.png

Found in version 1.0. It is concept art for Riff.

Msm beta shellbeat portrait.png

Found in version 1.0. ABCD is Shellbeat's element codename.

MSMEarlyFlootFlyIcon.png

A placeholder icon for Quarrister, which uses an old concept art for a monster called Floot Fly. Big Blue Bubble made a social media post showing its full design, not too long before the monster was added into the game as the single elemental of Faerie. It appears that it would've played some sort of flute. According to one of the ultimate creators who designed a Mythical monster, it was scrapped in favor of Quarrister after Dave Kerr found a choir VST he wanted to use.

Wubbox Breeding Icon Box Form.png

In early versions of My Singing Monsters, there existed a breeding icon for Wubbox in its box form.

Early or Placeholder Eggs

MSM Placeholder Cybop Egg.png

An early Cybop egg found in versions 1.0 to 1.0.1.

Msm placeholder reedling egg.png

An early Reedling egg found in versions 1.0 to 1.0.2.

MSM placeholder scups egg.png

An early Scups egg found in versions 1.0 to 1.0.2. This egg was mistakenly used as Scups's egg when version 1.0.2 released. It can still be seen in the goals menu.

Msm beta pompom egg.png

An early PomPom egg found in versions 1.0 and 1.0.1.

Msm beta riff egg.png

An early Riff egg found in versions 1.0 and 1.0.1. For some reason, this is the only placeholder egg that has its element code on it to not be a bumpless recoloured Maw egg, and it is possible this egg was taken from a scrapped or early version of a Monster.

MSM placeholder shellbeat egg.png

An early version of Shellbeat/PongPing's egg found in versions 1.0 to 1.0.2. The text on the egg is Shellbeat's element codename.

Placeholder Quarrister Egg.png

A placeholder version of Quarrister/Floot Fly's egg from versions 1.0 to 1.0.4.

Early/Placeholder Monster Designs

MSM Beta Cybop.png

Early Cybop sprites found in version 1.0. These depict Cybop as having a body seemingly made of stone.

MSM Beta PomPom.png

Early Pompom sprites found in version 1.0.

MSM Spunge Early.png

Early Spunge sprites found on a Monster Choir variant's sprite.

MSM Beta Scups.png

A placeholder image of Scups found in version 1.0. This uses its concept design.

MSM Beta Riff.png

A placeholder image of Riff found in version 1.0. This uses its concept design.

My Singing Monsters Earthboss sample.png

In the iOS version of 1.1.0, there was an image of a Quarrister concept titled "earthboss_sample.png". It is seemingly made out of wood instead of rock, and it has 8 heads instead of 6. The concept of 8 heads was reused for Rare Quarrister.

My Singing Monsters Placeholder Yool sprite.png

In the Android version of 1.1.0, there was a placeholder graphic for Yool, with it being a paper sketch. Interestingly this file is named "monster_S01_sprite", despite Yool being S02 and Punkleton being S01.

MSM Early Hawlo Sprites.png

MSM Early Hawlo Breeding Portrait.png

When Hawlo first released with Bone Island, it used an early design that had the cherry as a leaf. Remnants of this can be found in the sprite name of the cherry, with it being named "leaf".

MSM Early Spytrap Breeding Portrait.png

MSM Early Spytrap Book of Monsters depremultiplied.png

MSM Early Spytrap Book of Monsters Hidden.png

For a short time after its release, all depictions of Spytrap besides the Monster itself and the egg featured an early version with only 2 arms, the bulb being more transparent, and there being less detail on the stem.

My Singing Monsters Early Rare Screemu.png

When Rare Screemu first released, its Book of Monsters icon mistakenly used an early version of its design with a red mouth. This was fixed shortly after.

Rare Scaratar and Loodvigg Portraits

Portraits exist for "rare" variants of Scaratar and Loodvigg from when Adult Celestials were first added. The portraits are just color inverted versions of their young portraits. These were likely meant as placeholders for the Adult Celestials, as they were added in the same update as those, and Adult Celestials are referred to as Rares in the monster_data.xml file. These were removed from the game in the next update.

My Singing Monsters Rare Scaratar Portrait.png My Singing Monsters Rare Loodvigg Portrait.png

Unused Monster Parts

Unused Rare Oaktopus Beard

MSM unused rare oaktopus beard.png

In version 4.1.3, an unused beard sprite for the Rare Oaktopus named squidtree_beard_1_RARE was added.

MSM unused rare oaktopus beard note.png

Interestingly, after the update, the xml for Oaktopus was updated in the cache to separate this sprite and add a note saying "this is new?".

Early Epic Maw Body

Early Final
MSM Steam Hornless Epic Maw Body.png MSM Final Epic Maw Body.png


In Epic Maw's sprite sheet, there is an early version of its body which is missing its horns.

Early Epic Dandidoo Head

Early Final
MSM Steam Hornless Epic Dandidoo Head.png MSM Final Epic Dandidoo Head.png


In Epic Dandidoo's sprite sheet, there is an early version of its head which doesn't have any horns.

Spunge's Cheeks

MSM Steam Spunge Cheeks.png

Spunge has sprites for cheeks that are never used in the game. It seems these were scrapped early on in development, as they were never polished to be in the MSM art style and are a solid color.

Early Epic Rootitoot Pipe

Early Final
MSM Early Epic Rootitoot Pipe B.png MSM Final Epic Rootitoot Pipe B.png

Epic Rootitoot has an early version of its second pipe sprite, where the robotic part is slightly different and doesn't cover the entire top of its pipes.

Unused Rare Quarrister Horns

MSM Rare Quarrister Horn B.png MSM Rare Quarrister Horn D.png MSM Rare Quarrister Horn E.png

Rare Quarrister has some unused horn sprites for the middle bottom and middle top heads, with the bottom having the same coloured horns as the common and the top having red horns. Interestingly, the top one only has 1 horn sprite, meaning either the second horn wasn't finished or it was meant to have 2 differently coloured horns.

Msm rare quarrister with unused horns.png

This is what it would look like with these sprites.

Rare Yelmut Flippers

Despite not having any flippers, Rare Yelmut has unused flipper sprites. For some reason, these sprites have a brighter shine than the flipper sprites of its Common counterpart.

My singing monsters unused rare yelmut flippers.png

Separated Epic Sneyser Nostrils

Epic Sneyser has unused sprites for separated nostrils.

My Singing Monsters Epic Sneyser separated nostrils.png

Unused PongPing Hands

Msm pongping unused hand sprites.png

PongPing has 5 unused hand sprites, 1 for its left hand and 4 for its right. Interestingly, these sprites don't exist for the rare, meaning the artists knew they would never get used.

Unused Purple Fluoress Lights

MSM Steam Purple Fluoress Lights.png

There are 4 sprites for an unused purple light on Fluoress. Though they do appear on some promotional art for the version 3.0.1 update. The hex recolor value for these sprites is #F000FF.

Unused Fluoress Hair Sprite

MSM Steam Fluoress Unused Hair.png

There is a sprite for the back of Fluoress's hair called "W_hat_back" that goes unused. It is seemingly unfinished, as it is a solid color.

Unused Fluoress Plant Parts

Fluoress plant part.png

There are unused sprites for Fluoress of a stem and right leaf, suggesting it originally had a plant on its head instead of hair. The stem appears to be able to glow, and all sprites here are a solid color.

Rare Knuckleheads Gloves

In Rare Knuckleheads spritesheet there are 2 unused sprites called "wy_right_wood" and "wy_left_wood". These sprites are used in the idle animation, but their opacity is set to 0. These sprites were removed in version 4.1.4.

WY RARE UNUSED.png

The animation looks like this when their opacity is set to 100. Judging by the fact that they are only used for 2 of the hands in the idle animation, it was likely that all hands would've had gloves before they scrapped the idea.

Banjaw Head Blur

MSM Banjaw Head Blur.png

An unused motion blur sprite for Banjaw's head exists, which would have likely been used when playing its sound.

Fiddlement Turning Face

Msm fiddlement turning face.png

Fiddlement has unused sprites for its eyes and mouth that likely would've been used when turning.

Early Epic Hoola Hips

Early Final
MSM Steam Early Epic Hoola Hips.png MSM Final Epic Hoola Hips.png

In the sprite sheet for Epic Hoola, there is an early version of its hips that resembles the hips of the Common Hoola.

Alternate Rare Monculus Head

MSM Unused Rare Monculus Head.png

Rare Monculus has an extra head sprite with a longer inside

Early Epic Humbug Head

My singing monsters unused epic humbug head.png

Epic Humbug has an unused head that is a grayscale version of the common Humbug head.

Unused Vhenshun Sprites

The mech quad Vhenshun has an unused, unfinished claw sprite and an unused darker back foot sprite.

MSM Vhenshun Unused Claw.png

MSM Vhenshun unused right back foot.png

Placeholder Epic Bellowfish Legs and Feet

Epic Bellowfish has unused leg and feet sprites. These sprites have text on them saying "Replace", "Temp", and "Hide".

My Singing Monsters Epic Bellowfish Leg and Feet Sprites.png

Separated Glaishur Horns

MSM glaishur separated horns.png

There are 2 unused sprites of Glaishur's horns which go unused due to them being part of the head sprite.

Cold Island Wubbox Cold Sigil

In the MSM Official Guide files, Wubbox's spritesheet had sprites for all the elements besides Cold. These were most likely going to be on the design depending on which Island it was on. In the main game, the Cold element appears in Cold Island Wubbox's sprite sheet. Prior to version 3.7.0, this sprite was only in the Steam version of the game, however 3.7.0 put all the HD sprites into the mobile version, bringing this sprite with them.

MSM Steam Wubbox Cold Element.png

Early Epic Wubbox Orbs

MSM early epic wubbox orbs.png

Every single Epic Wubbox (Except for Gold Island) has early orb sprites, which are just recolourings of the common Wubbox orb. Note that the early orbs for the Water and Earth Island Epic Wubboxes were mistakenly used for a short time upon release.

Early Water Epic Wubbox Eyes

MSM Water Island Epic Wubbox Eye Sockets.png MSM Water Epic Wubbox Unused Eye.png

The Water Island Epic Wubbox has unused sprites for eye sockets and an eye.

Mouths

Some Monsters have mouth sprites that go unused due to them not being included in any of their animations.

MSM tweedle mouth 7 PC.png MSM rare tweedle mouth 7 PC.png MSM epic tweedle mouth 7 PC.png

An unused seventh mouth for Tweedle and its Rare and Epic counterparts.

MSM Glowl Mouth 7.png MSM Epic Glowl Mouth 7.png

An unused seventh mouth for Glowl and its epic.

My Singing Monsters Flowah mouth 8 PC.png

An unused eighth mouth for Flowah.

MSM Tring Mouth 8.png MSM Rare Tring Mouth 8.png MSM Epic Tring Mouth 8.png

An unused eighth mouth for Tring and its rare and epic variants.

MSM Bisonorus Emperor mouth 18.png MSM Rare Bisonorus Emperor mouth 18.png

An unused 18th mouth for the emperor Bisonorus and its rare. Interestingly, mouths 10-18 are all unused in Dawn of Fire, and are likely mouths from an earlier design, with the first 8 of them mistakenly being used in MSM.

My Singing Monsters PongPing mouth 3 PC.png MSM Rare PongPing Mouth 3.png

An unused third mouth for PongPing and its rare. This likely would've been used as a transition from mouth 2 to mouth 4.

MSM Candelavra Mouth 8.png MSM Rare Candelavra Mouth 8.png

An unused eighth mouth for Candelavra and its rare.

Awakened Colossals

My Singing Monsters Early Plant Colossal eyes.png

3 unused frames of the awakened Plant Island Colossal's eye from before version 3.8.0. In the final game, the Colossal's eyelids aren't fully opened.

My Singing Monsters colossal eye test.png

A test sprite sheet for the colossal eyes simply named eye_test.png, which like the previous sprites was from before version 3.8.0.

Early Air Island Tree Sprites

MSM early air island tree sprites.png

The only difference in this is that the big and medium trees have a branch missing, and the big tree's leafless branch is shaped differently.

Construction

MySingingMonsters-ContructionSite.png

In the structures gfx folder, there is an unused "construction" structure. This was likely going to be used when upgrading or placing a Structure.

Memory Game

My Singing Monsters memory game starpower.png

A sprite for Starpower in the Memory Game. Starpower is never obtainable through the Memory Game, making this go unused.

Elements

My Singing Monsters Blank Mech Element.png

In 1.1.7, there is a blank and unfinished Mech element sigil that is just the background with no Mech icon.

Early Final
My Singing Monsters Old Electricity Element.png My Singing Monsters 1.1.7 Electricity Element.png

An early version of the Supernatural element that doesn't have any electricity around it.

MSM Generic Holiday Element.png

An unused element called "generic_holiday" from 1.1.6 that has the design of the Legendary sigil, just without the rays of light. It would've likely appeared as the element for all Special Edition Monsters. It was removed in 1.1.7.

Level Icons Past Level 20 (Old GUI Style) and Level 0

My Singing Monsters Level Icons Past Level 15 Old Style and Level 0.png

In early versions of My Singing Monsters, before Monsters could go past level 15, there were level icons for levels past 15, implying that Monsters were originally planned to be able to reach levels up to 20. There were also two icons for level 0, one of which uses the new GUI art style.

Unused MindBoggle Sky Sprite

Sky15 mindboggle.png

In the files of the game, there is an unused Psychic Island sky for the MindBoggle Island Skin. For some reason the skin just uses the normal Psychic Island background.

Obscured Graphics

Hidden Cybop Eyeball and Pupil

MSM Steam Hidden Cybop Eye.png MSM Steam Hidden Rare Cybop Eye.png MSM Steam Hidden Epic Cybop Eye.png

On Cybop's head sprite, there is an unused pupil and eyeball on it. This red pupil is very similar to the pupil in Cybop's concept art. They can be seen on the head sprites for the Natural, Rare, and Epic Cybops.

Epic Stogg Nose

MSM Epic Stogg Head.png

Epic Stogg has the nose of the common Stogg hidden under its muzzle.

Floot Fly's Full Head

MSM Steam Floot Fly Green Face.png

In Floot Fly's head sprite, there is a green patch that is covered up by a mask sprite when in-game. This is likely a reference to Floot Fly's placeholder "I'm green" description in 1.0.4. This part of the head could be seen in the Magical Sanctum trailer, where Floot Fly was chilling in a hot spring with its mask off.

My singing monsters rare floot fly head no mask.png

For Rare Floot Fly, the green part is instead blue.

Rare Knucklehead Back Jaw

MSM Rare Knucklehead Jaw Back.png

Rare Knucklehead has a sprite for the backside of its jaw, however only a very small part of it is ever seen normally.

Hidden Whisp Eye

MSM Hidden Whisp Eye Steam.png

Similar to Cybop, hidden under Whisp's eye on its head sprite is a hidden eye.

Full Periscorp Body

MSM Full Periscorp Body.png

The top half of Periscorp's body is an unfinished and unshaded version of its body, which is a solid red. The colour here is the same as the colour of an early Periscorp design seen in an image that appeared when MSM was first listed on Steam.

Dragong Neck Eye

MSM Steam Dragong Neck Eye.png

On the neck sprite for Dragong, there is an eye on the spot where the head goes. It is possible that this would have been used and Dragong would have never had a head.

Knurv's Full Head

My singing monsters knurv head.png

My singing monsters knurv maskless.png

Similar to Floot Fly, the Dreamythical Knurv has a head hidden under it's mask, where a mouth with 2 teeth can be seen.

Zuuker Rigging Guide

MSM Steam Zuukers Red Dot.png

Hidden on Zuuker's body sprite is a red dot that was used as reference for rigging it. These red dots can be seen on many early sprites from Dawn of Fire.

Celestial Island Golden Cork

MSM Steam Celestial Island Golden Cork.png

Hidden under the cork sprite on Celestial Island is a golden cork that is cut off where the ear ends.