Proto:Banjo-Pilot/Diddy Kong Pilot 2003
This is a sub-page of Proto:Banjo-Pilot.
To do: Finish documenting everything. |
The 2003 build of Diddy Kong Pilot is somewhat improved from the 2001 build, although DKR and original stuffs are sadly gone. The ROM was released on November 5, 2011 by Rareware Central. The build date is February 19, 2003, approximately 5 months prior to Microsoft trademarking "Banjo-Pilot" in July 2003.
Download Diddy Kong Pilot (2003 Prototype)
File: DiddyKongPilot03.7z (5.63 MB) (info)
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Contents
General Differences
To do: Cover everything more in-depth, such as the minor gameplay tweaks, and the odd bugs… |
February 19, 2003 (DKP) | June 2004 (BP Voxel Engine) | Final |
---|---|---|
- The copyrights screen at the beginning is missing and no copyright date is displayed.
- By this point in development, almost none of the menus seem to be properly programmed yet, besides the Language option. The number 22 erroneously stands in for the graphics seen at the upper-left for cup races, time trials, and Cranky's Challenge.
- The character flights on the title screen doesn't loop.
- By holding L during and after the Rareware logo at the start-up screen, it is possible to load the Language select screen directly instead of going to the options menu.
- This also occurs when the game detects that there is no save data recorded.
- Although English, French, German, Spanish and Italian are shown, the only other language that's implemented thus far is German.
- Even then, only half of the options + title screen selections were translated.
- Sound brings up the name entry screen, used whenever the player gets a new record.
- The player can only input A-Z and 1-5.
- Secret unlocks everything and automatically gives each of the three teams a Bronze Trophy for the first cup, a Silver for the second, a Gold for the third, and a Platinum for the last.
- Multiplayer Weapons shows the cutscene that plays whenever the player wins/looses a boss battle.
- It shows Klap Trap vs. Klap Trap on default.
- Ghost brings up the respective Kongratulations screen, depending on which mode the menus are on (Kong/Krem/Cranky).
- Clear Scores erases all save data without warning, outside of Language information.
- During the challenges, the player has to collect all six coins and beat Cranky. In Banjo-Pilot, the player can collect as many Jiggies as they want but still have to be in first place.
- The roster has decreased from 12 to 9 characters, divided into 3 teams (but not 3 characters per team). Team Kong consists of Diddy Kong, Dixie Kong, Donkey Kong, and Funky Kong. Team Krem consists of Kritter, King K. Rool, Klaptrap, and Klump. The 9th character, Cranky Kong, takes up all four slots of his own team, Team Cranky.
- At this point in development, the gameplay, music and tracks are now identical to Banjo-Pilot, just with the DK license.
- In the cup races, the scoring (based on the player's ranking) is different in this prototype;
Point Spread Comparisons | ||||||||
---|---|---|---|---|---|---|---|---|
1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | |
Prototype | 9 | 6 | 3 | 1 | 0 | 0 | 0 | 0 |
Final | 10 | 8 | 6 | 4 | 3 | 2 | 1 | 0 |
It is worth noting that Diddy Kong Pilot's point spread is identical to the first three Mario Kart games, while Banjo-Pilot's point spread is identical to Mario Kart: Double Dash!!, the most recent Mario Kart game at the time Banjo-Pilot released.
February 19, 2003 (DKP) | Final (BP) |
---|---|
Initial best race and lap time are not presented.
February 19, 2003 (DKP) | Final (BP) |
---|---|
The Banana Coin/Jiggies are displayed on the map in Banjo-Pilot.
Characters
Diddy Kong Pilot | Banjo-Pilot | ||
---|---|---|---|
Diddy Kong | Kazooie | ||
Dixie Kong | Jinjo | ||
Funky Kong | Banjo | ||
Donkey Kong | Bottles | ||
Klaptrap | Humba Wumba | ||
Kritter | Jolly Roger | ||
Klump | Klungo | ||
K. Rool | Grunty | ||
Cranky Kong | Mumbo Jumbo |
Items
Diddy Kong Pilot | Banjo-Pilot |
---|---|
KONG Letters | Notes |
Banana Coin | Jiggy |
Star Barrel | Honeycomb |
Balloon | Glowbo |
Buzz | Fire Egg |
Zinger | Ice Egg |
TNT Barrel | Turbo Trainers |
Rambi | Gold Feather |
Wrench Barrel | Minjy Jongo |
Blue Buzz | Saucer 'O Peril |
N/A | Cheato Pages |
Track Names
The letters are not aligned to the center and shifted to the left in the prototype.
Boss Map
Boss | Prototype | Final |
---|---|---|
Boss 1 | ||
Boss 2 | ||
Boss 3 | ||
Boss 4 |
Music
All of the music here would later be used in the game's final release as Banjo-Pilot, while some additional music would be added;
Music ID | Music |
---|---|
1C | Title (Banjo-Pilot) |
1D | Bottles |
1E | Gruntilda/Witchyworld |
1F | Final Lap Alert (Witchyworld) |
20 | Witchyworld (Final Lap) |
21 | Multiplayer |
A few of the already existent tracks did have a few changes to get around with shaping itself more with the Banjo license, however;
Prototype | Final |
---|---|
"Monkey Madness!" was replaced by "Go Glowbo Go!", and a monkey sound was replaced with a Glowbo chuckling, as they do in Banjo-Tooie.
Prototype | Final |
---|---|
The music for the "Diddy Kong Pilot" title screen also had a monkey noise replace with a Glowbo sound, as it uses the same overwritten audio sample.
Quotes
Cranky
Cutscene
- "Before we start, lets(sic) get a few things straight... you are racing for the pride of Team Kong, don't let us down... I did not suffer those interminable amounts of monotonous gameplay for you to blow it all now. Each cup is made up of four races... If you win that then you need to go head to head against a Kremling to show them who is boss.. Look out for the Target Balloons... shoot them and a secret boost will appear... fly through it and something special will happen.. Think you can handle it? I very much doubt it." - when beginning a cup race the first time
- "C'mon, that was terrible, you're letting the whole team down... You need to finish in the top four places if you are going to qualify for the next race.." - after losing a race
- "Pathetic! I've never seen such bad flying! Head for the barrels and use the weapons... That should make it easy... even for someone as terrible as you.." - after losing a second race
- "Having trouble are we? If you collect all of the KONG letters then you get an extra retry... The way you are flying, you're going to need it." - after losing a third race
- "Pah! That was awful... Shameful... you can't let them get the better of you... Get back out there and show them what you're made of" - after losing a boss fight
- "That wasn't too difficult was it? Get on and race the rest of them, nothing is going to happen until you beat all four..." - after beating a Kremling boss
- "See how easy this is? Just two more to go and we will put paid to those stupid Kremlings..." - after beating a second Kremling boss
- "This is it, we are nearly there. When I first saw you I thought you were a terrible Pilot... You Know(sic) what? I was right, it's just that these dumb Kremlings are even worse!.. One more to go.." - after beating a third Kremling boss
- "Four out of four? Well, look at you... thinking you're a fancy pilot. Frankly that was just too easy... If you want a real challenge, try racing as those dumb Kremlings... Then we will see how good you really are.." - after beating the final Kremling boss
- "What's going on? This is a disgrace! This is a Kong game, not a Kremling game... I don't see your name on the title page. My boys will put a stop to this insolence.." - when beginning a cup race with Team Krem the first time
- "What! How did that happen? That must have been a fluke... You Kremlings are all the same... Let's see you try that again..." - after beating a Kong boss
- "Pah! That's enough of that! My boys are going to start taking it seriously now... Enough of this impudence..." - after beating a second Kong boss
- "Three out of four? How did it come to this... Don't think it will be so easy next time..." - after beating a third Kong boss
- "Aaaargh! That wasn't supposed to happen! I never thought it would come to this... this is serious you know... Whatever team beats all four bosses last, gets to claim the name of the game.. Next time you see the title page you are going to be in for a bit of a surprise.." - after beating the final Kong boss
- "Let's see how good you are. I've left six coins on each track and you need to collect them all and still beat me in a race... Think you are up to it? You don't stand a chance" - when beginning a Cranky Challenge the first time
- "What's the matter? Is it too tough for you? You didn't collect all the coins or win the race... In my day we would have done all this with just one retry" - after failing both Cranky Challenge criteria
- "Were you not listening? You can't just collect all the coins, you have to beat me as well! Come back when you've learnt how to follow simple intructions.." - after failing to beat Cranky
- "Pathetic! It doesn't count if you don't collect all the coins. You were just lucky anyway... If this plane were working properly you wouldn't get anywhere near me.." - after failing to collect all the coins
- "Bah! How did that happen? There must be something wrong with my plane... Try another track, you won't beat me again..." - after completing one Cranky Challenge
- "Humbug! I've got to hand it to you kid, you can actually fly that thing... I think it's time for you to move on... If you want a real challenge, try racing in the CUPS with TEAM CRANKY... The others will really give you a race then..." - after beating all Cranky Challenges
- "Well thank you... I think you have just gone and proved what we knew all along, I am the best flier... You could change the title page back by racing as one of the other teams but why would you need too(sic) 'Cranky Kong Pilot'?.. It seems like the end of an era Things(sic) may never be the same again.." - after beating all Kremling bosses with Team Cranky
Gameplay
- "Obviously!" - selected
- "It's going!" - starting
- "Oh, yeah!" - passing
- "Not a problem." - being passed
- "Move it!" - hitting a Kremling
- "Why, you...!" - hit by Kremling
- "Ha! Serves you right." - hitting a Kong
- "What the?" - hit by Kong
- "Wa-hooey!" - boosting
- "Too easy!" - 1st place
- "No competition." - 2nd place through 4th place
- "Next time I WILL try!" - 5th place through 8th place
Diddy Kong
- "C'mon!" - selected
- "Here we go!" - starting
- "Here I go!" - passing
- "I'll catch up!" - being passed
- "Gotcha!" - hitting a Kremling
- "Typical..." - hit by Kremling
- "Sorry..." - hitting a Kong
- "Be careful..." - hit by Kong
- "Wa-hey!" - boosting
- "I'm a winner!" - 1st place
- "Good enough..." - 2nd place through 4th place
- "Oh, shucks!" - 5th place through 8th place
Dixie Kong
- "Hahehehe..." - selected
- "Let's go!" - starting
- "Coming through!" - passing
- "Hey, you!" - being passed
- "Heehee!" - hitting a Kremling
- "You puss!" - hit by Kremling
- "Oops..." - hitting a Kong
- "Hey!" - hit by Kong
- "Wa-hey!" - boosting
- "I'm the best." - 1st place
- "That's OK." - 2nd place through 4th place
- "I must do better." - 5th place through 8th place
Funky Kong
- "Good choice!" - selected
- "Let's go, dude!" - starting
- "Awesome!" - passing
- "Too bad!" - being passed
- "Sorry, dude!" - hitting a Kong
- "C'mon, dude!" - hit by Kong
- "Tough luck." - hitting a Kremling
- "Watch it, man!" - hit by Kremling
- "Way-hey!" - boosting
- "Check me out!" - 1st place
- "Not bad!" - 2nd place through 4th place
- "What was I thinking?" - 5th place through 8th place
Donkey Kong
- "Donkey Kong!" - selected
- "Time to go!" - starting
- "You goin'!" - passing
- "I'm not done!" - being passed
- "Sorry, friend!" - hitting a Kong
- "Hey, pal!" - hit by Kong
- "How'd you like that?" - hitting a Kremling
- "Hey, watch it!" - hit by Kremling
- "Wa-hey!" - boosting
- Yeah! First place." - 1st place
- "Nice job!" - 2nd place through 4th place
- "Uh oh..." - 5th place through 8th place
Kritter
- "Shake it." - selected
- 'Let's get it on." - starting
- "See ya!" - passing
- "Hey you!" - being passed
- "Take that, ape!" - hitting a Kong
- "Watch it, monkey!" - hit by Kong
- "Sorry partner." - hitting a Kremling
- "C'mon, partner!!" - hit by Kremling
- "Way-hey!" - boosting
- "Go, Kritter!" - 1st place
- "I can do better." - 2nd place through 4th place
- "That's bad!" - 5th place through 8th place
Klap Trap
- "Oh yeah!" - selected
- "Let's do this, hehe! Hehe!" - starting
- "Yeah yeah, heh!" - passing
- "No no no!" - being passed
- "Take that ape! Hehe!" - hitting a Kong
- "Watch it, ape!" - hit by Kong
- "Oh dear!" - hitting a Kremling
- "Watch it!" - hit by Kremling
- "Wa-hey!" - boosting
- "I rock, hehe!" - 1st place
- "Yeah, heh!" - 2nd place through 4th place
- "Stupid dumb lad!" - 5th place through 8th place
Klump
- "Yes, siree!" - selected
- "Very good, sir!" - starting
- "So long!" - passing
- "Come back here!" - being passed
- "Get some, ape!" - hitting a Kong
- "Hey, you!" - hit by Kong
- "Sorry, soldier!" - hitting a Kremling
- "Hey, watch it buddy!" - hit by Kremling
- "Woo-hoo!" - boosting
- "Yeah! Number one!" - 1st place
- "All right!" - 2nd place through 4th place
- "Hah, not good enough!" - 5th place through 8th place
K. Rool
- "Okay, then!" - selected
- "This is it!" - starting
- "Come back!" - being passed
- "Get outta here!" - passing
- "Watch it, ape!" - hitting a Kong
- "You'll get it!" - hit by Kong
- "Too bad!" - hitting a Kremling
- "How DARE you!" - hit by Kremling
- "Wa-ha-hey!" - boosting
- "Too easy!" - 1st place
- "I'm not tryin'!" - 2nd place through 4th place
- "Let's do it again!" - 5th place through 8th place
T.T. voiceover
- "Get ready... Go!" - starting race
- "Lap two!" - lap transition
- "Final lap!" - lap transition
- "Finish!" - ending race
- "Monkey power!" - after going through final pink zipper
- "Monkey madness!" - after going through yellow zipper